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General | Location | Attacks | Stats | Egg Moves |
| Gen IX Dex | Gen VIII Dex | Gen VII Dex | ||
| Champions Pokédex | ||||
| Picture | ||
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| Abilities: Berserk - Sap Sipper - Cloud Nine | |||||
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Berserk: Boosts the Pokémon's Sp. Atk stat when it takes a hit that causes its HP to become half or less. Sap Sipper: Attack is raised by one stage when the Pokémon is hit by a Grass-type move. User receives no damage from Grass-type attacks. Cloud Nine: All weather effects are negated while the Pokémon is on the field. |
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| Evolutionary Chain | |||
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Standard Moves | |||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| Amnesia | ![]() |
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-- | 101 | 20 | -- | |||
| Boosts the user's Sp. Def stat by 2 stages. | |||||||||
| Attract | ![]() |
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-- | 100 | 16 | -- | |||
| Gives the target the Infatuated status. This move will fail against a target that is the same gender as the user or whose gender is unknown. | |||||||||
| Blizzard | ![]() |
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110 | 70 | 8 | 10 | |||
| Has a 10% chance of freezing targets. This move never misses in snow. | |||||||||
| Body Slam | ![]() |
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85 | 100 | 16 | 30 | |||
| Has a 30% chance of paralyzing the target. If the target has the Minimized status this move's power is doubled and it will be sure to hit. | |||||||||
| Breaking Swipe | ![]() |
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60 | 100 | 16 | -- | |||
| Lowers targets' Attack stats by 1 stage. | |||||||||
| Bulldoze | ![]() |
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60 | 100 | 20 | -- | |||
| Lowers targets' Speed stats by 1 stage. When Grassy Terrain is active this move's power is halved. | |||||||||
| Calm Mind | ![]() |
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-- | 101 | 20 | -- | |||
| Boosts the user's Sp. Atk and Sp. Def stats by 1 stage. | |||||||||
| Draco Meteor | ![]() |
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130 | 90 | 8 | -- | |||
| Lowers the user's Sp. Atk stat by 2 stages. | |||||||||
| Dragon Cheer | ![]() |
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-- | 101 | 16 | -- | |||
| Gives allies a Critical-Hit Ratio Boost. Dragon types receive a 2-stage boost. All other types receive a 1-stage boost. | |||||||||
| Dragon Claw | ![]() |
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80 | 100 | 16 | -- | |||
| Dragon Dance | ![]() |
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-- | 101 | 20 | -- | |||
| Boosts the user's Attack and Speed stats by 1 stage. | |||||||||
| Dragon Pulse | ![]() |
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85 | 100 | 12 | -- | |||
| Dragon Rush | ![]() |
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100 | 75 | 12 | 20 | |||
| Has a 20% chance of making the target flinch. If the target has the Minimized status this move's power is doubled and it will be sure to hit. | |||||||||
| Earth Power | ![]() |
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90 | 100 | 12 | 10 | |||
| Has a 10% chance of lowering the target's Sp. Def stat by 1 stage. | |||||||||
| Earthquake | ![]() |
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100 | 100 | 12 | -- | |||
| This move's power is doubled against targets that have the Underground status. When Grassy Terrain is active this move's power is halved. | |||||||||
| Endure | ![]() |
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-- | 101 | 12 | -- | |||
| During the turn this move is used if the user takes damage from a move that would knock it out it will endure the hit with 1 HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Energy Ball | ![]() |
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90 | 100 | 12 | 10 | |||
| Has a 10% chance of lowering the target's Sp. Def stat by 1 stage. | |||||||||
| Extrasensory | ![]() |
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80 | 100 | 20 | 10 | |||
| Has a 10% chance of making the target flinch. | |||||||||
| Facade | ![]() |
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70 | 100 | 20 | -- | |||
| This move's power is doubled if the user is poisoned badly poisoned burned or paralyzed. Although this move is a physical move the damage it deals is not halved when the user is burned. | |||||||||
| Fire Blast | ![]() |
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110 | 85 | 8 | 10 | |||
| Has a 10% chance of burning the target. | |||||||||
| Flamethrower | ![]() |
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90 | 100 | 16 | 10 | |||
| Has a 10% chance of burning the target. | |||||||||
| Fling | ![]() |
