Alternate Forms |
Amped Form | Low Key Form |  |  | Adamant, Brave, Docile, Hardy, Hasty, Impish, Jolly, Lax, Naive, Naughty, Rash, Quirky, Sassy Nature | Bashful, Bold, Calm, Careful, Gentle, Lonely, Mild, Modest, Quiet, Relaxed, Serious, Timid Nature |
Toxitricity has two different forms determined upon the evolution of it. When it evolves, its nature determines the form. This is the actual nature of the Pokémon and the Nature Mints will not affect it. |
|
Standard Level Up |
|
Evolve |
Spark |
 |
 |
65 |
100 |
20 |
30 |
The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis. |
— |
Leer |
 |
 |
-- |
100 |
30 |
-- |
The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
— |
Growl |
 |
 |
-- |
100 |
40 |
-- |
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
— |
Acid |
 |
 |
40 |
100 |
30 |
-- |
Opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats. |
— |
Thunder Shock |
 |
 |
40 |
100 |
30 |
10 |
The user attacks the target with a jolt of electricity. This may also leave the target with paralysis. |
— |
Nuzzle |
 |
 |
20 |
100 |
20 |
100 |
The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis. |
— |
Noble Roar |
 |
 |
-- |
100 |
30 |
-- |
Letting out a noble roar, the user intimidates the target and lowers the target's Attack and Sp. Atk stats. |
— |
Flail |
 |
 |
?? |
100 |
15 |
-- |
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
— |
Belch |
 |
 |
120 |
90 |
10 |
-- |
The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. |
— |
Tearful Look |
 |
 |
-- |
101 |
20 |
-- |
The user gets teary-eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats. |
— |
Acid Spray |
 |
 |
40 |
100 |
20 |
-- |
The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat. |
4 |
Charge |
 |
 |
-- |
101 |
20 |
-- |
The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. |
8 |
Shock Wave |
 |
 |
60 |
101 |
20 |
-- |
The user strikes the target with a quick jolt of electricity. This attack never misses. |
12 |
Scary Face |
 |
 |
-- |
100 |
10 |
-- |
The user frightens the target with a scary face to harshly lower its Speed stat. |
16 |
Taunt |
 |
 |
-- |
100 |
20 |
-- |
The target is taunted into a rage that allows it to use only attack moves for three turns. |
24 |
Screech |
 |
 |
-- |
85 |
40 |
-- |
An earsplitting screech harshly lowers the target's Defense stat. |
28 |
Swagger |
 |
 |
-- |
85 |
15 |
-- |
The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. |
32 |
Toxic |
 |
 |
-- |
90 |
10 |
-- |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
36 |
Discharge |
 |
 |
80 |
100 |
15 |
30 |
The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis. |
40 |
Poison Jab |
 |
 |
80 |
100 |
20 |
30 |
The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
44 |
Overdrive |
 |
 |
80 |
100 |
10 |
-- |
The user attacks opposing Pokémon by twanging a guitar or bass guitar, causing a huge echo and strong vibration. |
48 |
Boomburst |
 |
 |
140 |
100 |
10 |
-- |
The user attacks everything around it with the destructive power of a terrible explosive sound. |
52 |
Shift Gear |
 |
 |
-- |
101 |
10 |
-- |
The user rotates its gears, boosting its Attack stat and sharply boosting its Speed stat. |
Level Up - Low Key Form |
|
Evolve |
Spark |
 |
 |
65 |
100 |
20 |
30 |
The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis. |
— |
Leer |
 |
 |
-- |
100 |
30 |
-- |
The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
— |
Growl |
 |
 |
-- |
100 |
40 |
-- |
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. |
— |
Acid |
 |
 |
40 |
100 |
30 |
-- |
Opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stats. |
— |
Thunder Shock |
 |
 |
40 |
100 |
30 |
10 |
The user attacks the target with a jolt of electricity. This may also leave the target with paralysis. |
— |
Nuzzle |
 |
 |
20 |
100 |
20 |
100 |
The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis. |
