Standard Level Up |
|
Evolve |
Spark |
 |
 |
65 |
100 |
20 |
30 |
The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis. |
— |
Leer |
 |
 |
-- |
100 |
30 |
-- |
The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
— |
Growl |
 |
 |
-- |
100 |
40 |
-- |
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
— |
Acid |
 |
 |
40 |
100 |
30 |
10 |
Opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats. |
— |
Thunder Shock |
 |
 |
40 |
100 |
30 |
10 |
The user attacks the target with a jolt of electricity. This may also leave the target with paralysis. |
— |
Nuzzle |
 |
 |
20 |
100 |
20 |
100 |
The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis. |
— |
Noble Roar |
 |
 |
-- |
100 |
30 |
-- |
Letting out a noble roar, the user intimidates the target and lowers the target's Attack and Sp. Atk stats. |
— |
Flail |
 |
 |
?? |
100 |
15 |
-- |
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
— |
Belch |
 |
 |
120 |
90 |
10 |
-- |
The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. |
— |
Tearful Look |
 |
 |
-- |
101 |
20 |
-- |
The user gets teary-eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats. |
— |
Acid Spray |
 |
 |
40 |
100 |
20 |
-- |
The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat. |
4 |
Charge |
 |
 |
-- |
101 |
20 |
-- |
The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. |
8 |
Shock Wave |
 |
 |
60 |
101 |
20 |
-- |
The user strikes the target with a quick jolt of electricity. This attack never misses. |
12 |
Scary Face |
 |
 |
-- |
100 |
10 |
-- |
The user frightens the target with a scary face to harshly lower its Speed stat. |
16 |
Taunt |
 |
 |
-- |
100 |
20 |
-- |
The target is taunted into a rage that allows it to use only attack moves for three turns. |
24 |
Screech |
 |
 |
-- |
85 |
40 |
-- |
An earsplitting screech harshly lowers the target's Defense stat. |
28 |
Swagger |
 |
 |
-- |
85 |
15 |
-- |
The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. |
32 |
Toxic |
 |
 |
-- |
90 |
10 |
-- |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
36 |
Discharge |
 |
 |
80 |
100 |
15 |
30 |
The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis. |
40 |
Poison Jab |
 |
 |
80 |
100 |
20 |
30 |
The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
44 |
Overdrive |
 |
 |
80 |
100 |
10 |
-- |
The user attacks opposing Pokémon by twanging a guitar or bass guitar, causing a huge echo and strong vibration. |
48 |
Boomburst |
 |
 |
140 |
100 |
10 |
-- |
The user attacks everything around it with the destructive power of a terrible explosive sound. |
52 |
Shift Gear |
 |
 |
-- |
101 |
10 |
-- |
The user rotates its gears, boosting its Attack stat and sharply boosting its Speed stat. |
Level Up - Low Key Form |
|
Evolve |
Spark |
 |
 |
65 |
100 |
20 |
30 |
The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis. |
— |
Leer |
 |
 |
-- |
100 |
30 |
-- |
The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
— |
Growl |
 |
 |
-- |
100 |
40 |
-- |
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
— |
Acid |
 |
 |
40 |
100 |
30 |
10 |
Opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats. |
— |
Thunder Shock |
 |
 |
40 |
100 |
30 |
10 |
The user attacks the target with a jolt of electricity. This may also leave the target with paralysis. |
— |
Nuzzle |
 |
 |
20 |
100 |
20 |
100 |
The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis. |
— |
Noble Roar |
 |
 |
-- |
100 |
30 |
-- |
Letting out a noble roar, the user intimidates the target and lowers the target's Attack and Sp. Atk stats. |
— |
Flail |
 |
 |
?? |
100 |
15 |
-- |
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
— |
Belch |
 |
 |
120 |
90 |
10 |
-- |
The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. |
— |
Tearful Look |
 |
 |
-- |
101 |
20 |
-- |
The user gets teary-eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats. |
— |
Acid Spray |
 |
 |
40 |
100 |
20 |
-- |
The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat. |
4 |
Charge |
 |
 |
-- |
101 |
20 |
-- |
