Technical Machine Attacks |
|
TM001 |
Take Down |
 |
 |
90 |
85 |
20 |
-- |
A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
TM005 |
Mud-Slap |
 |
 |
20 |
100 |
10 |
-- |
The user hurls mud in the target's face to inflict damage and lower its accuracy. |
TM006 |
Scary Face |
 |
 |
-- |
100 |
10 |
-- |
The user frightens the target with a scary face to harshly lower its Speed stat. |
TM007 |
Protect |
 |
 |
-- |
101 |
10 |
-- |
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
TM008 |
Fire Fang |
 |
 |
65 |
95 |
15 |
10 |
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. |
TM009 |
Thunder Fang |
 |
 |
65 |
95 |
15 |
10 |
The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
TM019 |
Disarming Voice |
 |
 |
40 |
101 |
15 |
-- |
Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
TM024 |
Fire Spin |
 |
 |
35 |
85 |
15 |
100 |
The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. |
TM025 |
Facade |
 |
 |
70 |
100 |
20 |
-- |
This move's power is doubled if the user is poisoned, burned, or paralyzed. |
TM029 |
Hex |
 |
 |
65 |
100 |
10 |
-- |
This relentless attack does massive damage to a target affected by status conditions. |
TM030 |
Snarl |
 |
 |
55 |
95 |
15 |
-- |
The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
TM038 |
Flame Charge |
 |
 |
50 |
100 |
20 |
-- |
Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. |
TM042 |
Night Shade |
 |
 |
?? |
100 |
15 |
-- |
The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. |
TM047 |
Endure |
 |
 |
-- |
101 |
10 |
-- |
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
TM049 |
Sunny Day |
 |
 |
-- |
101 |
5 |
-- |
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
TM055 |
Dig |
 |
 |
80 |
100 |
10 |
-- |
The user burrows into the ground on the first turn, then attacks on the next turn. |
TM059 |
Zen Headbutt |
 |
 |
80 |
90 |
15 |
20 |
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
TM061 |
Shadow Claw |
 |
 |
70 |
100 |
15 |
-- |
The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
TM066 |
Body Slam |
 |
 |
85 |
100 |
15 |
30 |
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
TM070 |
Sleep Talk |
 |
 |
-- |
101 |
10 |
-- |
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
TM071 |
Seed Bomb |
 |
 |
80 |
100 |
15 |
-- |
The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
TM084 |
Stomping Tantrum |
 |
 |
75 |
100 |
10 |
-- |
Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
TM085 |
Rest |
 |
 |
-- |
101 |
5 |
-- |
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
TM092 |
Imprison |
 |
 |
-- |
101 |
10 |
-- |
If opposing Pokémon know any move also known by the user, they are prevented from using it. |
TM103 |
Substitute |
 |
 |
-- |
101 |
10 |
-- |
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
TM107 |
Will-O-Wisp |
 |
 |
-- |
85 |
15 |
-- |
The user shoots a sinister flame at the target to inflict a burn. |
TM108 |
Crunch |
 |
 |
80 |
100 |
15 |
20 |
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. |
TM114 |
Shadow Ball |
 |
 |
80 |
100 |
15 |
20 |
The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. |
TM117 |
Hyper Voice |
 |
 |
90 |
100 |
10 |
-- |
The user attacks by letting loose a horribly loud, resounding cry. |
TM118 |
Heat Wave |
 |
 |
95 |
90 |
10 |
10 |
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. |
TM122 |
Encore |
 |
 |
-- |
100 |
5 |
-- |
The user compels the target to keep using the move it encored for three turns. |
TM125 |
Flamethrower |
 |
 |
90 |
100 |
15 |
10 |
The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
TM130 |
Helping Hand |
 |
 |
-- |
101 |
20 |
-- |
The user assists an ally by boosting the power of that ally's attack. |
TM133 |
Earth Power |
 |
 |
90 |
100 |
10 |
10 |
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. |
TM141 |
Fire Blast |
 |
 |
110 |
85 |
5 |
10 |
The target is attacked with an intense blast of all- consuming fire. This may also leave the target with a burn. |
TM144 |
Fire Pledge |
 |
 |
80 |
100 |
10 |
-- |
A column of fire hits the target. When used with its grass counterpart, this move's power is boosted and a vast sea of fire appears. |
TM149 |
Earthquake |
 |
 |
100 |
100 |
10 |
-- |
The user sets off an earthquake that strikes every Pokémon around it. |
TM152 |
Giga Impact |
 |
 |
150 |
90 |
5 |
-- |
The user charges at the target using every bit of its power. The user can't move on the next turn. |
TM153 |
Blast Burn |
 |
 |
150 |
90 |
5 |
-- |
The target is razed by a fiery explosion. The user can't move on the next turn. |
TM156 |
Outrage |
 |
 |
120 |
100 |
10 |
-- |
The user rampages and attacks for two to three turns. The user then becomes confused. |
TM157 |
Overheat |
 |
 |
130 |
90 |
5 |
-- |
The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. |
TM163 |
Hyper Beam |
 |
 |
150 |
90 |
5 |
-- |
The target is attacked with a powerful beam. The user can't move on the next turn. |
TM165 |
Flare Blitz |
 |
 |
120 |
100 |
15 |
10 |
The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn. |
TM168 |
Solar Beam |
 |
 |
120 |
100 |
10 |
-- |
The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
TM171 |
Tera Blast |
 |
 |
80 |
100 |
10 |
-- |
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats. |
TM172 |
Roar |
 |
 |
-- |
101 |
20 |
-- |
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. |
TM189 |
Heat Crash |
 |
 |
?? |
100 |
10 |
-- |
The user slams into the target with its flame-covered body. The more the user outweighs the target, the greater the move's power. |
TM198 |
Poltergeist |
 |
 |
110 |
90 |
5 |
-- |
The user attacks by controlling the target's item. This move fails if the target isn't holding an item. |
TM207 |
Temper Flare |
 |
 |
75 |
100 |
10 |
-- |
Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed. |
TM215 |
Scorching Sands |
 |
 |
70 |
100 |
10 |
30 |
The user throws scorching sand at the target to attack. This may also leave the target with a burn. |
TM224 |
Curse |
 |
 |
-- |
101 |
10 |
-- |
A move that has different effects depending on whether the user is a Ghost type or not. |
TM227 |
Alluring Voice |
 |
 |
80 |
100 |
10 |
-- |
The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn. |