| 
    General | Location | Attacks | Stats | Egg Moves | 
| Gen IX Dex | Gen VIII Dex | Gen VII Dex Let's Go Dex  | 
Gen VI Dex | Gen V Dex | 
| Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex | 
| This Pokédex entry is for Generation VII Pokémon games. For Generation IX Pokémon games. Check out Vaporeon Pokémon Scarlet & Violet data | 
| Picture | ||
  | 
| Abilities: Water Absorb - Hydration (Hidden Ability) | |||||
| 
Water Absorb: The Pokémon heals up to 1/4 of its maximum Hit Points when hit with Water-type moves.  Hidden Ability (Available): Hydration: All status problems: Burn, Paralysis, Sleep, Frozen and Poison, are healed when raining.  | 
		|||||
| Experience Growth | Base Happiness | Effort Values Earned | S.O.S. Calling | ||
| 1,000,000 Points Medium Fast  | 
			70 | 2 HP Point(s) | Not Wild | ||
		Weakness | 
	|||||||||||||||||
		 
		 | 
		
		 
		 | 
		
		 
		 | 
		
		 
		 | 
		
		 
		 | 
		
		 
		 | 
		
		 
		 | 
		
		 
		 | 
		
		 
		 | 
		
		 
		 | 
		
		 
		 | 
		
		 
		 | 
		
		 
		 | 
		
		 
		 | 
		
		 
		 | 
		
		 
		 | 
		
		 
		 | 		
		 
		 | 
| *1 | *0.5 | *0.5 | *2 | *2 | *0.5 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *1 | *0.5 | *1 | 
| Wild Hold Item | Catch/Transfer Candy | Egg Groups | ||||||||||
  | 
			