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?? | 100 | 12 | -- | |||
| This move's power and effects depend on the user's held item. The held item is lost after this move is used. | |||||||||
| Fly | ![]() |
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90 | 95 | 16 | -- | |||
| The user gains the Sky-High status on the turn this move is used then attacks on the following turn. | |||||||||
| Focus Blast | ![]() |
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120 | 70 | 8 | 10 | |||
| Has a 10% chance of lowering the target's Sp. Def stat by 1 stage. | |||||||||
| Giga Impact | ![]() |
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150 | 90 | 8 | -- | |||
| The user gains the Recharging status on the turn after this move is used. | |||||||||
| Glare | ![]() |
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-- | 100 | 20 | -- | |||
| Paralyzes the target. | |||||||||
| Grass Knot | ![]() |
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?? | 100 | 20 | -- | |||
| The heavier the target the greater this move's power (ranging between 20 and 120). | |||||||||
| Heat Wave | ![]() |
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95 | 90 | 12 | 10 | |||
| Has a 10% chance of burning targets. | |||||||||
| Helping Hand | ![]() |
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-- | 101 | 20 | -- | |||
| Boosts the power of an ally's move by 50% during the turn this move is used. | |||||||||
| Hurricane | ![]() |
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110 | 70 | 12 | 30 | |||
| Has a 30% chance of confusing the target. This move never misses in rain and can hit a target that has the Sky-High status. | |||||||||
| Hydro Pump | ![]() |
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110 | 80 | 8 | -- | |||
| Hyper Beam | ![]() |
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150 | 90 | 8 | -- | |||
| The user gains the Recharging status on the turn after this move is used. | |||||||||
| Hyper Voice | ![]() |
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90 | 100 | 12 | -- | |||
| Ice Beam | ![]() |
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90 | 100 | 12 | 10 | |||
| Has a 10% chance of freezing the target. | |||||||||
| Icy Wind | ![]() |
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55 | 95 | 16 | -- | |||
| Lowers targets' Speed stats by 1 stage. | |||||||||
| Lash Out | ![]() |
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75 | 100 | 8 | -- | |||
| This move's power is doubled if the user's stats were lowered during the turn this move is used. | |||||||||
| Light Screen | ![]() |
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-- | 101 | 20 | -- | |||
| Gives the user's side the Light Screen status for 5 turns. | |||||||||
| Outrage | ![]() |
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120 | 100 | 12 | -- | |||
| The user gains the Rampaging status. | |||||||||
| Play Rough | ![]() |
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90 | 90 | 12 | 10 | |||
| Has a 10% chance of lowering the target's Attack stat by 1 stage. | |||||||||
| Protect | ![]() |
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-- | 101 | 8 | -- | |||
| The user protects itself from incoming moves for the turn. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Rain Dance | ![]() |
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-- | 101 | 8 | -- | |||
| Summons rain for 5 turns. | |||||||||
| Rest | ![]() |
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-- | 101 | 8 | -- | |||
| Fully restores the user's HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user's HP is full. | |||||||||
| Rock Slide | ![]() |
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75 | 90 | 12 | 30 | |||
| Has a 30% chance of making targets flinch. | |||||||||
| Roost | ![]() |
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-- | 101 | 8 | -- | |||
| Restores 1/2 of the user's max HP. If the user is a Flying type it will lose the Flying type for the turn. | |||||||||
| Round | ![]() |
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60 | 100 | 16 | -- | |||
| If multiple Pokémon use this move in the same turn the second user onward will act immediately after the first and the power of the second Round onward will be doubled. | |||||||||
| Safeguard | ![]() |
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-- | 101 | 20 | -- | |||
| Gives the user's side the Safeguard status for 5 turns. | |||||||||
| Scale Shot | ![]() |
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25 | 90 | 20 | -- | |||
| The user attacks 2 to 5 times in a row. This move lowers the user's Defense stat by 1 stage and boosts its Speed stat by 1 stage. | |||||||||
| Shadow Ball | ![]() |
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80 | 100 | 16 | 20 | |||
| Has a 20% chance of lowering the target's Sp. Def stat by 1 stage. | |||||||||
| Shadow Claw | ![]() |
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70 | 100 | 16 | -- | |||
| This move has a 1-stage Critical-Hit Ratio Boost. | |||||||||
