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General | Location | Attacks | Stats | Egg Moves |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex |
This Pokédex entry is for Generation VII Pokémon games. For Generation IX Pokémon games. Check out Medicham Pokémon Scarlet & Violet data |
Picture | ||
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Abilities: Pure Power - Telepathy (Hidden Ability) | |||||
Pure Power: The Pokémon’s Attack stat is doubled in battle while having this ability. Hidden Ability (Available through transfer): Telepathy: Prevents damage from team-mates during Double and Triple battles |
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Experience Growth | Base Happiness | Effort Values Earned | S.O.S. Calling | ||
1,000,000 Points Medium Fast |
70 | 2 Speed Point(s) | Can't call S.O.S. Partners |
Weakness |
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*1 | *1 | *1 | *1 | *1 | *1 | *0.5 | *1 | *1 | *2 | *1 | *1 | *0.5 | *2 | *1 | *1 | *1 | *2 |
Wild Hold Item | Egg Groups | ||
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Evolutionary Chain | |||||
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Gender Differences | ||||
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Locations- In-Depth Details |
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Sun | Trade from Ultra Sun/Ultra Moon | |
Moon | Trade from Ultra Sun/Ultra Moon | |
Ultra Sun | Ultra Space Wilds | Details |
Ultra Moon | Ultra Space Wilds | Details |
Attacks |
Generation VII Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Zen Headbutt | ![]() |
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80 | 90 | 15 | 20 | ||
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | |||||||||
— | Fire Punch | ![]() |
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75 | 100 | 15 | 10 | ||
The target is punched with a fiery fist. This may also leave the target with a burn. | |||||||||
— | Thunder Punch | ![]() |
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75 | 100 | 15 | 10 | ||
The target is punched with an electrified fist. This may also leave the target with paralysis. | |||||||||
— | Ice Punch | ![]() |
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75 | 100 | 15 | 10 | ||
The target is punched with an icy fist. This may also leave the target frozen. | |||||||||
— | Bide | ![]() |
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?? | -- | 10 | -- | ||
The user endures attacks for two turns, then strikes back to cause double the damage taken. | |||||||||
— | Meditate | ![]() |
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-- | -- | 40 | -- | ||
The user meditates to awaken the power deep within its body and raise its Attack stat. | |||||||||
— | Confusion | ![]() |
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50 | 100 | 25 | 10 | ||
The target is hit by a weak telekinetic force. This may also confuse the target. | |||||||||
— | Detect | ![]() |
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-- | -- | 5 | -- | ||
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
4 | Meditate | ![]() |
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-- | -- | 40 | -- | ||
The user meditates to awaken the power deep within its body and raise its Attack stat. | |||||||||
7 | Confusion | ![]() |
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50 | 100 | 25 | 10 | ||
The target is hit by a weak telekinetic force. This may also confuse the target. | |||||||||
9 | Detect | ![]() |
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-- | -- | 5 | -- | ||
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
12 | Endure | ![]() |
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-- | -- | 10 | -- | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
15 | Feint | ![]() |
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30 | 100 | 10 | -- | ||
This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves. | |||||||||
17 | Force Palm | ![]() |
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60 | 100 | 10 | 30 | ||
The target is attacked with a shock wave. This may also leave the target with paralysis. | |||||||||
20 | Hidden Power | ![]() |
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60 | 100 | 15 | -- | ||
A unique attack that varies in type depending on the Pokémon using it. | |||||||||
23 | Calm Mind | ![]() |
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-- | -- | 20 | -- | ||
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||
25 | Mind Reader | ![]() |
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-- | -- | 5 | -- | ||
The user senses the target's movements with its mind to ensure its next attack does not miss the target. | |||||||||
28 | High Jump Kick | ![]() |
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130 | 90 | 10 | -- | ||
The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead. | |||||||||
31 | Psych Up | ![]() |
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-- | -- | 10 | -- | ||