  | 
		
| Evolutionary Chain | ||||||||||||||||||||||||
  | 
		||||||||||||||||||||||||
Locations | 
	||
| Sun | Evolve Eevee | |
| Moon | Evolve Eevee | |
| Ultra Sun | Evolve Eevee | |
| Ultra Moon | Evolve Eevee | |
| Let's Go, Pikachu! | Evolve Eevee | |
| Let's Go, Eevee! | Evolve Eevee | |
| Trainer Locations | Details | |
Flavor Text | 
	||
| Sun | Its cells are composed of units much like water molecules. It lives close to water and is often mistaken for a mermaid. | |
| Moon | Blending in with the water and erasing all signs of its presence, it patiently waits for its prey, fish Pokémon. | |
| Ultra Sun | Clean, clear waters are its usual habitat. When it’s about to be attacked by an invading enemy, it dives into the water to hide. | |
| Ultra Moon | It detects nearby moisture with its fin. When its fin begins trembling rapidly, that means rain will fall in a few hours. | |
| Let's Go, Pikachu! | Its cell structure is similar to water molecules. It melts into the water and becomes invisible. | |
| Let's Go, Eevee! | ||
Attacks | 
Generation VII Level Up | |||||||||
| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| Evolve | Water Gun | ![]()  | 
				![]()  | 
				40 | 100 | 25 | -- | ||
| The target is blasted with a forceful shot of water. | |||||||||
| — | Helping Hand | ![]()  | 
				![]()  | 
				-- | -- | 20 | -- | ||
| The user assists an ally by boosting the power of that ally's attack. | |||||||||
| — | Tackle | ![]()  | 
				![]()  | 
				40 | 100 | 35 | -- | ||
| A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
| — | Tail Whip | ![]()  | 
				![]()  | 
				-- | 100 | 30 | -- | ||
| The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | |||||||||
| 5 | Sand Attack | ![]()  | 
				![]()  | 
				-- | 100 | 15 | -- | ||
| Sand is hurled in the target's face, reducing the target's accuracy. | |||||||||
| 9 | Baby-Doll Eyes | ![]()  | 
				![]()  | 
				-- | 100 | 30 | -- | ||
| The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first. | |||||||||
| 13 | Quick Attack | ![]()  | 
				![]()  | 
				40 | 100 | 30 | -- | ||
| The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | |||||||||
| 17 | Water Pulse | ![]()  | 
				![]()  | 
				60 | 100 | 20 | 20 | ||
| The user attacks the target with a pulsing blast of water. This may also confuse the target. | |||||||||
| 20 | Aurora Beam | ![]()  | 
				![]()  | 
				65 | 100 | 20 | 10 | ||
| The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat. | |||||||||
| 25 | Aqua Ring | ![]()  | 
				![]()  | 
				-- | -- | 20 | -- | ||
| The user envelops itself in a veil made of water. It regains some HP every turn. | |||||||||
| 29 | Acid Armor | ![]()  | 
				![]()  | 
				-- | -- | 20 | -- | ||
| The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. | |||||||||
| 33 | Haze | ![]()  | 
				![]()  | 
				-- | -- | 30 | -- | ||
| The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | |||||||||
| 37 | Muddy Water | ![]()  | 
				![]()  | 
				90 | 85 | 10 | 30 | ||
| The user attacks by shooting muddy water at the opposing Pokémon. This may also lower their accuracy. | |||||||||
| 41 | Last Resort | ![]()  | 
				![]()  | 
				140 | 100 | 5 | -- | ||
| This move can be used only after the user has used all the other moves it knows in the battle. | |||||||||
| 45 | Hydro Pump | ![]()  | 
				![]()  | 
				110 | 80 | 5 | -- | ||
| The target is blasted by a huge volume of water launched under great pressure. | |||||||||
TM & HM Attacks | |||||||||
| TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| TM01 | Work Up | ![]()  | 
					![]()  | 
					-- | -- | 30 | -- | ||
| The user is roused, and its Attack and Sp. Atk stats increase. | |||||||||
| TM05 | Roar | ![]()  | 
					![]()  | 
					-- | -- | 20 | -- | ||
| The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |||||||||
| TM06 | Toxic | ![]()  | 
					![]()  | 
					-- | 90 | 10 | -- | ||
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
| TM07 | Hail | ![]()  | 
					![]()  | 
					-- | -- | 10 | -- | ||
| The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||||
| TM10 | Hidden Power | ![]()  | 
					![]()  | 
					60 | 100 | 15 | -- | ||
| A unique attack that varies in type depending on the Pokémon using it. | |||||||||
| TM11 | Sunny Day | ![]()  | 
					![]()  | 
					-- | -- | 5 | -- | ||
| The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
| TM13 | Ice Beam | ![]()  | 
