Generation VII Level Up |
|
| Evolve |
Magical Leaf |
 |
 |
60 |
-- |
20 |
-- |
| The user scatters curious leaves that chase the target. This attack never misses. |
| — |
Leaf Storm |
 |
 |
130 |
90 |
5 |
100 |
| The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat. |
| — |
Leaf Blade |
 |
 |
90 |
100 |
15 |
-- |
| The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily. |
| — |
Mega Drain |
 |
 |
40 |
100 |
15 |
-- |
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| — |
Sweet Scent |
 |
 |
-- |
100 |
20 |
-- |
| A sweet scent that harshly lowers opposing Pokémon's evasiveness. |
| — |
Stun Spore |
 |
 |
-- |
75 |
30 |
-- |
| The user scatters a cloud of numbing powder that paralyzes the target. |
| — |
Sunny Day |
 |
 |
-- |
-- |
5 |
-- |
| The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
| 39 |
Quiver Dance |
 |
 |
-- |
-- |
20 |
-- |
| The user lightly performs a beautiful, mystic dance. This boosts the user's Sp. Atk, Sp. Def, and Speed stats. |
| 49 |
Petal Blizzard |
 |
 |
90 |
100 |
15 |
-- |
| The user stirs up a violent petal blizzard and attacks everything around it. |
| 59 |
Petal Dance |
 |
 |
120 |
100 |
10 |
-- |
| The user attacks the target by scattering petals for two to three turns. The user then becomes confused. |
| 69 |
Leaf Storm |
 |
 |
130 |
90 |
5 |
100 |
| The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat. |
TM & HM Attacks |
|
| TM06 |
Toxic |
 |
 |
-- |
90 |
10 |
-- |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| TM09 |
Venoshock |
 |
 |
65 |
100 |
10 |
-- |
| The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. |
| TM10 |
Hidden Power |
 |
 |
60 |
100 |
15 |
-- |
| A unique attack that varies in type depending on the Pokémon using it. |
| TM11 |
Sunny Day |
 |
 |
-- |
-- |
5 |
-- |
| The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. |
| TM15 |
Hyper Beam |
 |
 |
150 |
90 |
5 |
-- |
| The target is attacked with a powerful beam. The user can't move on the next turn. |
| TM17 |
Protect |
 |
 |
-- |
-- |
10 |
-- |
| Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| TM20 |
Safeguard |
 |
 |
-- |
-- |
25 |
-- |
| The user creates a protective field that prevents status conditions for five turns. |
| TM21 |
Frustration |
 |
 |
?? |
100 |
20 |
-- |
| This full-power attack grows more powerful the less the user likes its Trainer. |
| TM22 |
Solar Beam |
 |
 |
120 |
100 |
10 |
-- |
| In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. |
| TM27 |
Return |
 |
 |
?? |
100 |
20 |
-- |
| This full-power attack grows more powerful the more the user likes its Trainer. |
| TM32 |
Double Team |
 |
 |
-- |
-- |
15 |
-- |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| TM36 |
Sludge Bomb |
 |
 |
90 |
100 |
10 |
30 |
| Unsanitary sludge is hurled at the target. This may also poison the target. |
| TM42 |
Facade |
 |
 |
70 |
100 |
20 |
-- |
| This attack move doubles its power if the user is poisoned, burned, or paralyzed. |
| TM44 |
Rest |
 |
 |
-- |
-- |
10 |
-- |
| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. |
| TM45 |
Attract |
 |
 |
-- |
100 |
15 |
-- |
| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| TM48 |
Round |
 |
 |
60 |
100 |
15 |
-- |
| The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
| TM53 |
Energy Ball |
 |
 |
90 |
100 |
10 |
10 |
| The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| TM56 |
Fling |
 |
 |
?? |
100 |
10 |
-- |
| The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| TM68 |
Giga Impact |
 |
 |
150 |
90 |
5 |
-- |
| The user charges at the target using every bit of its power. The user can't move on the next turn. |
| TM75 |
Swords Dance |
 |
 |
-- |
-- |
20 |
-- |
| A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. |
| TM83 |
Infestation |
 |
 |
20 |
100 |
20 |
100 |
| The target is infested and attacked for four to five turns. The target can't flee during this time. |
| TM86 |
Grass Knot |
 |
 |
?? |
100 |
20 |
-- |
| The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| TM87 |
Swagger |
 |
 |
-- |
85 |
15 |
-- |
| The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. |
| TM88 |
Sleep Talk |
 |
 |
-- |
-- |
10 |
-- |
| While it is asleep, the user randomly uses one of the moves it knows. |
| TM90 |
Substitute |
 |
 |
-- |
-- |
10 |
-- |
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| TM96 |
Nature Power |
 |
 |
-- |
-- |
20 |
-- |
| This attack makes use of nature's power. Its effects vary depending on the user's environment. |
| TM99 |
Dazzling Gleam |
 |
 |
80 |
100 |
10 |
-- |
| The user damages opposing Pokémon by emitting a powerful flash. |
| TM100 |
Confide |
 |
 |
-- |
-- |
20 |
100 |
| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
|
| Razor Leaf |
 |
 |
55 |
95 |
25 |
-- |
Details |