The user hypnotizes itself into copying any stat change made by the target. | |||||||||
33 | Acupressure | ![]() |
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-- | -- | 30 | -- | ||
The user applies pressure to stress points, sharply boosting one of its or its allies' stats. | |||||||||
36 | Power Trick | ![]() |
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-- | -- | 10 | -- | ||
The user employs its psychic power to switch its Attack stat with its Defense stat. | |||||||||
42 | Reversal | ![]() |
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?? | 100 | 15 | -- | ||
An all-out attack that becomes more powerful the less HP the user has. | |||||||||
47 | Recover | ![]() |
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-- | -- | 10 | -- | ||
Restoring its own cells, the user restores its own HP by half of its max HP. | |||||||||
53 | Counter | ![]() |
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?? | 100 | 20 | -- | ||
A retaliation move that counters any physical attack, inflicting double the damage taken. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM01 | Work Up | ![]() |
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-- | -- | 30 | -- | ||
The user is roused, and its Attack and Sp. Atk stats increase. | |||||||||
TM03 | Psyshock | ![]() |
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80 | 100 | 10 | -- | ||
The user materializes an odd psychic wave to attack the target. This attack does physical damage. | |||||||||
TM04 | Calm Mind | ![]() |
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-- | -- | 20 | -- | ||
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||
TM06 | Toxic | ![]() |
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-- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM08 | Bulk Up | ![]() |
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-- | -- | 20 | -- | ||
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. | |||||||||
TM10 | Hidden Power | ![]() |
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60 | 100 | 15 | -- | ||
A unique attack that varies in type depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | ![]() |
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-- | -- | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
TM15 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
TM16 | Light Screen | ![]() |
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-- | -- | 30 | -- | ||
A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||||||
TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | ![]() |
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-- | -- | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
This full-power attack grows more powerful the less the user likes its Trainer. | |||||||||
TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
This full-power attack grows more powerful the more the user likes its Trainer. | |||||||||
TM29 | Psychic | ![]() |
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90 | 100 | 10 | 10 | ||
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
TM30 | Shadow Ball | ![]() |
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80 | 100 | 15 | 20 | ||
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
TM31 | Brick Break | ![]() |
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75 | 100 | 15 | -- | ||
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | |||||||||
TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM33 | Reflect | ![]() |
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-- | -- | 20 | -- | ||
A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |||||||||
TM39 | Rock Tomb | ![]() |
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60 | 95 | 15 | 100 | ||
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. | |||||||||
TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM47 | Low Sweep | ![]() |
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65 | 100 | 20 | 100 | ||
The user makes a swift attack on the target's legs, which lowers the target's Speed stat. | |||||||||
TM48 | Round | ![]() |
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60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
TM52 | Focus Blast | ![]() |
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120 | 70 | 5 | 10 | ||
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | |||||||||
TM53 | Energy Ball | ![]() |
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90 | 100 | 10 | 10 | ||
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | |||||||||
TM56 | Fling | ![]() |
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?? | 100 | 10 | -- | ||
The user flings its held item at the target to attack. This move's power and effects depend on the item. | |||||||||
TM68 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
TM77 | Psych Up | ![]() |
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-- | -- | 10 | -- | ||
The user hypnotizes itself into copying any stat change made by the target. | |||||||||