— |
Noble Roar |
 |
 |
-- |
100 |
30 |
-- |
Letting out a noble roar, the user intimidates the target and lowers the target's Attack and Sp. Atk stats. |
— |
Flail |
 |
 |
?? |
100 |
15 |
-- |
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
— |
Belch |
 |
 |
120 |
90 |
10 |
-- |
The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. |
— |
Tearful Look |
 |
 |
-- |
101 |
20 |
-- |
The user gets teary-eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats. |
— |
Acid Spray |
 |
 |
40 |
100 |
20 |
-- |
The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat. |
4 |
Charge |
 |
 |
-- |
101 |
20 |
-- |
The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. |
8 |
Shock Wave |
 |
 |
60 |
101 |
20 |
-- |
The user strikes the target with a quick jolt of electricity. This attack never misses. |
12 |
Scary Face |
 |
 |
-- |
100 |
10 |
-- |
The user frightens the target with a scary face to harshly lower its Speed stat. |
16 |
Taunt |
 |
 |
-- |
100 |
20 |
-- |
The target is taunted into a rage that allows it to use only attack moves for three turns. |
24 |
Screech |
 |
 |
-- |
85 |
40 |
-- |
An earsplitting screech harshly lowers the target's Defense stat. |
28 |
Swagger |
 |
 |
-- |
85 |
15 |
-- |
The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. |
32 |
Toxic |
 |
 |
-- |
90 |
10 |
-- |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
36 |
Discharge |
 |
 |
80 |
100 |
15 |
30 |
The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis. |
40 |
Poison Jab |
 |
 |
80 |
100 |
20 |
30 |
The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
44 |
Overdrive |
 |
 |
80 |
100 |
10 |
-- |
The user attacks opposing Pokémon by twanging a guitar or bass guitar, causing a huge echo and strong vibration. |
48 |
Boomburst |
 |
 |
140 |
100 |
10 |
-- |
The user attacks everything around it with the destructive power of a terrible explosive sound. |
52 |
Magnetic Flux |
 |
 |
-- |
101 |
20 |
-- |
The user manipulates magnetic fields, which boosts the Defense and Sp. Def stats of ally Pokémon with the Plus Ability or the Minus Ability. |
Technical Machine Attacks |
|
TM001 |
Take Down |
 |
 |
90 |
85 |
20 |
-- |
|
A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
TM002 |
Charm |
 |
 |
-- |
100 |
20 |
-- |
|
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
TM006 |
Scary Face |
 |
 |
-- |
100 |
10 |
-- |
|
The user frightens the target with a scary face to harshly lower its Speed stat. |
TM007 |
Protect |
 |
 |
-- |
101 |
10 |
-- |
|
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
TM009 |
Thunder Fang |
 |
 |
65 |
95 |
15 |
10 |
|
The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. |
TM013 |
Acid Spray |
 |
 |
40 |
100 |
20 |
-- |
|
The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat. |
TM018 |
Thief |
 |
 |
60 |
100 |
25 |
-- |
|
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
TM020 |
Trailblaze |
 |
 |
50 |
100 |
20 |
-- |
|
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
TM023 |
Charge Beam |
 |
 |
50 |
90 |
10 |
-- |
|
The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. |
TM025 |
Facade |
 |
 |
70 |
100 |
20 |
-- |
|
This move's power is doubled if the user is poisoned, burned, or paralyzed. |
TM026 |
Poison Tail |
 |
 |
50 |
100 |
25 |
10 |
|
The user hits the target with its tail. This move has a heightened chance of landing a critical hit and may also poison the target. |
TM029 |
Hex |
 |
 |
65 |
100 |
10 |
-- |
|
This relentless attack does massive damage to a target affected by status conditions. |
TM030 |
Snarl |
 |
 |
55 |
95 |
15 |
-- |
|
The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
TM032 |
Swift |
 |
 |
60 |
101 |
20 |
-- |
|
Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
TM041 |
Stored Power |
 |
 |
20 |
100 |
10 |
-- |
|
The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. |
