| Standard Level Up | 
|
				| Evolve | Crunch |  |  | 80 | 100 | 15 | 20 | 
				| The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | 
				| — | Crunch |  |  | 80 | 100 | 15 | 20 | 
				| The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | 
				| — | Bite |  |  | 60 | 100 | 25 | 30 | 
				| The target is bitten with viciously sharp fangs. This may also make the target flinch. | 
				| — | Ice Fang |  |  | 65 | 95 | 15 | 10 | 
				| The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. | 
				| — | Fire Fang |  |  | 65 | 95 | 15 | 10 | 
				| The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. | 
				| — | Thunder Fang |  |  | 65 | 95 | 15 | 10 | 
				| The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. | 
				| — | Astonish |  |  | 30 | 100 | 15 | 30 | 
				| The user attacks the target while shouting in a startling fashion. This may also make the target flinch. | 
				| — | Pound |  |  | 40 | 100 | 35 | -- | 
				| The target is physically pounded with a long tail, a foreleg, or the like. | 
				| — | Echoed Voice |  |  | 40 | 100 | 15 | -- | 
				| The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. | 
				| — | Howl |  |  | -- | 101 | 40 | -- | 
				| The user howls loudly to raise the spirit of itself and allies. This raises their Attack stats. | 
				| 15 | Rest |  |  | -- | 101 | 10 | -- | 
				| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | 
				| 15 | Sleep Talk |  |  | -- | 101 | 10 | -- | 
				| While it is asleep, the user randomly uses one of the moves it knows. | 
				| 23 | Stomp |  |  | 65 | 100 | 20 | 30 | 
				| The target is stomped with a big foot. This may also make the target flinch. | 
				| 29 | Roar |  |  | -- | 101 | 20 | -- | 
				| The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | 
				| 36 | Supersonic |  |  | -- | 55 | 20 | -- | 
				| The user generates odd sound waves from its body that confuse the target. | 
				| 45 | Uproar |  |  | 90 | 100 | 10 | -- | 
				| The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | 
				| 54 | Screech |  |  | -- | 85 | 40 | -- | 
				| An earsplitting screech harshly lowers the target's Defense stat. | 
				| 63 | Hyper Voice |  |  | 90 | 100 | 10 | -- | 
				| The user lets loose a horribly echoing shout with the power to inflict damage. | 
				| 72 | Boomburst |  |  | 140 | 100 | 10 | -- | 
				| The user attacks everything around it with the destructive power of a terrible, explosive sound. | 
				| 81 | Hyper Beam |  |  | 150 | 90 | 5 | -- | 
				| The target is attacked with a powerful beam. The user can't move on the next turn. | 
| Sword & Shield Technical Machine Attacks | 
|
| TM00 | Mega Punch |  |  | 80 | 85 | 20 | -- | 
					| The target is slugged by a punch thrown with muscle-packed power. | 
| TM01 | Mega Kick |  |  | 120 | 75 | 5 | -- | 
					| The target is attacked by a kick launched with muscle-packed power. | 
| TM03 | Fire Punch |  |  | 75 | 100 | 15 | 10 | 
					| The target is punched with a fiery fist. This may also leave the target with a burn. | 
| TM04 | Ice Punch |  |  | 75 | 100 | 15 | 10 | 
					| The target is punched with an icy fist. This may also leave the target frozen. | 
| TM05 | Thunder Punch |  |  | 75 | 100 | 15 | 10 | 
					| The target is punched with an electrified fist. This may also leave the target with paralysis. | 
| TM08 | Hyper Beam |  |  | 150 | 90 | 5 | -- | 
					| The target is attacked with a powerful beam. The user can't move on the next turn. | 
| TM09 | Giga Impact |  |  | 150 | 90 | 5 | -- | 
					| The user charges at the target using every bit of its power. The user can't move on the next turn. | 
| TM11 | Solar Beam |  |  | 120 | 100 | 10 | -- | 
					| In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | 
| TM16 | Screech |  |  | -- | 85 | 40 | -- | 
					| An earsplitting screech harshly lowers the target's Defense stat. | 
| TM21 | Rest |  |  | -- | 101 | 10 | -- | 
					| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | 
| TM22 | Rock Slide |  |  | 75 | 90 | 10 | 30 | 
					| Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | 
| TM24 | Snore |  |  | 50 | 100 | 15 | 30 | 
					| This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | 
| TM25 | Protect |  |  | -- | 101 | 10 | -- | 
					| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | 
| TM27 | Icy Wind |  |  | 55 | 95 | 15 | 100 | 
					| The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | 
| TM31 | Attract |  |  | -- | 100 | 15 | -- | 
					| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | 
| TM33 | Rain Dance |  |  | -- | 101 | 5 | -- | 
					| The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | 
| TM34 | Sunny Day |  |  | -- | 101 | 5 | -- | 
					| The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | 
| TM36 | Whirlpool |  |  | 35 | 85 | 15 | 100 | 
					| The user traps the target in a violent swirling whirlpool for four to five turns. | 
| TM39 | Facade |  |  | 70 | 100 | 20 | -- | 
					| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | 
| TM43 | Brick Break |  |  | 75 | 100 | 15 | -- | 
					| The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | 
| TM47 | Fake Tears |  |  | -- | 100 | 20 | -- | 
					| The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | 
| TM48 | Rock Tomb |  |  | 60 | 95 | 15 | 100 | 
					| Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. | 
| TM59 | Fling |  |  | ?? | 100 | 10 | -- | 
					| The user flings its held item at the target to attack. This move's power and effects depend on the item. | 
| TM64 | Avalanche |  |  | 60 | 100 | 10 | -- | 
					| The power of this attack move is doubled if the user has been hurt by the target in the same turn. | 
| TM66 | Thunder Fang |  |  | 65 | 95 | 15 | 10 | 
					| The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. | 
| TM67 | Ice Fang |  |  | 65 | 95 | 15 | 10 | 
					| The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. | 
| TM68 | Fire Fang |  |  | 65 | 95 | 15 | 10 | 
					| The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. | 
| TM76 | Round |  |  | 60 | 100 | 15 | -- | 
					| The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | 
| TM79 | Retaliate |  |  | 70 | 100 | 5 | -- | 
					| The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased. | 
| TM81 | Bulldoze |  |  | 60 | 100 | 20 | 100 | 
					| The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | 
| TM98 | Stomping Tantrum |  |  | 75 | 100 | 10 | -- | 
					| Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles. | 
| Technical Record Attacks | 
|
| TR01 | Body Slam |  |  | 85 | 100 | 15 | 30 | 
					| The user drops onto the target with its full body weight. This may also leave the target with paralysis. | 
| TR02 | Flamethrower |  |  | 90 | 100 | 15 | 10 | 
					| The target is scorched with an intense blast of fire. This may also leave the target with a burn. | 
| TR03 | Hydro Pump |  |  | 110 | 80 | 5 | -- | 
					| The target is blasted by a huge volume of water launched under great pressure. | 
| TR04 | Surf |  |  | 90 | 100 | 15 | -- | 
					| The user attacks everything around it by swamping its surroundings with a giant wave. | 
| TR05 | Ice Beam |  |  | 90 | 100 | 10 | 10 | 
					| The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | 
| TR06 | Blizzard |  |  | 110 | 70 | 5 | 10 | 
					| A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | 
| TR07 | Low Kick |  |  | ?? | 100 | 20 | -- | 
					| A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | 
| TR10 | Earthquake |  |  | 100 | 100 | 10 | -- | 
					| The user sets off an earthquake that strikes every Pokémon around it. | 
| TR15 | Fire Blast |  |  | 110 | 85 | 5 | 10 | 
					| The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | 
| TR20 | Substitute |  |  | -- | 101 | 10 | -- | 
					| The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | 
| TR24 | Outrage |  |  | 120 | 100 | 10 | -- | 
					| The user rampages and attacks for two to three turns. The user then becomes confused. | 
| TR26 | Endure |  |  | -- | 101 | 10 | -- | 
					| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | 
| TR27 | Sleep Talk |  |  | -- | 101 | 10 | -- | 
					| While it is asleep, the user randomly uses one of the moves it knows. | 
| TR32 | Crunch |  |  | 80 | 100 | 15 | 20 | 
					| The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | 
| TR33 | Shadow Ball |  |  | 80 | 100 | 15 | 20 | 
					| The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | 
| TR35 | Uproar |  |  | 90 | 100 | 10 | -- | 
					| The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | 
| TR37 | Taunt |  |  | -- | 100 | 20 | -- | 
					| The target is taunted into a rage that allows it to use only attack moves for three turns. | 
| TR42 | Hyper Voice |  |  | 90 | 100 | 10 | -- | 
					| The user lets loose a horribly echoing shout with the power to inflict damage. | 
| TR43 | Overheat |  |  | 130 | 90 | 5 | 100 | 
					| The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat. | 
| TR64 | Focus Blast |  |  | 120 | 70 | 5 | 10 | 
					| The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | 
| TR69 | Zen Headbutt |  |  | 80 | 90 | 15 | 20 | 
					| The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | 
| TR85 | Work Up |  |  | -- | 101 | 30 | -- | 
					| The user is roused, and its Attack and Sp. Atk stats increase. | 
| BDSP Technical Machine Attacks | 
|
| TM03 | Water Pulse |  |  | 60 | 100 | 20 | 20 | 
					| The user attacks the target with a pulsing blast of water. This may also confuse the target. | 
| TM05 | Roar |  |  | -- | 101 | 20 | -- | 
					| The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | 
| TM10 | Work Up |  |  | -- | 101 | 30 | -- | 
					| The user is roused, and its Attack and Sp. Atk stats increase. | 
| TM11 | Sunny Day |  |  | -- | 101 | 5 | -- | 
					| The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | 
| TM12 | Taunt |  |  | -- | 100 | 20 | -- | 
					| The target is taunted into a rage that allows it to use only attack moves for three turns. | 
| TM13 | Ice Beam |  |  | 90 | 100 | 10 | 10 | 
					| The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | 
| TM14 | Blizzard |  |  | 110 | 70 | 5 | 10 | 
					| A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | 
| TM15 | Hyper Beam |  |  | 150 | 90 | 5 | -- | 
					| The target is attacked with a powerful beam. The user can't move on the next turn. | 
| TM17 | Protect |  |  | -- | 101 | 10 | -- | 
					| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | 
| TM18 | Rain Dance |  |  | -- | 101 | 5 | -- | 
					| The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | 
| TM22 | Solar Beam |  |  | 120 | 100 | 10 | -- | 
					| In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | 
| TM26 | Earthquake |  |  | 100 | 100 | 10 | -- | 
					| The user sets off an earthquake that strikes every Pokémon around it. | 
| TM30 | Shadow Ball |  |  | 80 | 100 | 15 | 20 | 
					| The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | 
| TM31 | Brick Break |  |  | 75 | 100 | 15 | -- | 
					| The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | 
| TM32 | Double Team |  |  | -- | 101 | 15 | -- | 
					| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
| TM34 | Shock Wave |  |  | 60 | 101 | 20 | -- | 
					| The user strikes the target with a quick jolt of electricity. This attack never misses. | 
| TM35 | Flamethrower |  |  | 90 | 100 | 15 | 10 | 
					| The target is scorched with an intense blast of fire. This may also leave the target with a burn. | 
| TM38 | Fire Blast |  |  | 110 | 85 | 5 | 10 | 
					| The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | 
| TM39 | Rock Tomb |  |  | 60 | 95 | 15 | 100 | 
					| Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. | 
| TM41 | Torment |  |  | -- | 100 | 15 | -- | 
					| The user torments and enrages the target, making it incapable of using the same move twice in a row. | 
| TM42 | Facade |  |  | 70 | 100 | 20 | -- | 
					| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | 
| TM44 | Rest |  |  | -- | 101 | 10 | -- | 
					| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | 