TM80 | Rock Slide | ![]() |
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75 | 90 | 10 | 30 | ||
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |||||||||
TM84 | Poison Jab | ![]() |
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80 | 100 | 20 | 30 | ||
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. | |||||||||
TM85 | Dream Eater | ![]() |
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100 | 100 | 15 | -- | ||
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP. | |||||||||
TM86 | Grass Knot | ![]() |
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?? | 100 | 20 | -- | ||
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |||||||||
TM87 | Swagger | ![]() |
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-- | 85 | 15 | -- | ||
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
TM88 | Sleep Talk | ![]() |
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-- | -- | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM100 | Confide | ![]() |
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-- | -- | 20 | 100 | ||
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Fire Punch | ![]() |
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75 | 100 | 15 | 10 | Details | |
The target is punched with a fiery fist. This may also leave the target with a burn. | ||||||||
Thunder Punch | ![]() |
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75 | 100 | 15 | 10 | Details | |
The target is punched with an electrified fist. This may also leave the target with paralysis. | ||||||||
Ice Punch | ![]() |
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75 | 100 | 15 | 10 | Details | |
The target is punched with an icy fist. This may also leave the target frozen. | ||||||||
Foresight | ![]() |
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-- | -- | 40 | -- | Details | |
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. | ||||||||
Fake Out | ![]() |
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40 | 100 | 10 | 100 | Details | |
This attack hits first and makes the target flinch. It only works the first turn the user is in battle. | ||||||||
Baton Pass | ![]() |
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-- | -- | 40 | -- | Details | |
The user switches places with a party Pokémon in waiting and passes along any stat changes. | ||||||||
Dynamic Punch | ![]() |
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100 | 50 | 5 | 100 | Details | |
The user punches the target with full, concentrated power. This confuses the target if it hits. | ||||||||
Power Swap | ![]() |
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-- | -- | 10 | -- | Details | |
The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target. | ||||||||
Guard Swap | ![]() |
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-- | -- | 10 | -- | Details | |
The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. | ||||||||
Psycho Cut | ![]() |
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70 | 100 | 20 | -- | Details | |
The user tears at the target with blades formed by psychic power. Critical hits land more easily. | ||||||||
Bullet Punch | ![]() |
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40 | 100 | 30 | -- | Details | |
The user strikes the target with tough punches as fast as bullets. This move always goes first. | ||||||||
Drain Punch | ![]() |
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75 | 100 | 10 | -- | Details | |
An energy-draining punch. The user's HP is restored by half the damage taken by the target. | ||||||||
Secret Power | ![]() |
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70 | 100 | 20 | 30 | Details | |
The additional effects of this attack depend upon where it was used. | ||||||||
Quick Guard | ![]() |
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-- | -- | 15 | -- | Details | |
The user protects itself and its allies from priority moves. |
Ultra Sun/Ultra Moon Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Signal Beam | ![]() | ![]() | 75 | 100 | 15 | 10 | ||
The user attacks with a sinister beam of light. This may also confuse the target. | ||||||||
Low Kick | ![]() | ![]() | ?? | 100 | 20 | -- | ||
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | ||||||||
Thunder Punch | ![]() | ![]() | 75 | 100 | 15 | 10 | ||
The target is punched with an electrified fist. This may also leave the target with paralysis. | ||||||||
Fire Punch | ![]() | ![]() | 75 | 100 | 15 | 10 | ||
The target is punched with a fiery fist. This may also leave the target with a burn. | ||||||||
Ice Punch | ![]() | ![]() | 75 | 100 | 15 | 10 | ||
The target is punched with an icy fist. This may also leave the target frozen. | ||||||||
Magic Coat | ![]() | ![]() | -- | -- | 15 | -- | ||
A barrier reflects back to the target moves like Leech Seed and moves that damage status. | ||||||||
Gravity | ![]() | ![]() | -- | -- | 5 | -- | ||
Enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Flying moves can't be used. | ||||||||
