#576 Gothitelle

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Gothitelle
Japan: Gothiruselle
ゴチルゼル
French: Sidérella
German: Morbitesse
Korean: 고디모아젤
National: #576
Paldea: #236
Kitakami: #---
Blueberry: #103
Male :25%
Female :75%
Psychic-type
Classification Height Weight Capture Rate Base Egg Steps
Astral Body Pokémon 4'11"
1.5m
97.0lbs
44kg
502,560 Steps
20 Cycles
Abilities: Frisk - Competitive - Shadow Tag (Hidden Ability)
Frisk: Reveals the foe’s held item.
Competitive: Raises Sp. Atk stat by two stages whenever a stat is lowered
Hidden Ability:
Shadow Tag: The opponent cannot run nor switch while this Pokémon is in play. The opponent may still switch by using Baton Pass, U-turn or Volt Switch, if it is holding a Shed Shell or is a Ghost-type.
Experience Growth Base Happiness Effort Values Earned Can Change Tera Type?
1,059,862 Points
Medium Slow
50 3 Sp. Defense Point(s)
Yes

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *1 *1 *1 *1 *0.5 *1 *1 *1 *0.5 *2 *1 *2 *1 *2 *1 *1
Wild Hold Item Egg Groups
 
Human-like
Evolutionary Chain
Gothita Level GothoritaLevel Gothitelle

Locations

- In-Depth Details
Scarlet South Province Area Six
Tera Raid Battles: 5 Star Raid Battles
Map
Violet South Province Area Six
Tera Raid Battles: 5 Star Raid Battles
Map
The Indigo Disk Scarlet Coastal Biome, Torchlit LabyrinthDetails
Violet Coastal Biome, Torchlit LabyrinthDetails
Paldea Wild Spawn BiomesTown
Terarium Wild Spawn BiomesCave
Flavor Text
Scarlet Gothitelle unleashes psychic energy and shows opponents dreams of the universe's end. These dreams are apparently ethereal and beautiful.
Violet It gazes at the stars to predict the future. It acts somewhat detached because it has seen the end of all existence.


Attacks

Level UpTM & HMEgg Moves

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Pound Pound - Normal-type Pound: Physical Move 40 100 35 --
The target is physically pounded with a long tail, a foreleg, or the like.
Confusion Confusion - Psychic-type Confusion: Special Move 50 100 25 10
The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target.
Tickle Tickle - Normal-type Tickle: Other Move -- 100 20 --
The user tickles the target into laughing, lowering its Attack and Defense stats.
Play Nice Play Nice - Normal-type Play Nice: Other Move -- 101 20 --
The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.
12 Psybeam Psybeam - Psychic-type Psybeam: Special Move 65 100 20 10
The target is attacked with a peculiar ray. This may also confuse the target.
16 Charm Charm - Fairy-type Charm: Other Move -- 100 20 --
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
20 Psyshock Psyshock - Psychic-type Psyshock: Special Move 80 100 10 --
The user materializes an odd psychic wave to attack the target. This move deals physical damage.
24 Hypnosis Hypnosis - Psychic-type Hypnosis: Other Move -- 60 20 --
The user employs hypnotic suggestion to make the target fall asleep.
28 Fake Tears Fake Tears - Dark-type Fake Tears: Other Move -- 100 20 --
The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat.
35 Psych Up Psych Up - Normal-type Psych Up: Other Move -- 101 10 --
The user hypnotizes itself into copying any stat change made by the target.
40 Psychic Psychic - Psychic-type Psychic: Special Move 90 100 10 10
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat.
48 Flatter Flatter - Dark-type Flatter: Other Move -- 100 15 --
Flattery is used to confuse the target. However, this also boosts the target's Sp. Atk stat.
56 Future Sight Future Sight - Psychic-type Future Sight: Special Move 120 100 10 --
Two turns after this move is used, a hunk of psychic energy attacks the target.
64 Magic Room Magic Room - Psychic-type Magic Room: Other Move -- 101 10 --
The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.

Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM002 Charm Charm - Fairy-type Charm: Other Move -- 100 20 --
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
TM003 Fake Tears Fake Tears - Dark-type Fake Tears: Other Move -- 100 20 --
The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat.
TM007 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM016 Psybeam Psybeam - Psychic-type Psybeam: Special Move 65 100 20 10
The target is attacked with a peculiar ray. This may also confuse the target.
TM018 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM025 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This move's power is doubled if the user is poisoned, burned, or paralyzed.
TM032 Swift Swift - Normal-type Swift: Special Move 60 101 20 --
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
TM036 Rock Tomb Rock Tomb - Rock-type Rock Tomb: Physical Move 60 95 15 --
The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement.
TM039 Low Sweep Low Sweep - Fighting-type Low Sweep: Physical Move 65 100 20 --
The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
TM041 Stored Power Stored Power - Psychic-type Stored Power: Special Move 20 100 10 --
The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
TM043 Fling Fling - Dark-type Fling: Physical Move ?? 100 10 --
The user flings its held item at the target to attack. This move's power and effects depend on the item.
TM047 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
TM050 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
TM054 Psyshock Psyshock - Psychic-type Psyshock: Special Move 80 100 10 --
The user materializes an odd psychic wave to attack the target. This move deals physical damage.
TM058 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 100 15 --
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
TM059 Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 90 15 20
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
TM062 Foul Play Foul Play - Dark-type Foul Play: Physical Move 95 100 15 --
The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts.
TM066 Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 100 15 30
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
TM070 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
TM074 Reflect Reflect - Psychic-type Reflect: Other Move -- 101 20 --
A wondrous wall of light is put up to reduce damage from physical moves for five turns.
TM075 Light Screen Light Screen - Psychic-type Light Screen: Other Move -- 101 30 --
A wondrous wall of light is put up to reduce damage from special moves for five turns.
TM080 Metronome Metronome - Normal-type Metronome: Other Move -- 101 10 --
The user waggles a finger and stimulates its brain into randomly using nearly any move.
TM081 Grass Knot Grass Knot - Grass-type Grass Knot: Special Move ?? 100 20 --
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
TM082 Thunder Wave Thunder Wave - Electric-type Thunder Wave: Other Move -- 90 20 --
The user launches a weak jolt of electricity that paralyzes the target.
TM085 Rest Rest - Psychic-type Rest: Other Move -- 101 5 --
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
TM086 Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 90 10 30
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TM087 Taunt Taunt - Dark-type Taunt: Other Move -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
TM092 Imprison Imprison - Psychic-type Imprison: Other Move -- 101 10 --
If opposing Pokémon know any move also known by the user, they are prevented from using it.
TM094 Dark Pulse Dark Pulse - Dark-type Dark Pulse: Special Move 80 100 15 20
The user releases a horrible aura imbued with ill intent. This may also make the target flinch.
TM098 Skill Swap Skill Swap - Psychic-type Skill Swap: Other Move -- 101 10 --
The user employs its psychic power to exchange Abilities with the target.
TM103 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
TM109 Trick Trick - Psychic-type Trick: Other Move -- 100 10 --
The user catches the target off guard and swaps the target's held item with its own.
TM114 Shadow Ball Shadow Ball - Ghost-type Shadow Ball: Special Move 80 100 15 20
The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat.
TM119 Energy Ball Energy Ball - Grass-type Energy Ball: Special Move 90 100 10 10
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
TM120 Psychic Psychic - Psychic-type Psychic: Special Move 90 100 10 10
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat.
TM126 Thunderbolt Thunderbolt - Electric-type Thunderbolt: Special Move 90 100 15 10
The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
TM129 Calm Mind Calm Mind - Psychic-type Calm Mind: Other Move -- 101 20 --
The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
TM130 Helping Hand Helping Hand - Normal-type Helping Hand: Other Move -- 101 20 --
The user assists an ally by boosting the power of that ally's attack.
TM138 Psychic Terrain Psychic Terrain - Psychic-type Psychic Terrain: Other Move -- 101 10 --
This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
TM140 Nasty Plot Nasty Plot - Dark-type Nasty Plot: Other Move -- 101 20 --
The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat.
TM152 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM158 Focus Blast Focus Blast - Fighting-type Focus Blast: Special Move 120 70 5 10
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
TM161 Trick Room Trick Room - Psychic-type Trick Room: Other Move -- 101 5 --
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
TM163 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM171 Tera Blast Tera Blast - Normal-type Tera Blast: Special Move 80 100 10 --
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats.
TM178 Gravity Gravity - Psychic-type Gravity: Other Move -- 101 5 --
Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.
TM203 Psych Up Psych Up - Normal-type Psych Up: Other Move -- 101 10 --
The user hypnotizes itself into copying any stat change made by the target.
TM217 Future Sight Future Sight - Psychic-type Future Sight: Special Move 120 100 10 --
Two turns after this move is used, a hunk of psychic energy attacks the target.
TM218 Expanding Force Expanding Force - Psychic-type Expanding Force: Special Move 80 100 10 --
The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.
TM228 Psychic Noise Psychic Noise - Psychic-type Psychic Noise: Special Move 75 100 10 100
The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.

Egg Moves

(Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Mean Look Mean Look - Normal-type Mean Look: Other Move -- 101 5 -- Details
The user pins the target with a dark, arresting look. The target becomes unable to flee.
Mirror Coat Mirror Coat - Psychic-type Mirror Coat: Special Move ?? 100 20 -- Details
A retaliatory attack that counters any special move, inflicting double the damage taken.
Fake Out Fake Out - Normal-type Fake Out: Physical Move 40 100 10 100 Details
This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle.
Torment Torment - Dark-type Torment: Other Move -- 100 15 -- Details
The user torments and enrages the target, making it incapable of using the same move twice in a row.
Heal Pulse Heal Pulse - Psychic-type Heal Pulse: Other Move -- 101 10 -- Details
The user emits a healing pulse that restores the target's HP by up to half its max HP.



Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 490 70 55 95 95 110 65
Max Stats
Hindering Nature
Lv. 50 130 - 177 54 - 96 90 - 132 90 - 132 103 - 145 63 - 105
Lv. 100 250 - 344 103 - 188 175 - 260 175 - 260 202 - 287 121 - 206
Max Stats
Neutral Nature
Lv. 50 130 - 177 60 - 107 100 - 147 100 - 147 115 - 162 70 - 117
Lv. 100 250 - 344 115 - 209 195 - 289 195 - 289 225 - 319 135 - 229
Max Stats
Beneficial Nature
Lv. 50 130 - 177 66 - 117 110 - 161 110 - 161 126 - 178 77 - 128
Lv. 100 250 - 344 126 - 229 214 - 317 214 - 317 247 - 350 148 - 251
70
55
95
65
110
95

<--- Gothorita #575
Gothorita
#577
Solosis
Solosis --->