| Sharp-edged leaves are launched to slash at the opposing Pokémon. Critical hits land more easily. |
| Flail |
 |
 |
?? |
100 |
15 |
-- |
Details |
| The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
| Synthesis |
 |
 |
-- |
-- |
5 |
-- |
Details |
| The user restores its own HP. The amount of HP regained varies with the weather. |
| Charm |
 |
 |
-- |
100 |
20 |
-- |
Details |
| The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. |
| Ingrain |
 |
 |
-- |
-- |
20 |
-- |
Details |
| The user lays roots that restore its HP on every turn. Because it's rooted, it can't switch out. |
| Tickle |
 |
 |
-- |
100 |
20 |
-- |
Details |
| The user tickles the target into laughing, reducing its Attack and Defense stats. |
| Teeter Dance |
 |
 |
-- |
100 |
20 |
-- |
Details |
| The user performs a wobbly dance that confuses the Pokémon around it. |
| Secret Power |
 |
 |
70 |
100 |
20 |
30 |
Details |
| The additional effects of this attack depend upon where it was used. |
| Nature Power |
 |
 |
-- |
-- |
20 |
-- |
Details |
| This attack makes use of nature's power. Its effects vary depending on the user's environment. |
| After You |
 |
 |
-- |
-- |
15 |
-- |
Details |
| The user helps the target and makes it use its move right after the user. |
Strength Sap USUM Only |
 |
 |
-- |
100 |
10 |
100 |
Details |
| The user restores its HP by the same amount as the target's Attack stat. It also lowers the target's Attack stat. |
Usable Z Moves |
|
| Breakneck Blitz |
 |
  |
200(Phy)/200(Spe) |
-- |
1 |
-- |
| The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. |
| All-Out Pummeling |
 |
 |
140 |
-- |
1 |
-- |
| The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move. |
| Acid Downpour |
 |
  |
100(Phy)/175(Spe) |
-- |
1 |
-- |
| The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move. |
| Savage Spin-Out |
 |
 |
100 |
-- |
1 |
-- |
| The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move. |
| Bloom Doom |
 |
  |
175(Phy)/195(Spe) |
-- |
1 |
-- |
| The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move. |
| Black Hole Eclipse |
 |
 |
100 |
-- |
1 |
-- |
| The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. |
| Twinkle Tackle |
 |
 |
160 |
-- |
1 |
-- |
| The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move. |
Pre-Evolution Only Moves |
| Absorb |
 |
 |
20 |
100 |
25 |
-- |
 | Lv. 1 |
|
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| Growth |
 |
 |
-- |
-- |
20 |
-- |
 | Lv. 1 |
|
| The user's body grows all at once, raising the Attack and Sp. Atk stats. |
| Acid |
 |
 |
40 |
100 |
30 |
10 |
 | Lv. 1 |
|
| The opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stat. |
| Poison Powder |
 |
 |
-- |
75 |
35 |
-- |
 | Lv. 13 |
|
| The user scatters a cloud of poisonous dust that poisons the target. |
| Sleep Powder |
 |
 |
-- |
75 |
15 |
-- |
 | Lv. 15 |
|
| The user scatters a big cloud of sleep-inducing dust around the target. |
| Lucky Chant |
 |
 |
-- |
-- |
30 |
-- |
 | Lv. 24 |
|
| The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns. |
| Moonlight |
 |
 |
-- |
-- |
5 |
-- |
 | Lv. 29 |
|
| The user restores its own HP. The amount of HP regained varies with the weather. |
| Giga Drain |
 |
 |
75 |
100 |
10 |
-- |
 | Lv. 34 |
|
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| Toxic |
 |
 |
-- |
90 |
10 |
-- |
 | Lv. 39 |
|
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Natural Gift |
 |
 |
?? |
100 |
15 |
-- |
 | Lv. 44 |
|
| The user draws power to attack by using its held Berry. The Berry determines the move's type and power. |
| Grassy Terrain |
 |
 |
-- |
-- |
10 |
-- |
 | Lv. 54 |
|
| The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass type-moves. |
| Moonblast |
 |
 |
95 |
100 |
15 |
30 |
 | Lv. 43 |
|
| Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat. |
Transfer Only Moves (Details) |
|
| Flash |
 |
 |
-- |
100 |
20 |
-- |
Gen VI TM70 |
| The user flashes a bright light that cuts the target's accuracy. |
| Cut |
 |
 |
50 |
95 |
30 |
-- |
Gen VI HM01 |
| The target is cut with a scythe or claw. |
| Bullet Seed |
 |
 |
25 |
100 |
30 |
-- |
Gen IV TM09 |
| The user forcefully shoots seeds at the target two to five times in a row. |
| Endure |
 |
 |
-- |
-- |
10 |
-- |
Gen IV TM58 |
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| Captivate |
 |
 |
-- |
100 |
20 |
-- |
Gen IV TM78 |
| If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. |
| Double-edge |
 |
 |
120 |
100 |
15 |
-- |
Move Tutor - FRLG |
| A reckless, life-risking tackle. This also damages the user quite a lot. |
| Mimic |
 |
 |
-- |
-- |
10 |
-- |
Move Tutor - FRLG |
| The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. |
| Curse |
 |
 |
-- |
-- |
10 |
-- |
Gen II TM03 |
| A move that works differently for the Ghost type than for all other types. |