Zen Headbutt | ![]() | ![]() | 80 | 90 | 15 | 20 | ||
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | ||||||||
Snore | ![]() | ![]() | 50 | 100 | 15 | 30 | ||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
Role Play | ![]() | ![]() | -- | -- | 10 | -- | ||
The user mimics the target completely, copying the target's natural Ability. | ||||||||
Pain Split | ![]() | ![]() | -- | -- | 20 | -- | ||
The user adds its HP to the target's HP, then equally shares the combined HP with the target. | ||||||||
Drain Punch | ![]() | ![]() | 75 | 100 | 10 | -- | ||
An energy-draining punch. The user's HP is restored by half the damage taken by the target. | ||||||||
Focus Punch | ![]() | ![]() | 150 | 100 | 20 | -- | ||
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. | ||||||||
Helping Hand | ![]() | ![]() | -- | -- | 20 | -- | ||
The user assists an ally by boosting the power of that ally's attack. | ||||||||
Trick | ![]() | ![]() | -- | 100 | 10 | -- | ||
The user catches the target off guard and swaps its held item with its own. | ||||||||
Recycle | ![]() | ![]() | -- | -- | 10 | -- | ||
The user recycles a held item that has been used in battle so it can be used again. | ||||||||
Telekinesis | ![]() | ![]() | -- | -- | 15 | -- | ||
The user makes the target float with its psychic power. The target is easier to hit for three turns. | ||||||||
Laser Focus | ![]() | ![]() | -- | -- | 30 | -- | ||
The user concentrates intensely. The attack on the next turn always results in a critical hit. |
Usable Z Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
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Breakneck Blitz | ![]() |
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200(Phy)/200(Spe) | -- | 1 | -- | |||
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | |||||||||
All-Out Pummeling | ![]() |
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200(Phy)/190(Spe) | -- | 1 | -- | |||
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move. | |||||||||
Acid Downpour | ![]() |
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160 | -- | 1 | -- | |||
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move. | |||||||||
Continental Crush | ![]() |
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140 | -- | 1 | -- | |||
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move. | |||||||||
Savage Spin-Out | ![]() |
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140 | -- | 1 | -- | |||
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move. | |||||||||
Never-Ending Nightmare | ![]() |
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160 | -- | 1 | -- | |||
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move. | |||||||||
Corkscrew Crash | ![]() |
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100 | -- | 1 | -- | |||
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move. | |||||||||
Inferno Overdrive | ![]() |
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140 | -- | 1 | -- | |||
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move. | |||||||||
Bloom Doom | ![]() |
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175 | -- | 1 | -- | |||
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move. | |||||||||
Gigavolt Havoc | ![]() |
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140 | -- | 1 | -- | |||
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move. | |||||||||
Shattered Psyche | ![]() |
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160(Phy)/180(Spe) | -- | 1 | -- | |||
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move. | |||||||||
Subzero Slammer | ![]() |
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140 | -- | 1 | -- | |||
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move. | |||||||||
Black Hole Eclipse | ![]() |
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100 | -- | 1 | -- | |||
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. |
Usable Z Moves (Transfer Only/Improved) | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
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Tectonic Rage Gen V or earlier |
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100 | -- | 1 | -- | |||
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move. |
Transfer Only Moves (Details) | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
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Retaliate | ![]() |
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70 | 100 | 5 | -- | Gen VI TM67 | ||
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased. | |||||||||
Flash | ![]() |
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-- | 100 | 20 | -- | Gen VI TM70 | ||
The user flashes a bright light that cuts the target's accuracy. | |||||||||
Rock Smash | ![]() |
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40 | 100 | 15 | 50 | Gen VI TM94 (XY) HM06 (ΩRαS) | ||
The user attacks with a punch. This may also lower the target's Defense stat. | |||||||||
Power-up Punch | ![]() |
