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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | ![]() |
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| This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Shuppet Pokémon Sword & Shield data | ||||||||||
| Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
| Gen IV Dex | Gen III Dex |
| Images | ||||
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| Name | Jp. Name | No. | Gender Ratio | Type | ||||||
| Shuppet | Kagebozou カゲボウズ |
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| Ability: Insomnia & Frisk | ||||||||||
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Insomnia: The Pokémon cannot be under the SLEEP condition while having this ability. Frisk: Reveals the foe’s held item. |
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| Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||
| Puppet Pokémon | 2'00" | 5.1lbs | 225 | 6,400 | ||||||
| Experience Growth | Base Happiness | Effort Values Earned | Colour | Safari Zone Flee Rate | ||||||
| 800,000 Points Fast |
35 | 1 Attack Point(s) |
Black | 150 | ||||||
| Damage Taken | ||||||||||||||||
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| *0 | *1 | *1 | *1 | *1 | *1 | *0 | *0.5 | *1 | *1 | *1 | *0.5 | *1 | *2 | *1 | *2 | *1 |
| Wild Hold Item | Egg Groups | ||
Spell Tag - 5% |
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| Evolutionary Chain | |||
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| Flavour Text | |
| Diamond | It loves vengeful emotions and hangs in rows under the eaves of houses where vengeful people live. |
| Pearl | |
| Platinum | |
| HeartGold | It uses its horn to feed on envy and malice, or so it's said. It's very active at night. |
| SoulSilver | |
| Location (In-Depth Details) | |||
| Game | Location | ||
| Ruby | Mt. Pyre Floors 4, 5, 6 & Summit | ||
| Sapphire | Routes 121 & 123, Mt. Pyre Floors 1, 2, 3, 4, 5, 6, Summit & Half Way | ||
| Emerald | Routes 121 & 123, Mt. Pyre Floors 1, 2, 3, 4, 5, 6, Summit & Half Way | ||
| FireRed | Trade from Ruby/Sapphire/Emerald | ||
| LeafGreen | Trade from Ruby/Sapphire/Emerald | ||
| Colosseum | Trade from Ruby/Sapphire/Emerald | ||
| XD | Trade from Ruby/Sapphire/Emerald | ||
| Diamond | Breed Shuppet | ||
| Pearl | Breed Shuppet | ||
| Platinum | Breed Banette | ||
| HeartGold | Safari Zone (With Blocks After Levelled Up) | Details | |
| SoulSilver | Safari Zone (With Blocks After Levelled Up) | Details | |
| Trainer Locations | Details | ||
| Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |||||||||
| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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| — | Knock Off | ![]() | ![]() | 20 | 100 | 20 | -- | ||
| The user slaps down the foe's held item, preventing the item from being used during the battle. | |||||||||
| 5 | Screech | ![]() | ![]() | -- | 85 | 40 | -- | ||
| An earsplitting screech is emitted to sharply reduce the foe's Defense stat. | |||||||||
| 8 | Night Shade | ![]() | ![]() | ?? | 100 | 15 | -- | ||
| The user makes the foe see a mirage. It inflicts damage matching the user's level. | |||||||||
| 13 | Curse | ![]() | ![]() | -- | -- | 10 | -- | ||
| A move that works differently for the Ghost type than for all the other types. | |||||||||
| 16 | Spite | ![]() | ![]() | -- | 100 | 10 | -- | ||
| The user looses its grudge on the move last used by the foe by cutting 4 PP from it. | |||||||||
| 20 | Shadow Sneak | ![]() | ![]() | 40 | 100 | 30 | -- | ||
| The user extends its shadow and attacks the foe from behind. This move always goes first. | |||||||||
| 23 | Will-o-wisp | ![]() | ![]() | -- | 75 | 15 | -- | ||
| The user shoots a sinister, bluish white flame at the foe to inflict a burn. | |||||||||
| 28 | Faint Attack | ![]() | ![]() | 60 | -- | 20 | -- | ||
| The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. | |||||||||
| 31 | Shadow Ball | ![]() | ![]() | 80 | 100 | 15 | 20 | ||
| The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. | |||||||||
| 35 | Sucker Punch | ![]() | ![]() | 80 | 100 | 5 | -- | ||
| This move enables the user to attack first. It fails if the foe is not readying an attack, however. | |||||||||
| 38 | Embargo | ![]() | ![]() | -- | 100 | 15 | -- | ||
| It prevents the foe from using its held item. Its Trainer is also prevented from using items on it. | |||||||||
| 43 | Snatch | ![]() | ![]() | -- | -- | 10 | -- | ||
| The user steals the effects of any healing or stat- changing move the foe attempts to use. | |||||||||
| 46 | Grudge | ![]() | ![]() | -- | -- | 5 | -- | ||
| If the user faints, the user's grudge fully depletes the PP of the foe's move that knocked it out. | |||||||||
| 50 | Trick | ![]() | ![]() | -- | 100 | 10 | -- | ||
| The user catches the foe off guard and swaps the foe's held item with its own. | |||||||||
| TM & HM Attacks | |||||||||
| TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| TM04 | Calm Mind | ![]() |
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-- | -- | 20 | -- | ||
| The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||
| TM06 | Toxic | ![]() |