| Sleep Talk | ![]() |
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-- | 101 | 12 | -- | |||
| Can be used only if the user is asleep. The user uses one of the other moves it knows at random. | |||||||||
| Snarl | ![]() |
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55 | 95 | 16 | -- | |||
| Lowers targets' Sp. Atk stats by 1 stage. | |||||||||
| Snore | ![]() |
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50 | 100 | 16 | 30 | |||
| Can be used only if the user is asleep. Has a 30% chance of making the target flinch. | |||||||||
| Solar Beam | ![]() |
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120 | 100 | 12 | -- | |||
| The user gains the Charging status on the turn this move is used then attacks on the following turn. In harsh sunlight the user does not gain the Charging status and can attack immediately. This move's power is halved in any other weather condition. | |||||||||
| Steel Wing | ![]() |
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70 | 90 | 20 | 10 | |||
| Has a 10% chance of boosting the user's Defense stat by 1 stage. | |||||||||
| Stomping Tantrum | ![]() |
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75 | 100 | 12 | -- | |||
| This move's power is doubled if the user couldn't act or its move missed or failed on the previous turn. | |||||||||
| Substitute | ![]() |
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-- | 101 | 12 | -- | |||
| The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user and it will vanish when it takes damage equal to 1/4 of the user's max HP. | |||||||||
| Sunny Day | ![]() |
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-- | 101 | 8 | -- | |||
| Summons harsh sunlight for 5 turns. | |||||||||
| Superpower | ![]() |
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120 | 100 | 8 | -- | |||
| Lowers the user's Attack and Defense stats by 1 stage. | |||||||||
| Surf | ![]() |
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90 | 100 | 16 | -- | |||
| This move's power is doubled against targets that have the Submerged status. | |||||||||
| Thunder | ![]() |
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110 | 70 | 12 | 30 | |||
| Has a 30% chance of paralyzing the target. This move never misses in rain and can hit a target that has the Sky-High status. | |||||||||
| Thunder Wave | ![]() |
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-- | 90 | 20 | -- | |||
| Paralyzes the target. | |||||||||
| Thunderbolt | ![]() |
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90 | 100 | 16 | 10 | |||
| Has a 10% chance of paralyzing the target. | |||||||||
| Tickle | ![]() |
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-- | 100 | 20 | -- | |||
| Lowers the target's Attack and Defense stats by 1 stage. | |||||||||
| Tri Attack | ![]() |
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80 | 100 | 12 | 20 | |||
| Has a 20% chance of leaving the target burned frozen or paralyzed. | |||||||||
| Uproar | ![]() |
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90 | 100 | 12 | -- | |||
| The user gains the Uproar status. | |||||||||
| Whirlwind | ![]() |
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-- | 101 | 20 | -- | |||
| If there are other Pokémon in the target's party that can switch into battle the target is forced to switch out of battle and is replaced by one of those Pokémon at random. | |||||||||
Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 485 | 78 | 60 | 85 | 135 | 91 | 36 | |
| Max Stats Hindering Nature |
Standard | 153 - 185 | 72 - 100 | 94 - 123 | 139 - 168 | 99 - 128 | 50 - 79 |
| Max Stats Neutral Nature |
Standard | 153 - 185 | 80 - 112 | 105 - 137 | 155 - 187 | 111 - 143 | 56 - 88 |
| Max Stats Beneficial Nature |
Standard | 153 - 185 | 88 - 123 | 115 - 150 | 170 - 205 | 122 - 157 | 61 - 96 |
78
60
85
36
91
135
Mega Drampa | |||||
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| Name | Other Names | No. | Type | ||||||||||
| Mega Drampa |
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| Classification | Height | Weight | Capture Rate | ||||||||||
| Imposing Pokémon | 9'10" 3m |
530.2lbs 240.5kg |
| Abilities: Berserk | |||||
| Berserk: Boosts the Pokémon's Sp. Atk stat when it takes a hit that causes its HP to become half or less. | |||||
| Damage Taken | |||||||||||||||||
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| *1 | *0.5 | *0.5 | *0.5 | *0.5 | *2 | *2 | *1 | *1 | *1 | *1 | *1 | *1 | *0 | *2 | *1 | *1 | *2 |
Stats - | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 585 | 78 | 85 | 110 | 160 | 116 | 36 | |
| Max Stats Hindering Nature |
Standard | 153 - 185 | 94 - 123 | 117 - 145 | 162 - 190 | 122 - 151 | 50 - 79 |
| Max Stats Neutral Nature |
Standard | 153 - 185 | 105 - 137 | 130 - 162 | 180 - 212 | 136 - 168 | 56 - 88 |
| Max Stats Beneficial Nature |
Standard | 153 - 185 | 115 - 150 | 143 - 178 | 198 - 233 | 149 - 184 | 61 - 96 |
78
85
110
36
116
160
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