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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | |||
This Pokédex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. If you're looking for the Sword & Shield, Check out Porygon2 Pokémon Sword & Shield data |
Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex |
Pokémon Game Picture | National No. | Hoenn No. | English name | Japanese Name | ||
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233 | 368 | Porygon2 |
ポリゴン2 Porygon2 |
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Ability: Trace | |||||
Copies Opponent's Ability when brought into Battle | ||||||
Gender Ratio | ||||||
Male: 0 % | Female: 0 % | |||||
Classification | Type 1 | Type 2 | Height | Weight | ||
Virtual Pokémon | 2'00" | 71.6 lbs | ||||
Evolution Chain
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Wild Hold Item | Dex Category | Colour Category | Footprint |
FRLG Up-Grade - 100% |
Red |
Damage Taken | ||||||||||||||||
*1 | *1 | *1 | *1 | *1 | *1 | *2 | *1 | *1 | *1 | *1 | *1 | *1 | *0 | *1 | *1 | *1 |
Flavor Text | |||
Ruby | PORYGON2 was created by humans using the power of science. The man-made POKéMON has been endowed with artificial intelligence that enables it to learn new gestures and emotions on its own. | ||
Sapphire | PORYGON2 was created by humans using the power of science. The man-made POKéMON has been endowed with artificial intelligence that enables it to learn new gestures and emotions on its own. | ||
Emerald | It was created by humans using the power of science. It has been given artificial intelligence that enables it to learn new gestures and emotions on its own. | ||
FireRed | Further research enhanced its abilities. Sometimes, it may exhibit motions that were not programmed. | ||
LeafGreen | This upgraded version of PORYGON is designed for space exploration. However, it can't even fly. |
Location | |||
Game | Location | ||
Ruby | Trade from FireRed/LeafGreen | ||
Sapphire | Trade from FireRed/LeafGreen | ||
Emerald | Trade from FireRed/LeafGreen | ||
FireRed | Evolve Porygon | ||
LeafGreen | Evolve Porygon | ||
Colosseum | Trade from FireRed/LeafGreen | ||
XD | Trade from FireRed/LeafGreen |
Ruby/Sapphire/Emerald/Colosseum/XD Level Up | |||||||||
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Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
— | Conversion 2 | -- | 100 | 30 | -- | ||||
Makes the user resistant to the last attack's type. | |||||||||
— | Tackle | 35 | 95 | 35 | -- | ||||
Charges the foe with a full- body tackle. | |||||||||
— | Conversion | -- | -- | 30 | -- | ||||
Changes the user's type into an own move's type. | |||||||||
9 | Agility | -- | -- | 30 | -- | ||||
Relaxes the body to sharply boost SPEED. | |||||||||
12 | Psybeam | 65 | 100 | 20 | 10 | ||||
Fires a peculiar ray that may confuse the foe. | |||||||||
20 | Recover | -- | -- | 20 | -- | ||||
Recovers up to half the user's maximum HP. | |||||||||
24 | Defense Curl | -- | -- | 40 | -- | ||||
Curls up to conceal weak spots and raise DEFENSE. | |||||||||
32 | Lock-on | -- | 100 | 5 | -- | ||||
Locks on to the foe to ensure the next move hits. | |||||||||
36 | Tri Attack | 80 | 100 | 10 | 20 | ||||
Fires three types of beams at the same time. | |||||||||
44 | Recycle | -- | 100 | 10 | -- | ||||
Recycles a used item for one more use. | |||||||||
48 | Zap Cannon | 100 | 50 | 5 | 100 | ||||
Powerful and sure to cause paralysis, but inaccurate. |
Fire Red/Leaf Green Level Up | |||||||||
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Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
— | Conversion 2 | -- | 100 | 30 | -- | ||||
Makes the user resistant to the last attack's type. | |||||||||
— | Tackle | 35 | 95 | 35 | -- | ||||
Charges the foe with a full- body tackle. | |||||||||
— | Conversion | -- | -- | 30 | -- | ||||
Changes the user's type into an own move's type. | |||||||||
9 | Agility | -- | -- | 30 | -- | ||||
Relaxes the body to sharply boost SPEED. | |||||||||
12 | Psybeam | 65 | 100 | 20 | 10 | ||||
Fires a peculiar ray that may confuse the foe. | |||||||||
20 | Recover | -- | -- | 20 | -- | ||||
Recovers up to half the user's maximum HP. | |||||||||
24 | Defense Curl | -- | -- | 40 | -- | ||||
Curls up to conceal weak spots and raise DEFENSE. | |||||||||
32 | Lock-on | -- | 100 | 5 | -- | ||||
Locks on to the foe to ensure the next move hits. | |||||||||
36 | Tri Attack | 80 | 100 | 10 | 20 | ||||
Fires three types of beams at the same time. | |||||||||
44 | Recycle | -- | 100 | 10 | -- | ||||
Recycles a used item for one more use. | |||||||||
48 | Zap Cannon | 100 | 50 | 5 | 100 | ||||