					![]()  | 
					90 | 100 | 10 | 10 | ||
| The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
| TM14 | Blizzard | ![]()  | 
					![]()  | 
					110 | 70 | 5 | 10 | ||
| A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||||
| TM15 | Hyper Beam | ![]()  | 
					![]()  | 
					150 | 90 | 5 | -- | ||
| The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
| TM17 | Protect | ![]()  | 
					![]()  | 
					-- | -- | 10 | -- | ||
| Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| TM18 | Rain Dance | ![]()  | 
					![]()  | 
					-- | -- | 5 | -- | ||
| The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
| TM21 | Frustration | ![]()  | 
					![]()  | 
					?? | 100 | 20 | -- | ||
| This full-power attack grows more powerful the less the user likes its Trainer. | |||||||||
| TM27 | Return | ![]()  | 
					![]()  | 
					?? | 100 | 20 | -- | ||
| This full-power attack grows more powerful the more the user likes its Trainer. | |||||||||
| TM30 | Shadow Ball | ![]()  | 
					![]()  | 
					80 | 100 | 15 | 20 | ||
| The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
| TM32 | Double Team | ![]()  | 
					![]()  | 
					-- | -- | 15 | -- | ||
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
| TM42 | Facade | ![]()  | 
					![]()  | 
					70 | 100 | 20 | -- | ||
| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
| TM44 | Rest | ![]()  | 
					![]()  | 
					-- | -- | 10 | -- | ||
| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
| TM45 | Attract | ![]()  | 
					![]()  | 
					-- | 100 | 15 | -- | ||
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
| TM48 | Round | ![]()  | 
					![]()  | 
					60 | 100 | 15 | -- | ||
| The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
| TM49 | Echoed Voice | ![]()  | 
					![]()  | 
					40 | 100 | 15 | -- | ||
| The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. | |||||||||
| TM55 | Scald | ![]()  | 
					![]()  | 
					80 | 100 | 15 | 30 | ||
| The user shoots boiling hot water at its target. This may also leave the target with a burn. | |||||||||
| TM68 | Giga Impact | ![]()  | 
					![]()  | 
					150 | 90 | 5 | -- | ||
| The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
| TM87 | Swagger | ![]()  | 
					![]()  | 
					-- | 85 | 15 | -- | ||
| The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
| TM88 | Sleep Talk | ![]()  | 
					![]()  | 
					-- | -- | 10 | -- | ||
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| TM90 | Substitute | ![]()  | 
					![]()  | 
					-- | -- | 10 | -- | ||
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
| TM94 | Surf | ![]()  | 
					![]()  | 
					90 | 100 | 15 | -- | ||
| The user attacks everything around it by swamping its surroundings with a giant wave. | |||||||||
| TM98 | Waterfall | ![]()  | 
					![]()  | 
					80 | 100 | 15 | 20 | ||
| The user charges at the target and may make it flinch. | |||||||||
| TM100 | Confide | ![]()  | 
					![]()  | 
					-- | -- | 20 | 100 | ||
| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | |||||||||
Egg Moves (Details) | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|
| Charm | ![]()  | 
				![]()  | 
				-- | 100 | 20 | -- | Details | |
| The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. | ||||||||
| Flail | ![]()  | 
				![]()  | 
				?? | 100 | 15 | -- | Details | |
| The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | ||||||||
| Endure | ![]()  | 
				![]()  | 
				-- | -- | 10 | -- | Details | |
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||||||
| Curse | ![]()  | 
				![]()  | 
				-- | -- | 10 | -- | Details | |
| A move that works differently for the Ghost type than for all other types. | ||||||||
| Tickle | ![]()  | 
				![]()  | 
				-- | 100 | 20 | -- | Details | |
| The user tickles the target into laughing, reducing its Attack and Defense stats. | ||||||||
| Wish | ![]()  | 
				![]()  | 
				-- | -- | 10 | -- | Details | |
| One turn after this move is used, the user's or its replacement's HP is restored by half the user's max HP. | ||||||||
| Yawn | ![]()  | 
				![]()  | 
				-- | -- | 10 | -- | Details | |
| The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | ||||||||
| Fake Tears | ![]()  | 
				![]()  | 
				-- | 100 | 20 | -- | Details | |
| The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | ||||||||
| Covet | ![]()  | 
				![]()  | 
				60 | 100 | 25 | -- | Details | |
