#440 Happiny

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Happiny
Japan: Pinpuku
ピンプク
French: Ptiravi
German: Wonneira
Korean: 핑복
National: #440
Paldea: #43
Kitakami: #---
Blueberry: #016
Male :0%
Female :100%
Normal-type
Classification Height Weight Capture Rate Base Egg Steps
Playhouse Pokémon 2'00"
0.6m
53.8lbs
24.4kg
1305,120 Steps
40 Cycles
Abilities: Natural Cure - Serene Grace - Friend Guard (Hidden Ability)
Natural Cure: The Pokémon’s status (BURN, PARALYZE, SLEEP, POISON, FREEZE) is healed when withdrawn from battle.
Serene Grace: The chances of a move having a secondary effect is doubled.
Hidden Ability:
Friend Guard: In Double battles, the damage that ally Pokémon receive from attacks is reduced by 25%.
Experience Growth Base Happiness Effort Values Earned Can Change Tera Type?
800,000 Points
Fast
140 1 HP Point(s)
Yes

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *1 *1 *1 *1 *2 *1 *1 *1 *1 *1 *1 *0 *1 *1 *1 *1
Wild Hold Item Egg Groups
 Oval Stone
Oval Stone
- 5%
Happiny cannot breed
Evolutionary Chain
Happiny ChanseyLevel Up with Happiness Value at 220Blissey

Locations

- In-Depth Details
Scarlet Pokemon League, South Province Area One, South Province Area Two, South Province Area Three, South Province Area Five, West Province Area One
Fixed: South Province Area One
Map
Violet Pokemon League, South Province Area One, South Province Area Two, South Province Area Three, South Province Area Five, West Province Area One
Fixed: South Province Area One
Map
The Indigo Disk Scarlet Coastal Biome, Savanna Biome, Torchlit LabyrinthDetails
Violet Coastal Biome, Savanna Biome, Torchlit LabyrinthDetails
Paldea Wild Spawn BiomesGrass, Flower
Terarium Wild Spawn BiomesPrairie, Cave
Flavor Text
Scarlet It carries a round, white rock in its belly pouch. If it gets along well with someone, it will sometimes give that person the rock.
Violet It carefully carries a round, white rock that it thinks is an egg. It's bothered by how curly its hair looks.


Attacks

Level UpTM & HMEgg Moves

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Pound Pound - Normal-type Pound: Physical Move 40 100 35 --
The target is physically pounded with a long tail, a foreleg, or the like.
Copycat Copycat - Normal-type Copycat: Other Move -- 101 20 --
The user mimics the move used immediately before it. This move fails if no other move has been used yet.
4 Defense Curl Defense Curl - Normal-type Defense Curl: Other Move -- 101 40 --
The user curls up and boosts its Defense stat.
8 Sweet Kiss Sweet Kiss - Fairy-type Sweet Kiss: Other Move -- 75 10 --
The user kisses the target with a sweet, angelic cuteness that causes confusion.
12 Disarming Voice Disarming Voice - Fairy-type Disarming Voice: Special Move 40 101 15 --
Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
16 Covet Covet - Normal-type Covet: Physical Move 60 100 25 --
The user endearingly approaches the target, then steals the target's held item.
20 Charm Charm - Fairy-type Charm: Other Move -- 100 20 --
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.

Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM001 Take Down Take Down - Normal-type Take Down: Physical Move 90 85 20 --
A reckless full-body charge attack for slamming into the target. This also damages the user a little.
TM002 Charm Charm - Fairy-type Charm: Other Move -- 100 20 --
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
TM007 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM019 Disarming Voice Disarming Voice - Fairy-type Disarming Voice: Special Move 40 101 15 --
Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
TM025 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This move's power is doubled if the user is poisoned, burned, or paralyzed.
TM034 Icy Wind Icy Wind - Ice-type Icy Wind: Special Move 55 95 15 --
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
TM041 Stored Power Stored Power - Psychic-type Stored Power: Special Move 20 100 10 --
The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
TM043 Fling Fling - Dark-type Fling: Physical Move ?? 100 10 --
The user flings its held item at the target to attack. This move's power and effects depend on the item.
TM047 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
TM049 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 5 --
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
TM050 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
TM052 Snowscape Snowscape - Ice-type Snowscape: Other Move -- 101 10 --
The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types.
TM059 Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 90 15 20
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
TM070 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
TM075 Light Screen Light Screen - Psychic-type Light Screen: Other Move -- 101 30 --
A wondrous wall of light is put up to reduce damage from special moves for five turns.
TM080 Metronome Metronome - Normal-type Metronome: Other Move -- 101 10 --
The user waggles a finger and stimulates its brain into randomly using nearly any move.
TM081 Grass Knot Grass Knot - Grass-type Grass Knot: Special Move ?? 100 20 --
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
TM082 Thunder Wave Thunder Wave - Electric-type Thunder Wave: Other Move -- 90 20 --
The user launches a weak jolt of electricity that paralyzes the target.
TM085 Rest Rest - Psychic-type Rest: Other Move -- 101 5 --
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
TM103 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
TM114 Shadow Ball Shadow Ball - Ghost-type Shadow Ball: Special Move 80 100 15 20
The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat.
TM117 Hyper Voice Hyper Voice - Normal-type Hyper Voice: Special Move 90 100 10 --
The user attacks by letting loose a horribly loud, resounding cry.
TM120 Psychic Psychic - Psychic-type Psychic: Special Move 90 100 10 10
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat.
TM130 Helping Hand Helping Hand - Normal-type Helping Hand: Other Move -- 101 20 --
The user assists an ally by boosting the power of that ally's attack.
TM168 Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 100 10 --
The user gathers light on the first turn, then blasts a bundled beam on the next turn.
TM171 Tera Blast Tera Blast - Normal-type Tera Blast: Special Move 80 100 10 --
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats.
TM178 Gravity Gravity - Psychic-type Gravity: Other Move -- 101 5 --
Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.

Egg Moves

(Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Seismic Toss Seismic Toss - Fighting-type Seismic Toss: Physical Move ?? 100 20 -- Details
The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
Heal Bell Heal Bell - Normal-type Heal Bell: Other Move -- 101 5 -- Details
The user makes a soothing bell chime to cure the status conditions of all its fellow party Pokémon and allies.
Present Present - Normal-type Present: Physical Move ?? 90 15 -- Details
The user attacks by giving the target a gift with a hidden trap. The gift restores HP sometimes, however.
Gravity Gravity - Psychic-type Gravity: Other Move -- 101 5 -- Details
Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.



Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 220 100 5 5 15 65 30
Max Stats
Hindering Nature
Lv. 50 160 - 207 9 - 51 9 - 51 18 - 60 63 - 105 31 - 73
Lv. 100 310 - 404 13 - 98 13 - 98 31 - 116 121 - 206 58 - 143
Max Stats
Neutral Nature
Lv. 50 160 - 207 10 - 57 10 - 57 20 - 67 70 - 117 35 - 82
Lv. 100 310 - 404 15 - 109 15 - 109 35 - 129 135 - 229 65 - 159
Max Stats
Beneficial Nature
Lv. 50 160 - 207 11 - 62 11 - 62 22 - 73 77 - 128 38 - 90
Lv. 100 310 - 404 16 - 119 16 - 119 38 - 141 148 - 251 71 - 174
100
5
5
30
65
15

<--- Bonsly #438
Bonsly
#442
Spiritomb
Spiritomb --->