#889 Zamazenta

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex

Picture
Normal Sprite
Hero of Many Battles Crowned Shield Form
Name Other Names No. Gender Ratio Type
Zamazenta
Japan: Zamazenta
ザマゼンタ
French: Zamazenta
German: Zamazenta
Korean: 자마젠타
National: #889
Paldea: #---
Kitakami: #---
Blueberry: #---
Zamazenta is Gender Unknown
Hero of Many BattlesFighting-type
Crowned ShieldFighting-type Steel-type
Classification Height Weight Capture Rate Base Egg Steps
Warrior Pokémon 9'06"
2.9m
463.0lbs
210kg
1015,360 Steps
120 Cycles
Abilities: Dauntless Shield
Dauntless Shield: Boosts the Pokémon's Defense stat the first time that the Pokémon enters a battle.
Experience Growth Base Happiness Effort Values Earned Can Change Tera Type?
1,250,000 Points
Slow
0 3 Speed Point(s)
Yes

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *1 *1 *1 *1 *1 *1 *1 *2 *2 *0.5 *0.5 *1 *1 *0.5 *1 *2
Damage Taken Crown Sword
*0.5 *2 *1 *1 *0.5 *0.5 *2 *0 *2 *1 *1 *0.25 *0.25 *1 *0.5 *0.5 *0.5 *1
Wild Hold Item Egg Groups
  Zamazenta cannot breed
Evolutionary Chain
Zamazenta
Alternate Forms
Hero of Many BattlesCrowned Shield
Hero of Many BattlesCrowned Shield
Zamazenta changes its form when it holds the Rusted Shield item

Locations

Scarlet Transfer from Pokémon HOME or obtain from event
Violet Transfer from Pokémon HOME or obtain from event

Attacks

Level UpTM & HM

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Bite Bite - Dark-type Bite: Physical Move 60 100 25 30
The target is bitten with viciously sharp fangs. This may also make the target flinch.
Quick Attack Quick Attack - Normal-type Quick Attack: Physical Move 40 100 30 --
The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
Metal Claw Metal Claw - Steel-type Metal Claw: Physical Move 50 95 35 10
The target is raked with steel claws. This may also boost the user's Attack stat.
Howl Howl - Normal-type Howl: Other Move -- 101 40 --
The user howls loudly to rouse itself and its allies. This boosts their Attack stats.
Wide Guard Wide Guard - Rock-type Wide Guard: Other Move -- 101 10 --
The user and its allies are protected from wide-ranging attacks for one turn.
11 Slash Slash - Normal-type Slash: Physical Move 70 100 20 --
The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit.
22 Iron Defense Iron Defense - Steel-type Iron Defense: Other Move -- 101 15 --
The user hardens its body's surface like iron, sharply boosting its Defense stat.
33 Iron Head Iron Head - Steel-type Iron Head: Physical Move 80 100 15 30
The user slams the target with its steel-hard head. This may also make the target flinch.
44 Metal Burst Metal Burst - Steel-type Metal Burst: Physical Move ?? 100 10 --
The user retaliates with much greater force against the opponent that last inflicted damage on it.
55 Crunch Crunch - Dark-type Crunch: Physical Move 80 100 15 20
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
66 Moonblast Moonblast - Fairy-type Moonblast: Special Move 95 100 15 30
Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat.
77 Close Combat Close Combat - Fighting-type Close Combat: Physical Move 120 100 5 --
The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
88 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.

Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM001 Take Down Take Down - Normal-type Take Down: Physical Move 90 85 20 --
A reckless full-body charge attack for slamming into the target. This also damages the user a little.
TM004 Agility Agility - Psychic-type Agility: Other Move -- 101 30 --
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
TM006 Scary Face Scary Face - Normal-type Scary Face: Other Move -- 100 10 --
The user frightens the target with a scary face to harshly lower its Speed stat.
TM007 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM008 Fire Fang Fire Fang - Fire-type Fire Fang: Physical Move 65 95 15 10
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
TM009 Thunder Fang Thunder Fang - Electric-type Thunder Fang: Physical Move 65 95 15 10
The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
TM010 Ice Fang Ice Fang - Ice-type Ice Fang: Physical Move 65 95 15 10
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
TM020 Trailblaze Trailblaze - Grass-type Trailblaze: Physical Move 50 100 20 --
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat.
TM025 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This move's power is doubled if the user is poisoned, burned, or paralyzed.
TM030 Snarl Snarl - Dark-type Snarl: Special Move 55 95 15 --
The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon.
TM031 Metal Claw Metal Claw - Steel-type Metal Claw: Physical Move 50 95 35 10
The target is raked with steel claws. This may also boost the user's Attack stat.
TM032 Swift Swift - Normal-type Swift: Special Move 60 101 20 --
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
TM047 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
TM049 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 5 --
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
TM050 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
TM051 Sandstorm Sandstorm - Rock-type Sandstorm: Other Move -- 101 10 --
A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
TM055 Dig Dig - Ground-type Dig: Physical Move 80 100 10 --
The user burrows into the ground on the first turn, then attacks on the next turn.
TM058 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 100 15 --
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
TM063 Psychic Fangs Psychic Fangs - Psychic-type Psychic Fangs: Physical Move 85 100 10 --
The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.
TM066 Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 100 15 30
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis.
TM070 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
TM074 Reflect Reflect - Psychic-type Reflect: Other Move -- 101 20 --
A wondrous wall of light is put up to reduce damage from physical moves for five turns.
TM075 Light Screen Light Screen - Psychic-type Light Screen: Other Move -- 101 30 --
A wondrous wall of light is put up to reduce damage from special moves for five turns.
TM079 Dazzling Gleam Dazzling Gleam - Fairy-type Dazzling Gleam: Special Move 80 100 10 --
The user damages opposing Pokémon by emitting a powerful flash.
TM085 Rest Rest - Psychic-type Rest: Other Move -- 101 5 --
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
TM089 Body Press Body Press - Fighting-type Body Press: Physical Move 80 100 10 --
The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.
TM092 Imprison Imprison - Psychic-type Imprison: Other Move -- 101 10 --
If opposing Pokémon know any move also known by the user, they are prevented from using it.
TM093 Flash Cannon Flash Cannon - Steel-type Flash Cannon: Special Move 80 100 10 10
The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.
TM099 Iron Head Iron Head - Steel-type Iron Head: Physical Move 80 100 15 30
The user slams the target with its steel-hard head. This may also make the target flinch.
TM103 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
TM104 Iron Defense Iron Defense - Steel-type Iron Defense: Other Move -- 101 15 --
The user hardens its body's surface like iron, sharply boosting its Defense stat.
TM108 Crunch Crunch - Dark-type Crunch: Physical Move 80 100 15 20
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
TM117 Hyper Voice Hyper Voice - Normal-type Hyper Voice: Special Move 90 100 10 --
The user attacks by letting loose a horribly loud, resounding cry.
TM121 Heavy Slam Heavy Slam - Steel-type Heavy Slam: Physical Move ?? 100 10 --
The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.
TM127 Play Rough Play Rough - Fairy-type Play Rough: Physical Move 90 90 10 10
The user attacks by playing rough with the target. This may also lower the target's Attack stat.
TM130 Helping Hand Helping Hand - Normal-type Helping Hand: Other Move -- 101 20 --
The user assists an ally by boosting the power of that ally's attack.
TM134 Reversal Reversal - Fighting-type Reversal: Physical Move ?? 100 15 --
An all-out attack that becomes more powerful the less HP the user has.
TM147 Wild Charge Wild Charge - Electric-type Wild Charge: Physical Move 90 100 15 --
The user shrouds itself in electricity and smashes into the target. This also damages the user a little.
TM150 Stone Edge Stone Edge - Rock-type Stone Edge: Physical Move 100 80 5 --
The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit.
TM152 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM158 Focus Blast Focus Blast - Fighting-type Focus Blast: Special Move 120 70 5 10
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
TM163 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM167 Close Combat Close Combat - Fighting-type Close Combat: Physical Move 120 100 5 --
The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
TM168 Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 100 10 --
The user gathers light on the first turn, then blasts a bundled beam on the next turn.
TM170 Steel Beam Steel Beam - Steel-type Steel Beam: Special Move 140 95 5 --
The user fires a beam of steel that it collected from its entire body. This also damages the user.
TM171 Tera Blast Tera Blast - Normal-type Tera Blast: Special Move 80 100 10 --
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats.
TM172 Roar Roar - Normal-type Roar: Other Move -- 101 20 --
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
TM213 Coaching Coaching - Fighting-type Coaching: Other Move -- 101 10 --
The user properly coaches its ally Pokémon, boosting their Attack and Defense stats.
Special Moves
Attack NameTypeCat.Att.Acc.PPEffect %Form
Behemoth BashBehemoth Bash - Steel-typeBehemoth Bash: Physical Move1001005-- Crowned Sword Form
The user's body becomes a firm shield and slams into the target fiercely.Have Iron Head when Rusted Shield attached - Crowned Shield Form Only



Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 660 92 120 115 80 115 138
Max Stats
Hindering Nature
Lv. 50 152 - 199 112 - 154 108 - 150 76 - 118 108 - 150 128 - 171
Lv. 100 294 - 388 220 - 305 211 - 296 148 - 233 211 - 296 252 - 337
Max Stats
Neutral Nature
Lv. 50 152 - 199 125 - 172 120 - 167 85 - 132 120 - 167 143 - 190
Lv. 100 294 - 388 245 - 339 235 - 329 165 - 259 235 - 329 281 - 375
Max Stats
Beneficial Nature
Lv. 50 152 - 199 137 - 189 132 - 183 93 - 145 132 - 183 157 - 209
Lv. 100 294 - 388 269 - 372 258 - 361 181 - 284 258 - 361 309 - 412
92
120
115
138
115
80

Stats - Crowned Shield

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 700 92 120 140 80 140 128
Max Stats
Hindering Nature
Lv. 50 152 - 199 112 - 154 130 - 172 76 - 118 130 - 172 119 - 162
Lv. 100 294 - 388 220 - 305 256 - 341 148 - 233 256 - 341 234 - 319
Max Stats
Neutral Nature
Lv. 50 152 - 199 125 - 172 145 - 192 85 - 132 145 - 192 133 - 180
Lv. 100 294 - 388 245 - 339 285 - 379 165 - 259 285 - 379 261 - 355
Max Stats
Beneficial Nature
Lv. 50 152 - 199 137 - 189 159 - 211 93 - 145 159 - 211 146 - 198
Lv. 100 294 - 388 269 - 372 313 - 416 181 - 284 313 - 416 287 - 390
92
120
140
128
140
80

<--- Zacian #888
Zacian
#890
Eternatus
Eternatus --->