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General | Location | Attacks | Stats | Egg Moves |
| Gen IX Dex | ||||
| Champions Pokédex | ||||
| Picture | ||
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| Abilities: Electromorphosis - Static - Damp | |||||
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Electromorphosis: The Pokémon becomes charged when it takes damage, boosting the power of the next Electric-type move the Pokémon uses. Static: The opponent has a 30% chance of being induced with PARALYZE when using an attack, that requires physical contact, against this Pokémon. Damp: Explosion, Selfdestruct, Mind Blown & Misty Explosion will not work while the Pokémon is on the field. |
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| Evolutionary Chain | |
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Standard Moves | |||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| Acid Spray | ![]() |
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40 | 100 | 20 | -- | |||
| Lowers the target's Sp. Def stat by 2 stages. | |||||||||
| Charge | ![]() |
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-- | 101 | 20 | -- | |||
| Boosts the user's Sp. Def stat by 1 stage. The user gains the Electric Boost status. | |||||||||
| Charge Beam | ![]() |
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50 | 90 | 12 | 70 | |||
| Has a 70% chance of boosting the user's Sp. Atk stat by 1 stage. | |||||||||
| Chilling Water | ![]() |
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50 | 100 | 20 | -- | |||
| Lowers the target's Attack stat by 1 stage. | |||||||||
| Confuse Ray | ![]() |
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-- | 100 | 12 | -- | |||
| Confuses the target. | |||||||||
| Discharge | ![]() |
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80 | 100 | 16 | 30 | |||
| Has a 30% chance of paralyzing targets. | |||||||||
| Eerie Impulse | ![]() |
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-- | 100 | 16 | -- | |||
| Lowers the target's Sp. Atk stat by 2 stages. | |||||||||
| Electric Terrain | ![]() |
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-- | 101 | 12 | -- | |||
| Turns the entire field into Electric Terrain for 5 turns. | |||||||||
| Electro Ball | ![]() |
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?? | 100 | 12 | -- | |||
| The higher the user's Speed stat compared to the target's the greater this move's power (ranging between 40 and 150). | |||||||||
| Electroweb | ![]() |
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55 | 95 | 16 | -- | |||
| Lowers targets' Speed stats by 1 stage. | |||||||||
| Endure | ![]() |
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-- | 101 | 12 | -- | |||
| During the turn this move is used if the user takes damage from a move that would knock it out it will endure the hit with 1 HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Flail | ![]() |
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?? | 100 | 16 | -- | |||
| The less HP the user has left the greater this move's power (ranging between 20 and 200). | |||||||||
| Giga Impact | ![]() |
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150 | 90 | 8 | -- | |||
| The user gains the Recharging status on the turn after this move is used. | |||||||||
| Hyper Beam | ![]() |
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150 | 90 | 8 | -- | |||
| The user gains the Recharging status on the turn after this move is used. | |||||||||
| Hyper Voice | ![]() |
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90 | 100 | 12 | -- | |||
| Light Screen | ![]() |
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-- | 101 | 20 | -- | |||
| Gives the user's side the Light Screen status for 5 turns. | |||||||||
| Mud Shot | ![]() |
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55 | 95 | 16 | -- | |||
| Lowers the target's Speed stat by 1 stage. | |||||||||
| Mud-Slap | ![]() |
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20 | 100 | 12 | -- | |||
| Lowers the target's accuracy by 1 stage. | |||||||||
| Muddy Water | ![]() |
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90 | 85 | 12 | 30 | |||
| Has a 30% chance of lowering targets' accuracy by 1 stage. | |||||||||
| Parabolic Charge | ![]() |
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65 | 100 | 20 | -- | |||
| The user's HP is restored by 1/2 of the damage dealt by this move. | |||||||||
| Protect | ![]() |
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-- | 101 | 8 | -- | |||
| The user protects itself from incoming moves for the turn. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Rain Dance | ![]() |
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-- | 101 | 8 | -- | |||
| Summons rain for 5 turns. | |||||||||
| Reflect | ![]() |
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-- | 101 | 20 | -- | |||
| Gives the user's side the Reflect status for 5 turns. | |||||||||
| Rest | ![]() |
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-- | 101 | 8 | -- | |||
| Fully restores the user's HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user's HP is full. | |||||||||
| Slack Off | ![]() |
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-- | 101 | 8 | -- | |||
| Restores 1/2 of the user's max HP. | |||||||||
| Sleep Talk | ![]() |
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-- | 101 | 12 | -- | |||
| Can be used only if the user is asleep. The user uses one of the other moves it knows at random. | |||||||||
| Soak | ![]() |
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-- | 100 | 20 | -- | |||
| Changes the target's type to Water. | |||||||||
| Substitute | ![]() |
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-- | 101 | 12 | -- | |||
| The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user and it will vanish when it takes damage equal to 1/4 of the user's max HP. | |||||||||
| Sucker Punch | ![]() |
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70 | 100 | 8 | -- | |||
| This move fails unless the target has chosen an attack and has not yet attacked during the turn this move is used. | |||||||||
| Supercell Slam | ![]() |
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100 | 95 | 16 | -- | |||
| If this move misses or fails the user takes damage equal to 1/2 of its max HP. If the target has the Minimized status this move's power is doubled and it will be sure to hit. | |||||||||
| Thunder | ![]() |
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110 | 70 | 12 | 30 | |||
| Has a 30% chance of paralyzing the target. This move never misses in rain and can hit a target that has the Sky-High status. | |||||||||
| Thunder Wave | ![]() |
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-- | 90 | 20 | -- | |||
| Paralyzes the target. | |||||||||
| Thunderbolt | ![]() |
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90 | 100 | 16 | 10 | |||
| Has a 10% chance of paralyzing the target. | |||||||||
| Toxic | ![]() |
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-- | 90 | 12 | -- | |||
| Badly poisons the target. If the user is a Poison type this move will never miss. | |||||||||
| Volt Switch | ![]() |
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70 | 100 | 20 | -- | |||
| After attacking the user switches out of battle to be replaced by another party Pokémon. | |||||||||
| Water Pulse | ![]() |
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60 | 100 | 20 | 20 | |||
| Has a 20% chance of confusing the target. | |||||||||
| Weather Ball | ![]() |
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50 | 100 | 12 | -- | |||
| When a weather condition is present this move's power is doubled and its type changes. Harsh sunlight Fire type. Rain Water type. Snow Ice type. Sandstorm Rock type. | |||||||||
| Wild Charge | ![]() |
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90 | 100 | 16 | -- | |||
| The user takes 1/4 of the damage dealt by this move. | |||||||||
| Zap Cannon | ![]() |
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120 | 50 | 8 | 100 | |||
| Paralyzes the target. | |||||||||
Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 495 | 109 | 64 | 91 | 103 | 83 | 45 | |
| Max Stats Hindering Nature |
Standard | 184 - 216 | 75 - 104 | 99 - 128 | 110 - 139 | 92 - 121 | 58 - 87 |
| Max Stats Neutral Nature |
Standard | 184 - 216 | 84 - 116 | 111 - 143 | 123 - 155 | 103 - 135 | 65 - 97 |
| Max Stats Beneficial Nature |
Standard | 184 - 216 | 92 - 127 | 122 - 157 | 135 - 170 | 113 - 148 | 71 - 106 |
109
64
91
45
83
103
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