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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | ![]() |
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| This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Spinda Pokémon Sword & Shield data | ||||||||||
| Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
| Gen IV Dex | Gen III Dex |
| Images | ||||
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| Name | Jp. Name | No. | Gender Ratio | Type | ||||||
| Spinda | Patchiiru パッチール |
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| Ability: Own Tempo & Tangled Feet | ||||||||||
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Own Tempo: The Pokémon cannot be Confused while having this ability. Tangled Feet: Pokémon’s evasion raises one level when Confused. |
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| Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||
| Spot Panda Pokémon | 3'07" | 11.0lbs | 255 | 3,840 | ||||||
| Experience Growth | Base Happiness | Effort Values Earned | Colour | Safari Zone Flee Rate | ||||||
| 800,000 Points Fast |
70 | 1 Sp. Attack Point(s) |
Brown | 60 | ||||||
| Damage Taken | ||||||||||||||||
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| *1 | *1 | *1 | *1 | *1 | *1 | *2 | *1 | *1 | *1 | *1 | *1 | *1 | *0 | *1 | *1 | *1 |
| Wild Hold Item | Egg Groups | ||||
Chesto Berry - 5% |
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| Evolutionary Chain | |
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| Flavour Text | |
| Diamond | No two SPINDA have the same pattern of spots. Its tottering step fouls the aim of foes. |
| Pearl | |
| Platinum | |
| HeartGold | The chances of two SPINDA having identical spot patterns is less than one in four billion. |
| SoulSilver | |
| Location (In-Depth Details) | |||
| Game | Location | ||
| Ruby | Route 113 | ||
| Sapphire | Route 113 | ||
| Emerald | Route 113 | ||
| FireRed | Trade from Ruby/Sapphire/Emerald | ||
| LeafGreen | Trade from Ruby/Sapphire/Emerald | ||
| Colosseum | Trade from Ruby/Sapphire/Emerald | ||
| XD | Trade from Ruby/Sapphire/Emerald | ||
| Diamond | Swarm in Route 227 | Details | |
| Pearl | Swarm in Route 227 | Details | |
| Platinum | Route 227 - (Swarm) | Details | |
| HeartGold |
Sprout Tower, Bell Tower, Burnt Tower Safari Zone (Special Items) |
Details | |
| SoulSilver |
Sprout Tower, Bell Tower, Burnt Tower Safari Zone (Special Items) |
Details | |
| Trainer Locations | Details | ||
| Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |||||||||
| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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| — | Tackle | ![]() | ![]() | 35 | 95 | 35 | -- | ||
| A physical attack in which the user charges and slams into the foe with its whole body. | |||||||||
| 5 | Uproar | ![]() | ![]() | 50 | 100 | 10 | -- | ||
| The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | |||||||||
| 10 | Copycat | ![]() | ![]() | -- | -- | 20 | -- | ||
| The user mimics the move used immediately before it. The move fails if no other move has been used yet. | |||||||||
| 14 | Faint Attack | ![]() | ![]() | 60 | -- | 20 | -- | ||
| The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. | |||||||||
| 19 | Psybeam | ![]() | ![]() | 65 | 100 | 20 | 10 | ||
| The foe is attacked with a peculiar ray. It may also leave the target confused. | |||||||||
| 23 | Hypnosis | ![]() | ![]() | -- | 70 | 20 | -- | ||
| The user employs hypnotic suggestion to make the target fall into a deep sleep. | |||||||||
| 28 | Dizzy Punch | ![]() | ![]() | 70 | 100 | 10 | 20 | ||
| The foe is hit with rhythmically launched punches that may also leave it confused. | |||||||||
| 32 | Sucker Punch | ![]() | ![]() | 80 | 100 | 5 | -- | ||
| This move enables the user to attack first. It fails if the foe is not readying an attack, however. | |||||||||
| 37 | Teeter Dance | ![]() | ![]() | -- | 100 | 20 | -- | ||
| The user performs a wobbly dance that confuses all the Pokémon in battle. | |||||||||
| 41 | Psych Up | ![]() | ![]() | -- | -- | 10 | -- | ||
| The user hypnotizes itself into copying any stat change made by the foe. | |||||||||
| 46 | Double-edge | ![]() | ![]() | 120 | 100 | 15 | -- | ||
| A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. | |||||||||
| 50 | Flail | ![]() | ![]() | ?? | 100 | 15 | -- | ||
| The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | |||||||||
| 55 | Thrash | ![]() | ![]() | 90 | 100 | 20 | -- | ||
| The user rampages and attacks for two to three turns. It then becomes confused, however. | |||||||||
| TM & HM Attacks | |||||||||
| TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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| TM01 | Focus Punch | ![]() |
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150 | 100 | 20 | -- | ||
| The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | |||||||||
| TM03 | Water Pulse | ![]() |
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60 | 100 | 20 | 20 | ||
| The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | |||||||||
| TM04 | Calm Mind | ![]() |
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-- | -- | 20 | -- | ||
| The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||
| TM06 | Toxic | ![]() |
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-- | 85 | 10 | -- | ||
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
| TM10 | Hidden Power | ![]() |
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?? | 100 | 15 | -- | ||
| A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
| TM11 | Sunny Day | ![]() |
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-- | -- | 5 | -- | ||