Powerful and sure to cause paralysis, but inaccurate. |
TM & HM Attacks | |||||||||
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TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
TM06 | Toxic | -- | 85 | 10 | 100 | ||||
Poisons the foe with an intensifying toxin. | |||||||||
TM10 | Hidden Power | ?? | 100 | 15 | -- | ||||
The effectiveness varies with the user. | |||||||||
TM11 | Sunny Day | -- | -- | 5 | -- | ||||
Boosts the power of FIRE- type moves for 5 turns. | |||||||||
TM13 | Ice Beam | 95 | 100 | 10 | 10 | ||||
Blasts the foe with an icy beam that may freeze it. | |||||||||
TM14 | Blizzard | 120 | 70 | 5 | 10 | ||||
Hits the foe with an icy storm that may freeze it. | |||||||||
TM15 | Hyper Beam | 150 | 90 | 5 | -- | ||||
Powerful, but leaves the user immobile the next turn. | |||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||
Evades attack, but may fail if used in succession. | |||||||||
TM18 | Rain Dance | -- | -- | 5 | -- | ||||
Boosts the power of WATER- type moves for 5 turns. | |||||||||
TM21 | Frustration | ?? | 100 | 20 | -- | ||||
An attack that is stronger if the TRAINER is disliked. | |||||||||
TM22 | Solarbeam | 120 | 100 | 10 | -- | ||||
Absorbs light in one turn, then attacks next turn. | |||||||||
TM23 | Iron Tail | 100 | 75 | 15 | 30 | ||||
Attacks with a rock-hard tail. May lower DEFENSE. | |||||||||
TM24 | Thunderbolt | 95 | 100 | 15 | 10 | ||||
A strong electrical attack that may paralyze the foe. | |||||||||
TM25 | Thunder | 120 | 70 | 10 | 30 | ||||
A lightning attack that may cause paralysis. | |||||||||
TM27 | Return | ?? | 100 | 20 | -- | ||||
An attack that increases in power with friendship. | |||||||||
TM29 | Psychic | 90 | 100 | 10 | 10 | ||||
A powerful psychic attack that may lower SP. DEF. | |||||||||
TM30 | Shadow Ball | 80 | 100 | 15 | 20 | ||||
Hurls a black blob that may lower the foe's SP. DEF. | |||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||
Creates illusory copies to raise evasiveness. | |||||||||
TM34 | Shock Wave | 60 | -- | 20 | -- | ||||
A fast and unavoidable electric attack. | |||||||||
TM40 | Aerial Ace | 60 | -- | 20 | -- | ||||
An extremely speedy and unavoidable attack. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
Boosts ATTACK when burned, paralyzed, or poisoned. | |||||||||
TM43 | Secret Power | 70 | 100 | 20 | 30 | ||||
An attack with effects that vary by location. | |||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||
The user sleeps for 2 turns, restoring HP and status. | |||||||||
TM46 | Thief | 40 | 100 | 10 | 100 | ||||
While attacking, it may steal the foe's held item. | |||||||||
HM05 | Flash | -- | 70 | 20 | -- | ||||
Looses a powerful blast of light that cuts accuracy. |
Fire Red/Leaf Green/Emerald Tutor Attacks | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Double-edge | 120 | 100 | 15 | -- | ||||
A life-risking tackle that also hurts the user. | ||||||||
Mimic | -- | 100 | 10 | -- | ||||
Copies a move used by the foe during one battle. | ||||||||
Dream Eater | 100 | 100 | 15 | -- | ||||
Takes one half the damage inflicted on a sleeping foe. | ||||||||
Thunder Wave | -- | 100 | 20 | -- | ||||
A weak jolt of electricity that paralyzes the foe. | ||||||||
Substitute | -- | -- | 10 | -- | ||||
Creates a decoy using 1/4 of the user's maximum HP. |
Emerald Tutor Attacks | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
Psych Up | -- | -- | 10 | -- | ||||
Copies the foe's effect(s) and gives to the user. | ||||||||
Snore | 40 | 100 | 15 | 30 | ||||
A loud attack that can be used only while asleep. | ||||||||
Icy Wind | 55 | 95 | 15 | 100 | ||||
A chilling attack that lowers the foe's SPEED. | ||||||||
Endure | -- | -- | 10 | -- | ||||
Endures any attack for 1 turn, leaving at least 1HP. | ||||||||
Swagger | -- | 90 | 15 | 100 | ||||
Confuses the foe, but also sharply raises ATTACK. | ||||||||
Sleep Talk | -- | -- | 10 | -- | ||||
Uses an own move randomly while asleep. | ||||||||
Swift | 60 | -- | 20 | -- | ||||
Sprays star-shaped rays that never miss. | ||||||||
Defense Curl | -- | -- | 40 | -- | ||||
Curls up to conceal weak spots and raise DEFENSE. |
Egg Steps to Hatch | Effort Points from Battling it | Catch Rate |
5,120 Steps | Special Attack: 2 Points | 45 |
Egg Groups | |
Lists Of Groups | Group Names |
Mineral |
Stats | ||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |
Base Stats | 85 | 80 | 90 | 105 | 95 | 60 |
Max Stats Hindering Nature | 374 | 233 | 251 | 278 | 260 | 197 |
Max Stats Neutral Nature | 374 | 259 | 279 | 309 | 289 | 219 |
Max Stats Beneficial Nature | 374 | 284 | 306 | 339 | 317 | 240 |