#615 Cryogonal

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex

Picture
Name Other Names No. Gender Ratio Type
Cryogonal
Japan: Freegeo
フリージオ
French: Hexagel
German: Frigometri
Korean: 프리지오
National: #615
Paldea: #360
Kitakami: #---
Blueberry: #---
Lumiose: #---
Cryogonal is Gender Unknown Ice-type
Classification Height Weight Capture Rate Base Egg Steps
Crystallizing Pokémon 3'07"
1.1m
326.3lbs
148kg
253,200 Steps
25 Cycles
Abilities: Levitate
Levitate: Damage dealing Ground-type moves have no effect on this Pokémon. Cannot be trapped by Arena Trap ability. Takes no damage from Spikes.
Experience Growth Base Happiness Effort Values Earned Can Change Tera Type?
1,000,000 Points
Medium Fast
50 2 Sp. Defense Point(s)
Yes

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *2 *1 *1 *1 *0.5 *2 *1 *1 *1 *1 *1 *2 *1 *1 *1 *2 *1
Wild Hold Item Egg Groups
 
Mineral
Evolutionary Chain
Cryogonal

Locations

- In-Depth Details
Scarlet Glaseado Mountain
Tera Raid Battles: 4 Star Raid Battles
Map
Violet Glaseado Mountain
Tera Raid Battles: 4 Star Raid Battles
Map
Paldea Wild Spawn BiomesSnow
Legends: ZA Mega Dimension Hyperspace Lumiose
Flavor Text
Scarlet Cryogonal appear during cold seasons. It is said that people and Pokémon who die on snowy mountains are reborn into these Pokémon.
Violet Cryogonal uses its chains of ice to constrict its opponents and then flash-freezes them where they stand.
Legends: Z-A Cryogonal use chains made of ice crystals to ensnare prey. They freeze their victims at ?148 degrees Fahrenheit.



Attacks

Level UpTM & HM

Standard Level Up

LevelAttack NameTypeCat.Att.DurCooldownEffect %

Plus Move10
Ice Shard Ice Shard - Ice-type Ice Shard: Physical Move 40 -- 3 --
The user attacks by flash-freezing chunks of ice and hurling them at targets.
4
Plus Move7
Confuse Ray Confuse Ray - Ghost-type Confuse Ray: Other Move -- -- 6 --
The user shines a sinister ray at targets, leaving them confused.
12
Plus Move15
Icy Wind Icy Wind - Ice-type Icy Wind: Special Move 55 -- 7 100
The user attacks with a gust of chilled air. This also makes targets move more slowly for a short time.
16
Plus Move19
Mist Mist - Ice-type Mist: Other Move -- -- 10 10
The user cloaks the area in a white mist. Pokémon within the mist cannot have their stats lowered by opponents.
16
Plus Move19
Haze Haze - Ice-type Haze: Other Move -- -- 15 --
The user cloaks the area in a dark haze. Pokémon touched by the haze will have their stat changes reverted.
28
Plus Move31
Slash Slash - Normal-type Slash: Physical Move 70 -- 7 --
The user attacks by slashing with claws, scythes, or the like. This move has a heightened chance of landing a critical hit.
32
Plus Move35
Night Slash Night Slash - Dark-type Night Slash: Physical Move 70 -- 7 --
The user attacks by slashing the instant an opportunity arises. This move has a heightened chance of landing a critical hit.
36
Plus Move39
Freeze-Dry Freeze-Dry - Ice-type Freeze-Dry: Special Move 70 -- 10 --
The user attacks by rapidly lowering targets' temperature. This move is super effective on Water-type Pokémon, and it may also leave targets frozen.
40
Plus Move43
Light Screen Light Screen - Psychic-type Light Screen: Other Move -- -- 12 100
The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.
40
Plus Move43
Reflect Reflect - Psychic-type Reflect: Other Move -- -- 12 --
The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out.
44
Plus Move47
Recover Recover - Normal-type Recover: Other Move -- -- 15 --
The user restores its own HP through cellular regeneration.
48
Plus Move51
Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 -- 8 --
The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen.
52
Plus Move55
Acid Armor Acid Armor - Poison-type Acid Armor: Other Move -- -- 9 --
The user boosts its Defense stat for a while by altering its cellular structure to become liquefied.
56
Plus Move59
Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 -- 12 --
The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out.
60
Plus Move63
Explosion Explosion - Normal-type Explosion: Physical Move 250 -- 15 --
The user emits tremendous explosive force, causing damage across a wide area. The user faints after using this move.
65
Plus Move68
Sheer Cold Sheer Cold - Ice-type Sheer Cold: Special Move 150 -- 20 --
The user attacks targets with an absolute-zero chill. This also leaves targets frozen, but this move takes a great deal of time to carry out.