| The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
| TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| TM18 | Rain Dance | ![]() |
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-- | -- | 5 | -- | ||
| The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
| TM20 | Safeguard | ![]() |
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-- | -- | 25 | -- | ||
| The user creates a protective field that prevents status problems for five turns. | |||||||||
| TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
| TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
| TM28 | Dig | ![]() |
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80 | 100 | 10 | -- | ||
| The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |||||||||
| TM29 | Psychic | ![]() |
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90 | 100 | 10 | 10 | ||
| The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. | |||||||||
| TM30 | Shadow Ball | ![]() |
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80 | 100 | 15 | 20 | ||
| The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. | |||||||||
| TM31 | Brick Break | ![]() |
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75 | 100 | 15 | -- | ||
| The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. | |||||||||
| TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
| TM34 | Shock Wave | ![]() |
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60 | -- | 20 | -- | ||
| The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | |||||||||
| TM39 | Rock Tomb | ![]() |
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50 | 80 | 10 | 100 | ||
| Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. | |||||||||
| TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
| TM43 | Secret Power | ![]() |
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70 | 100 | 20 | 30 | ||
| The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||
| TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
| TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
| TM46 | Thief | ![]() |
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40 | 100 | 10 | -- | ||
| The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. | |||||||||
| TM48 | Skill Swap | ![]() |
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-- | -- | 10 | -- | ||
| The user employs its psychic power to exchange abilities with the foe. | |||||||||
| TM49 | Snatch | ![]() |
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-- | -- | 10 | -- | ||
| The user steals the effects of any healing or stat- changing move the foe attempts to use. | |||||||||
| TM56 | Fling | ![]() |
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?? | 100 | 10 | -- | ||
| The user flings its held item at the foe to attack. Its power and effects depend on the item. | |||||||||
| TM58 | Endure | ![]() |
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-- | -- | 10 | -- | ||
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
| TM60 | Drain Punch | ![]() |
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60 | 100 | 5 | -- | ||
| An energy-draining punch. The user's HP is restored by half the damage taken by the target. | |||||||||
| TM67 | Recycle | ![]() |
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-- | -- | 10 | -- | ||
| The user recycles a held item that has been used in battle so it can be used again. | |||||||||
| TM70 | Flash | ![]() |
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-- | 100 | 20 | -- | ||
| The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | |||||||||
| TM77 | Psych Up | ![]() |
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-- | -- | 10 | -- | ||
| The user hypnotizes itself into copying any stat change made by the foe. | |||||||||
| TM78 | Captivate | ![]() |
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-- | 100 | 20 | -- | ||
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
| TM80 | Rock Slide | ![]() |
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75 | 90 | 10 | 30 | ||
| Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | |||||||||
| TM82 | Sleep Talk | ![]() |
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-- | -- | 10 | -- | ||
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| TM83 | Natural Gift | ![]() |
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?? | 100 | 15 | -- | ||
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
| TM85 | Dream Eater | ![]() |
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100 | 100 | 15 | -- | ||
| An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. | |||||||||
| TM87 | Swagger | ![]() |
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-- | 90 | 15 | -- | ||
| The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||
| TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
| TM92 | Trick Room | ![]() |
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-- | -- | 5 | -- | ||
| The user creates a bizarre area in which slower Pokémon get to move first for five turns. | |||||||||
| HM04 | Strength | ![]() |
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80 | 100 | 15 | -- | ||
| The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | |||||||||
| HM06 | Rock Smash | ![]() |
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40 | 100 | 15 | 50 | ||
| The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders. | |||||||||
| Platinum/HeartGold/SoulSilver Move Tutor Attacks | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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| Fire Punch | ![]() |
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75 | 100 | 15 | 10 | ||
| The foe is punched with a fiery fist. It may leave the target with a burn. | ||||||||
