#281 Kirlia

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex

Picture
Name Other Names No. Gender Ratio Type
Kirlia
Japan: Kirlia
キルリア
French: Kirlia
German: Kirlia
Korean: 킬리아
National: #281
Paldea: #63
Kitakami: #58
Blueberry: #---
Lumiose: #88
Male :50%
Female :50%
Psychic-type Fairy-type
Classification Height Weight Capture Rate Base Egg Steps
Emotion Pokémon 2'07"
0.8m
44.5lbs
20.2kg
1202,560 Steps
20 Cycles
Abilities: Synchronize - Trace - Telepathy (Hidden Ability)
Synchronize: When this Pokémon becomes Poisoned, Paralyzed, or Burned, so does the opponent. However, Fire-type and Water Veil ability Pokémon cannot be Burned, Poison-type and Steel-type and Immunity ability Pokémon cannot be Poisoned, and Limber ability Pokémon cannot be Paralyzed.
Trace: Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. In a Double Battle, a random opponent’s ability will be copied.
Hidden Ability:
Telepathy: Prevents damage from team-mates during Double battles
Experience Growth Base Happiness Effort Values Earned Can Change Tera Type?
1,250,000 Points
Slow
35 2 Sp. Attack Point(s)
Yes

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *1 *1 *1 *1 *0.25 *2 *1 *1 *0.5 *1 *1 *2 *0 *1 *2 *1
Wild Hold Item Egg Groups
 
Human-like
Amorphous
Evolutionary Chain
RaltsLevel KirliaLevel GardevoirMega Gardevoir
On Male Pokémon, use Dawn StoneGallade

Locations

- In-Depth Details
Scarlet Cortondo, Dalizapa Passage, East Province Area Two
Fixed: East Province Area Three
Tera Raid Battles: 3 Star Raid Battles
Map
Violet Cortondo, Dalizapa Passage, East Province Area Two
Fixed: East Province Area Three
Tera Raid Battles: 3 Star Raid Battles
Map
The Teal Mask Scarlet Kitakami Wilds, Oni Mountain, Paradise Barrens, Timeless Woods, Wistful Fields
Fixed: Kitakami Wilds, Wistful Fields
Details
Violet Kitakami Wilds, Oni Mountain, Paradise Barrens, Timeless Woods, Wistful Fields
Fixed: Kitakami Wilds, Wistful Fields
Details
Paldea Wild Spawn BiomesTown
Kitakami Wild Spawn BiomesGrass
Legends: ZA Evolve Ralts
Flavor Text
Scarlet It has a psychic power that enables it to distort the space around it and see into the future.
Violet The cheerful spirit of its Trainer gives it energy for its psychokinetic power. It spins and dances when happy.
Legends: Z-A The cheerful spirit of its Trainer gives it energy for its psychokinetic power. It spins and dances when happy.



Attacks

Level UpTM & HM

Standard Level Up

LevelAttack NameTypeCat.Att.DurCooldownEffect %

Plus Move10
Growl Growl - Normal-type Growl: Other Move -- -- 6 --
The user growls endearingly to make targets less wary, which lowers their Attack stats for a short time.