Legends: Z-A Technical Machine Attacks

TM #Attack NameTypeCat.Att.DurCooldownEffect %
TM013 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 -- 8 --
The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen.
TM016 Light Screen Light Screen - Psychic-type Light Screen: Other Move -- -- 12 100
The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.
TM017 Protect Protect - Normal-type Protect: Other Move -- -- 15 --
The user takes on a protective stance that prevents incoming attacks from landing.
TM031 Reflect Reflect - Psychic-type Reflect: Other Move -- -- 12 --
The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out.
TM033 Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 -- 8 --
The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.
TM034 Night Slash Night Slash - Dark-type Night Slash: Physical Move 70 -- 7 --
The user attacks by slashing the instant an opportunity arises. This move has a heightened chance of landing a critical hit.
TM035 Endure Endure - Normal-type Endure: Other Move -- -- 12 --
The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.
TM041 Water Pulse Water Pulse - Water-type Water Pulse: Special Move 60 -- 6 --
The user attacks by shooting a pulsing blast of water. This may also leave targets confused.
TM044 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 -- 20 --
The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time.
TM048 Self-Destruct Self-Destruct - Normal-type Self-Destruct: Physical Move 200 -- 15 --
The user emits explosive force, causing damage across a wide area. The user faints after using this move.
TM049 Icy Wind Icy Wind - Ice-type Icy Wind: Special Move 55 -- 7 100
The user attacks with a gust of chilled air. This also makes targets move more slowly for a short time.
TM055 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 -- 20 --
The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time.
TM064 Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 -- 12 --
The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out.
TM077 Poison Jab Poison Jab - Poison-type Poison Jab: Physical Move 80 -- 8 --
The user attacks by stabbing targets with a poison- soaked tentacle, arm, or the like. This may also leave targets poisoned.
TM080 Iron Defense Iron Defense - Steel-type Iron Defense: Other Move -- -- 9 --
The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron.
TM084 Flash Cannon Flash Cannon - Steel-type Flash Cannon: Special Move 80 -- 8 --
The user attacks by gathering its internal light energy and releasing it all at once. This may also lower the targets' Sp. Def stats.
TM085 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user sacrifices a small amount of HP to create a substitute for itself.
TM105 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 -- 12 10
The user attacks by blasting targets with a howling blizzard. This may also leave targets frozen.
TM109 Facade Facade - Normal-type Facade: Physical Move 70 -- 7 100
The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.
TM110 Chilling Water Chilling Water - Water-type Chilling Water: Special Move 50 -- 6 --
The user attacks targets by showering them with water that's so cold it saps their power. This also lowers targets' Attack stats for a short time.
TM120 Ancient Power Ancient Power - Rock-type Ancient Power: Special Move 60 -- 6 --
The user attacks with a prehistoric power. This may also boost all the user's stats at once.
TM138 Frost Breath Frost Breath - Ice-type Frost Breath: Special Move 65 -- 7 --
The user attacks by blowing its cold breath on targets. This move always lands a critical hit.
TM144 Triple Axel Triple Axel - Ice-type Triple Axel: Physical Move 40 -- 12 --
The user attacks with three kicks, one after the other. The range of these attacks grow wider each time the user jumps up to unleash a kick.
TM149 Icicle Spear Icicle Spear - Ice-type Icicle Spear: Physical Move 25 -- 6 --
The user attacks by launching five sharp icicles in a single volley at targets.
TM155 Sheer Cold Sheer Cold - Ice-type Sheer Cold: Special Move 150 -- 20 --
The user attacks targets with an absolute-zero chill. This also leaves targets frozen, but this move takes a great deal of time to carry out.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 515 80 50 50 95 135 105
Max Stats
Hindering Nature
Lv. 50 140 - 187 49 - 91 49 - 91 90 - 132 126 - 168 99 - 141
Lv. 100 270 - 364 94 - 179 94 - 179 175 - 260 247 - 332 193 - 278
Lv. 150 400 - 541 139 - 266 139 - 266 261 - 387 369 - 495 288 - 414
Lv. 200 530 - 718 184 - 353 184 - 353 346 - 515 490 - 659 382 - 551
Max Stats
Neutral Nature
Lv. 50 140 - 187 55 - 102 55 - 102 100 - 147 140 - 187 110 - 157
Lv. 100 270 - 364 105 - 199 105 - 199 195 - 289 275 - 369 215 - 309
Lv. 150 400 - 541 155 - 296 155 - 296 290 - 431 410 - 551 320 - 461
Lv. 200 530 - 718 205 - 393 205 - 393 385 - 573 545 - 733 425 - 613
Max Stats
Beneficial Nature
Lv. 50 140 - 187 60 - 112 60 - 112 110 - 161 154 - 205 121 - 172
Lv. 100 270 - 364 115 - 218 115 - 218 214 - 317 302 - 405 236 - 339
Lv. 150 270 - 364 115 - 218 115 - 218 214 - 317 302 - 405 236 - 339
Lv. 200 530 - 718 225 - 432 225 - 432 423 - 630 599 - 806 467 - 674
80
50
50
105
135
95

<--- Beartic #614
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Stunfisk
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