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General | Location | Attacks | Stats | Egg Moves |
Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex |
Picture | ||
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Abilities: Flower Gift | |||||
Flower Gift: Ally’s Attack and Special Defence are multiplied by 1.5 during strong sunlight. | |||||
Experience Growth | Base Happiness | Effort Values Earned | Dynamax Capable? | ||
1,000,000 Points Medium Fast |
50 | 2 Sp. Attack Point(s) | Cherrim can Dynamax |
Wild Hold Item | Egg Groups | ||||||||
Sword & Shield![]() Miracle Seed - 5% Brilliant Diamond & Shining Pearl ![]() Miracle Seed - 5% Legends: Arceus
Alpha
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Evolutionary Chain | |||
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Alternate Forms | |||||
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Locations- In-Depth Details |
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Sword | Max Raid Battles: Bridge Field, Dappled Grove, Giant's Mirror, Stony Wilderness | ||
Shield | Max Raid Battles: Bridge Field, Dappled Grove, Giant's Mirror, Stony Wilderness | ||
Crown Tundra | Sword | Dynamax Adventures | |
Shield | Dynamax Adventures | ||
Brilliant Diamond | Evolve Cherubi | ||
Shining Pearl | Evolve Cherubi | ||
Legends: Arceus | Obsidian Fieldlands: Heartwood or nearby Crimson Mirelands: Gapejaw Bog or nearby Coronet Highlands: Lonely Spring, Fabled Spring, Primeval Grotto or nearby |
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Trainer Locations | Details |
Flavor Text | ||
Sword | After absorbing plenty of sunlight, Cherrim takes this form. It's full of energy while it's like this, and its liveliness will go on until sundown. | |
Shield | The faint scent that emanates from its full blossom entices bug Pokémon to it. | |
Brilliant Diamond | It blooms during times of strong sunlight. The Pokémon tries to make up for everything it endured as a bud. | |
Shining Pearl | It is docile as a bud and turns cheerful when it blooms. It folds back into a bud if sunlight wanes. | |
![]() | Legends: Arceus | Motionless, save for the occasional quiver. A rich array of Pokémon can be found gathered around it, drawn by the scent exuded from Cherrim’s folded petals. |
![]() | Legends: Arceus | Cheerfully active on sunny days. Immediately closes its petals and becomes immobile once the sun becomes hidden, however. |
Attacks | Level Up | TM & HM | Egg Moves |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Evolve | Sunny Day | ![]() |
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-- | 101 | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
— | Sunny Day | ![]() |
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-- | 101 | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
— | Flower Shield | ![]() |
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-- | 101 | 10 | 100 | ||
The user raises the Defense stats of all Grass-type Pokémon in battle with a mysterious power. | |||||||||
— | Morning Sun | ![]() |
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-- | 101 | 5 | -- | ||
The user restores its own HP. The amount of HP regained varies with the weather. | |||||||||
— | Tackle | ![]() |
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40 | 100 | 35 | -- | ||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
— | Leafage | ![]() |
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40 | 100 | 40 | -- | ||
The user attacks by pelting the target with leaves. | |||||||||
— | Growth | ![]() |
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-- | 101 | 20 | -- | ||
The user's body grows all at once, raising the Attack and Sp. Atk stats. | |||||||||
15 | Helping Hand | ![]() |
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-- | 101 | 20 | -- | ||
The user assists an ally by boosting the power of that ally's attack. | |||||||||
20 | Magical Leaf | ![]() |
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60 | 101 | 20 | -- | ||
The user scatters curious leaves that chase the target. This attack never misses. | |||||||||
28 | Leech Seed | ![]() |
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-- | 90 | 10 | -- | ||
A seed is planted on the target. It steals some HP from the target every turn. | |||||||||
34 | Take Down | ![]() |
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90 | 85 | 20 | -- | ||
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |||||||||
41 | Petal Blizzard | ![]() |
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90 | 100 | 15 | -- | ||
The user stirs up a violent petal blizzard and attacks everything around it. | |||||||||
48 | Worry Seed | ![]() |
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-- | 100 | 10 | -- | ||
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. | |||||||||
55 | Solar Beam | ![]() |
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120 | 100 | 10 | -- | ||
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | |||||||||
62 | Petal Dance | ![]() |
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120 | 100 | 10 | -- | ||
The user attacks the target by scattering petals for two to three turns. The user then becomes confused. |
TM Anchors | Sword/Shield | Brilliant Diamond/Shining Pearl |
Sword & Shield Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM08 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
TM09 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
TM10 | Magical Leaf | ![]() |
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60 | 101 | 20 | -- | ||
The user scatters curious leaves that chase the target. This attack never misses. | |||||||||
TM11 | Solar Beam | ![]() |
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120 | 100 | 10 | -- | ||
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | |||||||||
TM12 | Solar Blade | ![]() |
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125 | 100 | 10 | -- | ||
In this two-turn attack, the user gathers light and fills a blade with the light's energy, attacking the target on the next turn. | |||||||||
