#??? Iron Moth

General Location Attacks Stats Egg Moves
Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Iron Moth
Japan:
テツノドクガ
French: Mite-de-Fer
German: Eisenfalter
Korean: 무쇠독나방
National: #???
Paldea: #386
Iron Moth is Gender Unknown Fire-type Poison-type
Classification Height Weight Capture Rate Base Egg Steps
Paradox Pokémon 3'11"
1.2m
79.4lbs
36kg
3012,800
Abilities: Quark Drive
Quark Drive: Increases the user's highest stat by 30% while Electric Terrain is activated or if the Booster Energy is attached
Experience Growth Base Happiness Effort Values Earned
3 Sp. Attack Point(s)

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *0.5 *2 *1 *0.25 *0.5 *0.5 *0.5 *4 *1 *2 *0.25 *2 *1 *1 *1 *0.5 *0.25
Wild Hold Item Egg Groups
 Booster Energy
Booster Energy
- 5%
Iron Moth cannot breed
Evolutionary Chain
Iron Moth

Locations

Scarlet Trade from Violet
Violet Area Zero
Wild Spawn BiomesGrass
Flavor Text
Scarlet This Pokémon resembles an unknown object described in a paranormal magazine as a UFO sent to observe humanity.
Violet No records exist of this species being caught. Data is lacking, but the Pokémon's traits match up with an object described in an old book.


Attacks

Level UpTM & HM

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Gust Gust - Flying-type Gust: Special Move 40 100 35 --
A gust of wind is whipped up by wings and launched at the target to inflict damage.
Whirlwind Whirlwind - Normal-type Whirlwind: Other Move -- 101 20 --
The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Ember Ember - Fire-type Ember: Special Move 40 100 25 10
The target is attacked with small flames. This may also leave the target with a burn.
Acid Spray Acid Spray - Poison-type Acid Spray: Special Move 40 100 20 --
The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat.
7 Struggle Bug Struggle Bug - Bug-type Struggle Bug: Special Move 50 100 20 --
The user attacks by struggling against opposing Pokémon. This also lowers their Sp. Atk stats.
14 Fire Spin Fire Spin - Fire-type Fire Spin: Special Move 35 85 15 100
The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns.
21 Take Down Take Down - Normal-type Take Down: Physical Move 90 85 20 --
A reckless full-body charge attack for slamming into the target. This also damages the user a little.
28 Lunge Lunge - Bug-type Lunge: Physical Move 80 100 15 --
The user makes a lunge at the target, attacking with full force. This also lowers the target's Attack stat.
35 Screech Screech - Normal-type Screech: Other Move -- 85 40 --
An earsplitting screech harshly lowers the target's Defense stat.
42 Discharge Discharge - Electric-type Discharge: Special Move 80 100 15 30
The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
49 Sludge Wave Sludge Wave - Poison-type Sludge Wave: Special Move 95 100 10 10
The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits.
56 Fiery Dance Fiery Dance - Fire-type Fiery Dance: Special Move 80 100 10 --
Cloaked in flames, the user attacks the target by dancing and flapping its wings. This may also boost the user's Sp. Atk stat.
63 Metal Sound Metal Sound - Steel-type Metal Sound: Other Move -- 85 40 --
A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
70 Morning Sun Morning Sun - Normal-type Morning Sun: Other Move -- 101 5 --
The user restores its own HP. The amount of HP regained varies with the weather.
77 Hurricane Hurricane - Flying-type Hurricane: Special Move 110 70 10 30
The user attacks by wrapping the target in a fierce wind. This may also confuse the target.
84 Bug Buzz Bug Buzz - Bug-type Bug Buzz: Special Move 90 100 10 --
The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat.
91 Overheat Overheat - Fire-type Overheat: Special Move 130 90 5 --
The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat.

Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM001 Take Down Take Down - Normal-type Take Down: Physical Move 90 85 20 --
A reckless full-body charge attack for slamming into the target. This also damages the user a little.
TM004 Agility Agility - Psychic-type Agility: Other Move -- 101 30 --
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
TM007 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM013 Acid Spray Acid Spray - Poison-type Acid Spray: Special Move 40 100 20 --
The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat.
TM014 Acrobatics Acrobatics - Flying-type Acrobatics: Physical Move 55 100 15 --
The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.
TM015 Struggle Bug Struggle Bug - Bug-type Struggle Bug: Special Move 50 100 20 --
The user attacks by struggling against opposing Pokémon. This also lowers their Sp. Atk stats.
TM017 Confuse Ray Confuse Ray - Ghost-type Confuse Ray: Other Move -- 100 10 --
The target is exposed to a sinister ray that causes confusion.
TM021 Pounce Pounce - Bug-type Pounce: Physical Move 50 100 20 --
The user attacks by pouncing on the target. This also lowers the target's Speed stat.
TM023 Charge Beam Charge Beam - Electric-type Charge Beam: Special Move 50 90 10 --
The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
TM024 Fire Spin Fire Spin - Fire-type Fire Spin: Special Move 35 85 15 100
The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns.
TM025 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This move's power is doubled if the user is poisoned, burned, or paralyzed.
TM032 Swift Swift - Normal-type Swift: Special Move 60 101 20 --
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
TM038 Flame Charge Flame Charge - Fire-type Flame Charge: Physical Move 50 100 20 --
Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat.
TM045 Venoshock Venoshock - Poison-type Venoshock: Special Move 65 100 10 --
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
TM047 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
TM049 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 5 --
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
TM060 U-turn U-turn - Bug-type U-turn: Physical Move 70 100 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM065 Air Slash Air Slash - Flying-type Air Slash: Special Move 75 95 15 30
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
TM070 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
TM075 Light Screen Light Screen - Psychic-type Light Screen: Other Move -- 101 30 --
A wondrous wall of light is put up to reduce damage from special moves for five turns.
TM079 Dazzling Gleam Dazzling Gleam - Fairy-type Dazzling Gleam: Special Move 80 100 10 --
The user damages opposing Pokémon by emitting a powerful flash.
TM085 Rest Rest - Psychic-type Rest: Other Move -- 101 5 --
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
TM091 Toxic Spikes Toxic Spikes - Poison-type Toxic Spikes: Other Move -- 101 20 --
The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.
TM093 Flash Cannon Flash Cannon - Steel-type Flash Cannon: Special Move 80 100 10 --
The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.
TM103 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
TM118 Heat Wave Heat Wave - Fire-type Heat Wave: Special Move 95 90 10 10
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn.
TM119 Energy Ball Energy Ball - Grass-type Energy Ball: Special Move 90 100 10 --
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
TM120 Psychic Psychic - Psychic-type Psychic: Special Move 90 100 10 --
The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat.
TM125 Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 100 15 10
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
TM130 Helping Hand Helping Hand - Normal-type Helping Hand: Other Move -- 101 20 --
The user assists an ally by boosting the power of that ally's attack.
TM136 Electric Terrain Electric Terrain - Electric-type Electric Terrain: Other Move -- 101 10 --
The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.
TM141 Fire Blast Fire Blast - Fire-type Fire Blast: Special Move 110 85 5 10
The target is attacked with an intense blast of all- consuming fire. This may also leave the target with a burn.
TM152 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM157 Overheat Overheat - Fire-type Overheat: Special Move 130 90 5 --
The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat.
TM160 Hurricane Hurricane - Flying-type Hurricane: Special Move 110 70 10 30
The user attacks by wrapping the target in a fierce wind. This may also confuse the target.
TM162 Bug Buzz Bug Buzz - Bug-type Bug Buzz: Special Move 90 100 10 --
The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat.
TM163 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM165 Flare Blitz Flare Blitz - Fire-type Flare Blitz: Physical Move 120 100 15 10
The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn.
TM168 Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 100 10 --
The user gathers light on the first turn, then blasts a bundled beam on the next turn.
TM171 Tera Blast Tera Blast - Normal-type Tera Blast: Special Move 80 100 10 --
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

Move Reminder Only Attacks

Attack NameTypeCat.Att.Acc.PPEffect %
Electric TerrainElectric Terrain - Electric-typeElectric Terrain: Other Move--10110--
The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 570 80 70 60 140 110 110
Max Stats
Hindering Nature
Lv. 50 140 - 187 67 - 109 58 - 100 130 - 172 103 - 145 103 - 145
Lv. 100 270 - 364 130 - 215 112 - 197 256 - 341 202 - 287 202 - 287
Max Stats
Neutral Nature
Lv. 50 140 - 187 75 - 122 65 - 112 145 - 192 115 - 162 115 - 162
Lv. 100 270 - 364 145 - 239 125 - 219 285 - 379 225 - 319 225 - 319
Max Stats
Beneficial Nature
Lv. 50 140 - 187 82 - 134 71 - 123 159 - 211 126 - 178 126 - 178
Lv. 100 270 - 364 159 - 262 137 - 240 313 - 416 247 - 350 247 - 350
80
70
60
110
110
140

<--- Iron Treads #986
Iron Treads
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Iron Hands
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