| Ice Punch | ![]() |
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75 | 100 | 15 | 10 | ||
| The foe is punched with an icy fist. It may leave the target frozen. | ||||||||
| Icy Wind | ![]() |
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55 | 95 | 15 | 100 | ||
| The user attacks with a gust of chilled air. It also lowers the target's Speed stat. | ||||||||
| Sucker Punch | ![]() |
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80 | 100 | 5 | -- | ||
| This move enables the user to attack first. It fails if the foe is not readying an attack, however. | ||||||||
| Thunderpunch | ![]() |
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75 | 100 | 15 | 10 | ||
| The foe is punched with an electrified fist. It may leave the target with paralysis. | ||||||||
| Zen Headbutt | ![]() |
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80 | 90 | 15 | 20 | ||
| The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | ||||||||
| Helping Hand | ![]() |
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-- | -- | 20 | -- | ||
| A move that boosts the power of the ally's attack in a Double Battle. | ||||||||
| Last Resort | ![]() |
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130 | 100 | 5 | -- | ||
| This move can be used only after the user has used all the other moves it knows in the battle. | ||||||||
| Snore | ![]() |
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40 | 100 | 15 | 30 | ||
| An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | ||||||||
| Swift | ![]() |
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60 | -- | 20 | -- | ||
| Star-shaped rays are shot at the foe. This attack never misses. | ||||||||
| Uproar | ![]() |
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50 | 100 | 10 | -- | ||
| The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | ||||||||
| Mud-slap | ![]() |
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20 | 100 | 10 | 100 | ||
| The user hurls mud in the foe's face to inflict damage and lower its accuracy. | ||||||||
| Rollout | ![]() |
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30 | 90 | 20 | -- | ||
| The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | ||||||||
| HeartGold/SoulSilver Move Tutor Attacks | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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| Role Play | ![]() |
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-- | -- | 10 | -- | ||
| The user mimics the foe completely, copying the foe's natural ability. | ||||||||
| Low Kick | ![]() |
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?? | 100 | 20 | -- | ||
| A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. | ||||||||
| Headbutt | ![]() |
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70 | 100 | 15 | 30 | ||
| The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. | ||||||||
| Egg Moves (Details) | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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| Encore | ![]() | ![]() | -- | 100 | 5 | -- | Details | |
| The user compels the foe to keep using only the move it last used for three to seven turns. | ||||||||
| Rock Slide | ![]() | ![]() | 75 | 90 | 10 | 30 | Details | |
| Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | ||||||||
| Assist | ![]() | ![]() | -- | -- | 20 | -- | Details | |
| The user hurriedly and randomly uses a move among those known by other Pokémon in the party. | ||||||||
| Disable | ![]() | ![]() | -- | 80 | 20 | -- | Details | |
| For several turns, this move prevents the foe from using the move it last used. | ||||||||
| Baton Pass | ![]() | ![]() | -- | -- | 40 | -- | Details | |
| The user switches places with a party Pokémon in waiting, passing along any stat changes. | ||||||||
| Wish | ![]() | ![]() | -- | -- | 10 | -- | Details | |
| A self-healing move. The user restores its own HP by up to half of its maximum HP in the next turn. | ||||||||
| Trick | ![]() | ![]() | -- | 100 | 10 | -- | Details | |
| The user catches the foe off guard and swaps the foe's held item with its own. | ||||||||
| Smellingsalt | ![]() | ![]() | 60 | 100 | 10 | -- | Details | |
| This attack inflicts double damage on a paralyzed foe. It also cures the foe's paralysis, however. | ||||||||
| Fake Out | ![]() | ![]() | 40 | 100 | 10 | 100 | Details | |
| An attack that hits first and makes the target flinch. It only works the first turn the user is in battle. | ||||||||
| Role Play | ![]() | ![]() | -- | -- | 10 | -- | Details | |
| The user mimics the foe completely, copying the foe's natural ability. | ||||||||
| Psycho Cut | ![]() | ![]() | 70 | 100 | 20 | -- | Details | |
| The user tears at the foe with blades formed by psychic power. It has a high critical-hit ratio. | ||||||||
| Base/Max Pokéathlon Stats | |||||||||
| Speed | Power | Skill | Stamina | Jump | |||||
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| Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats | 60 | 60 | 60 | 60 | 60 | 60 | |
| Max Stats Hindering Nature |
Lv. 50 | 120 - 167 | 58 - 100 | 58 - 100 | 58 - 100 | 58 - 100 | 58 - 100 |
| Lv. 100 | 230 - 324 | 112 - 197 | 112 - 197 | 112 - 197 | 112 - 197 | 112 - 197 | |
| Max Stats Neutral Nature |
Lv. 50 | 120 - 167 | 65 - 112 | 65 - 112 | 65 - 112 | 65 - 112 | 65 - 112 |
| Lv. 100 | 230 - 324 | 125 - 219 | 125 - 219 | 125 - 219 | 125 - 219 | 125 - 219 | |
| Max Stats Beneficial Nature |
Lv. 50 | 120 - 167 | 71 - 123 | 71 - 123 | 71 - 123 | 71 - 123 | 71 - 123 |
| Lv. 100 | 230 - 324 | 137 - 240 | 137 - 240 | 137 - 240 | 137 - 240 | 137 - 240 | |
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