TM19 | Safeguard | ![]() |
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-- | 101 | 25 | -- | ||
The user creates a protective field that prevents status conditions for five turns. | |||||||||
TM21 | Rest | ![]() |
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-- | 101 | 10 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM24 | Snore | ![]() |
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50 | 100 | 15 | 30 | ||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||||
TM25 | Protect | ![]() |
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-- | 101 | 10 | -- | ||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM28 | Giga Drain | ![]() |
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75 | 100 | 10 | -- | ||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
TM31 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM34 | Sunny Day | ![]() |
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-- | 101 | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
TM39 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM41 | Helping Hand | ![]() |
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-- | 101 | 20 | -- | ||
The user assists an ally by boosting the power of that ally's attack. | |||||||||
TM46 | Weather Ball | ![]() |
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50 | 100 | 10 | -- | ||
This attack move varies in power and type depending on the weather. | |||||||||
TM50 | Bullet Seed | ![]() |
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25 | 100 | 30 | -- | ||
The user forcefully shoots seeds at the target two to five times in a row. | |||||||||
TM76 | Round | ![]() |
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60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
TM87 | Draining Kiss | ![]() |
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50 | 100 | 10 | -- | ||
The user steals the target's HP with a kiss. The user's HP is restored by over half of the damage taken by the target. | |||||||||
TM88 | Grassy Terrain | ![]() |
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-- | 101 | 10 | -- | ||
The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. |
Technical Record Attacks | |||||||||
TR # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TR00 | Swords Dance | ![]() |
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-- | 101 | 20 | -- | ||
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. | |||||||||
TR20 | Substitute | ![]() |
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-- | 101 | 10 | -- | ||
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |||||||||
TR26 | Endure | ![]() |
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-- | 101 | 10 | -- | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TR27 | Sleep Talk | ![]() |
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-- | 101 | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TR59 | Seed Bomb | ![]() |
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80 | 100 | 15 | -- | ||
The user slams a barrage of hard-shelled seeds down on the target from above. | |||||||||
TR65 | Energy Ball | ![]() |
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90 | 100 | 10 | 10 | ||
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | |||||||||
TR77 | Grass Knot | ![]() |
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?? | 100 | 20 | -- | ||
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |||||||||
TR90 | Play Rough | ![]() |
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90 | 90 | 10 | 10 | ||
The user plays rough with the target and attacks it. This may also lower the target's Attack stat. | |||||||||
TR92 | Dazzling Gleam | ![]() |
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80 | 100 | 10 | -- | ||
The user damages opposing Pokémon by emitting a powerful flash. | |||||||||
TR96 | Pollen Puff | ![]() |
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90 | 100 | 15 | -- | ||
The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead. |
BDSP Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM09 | Bullet Seed | ![]() |
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25 | 100 | 30 | -- | ||
The user forcefully shoots seeds at the target two to five times in a row. | |||||||||
TM11 | Sunny Day | ![]() |
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-- | 101 | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
TM15 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
TM17 | Protect | ![]() |
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-- | 101 | 10 | -- | ||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM19 | Giga Drain | ![]() |
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75 | 100 | 10 | -- | ||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
TM20 | Safeguard | ![]() |
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-- | 101 | 25 | -- | ||
The user creates a protective field that prevents status conditions for five turns. | |||||||||
TM21 | Dazzling Gleam | ![]() |
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80 | 100 | 10 | -- | ||
The user damages opposing Pokémon by emitting a powerful flash. | |||||||||
TM22 | Solar Beam | ![]() |
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120 | 100 | 10 | -- | ||
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | |||||||||
TM32 | Double Team | ![]() |
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-- | 101 | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM44 | Rest | ![]() |
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-- | 101 | 10 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM53 | Energy Ball | ![]() |
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90 | 100 | 10 | 10 | ||
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | |||||||||
TM58 | Endure | ![]() |
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-- | 101 | 10 | -- | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TM68 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
TM70 | Flash | ![]() |
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-- | 100 | 20 | -- | ||
The user flashes a light that lowers the target's accuracy. It can also be used to illuminate caves. | |||||||||
TM75 | Swords Dance | ![]() |
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-- | 101 | 20 | -- | ||
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. | |||||||||
TM82 | Sleep Talk | ![]() |
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-- | 101 | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM86 | Grass Knot | ![]() |
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?? | 100 | 20 | -- | ||
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |||||||||
TM87 | Swagger | ![]() |
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-- | 85 | 15 | -- | ||
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
TM90 | Substitute | ![]() |
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-- | 101 | 10 | -- | ||
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. |
Egg Moves(Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Razor Leaf | ![]() |
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55 | 95 | 25 | -- | Details | |
Sharp-edged leaves are launched to slash at opposing Pokémon. Critical hits land more easily. | ||||||||
Sweet Scent | ![]() |
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-- | 100 | 20 | -- | Details | |
A sweet scent that harshly lowers opposing Pokémon's evasiveness. | ||||||||
Tickle | ![]() |
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-- | 100 | 20 | -- | Details | |
The user tickles the target into laughing, reducing its Attack and Defense stats. | ||||||||
Nature Power | ![]() |
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-- | 101 | 20 | -- | Details | |
This attack makes use of nature's power. Its effects vary depending on the user's environment. | ||||||||
Aromatherapy | ![]() |
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-- | 101 | 5 | -- | Details | |
The user releases a soothing scent that heals all status conditions affecting the user's party. | ||||||||
Heal Pulse | ![]() |
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-- | 101 | 10 | -- | Details | |
The user emits a healing pulse that restores the target's HP by up to half of its max HP. | ||||||||
Healing Wish | ![]() |
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-- | 101 | 10 | -- | Details | |
The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured. | ||||||||
Defense Curl | ![]() |
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-- | 101 | 40 | -- | Details | |
The user curls up to conceal weak spots and raise its Defense stat. | ||||||||
Flower Shield | ![]() |
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-- | 101 | 10 | 100 | Details | |
The user raises the Defense stats of all Grass-type Pokémon in battle with a mysterious power. | ||||||||
Rollout | ![]() |
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30 | 90 | 20 | -- | Details | |
The user continually rolls into the target over five turns. It becomes more powerful each time it hits. | ||||||||
Weather Ball BDSP Only |
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50 | 100 | 10 | -- | Details | |
This attack move varies in power and type depending on the weather. | ||||||||
Seed Bomb BDSP Only |
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80 | 100 | 15 | -- | Details | |
The user slams a barrage of hard-shelled seeds down on the target from above. | ||||||||
Grassy Terrain BDSP Only |
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-- | 101 | 10 | -- | Details | |
The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. |
Isle of Armor Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Grassy Glide | ![]() | ![]() | 70 | 100 | 20 | -- | ||
Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. |
Usable Max Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
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Max Flutterby | ![]() |
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130 | 101 | 10 | -- | |||
This is a Bug-type attack Dynamax Pokémon use. This lowers the target's Sp. Atk stat. | |||||||||
Max Strike | ![]() |
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150(Phy)/150(Spe) | 101 | 10 | -- | |||
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. | |||||||||
Max Starfall | ![]() |
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130(Phy)/130(Spe) | 101 | 10 | -- | |||
This is a Fairy-type attack Dynamax Pokémon use. The user turns the ground into Misty Terrain for five turns. | |||||||||
Max Rockfall | ![]() |
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90 | 101 | 10 | -- | |||
This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns. | |||||||||
Max Overgrowth | ![]() |
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140(Phy)/140(Spe) | 101 | 10 | -- | |||
This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns. | |||||||||
Max Guard | ![]() |
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101 | 10 | -- | ||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Transfer Only Moves | |||||||||
Click here to see all transfer exclusive moves |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 450 | 70 | 60 | 70 | 87 | 78 | 85 | |
Max Stats Hindering Nature |
Lv. 50 | 130 - 177 | 58 - 100 | 67 - 109 | 82 - 125 | 74 - 117 | 81 - 123 |
Lv. 100 | 250 - 344 | 112 - 197 | 130 - 215 | 161 - 245 | 144 - 229 | 157 - 242 | |
Max Stats Neutral Nature |
Lv. 50 | 130 - 177 | 65 - 112 | 75 - 122 | 92 - 139 | 83 - 130 | 90 - 137 |
Lv. 100 | 250 - 344 | 125 - 219 | 145 - 239 | 179 - 273 | 161 - 255 | 175 - 269 | |
Max Stats Beneficial Nature |
Lv. 50 | 130 - 177 | 71 - 123 | 82 - 134 | 101 - 152 | 91 - 143 | 99 - 150 |
Lv. 100 | 250 - 344 | 137 - 240 | 159 - 262 | 196 - 300 | 177 - 280 | 192 - 295 |
70
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85
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87
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