| TM45 | Attract |  |  | -- | 100 | 15 | -- | 
					| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | 
| TM50 | Overheat |  |  | 130 | 90 | 5 | 100 | 
					| The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat. | 
| TM52 | Focus Blast |  |  | 120 | 70 | 5 | 10 | 
					| The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | 
| TM56 | Fling |  |  | ?? | 100 | 10 | -- | 
					| The user flings its held item at the target to attack. This move's power and effects depend on the item. | 
| TM58 | Endure |  |  | -- | 101 | 10 | -- | 
					| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | 
| TM68 | Giga Impact |  |  | 150 | 90 | 5 | -- | 
					| The user charges at the target using every bit of its power. The user can't move on the next turn. | 
| TM72 | Avalanche |  |  | 60 | 100 | 10 | -- | 
					| The power of this attack move is doubled if the user has been hurt by the target in the same turn. | 
| TM80 | Rock Slide |  |  | 75 | 90 | 10 | 30 | 
					| Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | 
| TM82 | Sleep Talk |  |  | -- | 101 | 10 | -- | 
					| While it is asleep, the user randomly uses one of the moves it knows. | 
| TM83 | Bulldoze |  |  | 60 | 100 | 20 | 100 | 
					| The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | 
| TM87 | Swagger |  |  | -- | 85 | 15 | -- | 
					| The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | 
| TM90 | Substitute |  |  | -- | 101 | 10 | -- | 
					| The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | 
| TM95 | Surf |  |  | 90 | 100 | 15 | -- | 
					| The user attacks everything around it by swamping its surroundings with a giant wave. | 
| TM96 | Strength |  |  | 80 | 100 | 15 | -- | 
					| The target is slugged with a punch thrown at maximum power. | 
| TM98 | Rock Smash |  |  | 40 | 100 | 15 | 50 | 
					| The user attacks with a punch. This may also lower the target's Defense stat. | 
| TM100 | Rock Climb |  |  | 90 | 85 | 20 | 20 | 
					| A charging attack that may also leave the foe confused. It's also one of the Pokétch's hidden moves. | 
| Egg Moves(Details) | 
 
| Circle Throw |  |  | 60 | 90 | 10 | -- | Details | 
				| The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | 
| Disarming Voice |  |  | 40 | 101 | 15 | -- | Details | 
				| Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. | 
| Endeavor |  |  | ?? | 100 | 5 | -- | Details | 
				| This attack move cuts down the target's HP to equal the user's HP. | 
| Extrasensory |  |  | 80 | 100 | 20 | 10 | Details | 
				| The user attacks with an odd, unseeable power. This may also make the target flinch. | 
| Hammer Arm |  |  | 100 | 90 | 10 | 100 | Details | 
				| The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however. | 
| Smokescreen |  |  | -- | 100 | 20 | -- | Details | 
				| The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy. | 
| Take Down |  |  | 90 | 85 | 20 | -- | Details | 
				| A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | 
| Whirlwind |  |  | -- | 101 | 20 | -- | Details | 
				| The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | 
| Snore BDSP Only
 |  |  | 50 | 100 | 15 | 30 | Details | 
				| This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | 
| Fake Tears BDSP Only
 |  |  | -- | 100 | 20 | -- | Details | 
				| The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | 
| Usable Max Moves | 
|
					| Max Flare |  |   | 130(Phy)/140(Spe) | 101 | 10 | -- | 
					| This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns. | 
					| Max Lightning |  |  | 130 | 101 | 10 | -- | 
					| This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns. | 
					| Max Strike |  |   | 150(Phy)/150(Spe) | 101 | 10 | -- | 
					| This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. | 
					| Max Knuckle |  |   | 100(Phy)/95(Spe) | 101 | 10 | -- | 
					| This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats. | 
					| Max Phantasm |  |   | 90(Phy)/130(Spe) | 101 | 10 | -- | 
					| This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat. | 
					| Max Hailstorm |  |   | 130(Phy)/140(Spe) | 101 | 10 | -- | 
					| This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns. | 
					| Max Geyser |  |  | 140 | 101 | 10 | -- | 
					| This is a Water-type attack Dynamax Pokémon use. The user summons a heavy rain that falls for five turns. | 
					| Max Starfall |  |  | 90 | 101 | 10 | -- | 
					| This is a Fairy-type attack Dynamax Pokémon use. The user turns the ground into Misty Terrain for five turns. | 
					| Max Wyrmwind |  |  | 140 | 101 | 10 | -- | 
					| This is a Dragon-type attack Dynamax Pokémon use. This lowers the target's Attack stat. | 
					| Max Mindstorm |  |   | 130(Phy)/130(Spe) | 101 | 10 | -- | 
					| This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns. | 
					| Max Rockfall |  |  | 130 | 101 | 10 | -- | 
					| This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns. | 
					| Max Quake |  |  | 130 | 101 | 10 | -- | 
					| This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats. | 
					| Max Darkness |  |  | 130 | 101 | 10 | -- | 
					| This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat. | 
					| Max Overgrowth |  |  | 140 | 101 | 10 | -- | 
					| This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns. | 
					| Max Guard |  |  |  | 101 | 10 | -- | 
					| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | 
| Transfer Only Moves (Details) | 
|
| Toxic |  |  | -- | 90 | 10 | -- | Gen VII TM06 | 
				| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
| Smack Down |  |  | 50 | 100 | 15 | 100 | Gen VII TM23 | 
				| The user throws a stone or similar projectile to attack the target. A flying Pokémon will fall to the ground when it's hit. | 
| Confide |  |  | -- | 101 | 20 | 100 | Gen VII TM100 | 
				| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | 
| Toxic |  |  | -- | 90 | 10 | -- | Gen VI TM06 | 
				| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
| Smack Down |  |  | 50 | 100 | 15 | 100 | Gen VI TM23 | 
				| The user throws a stone or similar projectile to attack the target. A flying Pokémon will fall to the ground when it's hit. | 
| Incinerate |  |  | 60 | 100 | 15 | -- | Gen VI TM59 | 
				| The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. | 
| Power-up Punch |  |  | 40 | 100 | 20 | 100 | Gen VI TM98 | 
				| Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. | 
| Confide |  |  | -- | 101 | 20 | 100 | Gen VI TM100 | 
				| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | 
| Mud-slap |  |  | 20 | 100 | 10 | 100 | Move Tutor - PtHGSS | 
				| The user hurls mud in the target's face to inflict damage and lower its accuracy. | 
| Rollout |  |  | 30 | 90 | 20 | -- | Move Tutor - PtHGSS | 
				| The user continually rolls into the target over five turns. It becomes more powerful each time it hits. | 
| Headbutt |  |  | 70 | 100 | 15 | 30 | Move Tutor - HGSS | 
				| The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | 
| Double-edge |  |  | 120 | 100 | 15 | -- | Move Tutor - FRLG | 
				| A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | 
| Counter |  |  | ?? | 100 | 20 | -- | Move Tutor - FRLG | 
				| A retaliation move that counters any physical attack, inflicting double the damage taken. | 
| Seismic Toss |  |  | ?? | 100 | 20 | -- | Move Tutor - FRLG | 
				| The target is thrown using the power of gravity. It inflicts damage equal to the user's level. | 
| Mimic |  |  | -- | 101 | 10 | -- | Move Tutor - FRLG | 
				| The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | 
| Dynamic Punch |  |  | 100 | 50 | 5 | 100 | Move Tutor - Emerald | 
				| The user punches the target with full, concentrated power. This confuses the target if it hits. | 
| Psych Up |  |  | -- | 101 | 10 | -- | Move Tutor - Emerald | 
				| The user hypnotizes itself into copying any stat change made by the target. | 
| Defense Curl |  |  | -- | 101 | 40 | -- | Move Tutor - Emerald | 
				| The user curls up to conceal weak spots and raise its Defense stat. |