TM043 |
Fling |
 |
 |
?? |
100 |
10 |
-- |
|
The user flings its held item at the target to attack. This move's power and effects depend on the item. |
TM045 |
Venoshock |
 |
 |
65 |
100 |
10 |
-- |
|
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. |
TM047 |
Endure |
 |
 |
-- |
101 |
10 |
-- |
|
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
TM048 |
Volt Switch |
 |
 |
70 |
100 |
20 |
-- |
|
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
TM049 |
Sunny Day |
 |
 |
-- |
101 |
5 |
-- |
|
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
TM050 |
Rain Dance |
 |
 |
-- |
101 |
5 |
-- |
|
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
TM058 |
Brick Break |
 |
 |
75 |
100 |
15 |
-- |
|
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
TM067 |
Fire Punch |
 |
 |
75 |
100 |
15 |
10 |
|
The target is attacked with a fiery punch. This may also leave the target with a burn. |
TM068 |
Thunder Punch |
 |
 |
75 |
100 |
15 |
10 |
|
The target is attacked with an electrified punch. This may also leave the target with paralysis. |
TM070 |
Sleep Talk |
 |
 |
-- |
101 |
10 |
-- |
|
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
TM072 |
Electro Ball |
 |
 |
?? |
100 |
10 |
-- |
|
The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. |
TM073 |
Drain Punch |
 |
 |
75 |
100 |
10 |
-- |
|
The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. |
TM080 |
Metronome |
 |
 |
-- |
101 |
10 |
-- |
|
The user waggles a finger and stimulates its brain into randomly using nearly any move. |
TM082 |
Thunder Wave |
 |
 |
-- |
90 |
20 |
-- |
|
The user launches a weak jolt of electricity that paralyzes the target. |
TM083 |
Poison Jab |
 |
 |
80 |
100 |
20 |
30 |
|
The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
TM085 |
Rest |
 |
 |
-- |
101 |
5 |
-- |
|
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
TM087 |
Taunt |
 |
 |
-- |
100 |
20 |
-- |
|
The target is taunted into a rage that allows it to use only attack moves for three turns. |
TM091 |
Toxic Spikes |
 |
 |
-- |
101 |
20 |
-- |
|
The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. |
TM096 |
Eerie Impulse |
 |
 |
-- |
100 |
15 |
-- |
|
The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. |
TM102 |
Gunk Shot |
 |
 |
120 |
80 |
5 |
30 |
|
The user shoots filthy garbage at the target to attack. This may also poison the target. |
TM103 |
Substitute |
 |
 |
-- |
101 |
10 |
-- |
|
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
TM117 |
Hyper Voice |
 |
 |
90 |
100 |
10 |
-- |
|
The user attacks by letting loose a horribly loud, resounding cry. |
TM122 |
Encore |
 |
 |
-- |
100 |
5 |
-- |
|
The user compels the target to keep using the move it encored for three turns. |
TM126 |
Thunderbolt |
 |
 |
90 |
100 |
15 |
10 |
|
The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
TM130 |
Helping Hand |
 |
 |
-- |
101 |
20 |
-- |
|
The user assists an ally by boosting the power of that ally's attack. |
TM136 |
Electric Terrain |
 |
 |
-- |
101 |
10 |
-- |
|
The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep. |
TM147 |
Wild Charge |
 |
 |
90 |
100 |
15 |
-- |
|
The user shrouds itself in electricity and smashes into the target. This also damages the user a little. |
TM148 |
Sludge Bomb |
 |
 |
90 |
100 |
10 |
30 |
|
The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. |
TM152 |
Giga Impact |
 |
 |
150 |
90 |
5 |
-- |
|
The user charges at the target using every bit of its power. The user can't move on the next turn. |
TM163 |
Hyper Beam |
 |
 |
150 |
90 |
5 |
-- |
|
The target is attacked with a powerful beam. The user can't move on the next turn. |
TM166 |
Thunder |
 |
 |
110 |
70 |
10 |
30 |
|
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
TM171 |
Tera Blast |
 |
 |
80 |
100 |
10 |
-- |
|
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |