#057 Primeape

General Location Attacks Stats Egg Moves
Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Primeape
Japan: Okorizaru
オコリザル
French: Colossinge
German: Rasaff
Korean: 성원숭
National: #057
Galar: #---
Isle of Armor: #---
Crown Tundra: #---
Sinnoh: #---
Male :50.2%
Female :49.8%
Fighting-type
Classification Height Weight Capture Rate Base Egg Steps
Pig Monkey Pokémon 3'03"
1m
70.5lbs
32kg
755,120
Abilities: Vital Spirit - Anger Point - Defiant (Hidden Ability)
Vital Spirit: The Pokémon cannot be Asleep while having this ability.
Anger Point: Increases Attack to maximum level upon taking a critical hit.
Hidden Ability (Available):
Defiant: Attack is raised by two stages when the Pokémon has its stats lowered. Doesn't work on self inflicted stat drops or drops from allies
Experience Growth Base Happiness Effort Values Earned Dynamax Capable?
1,000,000 Points
Medium Fast
50 2 Attack Point(s)
Primeape can Dynamax

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *1 *1 *1 *1 *1 *1 *1 *2 *2 *0.5 *0.5 *1 *1 *0.5 *1 *2
Wild Hold Item Egg Groups
 
Field
Evolutionary Chain
Mankey Level Primeape

Locations

- In-Depth Details
Brilliant Diamond Route 225, Route 226, Grand UndergroundDetails
Shining Pearl Route 225, Route 226, Grand UndergroundDetails
Trainer Locations  Details
Flavor Text
Brilliant Diamond It becomes angry if it sees an opponent's eyes and gets angrier if the opponent runs. Even after it beats the opponent, it is still angry.
Shining Pearl


Attacks

Level UpTM & HMEgg Moves

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Final Gambit Final Gambit - Fighting-type Final Gambit: Special Move ?? 100 5 --
The user risks everything to attack its target. The user faints but does damage equal to its HP.
Fling Fling - Dark-type Fling: Physical Move ?? 100 10 --
The user flings its held item at the target to attack. This move's power and effects depend on the item.
Scratch Scratch - Normal-type Scratch: Physical Move 40 100 35 --
Hard, pointed, sharp claws rake the target to inflict damage.
Low Kick Low Kick - Fighting-type Low Kick: Physical Move ?? 100 20 --
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
Leer Leer - Normal-type Leer: Other Move -- 100 30 100
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.
Focus Energy Focus Energy - Normal-type Focus Energy: Other Move -- 101 30 --
The user takes a deep breath and focuses so that critical hits land more easily.
Covet Covet - Normal-type Covet: Physical Move 60 100 25 --
The user endearingly approaches the target, then steals the target's held item.
5 Fury Swipes Fury Swipes - Normal-type Fury Swipes: Physical Move 18 80 15 --
The target is raked with sharp claws or scythes quickly two to five times in a row.
8 Mud-Slap Mud-Slap - Ground-type Mud-Slap: Special Move 20 100 10 100
The user hurls mud in the target's face to inflict damage and lower its accuracy.
12 Seismic Toss Seismic Toss - Fighting-type Seismic Toss: Physical Move ?? 100 20 --
The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
15 Retaliate Retaliate - Normal-type Retaliate: Physical Move 70 100 5 --
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
19 Swagger Swagger - Normal-type Swagger: Other Move -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
22 Cross Chop Cross Chop - Fighting-type Cross Chop: Physical Move 100 80 5 --
The user delivers a double chop with its forearms crossed. Critical hits land more easily.
26 Assurance Assurance - Dark-type Assurance: Physical Move 60 100 10 --
If the target has already taken some damage in the same turn, this attack's power is doubled.
30 Skull Bash Skull Bash - Normal-type Skull Bash: Physical Move 130 100 10 100
The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.
35 Thrash Thrash - Normal-type Thrash: Physical Move 120 100 10 --
The user rampages and attacks for two to three turns. The user then becomes confused.
39 Close Combat Close Combat - Fighting-type Close Combat: Physical Move 120 100 5 100
The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.
44 Screech Screech - Normal-type Screech: Other Move -- 85 40 --
An earsplitting screech harshly lowers the target's Defense stat.
48 Stomping Tantrum Stomping Tantrum - Ground-type Stomping Tantrum: Physical Move 75 100 10 --
Driven by frustration, the user attacks the target. If the user's previous move has failed, the power of this move doubles.
53 Outrage Outrage - Dragon-type Outrage: Physical Move 120 100 10 --
The user rampages and attacks for two to three turns. The user then becomes confused.
57 Final Gambit Final Gambit - Fighting-type Final Gambit: Special Move ?? 100 5 --
The user risks everything to attack its target. The user faints but does damage equal to its HP.

BDSP Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM01 Focus Punch Focus Punch - Fighting-type Focus Punch: Physical Move 150 100 20 --
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
TM08 Bulk Up Bulk Up - Fighting-type Bulk Up: Other Move -- 101 20 --
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
TM10 Work Up Work Up - Normal-type Work Up: Other Move -- 101 30 --
The user is roused, and its Attack and Sp. Atk stats increase.
TM11 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM12 Taunt Taunt - Dark-type Taunt: Other Move -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
TM15 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM17 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM23 Iron Tail Iron Tail - Steel-type Iron Tail: Physical Move 100 75 15 30
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
TM24 Thunderbolt Thunderbolt - Electric-type Thunderbolt: Special Move 90 100 15 10
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
TM25 Thunder Thunder - Electric-type Thunder: Special Move 110 70 10 30
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
TM26 Earthquake Earthquake - Ground-type Earthquake: Physical Move 100 100 10 --
The user sets off an earthquake that strikes every Pokémon around it.
TM27 Low Sweep Low Sweep - Fighting-type Low Sweep: Physical Move 65 100 20 100
The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
TM28 Dig Dig - Ground-type Dig: Physical Move 80 100 10 --
The user burrows into the ground, then attacks on the next turn.
TM31 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 100 15 --
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
TM32 Double Team Double Team - Normal-type Double Team: Other Move -- 101 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM39 Rock Tomb Rock Tomb - Rock-type Rock Tomb: Physical Move 60 95 15 100
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.
TM40 Aerial Ace Aerial Ace - Flying-type Aerial Ace: Physical Move 60 101 20 --
The user confounds the target with speed, then slashes. This attack never misses.
TM42 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM44 Rest Rest - Psychic-type Rest: Other Move -- 101 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM45 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM50 Overheat Overheat - Fire-type Overheat: Special Move 130 90 5 100
The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.
TM52 Focus Blast Focus Blast - Fighting-type Focus Blast: Special Move 120 70 5 10
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
TM56 Fling Fling - Dark-type Fling: Physical Move ?? 100 10 --
The user flings its held item at the target to attack. This move's power and effects depend on the item.
TM58 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TM66 Payback Payback - Dark-type Payback: Physical Move 50 100 10 --
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
TM68 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM71 Stone Edge Stone Edge - Rock-type Stone Edge: Physical Move 100 80 5 --
The user stabs the target from below with sharpened stones. Critical hits land more easily.
TM80 Rock Slide Rock Slide - Rock-type Rock Slide: Physical Move 75 90 10 30
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
TM82 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Bulldoze Bulldoze - Ground-type Bulldoze: Physical Move 60 100 20 100
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
TM84 Poison Jab Poison Jab - Poison-type Poison Jab: Physical Move 80 100 20 30
The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
TM87 Swagger Swagger - Normal-type Swagger: Other Move -- 85 15 --
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
TM89 U-turn U-turn - Bug-type U-turn: Physical Move 70 100 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM90 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
TM96 Strength Strength - Normal-type Strength: Physical Move 80 100 15 --
The target is slugged with a punch thrown at maximum power.
TM98 Rock Smash Rock Smash - Fighting-type Rock Smash: Physical Move 40 100 15 50
The user attacks with a punch. This may also lower the target's Defense stat.
TM100 Rock Climb Rock Climb - Normal-type Rock Climb: Physical Move 90 85 20 20
A charging attack that may also leave the foe confused. It's also one of the Pokétch's hidden moves.

Egg Moves

(Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Counter Counter - Fighting-type Counter: Physical Move ?? 100 20 -- Details
A retaliation move that counters any physical attack, inflicting double the damage taken.
Reversal Reversal - Fighting-type Reversal: Physical Move ?? 100 15 -- Details
An all-out attack that becomes more powerful the less HP the user has.
Beat Up Beat Up - Dark-type Beat Up: Physical Move ?? 100 10 -- Details
The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
Revenge Revenge - Fighting-type Revenge: Physical Move 60 100 10 -- Details
This attack move's power is doubled if the user has been hurt by the opponent in the same turn.
Close Combat Close Combat - Fighting-type Close Combat: Physical Move 120 100 5 100 Details
The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.
Encore Encore - Normal-type Encore: Other Move -- 100 5 -- Details
The user compels the target to keep using the move it encored for three turns.
Night Slash Night Slash - Dark-type Night Slash: Physical Move 70 100 15 -- Details
The user slashes the target the instant an opportunity arises. Critical hits land more easily.

Transfer Only Moves
Click here to see all transfer exclusive moves


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 455 65 105 60 60 70 95
Max Stats
Hindering Nature
Lv. 50 125 - 172 99 - 141 58 - 100 58 - 100 67 - 109 90 - 132
Lv. 100 240 - 334 193 - 278 112 - 197 112 - 197 130 - 215 175 - 260
Max Stats
Neutral Nature
Lv. 50 125 - 172 110 - 157 65 - 112 65 - 112 75 - 122 100 - 147
Lv. 100 240 - 334 215 - 309 125 - 219 125 - 219 145 - 239 195 - 289
Max Stats
Beneficial Nature
Lv. 50 125 - 172 121 - 172 71 - 123 71 - 123 82 - 134 110 - 161
Lv. 100 240 - 334 236 - 339 137 - 240 137 - 240 159 - 262 214 - 317

<--- Mankey #056
Mankey
#058
Growlithe
Growlithe --->