| The user endearingly approaches the target, then steals the target's held item. | ||||||||
| Detect | ![]()  | 
				![]()  | 
				-- | -- | 5 | -- | Details | |
| Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | ||||||||
| Natural Gift | ![]()  | 
				![]()  | 
				?? | 100 | 15 | -- | Details | |
| The user draws power to attack by using its held Berry. The Berry determines the move's type and power. | ||||||||
| Stored Power | ![]()  | 
				![]()  | 
				20 | 100 | 10 | -- | Details | |
| The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power. | ||||||||
| Synchronoise | ![]()  | 
				![]()  | 
				120 | 100 | 10 | -- | Details | |
| Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it. | ||||||||
| Captivate | ![]()  | 
				![]()  | 
				-- | 100 | 20 | -- | Details | |
| If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | ||||||||
Ultra Sun/Ultra Moon Move Tutor Attacks | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|
| Covet | ![]()  | ![]()  | 60 | 100 | 25 | -- | ||
| The user endearingly approaches the target, then steals the target's held item. | ||||||||
| Signal Beam | ![]()  | ![]()  | 75 | 100 | 15 | 10 | ||
| The user attacks with a sinister beam of light. This may also confuse the target. | ||||||||
| Last Resort | ![]()  | ![]()  | 140 | 100 | 5 | -- | ||
| This move can be used only after the user has used all the other moves it knows in the battle. | ||||||||
| Icy Wind | ![]()  | ![]()  | 55 | 95 | 15 | 100 | ||
| The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats. | ||||||||
| Aqua Tail | ![]()  | ![]()  | 90 | 90 | 10 | -- | ||
| The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | ||||||||
| Hyper Voice | ![]()  | ![]()  | 90 | 100 | 10 | -- | ||
| The user lets loose a horribly echoing shout with the power to inflict damage. | ||||||||
| Iron Tail | ![]()  | ![]()  | 100 | 75 | 15 | 30 | ||
| The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | ||||||||
| Snore | ![]()  | ![]()  | 50 | 100 | 15 | 30 | ||
| This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
| Heal Bell | ![]()  | ![]()  | -- | -- | 5 | -- | ||
| The user makes a soothing bell chime to heal the status conditions of all the party Pokémon. | ||||||||
| Water Pulse | ![]()  | ![]()  | 60 | 100 | 20 | 20 | ||
| The user attacks the target with a pulsing blast of water. This may also confuse the target. | ||||||||
| Helping Hand | ![]()  | ![]()  | -- | -- | 20 | -- | ||
| The user assists an ally by boosting the power of that ally's attack. | ||||||||
| Laser Focus | ![]()  | ![]()  | -- | -- | 30 | -- | ||
| The user concentrates intensely. The attack on the next turn always results in a critical hit. | ||||||||
Usable Z Moves | |||||||||
| Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| Breakneck Blitz | ![]()  | 
					![]() ![]()  | 
					200(Phy)/200(Spe) | -- | 1 | -- | |||
| The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | |||||||||
| Savage Spin-Out | ![]()  | 
					![]()  | 
					140 | -- | 1 | -- | |||
| The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move. | |||||||||
| Never-Ending Nightmare | ![]()  | 
					![]()  | 
					160 | -- | 1 | -- | |||
| Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move. | |||||||||
| Corkscrew Crash | ![]()  | 
					![]()  | 
					180 | -- | 1 | -- | |||
| The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move. | |||||||||
| Hydro Vortex | ![]()  | 
					![]() ![]()  | 
					175(Phy)/185(Spe) | -- | 1 | -- | |||
| The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move. | |||||||||
| Shattered Psyche | ![]()  | 
					![]()  | 
					190 | -- | 1 | -- | |||
| The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move. | |||||||||
| Subzero Slammer | ![]()  | 
					![]()  | 
					185 | -- | 1 | -- | |||
| The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move. | |||||||||
| Black Hole Eclipse | ![]()  | 
					![]()  | 
					120 | -- | 1 | -- | |||
| The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. | |||||||||
Usable Z Moves (Transfer Only/Improved) | |||||||||
| Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| All-Out Pummeling | ![]()  | 
					![]()  | 
					100 | -- | 1 | -- | |||
| The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move. | |||||||||
| Tectonic Rage | ![]()  | 
					![]() ![]()  | 
					160(Phy)/100(Spe) | -- | 1 | -- | |||
| The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move. | |||||||||
Pre-Evolution Only Moves | |||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
|---|---|---|---|---|---|---|---|---|---|
| Covet | ![]()  | 
				![]()  | 
				60 | 100 | 25 | -- | 
  | ||
| The user endearingly approaches the target, then steals the target's held item. | |||||||||
| Growl | ![]()  | 
				![]()  | 
				-- | 100 | 40 | -- | 
  | ||
| The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat. | |||||||||
| Bite | ![]()  | 
				![]()  | 
				60 | 100 | 25 | 30 | 
  | ||
| The target is bitten with viciously sharp fangs. This may also make the target flinch. | |||||||||
| Swift | ![]()  | 
				![]()  | 
				60 | -- | 20 | -- | 
  | ||
| Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | |||||||||
| Refresh | ![]()  | 
				![]()  | 
				-- | -- | 20 | -- | 
  | ||
| The user rests to cure itself of poisoning, a burn, or paralysis. | |||||||||
| Take Down | ![]()  | 
				![]()  | 
				90 | 85 | 20 | -- | 
  | ||
| A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |||||||||
| Charm | ![]()  | 
				![]()  | 
				-- | 100 | 20 | -- | 
  | ||
| The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. | |||||||||
| Baton Pass | ![]()  | 
				![]()  | 
				-- | -- | 40 | -- | 
  | ||
| The user switches places with a party Pokémon in waiting and passes along any stat changes. | |||||||||
| Double-edge | ![]()  | 
				![]()  | 
				120 | 100 | 15 | -- | 
  | ||
| A reckless, life-risking tackle. This also damages the user quite a lot. | |||||||||
| Trump Card | ![]()  | 
				![]()  | 
				?? | -- | 5 | -- | 
  | ||
| The fewer PP this move has, the greater its power. | |||||||||
| Celebrate | ![]()  | 
				![]()  | 
				-- | -- | 40 | -- | 
  | ||
| The Pokémon congratulates you on your special day! | |||||||||
| Happy Hour | ![]()  | 
				![]()  | 
				-- | -- | 30 | -- | 
  | ||
| Using Happy Hour doubles the amount of prize money received after battle. | |||||||||
Transfer Only Moves (Details) | |||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
|---|---|---|---|---|---|---|---|---|---|
| #1 | #2 | ||||||||
| Dig | ![]()  | 
				![]()  | 
				80 | 100 | 10 | -- | Gen VI TM28 | ||
| The user burrows, then attacks on the next turn. | |||||||||
| Retaliate | ![]()  | 
				![]()  | 
				70 | 100 | 5 | -- | Gen VI TM67 | ||
| The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased. | |||||||||
| Rock Smash | ![]()  | 
				![]()  | 
				40 | 100 | 15 | 50 | Gen VI TM94 (XY) HM06 (ΩRαS)  | ||
| The user attacks with a punch. This may also lower the target's Defense stat. | |||||||||
| Secret Power | ![]()  | 
				![]()  | 
				70 | 100 | 20 | 30 | Gen VI TM94 (ΩRαS) | ||
| The additional effects of this attack depend upon where it was used. | |||||||||
| Strength | ![]()  | 
				![]()  | 
				80 | 100 | 15 | -- | Gen VI HM04 | ||
| The target is slugged with a punch thrown at maximum power. | |||||||||
| Dive | ![]()  | 
				![]()  | 
				80 | 100 | 10 | -- | Gen VI HM07 (ΩRαS) | ||
| Diving on the first turn, the user floats up and attacks on the next turn. | |||||||||
| Secret Power | ![]()  | 
				![]()  | 
				70 | 100 | 20 | 30 | Gen IV TM43 | ||
| The additional effects of this attack depend upon where it was used. | |||||||||
| Brine | ![]()  | 
				![]()  | 
				65 | 100 | 10 | -- | Gen IV TM55 | ||
| If the target's HP is half or less, this attack will hit with double the power. | |||||||||
| Whirlpool | ![]()  | 
				![]()  | 
				35 | 85 | 15 | 100 | Gen IV HM05 HGSS | ||
| The user traps the target in a violent swirling whirlpool for four to five turns. | |||||||||
| Mud-slap | ![]()  | 
				![]()  | 
				20 | 100 | 10 | 100 | Move Tutor - PtHGSS | ||
| The user hurls mud in the target's face to inflict damage and lower its accuracy. | |||||||||
| Headbutt | ![]()  | 
				![]()  | 
				70 | 100 | 15 | 30 | Move Tutor - HGSS | ||
| The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||||||||
| Body Slam | ![]()  | 
				![]()  | 
				85 | 100 | 15 | 30 | Move Tutor - FRLG | ||
| The user drops onto the target with its full body weight. This may also leave the target with paralysis. | |||||||||
| Mimic | ![]()  | 
				![]()  | 
				-- | -- | 10 | -- | Move Tutor - FRLG | ||
| The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | |||||||||
| Mist | ![]()  | 
				![]()  | 
				-- | -- | 30 | -- | RB Lv. 48 | ||
| The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. | |||||||||