The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. |
8 |
Shock Wave |
 |
 |
60 |
101 |
20 |
-- |
The user strikes the target with a quick jolt of electricity. This attack never misses. |
12 |
Scary Face |
 |
 |
-- |
100 |
10 |
-- |
The user frightens the target with a scary face to harshly lower its Speed stat. |
16 |
Taunt |
 |
 |
-- |
100 |
20 |
-- |
The target is taunted into a rage that allows it to use only attack moves for three turns. |
24 |
Screech |
 |
 |
-- |
85 |
40 |
-- |
An earsplitting screech harshly lowers the target's Defense stat. |
28 |
Swagger |
 |
 |
-- |
85 |
15 |
-- |
The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. |
32 |
Toxic |
 |
 |
-- |
90 |
10 |
-- |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
36 |
Discharge |
 |
 |
80 |
100 |
15 |
30 |
The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis. |
40 |
Poison Jab |
 |
 |
80 |
100 |
20 |
30 |
The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
44 |
Overdrive |
 |
 |
80 |
100 |
10 |
-- |
The user attacks opposing Pokémon by twanging a guitar or bass guitar, causing a huge echo and strong vibration. |
48 |
Boomburst |
 |
 |
140 |
100 |
10 |
-- |
The user attacks everything around it with the destructive power of a terrible explosive sound. |
52 |
Magnetic Flux |
 |
 |
-- |
101 |
20 |
-- |
The user manipulates magnetic fields, which boosts the Defense and Sp. Def stats of ally Pokémon with the Plus Ability or the Minus Ability. |
Technical Machine Attacks |
|
TM001 |
Take Down |
 |
 |
90 |
85 |
20 |
-- |
|
A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
TM002 |
Charm |
 |
 |
-- |
100 |
20 |
-- |
|
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
TM006 |
Scary Face |
 |
 |
-- |
100 |
10 |
-- |
|
The user frightens the target with a scary face to harshly lower its Speed stat. |
TM007 |
Protect |
 |
 |
-- |
101 |
10 |
-- |
|
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
TM009 |
Thunder Fang |
 |
 |
65 |
95 |
15 |
10 |
|
The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
TM013 |
Acid Spray |
 |
 |
40 |
100 |
20 |
-- |
|
The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat. |
TM018 |
Thief |
 |
 |
60 |
100 |
25 |
-- |
|
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM020 |
Trailblaze |
 |
 |
50 |
100 |
20 |
-- |
|
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
TM023 |
Charge Beam |
 |
 |
50 |
90 |
10 |
70 |
|
The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. |
TM025 |
Facade |
 |
 |
70 |
100 |
20 |
-- |
|
This move's power is doubled if the user is poisoned, burned, or paralyzed. |
TM026 |
Poison Tail |
 |
 |
50 |
100 |
25 |
10 |
|
The user hits the target with its tail. This move has a heightened chance of landing a critical hit and may also poison the target. |
TM029 |
Hex |
 |
 |
65 |
100 |
10 |
-- |
|
This relentless attack does massive damage to a target affected by status conditions. |
TM030 |
Snarl |
 |
 |
55 |
95 |
15 |
-- |
|
The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
TM032 |
Swift |
 |
 |
60 |
101 |
20 |
-- |
|
Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
TM041 |
Stored Power |
 |
 |
20 |
100 |
10 |
-- |
|
The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. |
TM043 |
Fling |
 |
 |
?? |
100 |
10 |
-- |
|
The user flings its held item at the target to attack. This move's power and effects depend on the item. |
TM045 |
Venoshock |
 |
 |
65 |
100 |
10 |
-- |
|
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. |
TM047 |
Endure |
 |
 |
-- |
101 |
10 |
-- |
|
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
TM048 |
Volt Switch |
 |
 |
70 |
100 |
20 |
-- |
|
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
TM049 |
Sunny Day |
 |
 |
-- |
101 |
5 |
-- |
|
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
TM050 |
Rain Dance |
 |
 |
-- |
101 |
5 |
-- |
|
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
TM058 |
Brick Break |
 |
 |
75 |
100 |
15 |
-- |
|
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
TM067 |
Fire Punch |
 |
 |
75 |
100 |
15 |