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-- | 85 | 10 | -- | ||
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
| TM10 | Hidden Power | ![]() |
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?? | 100 | 15 | -- | ||
| A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
| TM11 | Sunny Day | ![]() |
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-- | -- | 5 | -- | ||
| The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
| TM12 | Taunt | ![]() |
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-- | 100 | 20 | -- | ||
| The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | |||||||||
| TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| TM18 | Rain Dance | ![]() |
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-- | -- | 5 | -- | ||
| The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
| TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
| TM24 | Thunderbolt | ![]() |
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95 | 100 | 15 | 10 | ||
| A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. | |||||||||
| TM25 | Thunder | ![]() |
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120 | 70 | 10 | 30 | ||
| A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | |||||||||
| TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
| TM29 | Psychic | ![]() |
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90 | 100 | 10 | 10 | ||
| The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. | |||||||||
| TM30 | Shadow Ball | ![]() |
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80 | 100 | 15 | 20 | ||
| The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. | |||||||||
| TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
| TM34 | Shock Wave | ![]() |
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60 | -- | 20 | -- | ||
| The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | |||||||||
| TM41 | Torment | ![]() |
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-- | 100 | 15 | -- | ||
| The user torments and enrages the foe, making it incapable of using the same move twice in a row. | |||||||||
| TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
| TM43 | Secret Power | ![]() |
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70 | 100 | 20 | 30 | ||
| The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||
| TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
| TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
| TM46 | Thief | ![]() |
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40 | 100 | 10 | -- | ||
| The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. | |||||||||
| TM48 | Skill Swap | ![]() |
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-- | -- | 10 | -- | ||
| The user employs its psychic power to exchange abilities with the foe. | |||||||||
| TM49 | Snatch | ![]() |
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-- | -- | 10 | -- | ||
| The user steals the effects of any healing or stat- changing move the foe attempts to use. | |||||||||
| TM57 | Charge Beam | ![]() |
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50 | 90 | 10 | 70 | ||
| The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. | |||||||||
| TM58 | Endure | ![]() |
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-- | -- | 10 | -- | ||
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
| TM61 | Will-o-wisp | ![]() |
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-- | 75 | 15 | -- | ||
| The user shoots a sinister, bluish white flame at the foe to inflict a burn. | |||||||||
| TM63 | Embargo | ![]() |
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-- | 100 | 15 | -- | ||
| It prevents the foe from using its held item. Its Trainer is also prevented from using items on it. | |||||||||
| TM66 | Payback | ![]() |
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50 | 100 | 10 | -- | ||
| If the user can use this attack after the foe attacks, its power is doubled. | |||||||||
| TM70 | Flash | ![]() |
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-- | 100 | 20 | -- | ||
| The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | |||||||||
| TM73 | Thunder Wave | ![]() |
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-- | 100 | 20 | -- | ||
| A weak electric charge is launched at the foe. It causes paralysis if it hits. | |||||||||
| TM77 | Psych Up | ![]() |
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-- | -- | 10 | -- | ||
| The user hypnotizes itself into copying any stat change made by the foe. | |||||||||
| TM78 | Captivate | ![]() |
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-- | 100 | 20 | -- | ||
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
| TM79 | Dark Pulse | ![]() |
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80 | 100 | 15 | 20 | ||
| The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | |||||||||
| TM82 | Sleep Talk | ![]() |
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-- | -- | 10 | -- | ||
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| TM83 | Natural Gift | ![]() |
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?? | 100 | 15 | -- | ||