| Bubble Beam | ![]()  | 
				![]()  | 
				65 | 100 | 20 | 10 | Gen I TM11 | ||
| A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat. | |||||||||
| Rage | ![]()  | 
				![]()  | 
				20 | 100 | 20 | -- | Gen I TM20 | ||
| As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. | |||||||||
| Reflect | ![]()  | 
				![]()  | 
				-- | -- | 20 | -- | Gen I TM33 | ||
| A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |||||||||
| Bide | ![]()  | 
				![]()  | 
				?? | -- | 10 | -- | Gen I TM34 | ||
| The user endures attacks for two turns, then strikes back to cause double the damage taken. | |||||||||
| Skull Bash | ![]()  | 
				![]()  | 
				130 | 100 | 10 | 100 | Gen I TM40 | ||
| The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn. | |||||||||
Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 525 | 130 | 65 | 60 | 110 | 95 | 65 | |
| Max Stats Hindering Nature  | 
Lv. 50 | 190 - 237 | 63 - 105 | 58 - 100 | 103 - 145 | 90 - 132 | 63 - 105 | 
| Lv. 100 | 370 - 464 | 121 - 206 | 112 - 197 | 202 - 287 | 175 - 260 | 121 - 206 | |
| Max Stats Neutral Nature  | 
Lv. 50 | 190 - 237 | 70 - 117 | 65 - 112 | 115 - 162 | 100 - 147 | 70 - 117 | 
| Lv. 100 | 370 - 464 | 135 - 229 | 125 - 219 | 225 - 319 | 195 - 289 | 135 - 229 | |
| Max Stats Beneficial Nature  | 
Lv. 50 | 190 - 237 | 77 - 128 | 71 - 123 | 126 - 178 | 110 - 161 | 77 - 128 | 
| Lv. 100 | 370 - 464 | 148 - 251 | 137 - 240 | 247 - 350 | 214 - 317 | 148 - 251 | |
Let's Go Level Up | |||||||||
| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| Evolve | Water Gun | ![]()  | 
				![]()  | 
				40 | 100 | 25 | -- | ||
| The target is blasted with a forceful shot of water. | |||||||||
| — | Water Gun | ![]()  | 
				![]()  | 
				40 | 100 | 25 | -- | ||
| The target is blasted with a forceful shot of water. | |||||||||
| — | Yawn | ![]()  | 
				![]()  | 
				-- | -- | 10 | -- | ||
| The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | |||||||||
| — | Tackle | ![]()  | 
				![]()  | 
				40 | 100 | 35 | -- | ||
| A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
| — | Growl | ![]()  | 
				![]()  | 
				-- | 100 | 40 | -- | ||
| The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat. | |||||||||
| — | Tail Whip | ![]()  | 
				![]()  | 
				-- | 100 | 30 | -- | ||
| The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | |||||||||
| — | Sand Attack | ![]()  | 
				![]()  | 
				-- | 100 | 15 | -- | ||
| Sand is hurled in the target's face, reducing the target's accuracy. | |||||||||
| 3 | Tail Whip | ![]()  | 
				![]()  | 
				-- | 100 | 30 | -- | ||
| The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | |||||||||
| 6 | Quick Attack | ![]()  | 
				![]()  | 
				40 | 100 | 30 | -- | ||
| The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | |||||||||
| 10 | Double Kick | ![]()  | 
				![]()  | 
				30 | 100 | 30 | -- | ||
| The target is quickly kicked twice in succession using both feet. | |||||||||
| 14 | Sand Attack | ![]()  | 
				![]()  | 
				-- | 100 | 15 | -- | ||
| Sand is hurled in the target's face, reducing the target's accuracy. | |||||||||
| 17 | Aurora Beam | ![]()  | 
				![]()  | 
				65 | 100 | 20 | 10 | ||
| The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat. | |||||||||
| 21 | Haze | ![]()  | 
				![]()  | 
				-- | -- | 30 | -- | ||
| The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | |||||||||
| 24 | Acid Armor | ![]()  | 
				![]()  | 
				-- | -- | 20 | -- | ||
| The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. | |||||||||
| 28 | Helping Hand | ![]()  | 
				![]()  | 
				-- | -- | 20 | -- | ||
| The user assists an ally by boosting the power of that ally's attack. | |||||||||
| 31 | Hydro Pump | ![]()  | 
				![]()  | 
				110 | 80 | 5 | -- | ||
| The target is blasted by a huge volume of water launched under great pressure. | |||||||||
TM & HM Attacks | |||||||||
| TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| TM01 | Headbutt | ![]()  | 
					![]()  | 
					70 | 100 | 15 | 30 | ||
| The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||||||||
| TM03 | Helping Hand | ![]()  | 
					![]()  | 
					-- | -- | 20 | -- | ||
| The user assists an ally by boosting the power of that ally's attack. | |||||||||
| TM05 | Rest | ![]()  | 
					![]()  | 
					-- | -- | 10 | -- | ||
| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
| TM07 | Protect | ![]()  | 
					![]()  | 