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40 | 100 | 20 | 100 | Gen VI TM98 | ||
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. | |||||||||
Strength | ![]() |
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80 | 100 | 15 | -- | Gen VI HM04 | ||
The target is slugged with a punch thrown at maximum power. | |||||||||
Captivate | ![]() |
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-- | 100 | 20 | -- | Gen IV TM78 | ||
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | |||||||||
Natural Gift | ![]() |
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?? | 100 | 15 | -- | Gen IV TM83 | ||
The user draws power to attack by using its held Berry. The Berry determines the move's type and power. | |||||||||
Vacuum Wave | ![]() |
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40 | 100 | 30 | -- | Move Tutor - PtHGSS | ||
The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. | |||||||||
Swift | ![]() |
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60 | -- | 20 | -- | Move Tutor - PtHGSS | ||
Star-shaped rays are shot at the opposing Pokémon. This attack never misses. | |||||||||
Mud-slap | ![]() |
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20 | 100 | 10 | 100 | Move Tutor - PtHGSS | ||
The user hurls mud in the target's face to inflict damage and lower its accuracy. | |||||||||
Headbutt | ![]() |
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70 | 100 | 15 | 30 | Move Tutor - HGSS | ||
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | |||||||||
Mega Punch | ![]() |
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80 | 85 | 20 | -- | Move Tutor - FRLG | ||
The target is slugged by a punch thrown with muscle-packed power. | |||||||||
Mega Kick | ![]() |
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120 | 75 | 5 | -- | Move Tutor - FRLG | ||
The target is attacked by a kick launched with muscle-packed power. | |||||||||
Body Slam | ![]() |
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85 | 100 | 15 | 30 | Move Tutor - FRLG | ||
The user drops onto the target with its full body weight. This may also leave the target with paralysis. | |||||||||
Double-edge | ![]() |
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120 | 100 | 15 | -- | Move Tutor - FRLG | ||
A reckless, life-risking tackle. This also damages the user quite a lot. | |||||||||
Seismic Toss | ![]() |
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?? | 100 | 20 | -- | Move Tutor - FRLG | ||
The target is thrown using the power of gravity. It inflicts damage equal to the user's level. | |||||||||
Mimic | ![]() |
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-- | -- | 10 | -- | Move Tutor - FRLG | ||
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | |||||||||
Metronome | ![]() |
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-- | -- | 10 | -- | Move Tutor - FRLG | ||
The user waggles a finger and stimulates its brain into randomly using nearly any move. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 410 | 60 | 60 | 75 | 60 | 75 | 80 | |
Max Stats Hindering Nature |
Lv. 50 | 120 - 167 | 58 - 100 | 72 - 114 | 58 - 100 | 72 - 114 | 76 - 118 |
Lv. 100 | 230 - 324 | 112 - 197 | 139 - 224 | 112 - 197 | 139 - 224 | 148 - 233 | |
Max Stats Neutral Nature |
Lv. 50 | 120 - 167 | 65 - 112 | 80 - 127 | 65 - 112 | 80 - 127 | 85 - 132 |
Lv. 100 | 230 - 324 | 125 - 219 | 155 - 249 | 125 - 219 | 155 - 249 | 165 - 259 | |
Max Stats Beneficial Nature |
Lv. 50 | 120 - 167 | 71 - 123 | 88 - 139 | 71 - 123 | 88 - 139 | 93 - 145 |
Lv. 100 | 230 - 324 | 137 - 240 | 170 - 273 | 137 - 240 | 170 - 273 | 181 - 284 |
Mega Evolution | |||||
Picture | |||||
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Name | Other Names | No. | Gender Ratio | Type | ||||||||||||||
Mega Medicham |
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Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||||||||
Meditate Pokémon | 4'03" 1.3m |
69.4lbs 31.5kg |
90 | 5,120 |
Abilities: Pure Power | |||||
Pure Power: The Pokémon’s Attack stat is doubled in battle while having this ability. |
Damage Taken | |||||||||||||||||
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*1 | *1 | *1 | *1 | *1 | *1 | *0.5 | *1 | *1 | *2 | *1 | *1 | *0.5 | *2 | *1 | *1 | *1 | *2 |
Stats - Mega Evolution | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 510 | 60 | 100 | 85 | 80 | 85 | 100 | |
Max Stats Hindering Nature |
Lv. 50 | 120 - 167 | 94 - 136 | 81 - 123 | 76 - 118 | 81 - 123 | 94 - 136 |
Lv. 100 | 230 - 324 | 184 - 269 | 157 - 242 | 148 - 233 | 157 - 242 | 184 - 269 | |
Max Stats Neutral Nature |
Lv. 50 | 120 - 167 | 105 - 152 | 90 - 137 | 85 - 132 | 90 - 137 | 105 - 152 |
Lv. 100 | 230 - 324 | 205 - 299 | 175 - 269 | 165 - 259 | 175 - 269 | 205 - 299 | |
Max Stats Beneficial Nature |
Lv. 50 | 120 - 167 | 115 - 167 | 99 - 150 | 93 - 145 | 99 - 150 | 115 - 167 |
Lv. 100 | 230 - 324 | 225 - 328 | 192 - 295 | 181 - 284 | 192 - 295 | 225 - 328 |
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