10 |
|
The target is attacked with a fiery punch. This may also leave the target with a burn. |
TM068 |
Thunder Punch |
 |
 |
75 |
100 |
15 |
10 |
|
The target is attacked with an electrified punch. This may also leave the target with paralysis. |
TM070 |
Sleep Talk |
 |
 |
-- |
101 |
10 |
-- |
|
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
TM072 |
Electro Ball |
 |
 |
?? |
100 |
10 |
-- |
|
The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. |
TM073 |
Drain Punch |
 |
 |
75 |
100 |
10 |
-- |
|
The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. |
TM080 |
Metronome |
 |
 |
-- |
101 |
10 |
-- |
|
The user waggles a finger and stimulates its brain into randomly using nearly any move. |
TM082 |
Thunder Wave |
 |
 |
-- |
90 |
20 |
-- |
|
The user launches a weak jolt of electricity that paralyzes the target. |
TM083 |
Poison Jab |
 |
 |
80 |
100 |
20 |
30 |
|
The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
TM085 |
Rest |
 |
 |
-- |
101 |
5 |
-- |
|
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
TM087 |
Taunt |
 |
 |
-- |
100 |
20 |
-- |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
TM091 |
Toxic Spikes |
 |
 |
-- |
101 |
20 |
-- |
|
The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. |
TM096 |
Eerie Impulse |
 |
 |
-- |
100 |
15 |
-- |
|
The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. |
TM102 |
Gunk Shot |
 |
 |
120 |
80 |
5 |
30 |
|
The user shoots filthy garbage at the target to attack. This may also poison the target. |
TM103 |
Substitute |
 |
 |
-- |
101 |
10 |
-- |
|
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
TM117 |
Hyper Voice |
 |
 |
90 |
100 |
10 |
-- |
|
The user attacks by letting loose a horribly loud, resounding cry. |
TM122 |
Encore |
 |
 |
-- |
100 |
5 |
-- |
|
The user compels the target to keep using the move it encored for three turns. |
TM126 |
Thunderbolt |
 |
 |
90 |
100 |
15 |
10 |
|
The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
TM130 |
Helping Hand |
 |
 |
-- |
101 |
20 |
-- |
|
The user assists an ally by boosting the power of that ally's attack. |
TM136 |
Electric Terrain |
 |
 |
-- |
101 |
10 |
-- |
|
The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep. |
TM147 |
Wild Charge |
 |
 |
90 |
100 |
15 |
-- |
|
The user shrouds itself in electricity and smashes into the target. This also damages the user a little. |
TM148 |
Sludge Bomb |
 |
 |
90 |
100 |
10 |
30 |
|
The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
TM152 |
Giga Impact |
 |
 |
150 |
90 |
5 |
-- |
|
The user charges at the target using every bit of its power. The user can't move on the next turn. |
TM163 |
Hyper Beam |
 |
 |
150 |
90 |
5 |
-- |
|
The target is attacked with a powerful beam. The user can't move on the next turn. |
TM166 |
Thunder |
 |
 |
110 |
70 |
10 |
30 |
|
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
TM171 |
Tera Blast |
 |
 |
80 |
100 |
10 |
-- |
|
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats. |
TM173 |
Charge |
 |
 |
-- |
101 |
20 |
-- |
|
The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. |
TM175 |
Toxic |
 |
 |
-- |
90 |
10 |
-- |
|
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM191 |
Uproar |
 |
 |
90 |
100 |
10 |
-- |
|
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |
TM205 |
Endeavor |
 |
 |
?? |
100 |
5 |
-- |
|
The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
TM211 |
Electroweb |
 |
 |
55 |
95 |
15 |
-- |
|
The user captures opposing Pokémon in an electric net to inflict damage. This also lowers their Speed stats. |
TM214 |
Sludge Wave |
 |
 |
95 |
100 |
10 |
10 |
|
The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits. |
TM221 |
Throat Chop |
 |
 |
80 |
100 |
15 |
100 |
|
The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
TM223 |
Metal Sound |
 |
 |
-- |
85 |
40 |
-- |
|
A horrible sound like scraping metal harshly lowers the target's Sp. Def stat. |
TM228 |
Psychic Noise |
 |
 |
75 |
100 |
10 |
100 |
|
The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items. |