					-- | -- | 10 | -- | ||
| Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| TM08 | Substitute | ![]()  | 
					![]()  | 
					-- | -- | 10 | -- | ||
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
| TM09 | Reflect | ![]()  | 
					![]()  | 
					-- | -- | 20 | -- | ||
| A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |||||||||
| TM10 | Dig | ![]()  | 
					![]()  | 
					80 | 100 | 10 | -- | ||
| The user burrows, then attacks on the next turn. | |||||||||
| TM12 | Facade | ![]()  | 
					![]()  | 
					70 | 100 | 20 | -- | ||
| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
| TM19 | Iron Tail | ![]()  | 
					![]()  | 
					100 | 75 | 15 | 30 | ||
| The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | |||||||||
| TM25 | Waterfall | ![]()  | 
					![]()  | 
					80 | 100 | 15 | 20 | ||
| The user charges at the target and may make it flinch. | |||||||||
| TM27 | Toxic | ![]()  | 
					![]()  | 
					-- | 90 | 10 | -- | ||
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
| TM29 | Scald | ![]()  | 
					![]()  | 
					80 | 100 | 15 | 30 | ||
| The user shoots boiling hot water at its target. This may also leave the target with a burn. | |||||||||
| TM43 | Shadow Ball | ![]()  | 
					![]()  | 
					80 | 100 | 15 | 20 | ||
| The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
| TM47 | Surf | ![]()  | 
					![]()  | 
					90 | 100 | 15 | -- | ||
| The user attacks everything around it by swamping its surroundings with a giant wave. | |||||||||
| TM48 | Hyper Beam | ![]()  | 
					![]()  | 
					150 | 90 | 5 | -- | ||
| The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
| TM51 | Blizzard | ![]()  | 
					![]()  | 
					110 | 70 | 5 | 10 | ||
| A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||||
| TM55 | Ice Beam | ![]()  | 
					![]()  | 
					90 | 100 | 10 | 10 | ||
| The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
| TM57 | Pay Day | ![]()  | 
					![]()  | 
					40 | 100 | 20 | -- | ||
| Numerous coins are hurled at the target to inflict damage. Money is earned after the battle. | |||||||||
Pre-Evolution Only Moves | |||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
|---|---|---|---|---|---|---|---|---|---|
| Bite | ![]()  | 
				![]()  | 
				60 | 100 | 25 | 30 | 
  | ||
| The target is bitten with viciously sharp fangs. This may also make the target flinch. | |||||||||
| Swift | ![]()  | 
				![]()  | 
				60 | -- | 20 | -- | 
  | ||
| Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | |||||||||
| Take Down | ![]()  | 
				![]()  | 
				90 | 85 | 20 | -- | 
  | ||
| A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |||||||||
| Double-edge | ![]()  | 
				![]()  | 
				120 | 100 | 15 | -- | 
  | ||
| A reckless, life-risking tackle. This also damages the user quite a lot. | |||||||||
Stats | ||||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |||
| Base Stats - Total: 525 | 130 | 65 | 60 | 110 | 95 | 65 | ||
| Max Stats Hindering Nature  | 
Lv. 50 | No Candy | 190 - 205 | 63 - 83 | 58 - 79 | 103 - 128 | 90 - 113 | 63 - 83 | 
| Candy | 190 - 405 | 63 - 283 | 58 - 279 | 103 - 328 | 90 - 313 | 63 - 283 | ||
| Lv. 100 | No Candy | 370 - 401 | 121 - 163 | 112 - 154 | 202 - 253 | 175 - 223 | 121 - 163 | |
| Candy | 370 - 601 | 121 - 363 | 112 - 354 | 202 - 453 | 175 - 423 | 121 - 363 | ||
| Max Stats Neutral Nature  | 
Lv. 50 | No Candy | 190 - 205 | 70 - 93 | 65 - 88 | 115 - 143 | 100 - 126 | 70 - 93 | 
| Candy | 190 - 405 | 70 - 293 | 65 - 288 | 115 - 343 | 100 - 326 | 70 - 293 | ||
| Lv. 100 | No Candy | 370 - 401 | 135 - 182 | 125 - 171 | 225 - 281 | 195 - 248 | 135 - 182 | |
| Candy | 370 - 601 | 135 - 382 | 125 - 371 | 225 - 481 | 195 - 448 | 135 - 382 | ||
| Max Stats Beneficial Nature  | 
Lv. 50 | No Candy | 190 - 205 | 77 - 103 | 71 - 96 | 126 - 157 | 110 - 139 | 77 - 103 | 
| Candy | 190 - 405 | 77 - 303 | 71 - 296 | 126 - 357 | 110 - 339 | 77 - 303 | ||
| Lv. 100 | No Candy | 370 - 401 | 148 - 200 | 137 - 188 | 247 - 309 | 214 - 272 | 148 - 200 | |
| Candy | 370 - 601 | 148 - 400 | 137 - 388 | 247 - 509 | 214 - 472 | 148 - 400 | ||
CP (Combat Points) - Toggle Full Details | ||||||||
| Level | Min CP | Max CP | Max CP With Candy | |||||
| Level 5 | 26 CP | 31 CP | 2,671 CP | |||||
| Level 50 | 1,809 CP | 2,259 CP | 7,059 CP | |||||
| Level 100 | 7,032 CP | 8,856 CP | 10,000 CP | |||||
		
  | 
		
		
  | 
	












