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
| TM85 | Dream Eater | ![]() |
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100 | 100 | 15 | -- | ||
| An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. | |||||||||
| TM87 | Swagger | ![]() |
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-- | 90 | 15 | -- | ||
| The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||
| TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
| TM92 | Trick Room | ![]() |
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-- | -- | 5 | -- | ||
| The user creates a bizarre area in which slower Pokémon get to move first for five turns. | |||||||||
| Platinum/HeartGold/SoulSilver Move Tutor Attacks | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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| Icy Wind | ![]() |
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55 | 95 | 15 | 100 | ||
| The user attacks with a gust of chilled air. It also lowers the target's Speed stat. | ||||||||
| Knock Off | ![]() |
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20 | 100 | 20 | -- | ||
| The user slaps down the foe's held item, preventing the item from being used during the battle. | ||||||||
| Ominous Wind | ![]() |
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60 | 100 | 5 | 10 | ||
| The user creates a gust of repulsive wind. It may also raise all the user's stats at once. | ||||||||
| Sucker Punch | ![]() |
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80 | 100 | 5 | -- | ||
| This move enables the user to attack first. It fails if the foe is not readying an attack, however. | ||||||||
| Trick | ![]() |
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-- | 100 | 10 | -- | ||
| The user catches the foe off guard and swaps the foe's held item with its own. | ||||||||
| Spite | ![]() |
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-- | 100 | 10 | -- | ||
| The user looses its grudge on the move last used by the foe by cutting 4 PP from it. | ||||||||
| HeartGold/SoulSilver Move Tutor Attacks | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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| Pain Split | ![]() |
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-- | -- | 20 | -- | ||
| The user adds its HP to the foe's HP, then equally shares the combined HP with the foe. | ||||||||
| Role Play | ![]() |
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-- | -- | 10 | -- | ||
| The user mimics the foe completely, copying the foe's natural ability. | ||||||||
| Headbutt | ![]() |
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70 | 100 | 15 | 30 | ||
| The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. | ||||||||
| Egg Moves (Details) | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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| Disable | ![]() | ![]() | -- | 80 | 20 | -- | Details | |
| For several turns, this move prevents the foe from using the move it last used. | ||||||||
| Destiny Bond | ![]() | ![]() | -- | -- | 5 | -- | Details | |
| When this move is used, if the user faints, the foe that landed the knockout hit also faints. | ||||||||
| Foresight | ![]() | ![]() | -- | -- | 40 | -- | Details | |
| Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. | ||||||||
| Astonish | ![]() | ![]() | 30 | 100 | 15 | 30 | Details | |
| The user attacks the foe while shouting in a startling fashion. It may also make the target flinch. | ||||||||
| Imprison | ![]() | ![]() | -- | -- | 10 | -- | Details | |
| If the foe knows any move also known by the user, the foe is prevented from using it. | ||||||||
| Pursuit | ![]() | ![]() | 40 | 100 | 20 | -- | Details | |
| An attack move that inflicts double damage if used on a foe that is switching out of battle. | ||||||||
| Shadow Sneak | ![]() | ![]() | 40 | 100 | 30 | -- | Details | |
| The user extends its shadow and attacks the foe from behind. This move always goes first. | ||||||||
| Payback | ![]() | ![]() | 50 | 100 | 10 | -- | Details | |
| If the user can use this attack after the foe attacks, its power is doubled. | ||||||||
| Confuse Ray | ![]() | ![]() | -- | 100 | 10 | -- | Details | |
| The foe is exposed to a sinister ray that triggers confusion. | ||||||||
| Base/Max Pokéathlon Stats | |||||||||
| Speed | Power | Skill | Stamina | Jump | |||||
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| Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats | 44 | 75 | 35 | 63 | 33 | 45 | |
| Max Stats Hindering Nature |
Lv. 50 | 104 - 151 | 72 - 114 | 36 - 78 | 61 - 103 | 34 - 76 | 45 - 87 |
| Lv. 100 | 198 - 292 | 139 - 224 | 67 - 152 | 117 - 202 | 63 - 148 | 85 - 170 | |
| Max Stats Neutral Nature |
Lv. 50 | 104 - 151 | 80 - 127 | 40 - 87 | 68 - 115 | 38 - 85 | 50 - 97 |
| Lv. 100 | 198 - 292 | 155 - 249 | 75 - 169 | 131 - 225 | 71 - 165 | 95 - 189 | |
| Max Stats Beneficial Nature |
Lv. 50 | 104 - 151 | 88 - 139 | 44 - 95 | 74 - 126 | 41 - 93 | 55 - 106 |
| Lv. 100 | 198 - 292 | 170 - 273 | 82 - 185 | 144 - 247 | 78 - 181 | 104 - 207 | |
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