#??? Skeledirge

General Location Attacks Stats Egg Moves
Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Skeledirge
Japan:
ラウドボーン
French: Flâmigator
German: Skelokrok
Korean: 라우드본
National: #???
Paldea: #6
Male :87.5%
Female :12.5%
Fire-type Ghost-type
Classification Height Weight Capture Rate Base Egg Steps
Singer Pokémon 5'03"
1.6m
719.8lbs
326.5kg
455,120
Abilities: Blaze - Unaware (Hidden Ability)
Blaze: When HP is below 1/3rd its maximum, power of Fire-type moves is increased by 50%.
Hidden Ability:
Unaware: Foe’s stat modifications are ignored.
Experience Growth Base Happiness Effort Values Earned
3 Sp. Attack Point(s)

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*0 *0.5 *2 *1 *0.5 *0.5 *0 *0.5 *2 *1 *1 *0.25 *2 *2 *1 *2 *0.5 *0.5
Wild Hold Item Egg Groups
 
Field
Evolutionary Chain
Fuecoco Level CrocalorLevel Skeledirge

Locations

Scarlet Evolve Crocalor
Violet Evolve Crocalor
Flavor Text
Scarlet The fiery bird changes shape when Skeledirge sings. Rumor has it that the bird was born when the fireball on Skeledirge’s head gained a soul.
Violet Skeledirge's gentle singing soothes the souls of all that hear it. It burns its enemies to a crisp with flames of over 5,400 degrees Fahrenheit.


Attacks

Level UpTM & HMEgg Moves

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Evolve Torch Song Torch Song - Fire-type Torch Song: Special Move 80 100 10 --
The user blows out raging flames as if singing a song, scorching the target. This also boosts the user's Sp. Atk stat.
Ember Ember - Fire-type Ember: Special Move 40 100 25 10
The target is attacked with small flames. This may also leave the target with a burn.
Tackle Tackle - Normal-type Tackle: Physical Move 40 100 35 --
A physical attack in which the user charges and slams into the target with its whole body.
Leer Leer - Normal-type Leer: Other Move -- 100 30 --
The user gives opposing Pokémon an intimidating leer that lowers their Defense stats.
7 Lick Lick - Ghost-type Lick: Physical Move 30 100 30 30
The user licks the target with a long tongue to inflict damage. This may also leave the target with paralysis.
10 Round Round - Normal-type Round: Special Move 60 100 15 --
The user attacks the target with a song. If others use this move, they will act immediately after the initial user, and the power of their Rounds will be boosted.
12 Scary Face Scary Face - Normal-type Scary Face: Other Move -- 100 10 --
The user frightens the target with a scary face to harshly lower its Speed stat.
15 Bite Bite - Dark-type Bite: Physical Move 60 100 25 30
The target is bitten with viciously sharp fangs. This may also make the target flinch.
17 Incinerate Incinerate - Fire-type Incinerate: Special Move 60 100 15 --
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
24 Snarl Snarl - Dark-type Snarl: Special Move 55 95 15 --
The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
28 Roar Roar - Normal-type Roar: Other Move -- 101 20 --
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
32 Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 100 15 10
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
38 Shadow Ball Shadow Ball - Ghost-type Shadow Ball: Special Move 80 100 15 --
The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat.
42 Hyper Voice Hyper Voice - Normal-type Hyper Voice: Special Move 90 100 10 --
The user attacks by letting loose a horribly loud, resounding cry.
47 Will-O-Wisp Will-O-Wisp - Fire-type Will-O-Wisp: Other Move -- 85 15 --
The user shoots a sinister flame at the target to inflict a burn.
47 Hex Hex - Ghost-type Hex: Special Move 65 100 10 --
This relentless attack does massive damage to a target affected by status conditions.
58 Fire Blast Fire Blast - Fire-type Fire Blast: Special Move 110 85 5 10
The target is attacked with an intense blast of all- consuming fire. This may also leave the target with a burn.
64 Overheat Overheat - Fire-type Overheat: Special Move 130 90 5 --
The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat.

Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM001 Take Down Take Down - Normal-type Take Down: Physical Move 90 85 20 --
A reckless full-body charge attack for slamming into the target. This also damages the user a little.
TM005 Mud-Slap Mud-Slap - Ground-type Mud-Slap: Special Move 20 100 10 --
The user hurls mud in the target's face to inflict damage and lower its accuracy.
TM006 Scary Face Scary Face - Normal-type Scary Face: Other Move -- 100 10 --
The user frightens the target with a scary face to harshly lower its Speed stat.
TM007 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM008 Fire Fang Fire Fang - Fire-type Fire Fang: Physical Move 65 95 15 10
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
TM009 Thunder Fang Thunder Fang - Electric-type Thunder Fang: Physical Move 65 95 15 10
The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
TM019 Disarming Voice Disarming Voice - Fairy-type Disarming Voice: Special Move 40 101 15 --
Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
TM024 Fire Spin Fire Spin - Fire-type Fire Spin: Special Move 35 85 15 100
The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns.
TM025 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This move's power is doubled if the user is poisoned, burned, or paralyzed.
TM029 Hex Hex - Ghost-type Hex: Special Move 65 100 10 --
This relentless attack does massive damage to a target affected by status conditions.
TM030 Snarl Snarl - Dark-type Snarl: Special Move 55 95 15 --
The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
TM038 Flame Charge Flame Charge - Fire-type Flame Charge: Physical Move 50 100 20 --
Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat.
TM042 Night Shade Night Shade - Ghost-type Night Shade: Special Move ?? 100 15 --
The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
TM047 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
TM049 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 5 --
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
TM055 Dig Dig - Ground-type Dig: Physical Move 80 100 10 --
The user burrows into the ground on the first turn, then attacks on the next turn.
TM059 Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 90 15 20
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
TM061 Shadow Claw Shadow Claw - Ghost-type Shadow Claw: Physical Move 70 100 15 --
The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit.
TM066 Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 100 15 30
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
TM070 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
TM071 Seed Bomb Seed Bomb - Grass-type Seed Bomb: Physical Move 80 100 15 --
The user attacks by slamming a barrage of hard-shelled seeds down on the target from above.
TM084 Stomping Tantrum Stomping Tantrum - Ground-type Stomping Tantrum: Physical Move 75 100 10 --
Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed.
TM085 Rest Rest - Psychic-type Rest: Other Move -- 101 5 --
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
TM092 Imprison Imprison - Psychic-type Imprison: Other Move -- 101 10 --
If opposing Pokémon know any move also known by the user, they are prevented from using it.
TM103 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
TM107 Will-O-Wisp Will-O-Wisp - Fire-type Will-O-Wisp: Other Move -- 85 15 --
The user shoots a sinister flame at the target to inflict a burn.
TM108 Crunch Crunch - Dark-type Crunch: Physical Move 80 100 15 --
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
TM114 Shadow Ball Shadow Ball - Ghost-type Shadow Ball: Special Move 80 100 15 --
The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat.
TM117 Hyper Voice Hyper Voice - Normal-type Hyper Voice: Special Move 90 100 10 --
The user attacks by letting loose a horribly loud, resounding cry.
TM118 Heat Wave Heat Wave - Fire-type Heat Wave: Special Move 95 90 10 10
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn.
TM122 Encore Encore - Normal-type Encore: Other Move -- 100 5 --
The user compels the target to keep using the move it encored for three turns.
TM125 Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 100 15 10
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
TM130 Helping Hand Helping Hand - Normal-type Helping Hand: Other Move -- 101 20 --
The user assists an ally by boosting the power of that ally's attack.
TM133 Earth Power Earth Power - Ground-type Earth Power: Special Move 90 100 10 --
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.
TM141 Fire Blast Fire Blast - Fire-type Fire Blast: Special Move 110 85 5 10
The target is attacked with an intense blast of all- consuming fire. This may also leave the target with a burn.
TM144 Fire Pledge Fire Pledge - Fire-type Fire Pledge: Special Move 80 100 10 --
A column of fire hits the target. When used with its grass counterpart, this move's power is boosted and a vast sea of fire appears.
TM149 Earthquake Earthquake - Ground-type Earthquake: Physical Move 100 100 10 --
The user sets off an earthquake that strikes every Pokémon around it.
TM152 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM153 Blast Burn Blast Burn - Fire-type Blast Burn: Special Move 150 90 5 --
The target is razed by a fiery explosion. The user can't move on the next turn.
TM156 Outrage Outrage - Dragon-type Outrage: Physical Move 120 100 10 --
The user rampages and attacks for two to three turns. The user then becomes confused.
TM157 Overheat Overheat - Fire-type Overheat: Special Move 130 90 5 --
The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat.
TM163 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM165 Flare Blitz Flare Blitz - Fire-type Flare Blitz: Physical Move 120 100 15 10
The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn.
TM168 Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 100 10 --
The user gathers light on the first turn, then blasts a bundled beam on the next turn.
TM171 Tera Blast Tera Blast - Normal-type Tera Blast: Special Move 80 100 10 --
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

Egg Moves

(Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Curse Curse - Ghost-type Curse: Other Move -- 101 10 -- Details
A move that has different effects depending on whether the user is a Ghost type or not.
Encore Encore - Normal-type Encore: Other Move -- 100 5 -- Details
The user compels the target to keep using the move it encored for three turns.
Slack Off Slack Off - Normal-type Slack Off: Other Move -- 101 5 -- Details
The user slacks off, restoring its own HP by up to half its max HP.
Belch Belch - Poison-type Belch: Special Move 120 90 10 -- Details
The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.

Move Reminder Only Attacks

Attack NameTypeCat.Att.Acc.PPEffect %
SingSing - Normal-typeSing: Other Move--5515--
A soothing lullaby is sung in a beautiful voice that puts the target to sleep.
Pre-Evolution Only Moves
Attack NameTypeCat.Att.Acc.PPEffect % Method
Yawn Yawn - Normal-type Yawn: Other Move -- 101 10 --
Learn as CrocalorLv. 15
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.




Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 530 104 75 100 110 75 66
Max Stats
Hindering Nature
Lv. 50 164 - 211 72 - 114 94 - 136 103 - 145 72 - 114 63 - 106
Lv. 100 318 - 412 139 - 224 184 - 269 202 - 287 139 - 224 123 - 207
Max Stats
Neutral Nature
Lv. 50 164 - 211 80 - 127 105 - 152 115 - 162 80 - 127 71 - 118
Lv. 100 318 - 412 155 - 249 205 - 299 225 - 319 155 - 249 137 - 231
Max Stats
Beneficial Nature
Lv. 50 164 - 211 88 - 139 115 - 167 126 - 178 88 - 139 78 - 129
Lv. 100 318 - 412 170 - 273 225 - 328 247 - 350 170 - 273 150 - 254
104
75
100
66
75
110

<--- Crocalor #910
Crocalor
#912
Quaxly
Quaxly --->