Plus Move10
Disarming Voice Disarming Voice - Fairy-type Disarming Voice: Special Move 40 -- 6 --
The user attacks by letting out a charming cry that causes emotional damage.
6
Plus Move9
Confusion Confusion - Psychic-type Confusion: Special Move 50 -- 6 10
The user attacks by directing a weak telekinetic force toward targets. This may also leave targets confused.
9
Plus Move12
Hypnosis Hypnosis - Psychic-type Hypnosis: Other Move -- -- 10 100
The user employs hypnotic suggestion to make targets drowsy.
12
Plus Move15
Draining Kiss Draining Kiss - Fairy-type Draining Kiss: Special Move 50 -- 7 --
The user attacks with a draining kiss that steals HP from targets to restore the user's own HP.
15
Plus Move18
Teleport Teleport - Psychic-type Teleport: Other Move -- -- 7 --
The user teleports back to its Trainer.
18
Plus Move21
Psybeam Psybeam - Psychic-type Psybeam: Special Move 65 -- 6 10
The user attacks by shooting targets with a peculiar ray. This may also leave targets confused.
20
Plus Move23
Magical Leaf Magical Leaf - Grass-type Magical Leaf: Special Move 60 -- 6 --
The user attacks by scattering curious leaves that can chase targets down.
24
Plus Move27
Confuse Ray Confuse Ray - Ghost-type Confuse Ray: Other Move -- -- 6 100
The user shines a sinister ray at targets, leaving them confused.
28
Plus Move31
Charm Charm - Fairy-type Charm: Other Move -- -- 10 --
The user gazes charmingly at targets to make them less wary, which lowers their Attack stats for a while.
30
Plus Move33
Double Team Double Team - Normal-type Double Team: Other Move -- -- 15 --
The user moves so quickly that it creates illusory copies of itself, allowing the user to evade incoming attacks.
35
Plus Move38
Calm Mind Calm Mind - Psychic-type Calm Mind: Other Move -- -- 18 --
The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit.
38
Plus Move41
Psychic Psychic - Psychic-type Psychic: Special Move 90 -- 8 --
The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats.
44
Plus Move47
Mystical Fire Mystical Fire - Fire-type Mystical Fire: Special Move 75 -- 8 --
The user attacks by breathing a special kind of searing flame. This also lowers targets' Sp. Atk stats for a short time.
58
Plus Move61
Future Sight Future Sight - Psychic-type Future Sight: Special Move 120 -- 10 --
A short time after this move is used, a blast of psychic energy will strike the spot where the target was.

Legends: Z-A Technical Machine Attacks

TM #Attack NameTypeCat.Att.DurCooldownEffect %
TM003 Psyshock Psyshock - Psychic-type Psyshock: Special Move 80 -- 8 --
The user attacks by materializing a mysterious psychic wave. This move deals physical damage.
TM006 Calm Mind Calm Mind - Psychic-type Calm Mind: Other Move -- -- 18 --
The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit.
TM008 Thunder Wave Thunder Wave - Electric-type Thunder Wave: Other Move -- -- 10 100
The user launches a weak jolt of electricity to leave targets paralyzed.
TM016 Light Screen Light Screen - Psychic-type Light Screen: Other Move -- -- 12 --
The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.
TM017 Protect Protect - Normal-type Protect: Other Move -- -- 15 --
The user takes on a protective stance that prevents incoming attacks from landing.
TM023 Thunder Punch Thunder Punch - Electric-type Thunder Punch: Physical Move 75 -- 7 10
The user attacks with an electrified punch. This may also leave targets paralyzed.
TM024 Ice Punch Ice Punch - Ice-type Ice Punch: Physical Move 75 -- 7 10
The user attacks with an icy punch. This may also leave targets frozen.
TM027 Swift Swift - Normal-type Swift: Special Move 60 -- 5 --
The user attacks by firing star-shaped rays at targets.
TM029 Fire Punch Fire Punch - Fire-type Fire Punch: Physical Move 75 -- 7 10
The user attacks with a fiery punch. This may also leave targets with a burn.
TM031 Reflect Reflect - Psychic-type Reflect: Other Move -- -- 12 --
The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out.
TM032 Double Team Double Team - Normal-type Double Team: Other Move -- -- 15 --
The user moves so quickly that it creates illusory copies of itself, allowing the user to evade incoming attacks.
TM033 Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 -- 8 30
The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.
TM035 Endure Endure - Normal-type Endure: Other Move -- -- 12 --
The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.
TM044 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 -- 20 --
The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time.
TM049 Icy Wind Icy Wind - Ice-type Icy Wind: Special Move 55 -- 7 --
The user attacks with a gust of chilled air. This also makes targets move more slowly for a short time.
TM057 Will-O-Wisp Will-O-Wisp - Fire-type Will-O-Wisp: Other Move -- -- 10 100
The user shoots a sinister flame to inflict a burn on targets.
TM059 Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 -- 8 10
The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch.
TM060 Future Sight Future Sight - Psychic-type Future Sight: Special Move 120 -- 10 --
A short time after this move is used, a blast of psychic energy will strike the spot where the target was.
TM063 Psychic Psychic - Psychic-type Psychic: Special Move 90 -- 8 --
The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats.
TM067 Thunderbolt Thunderbolt - Electric-type Thunderbolt: Special Move 90 -- 8 10
The user attacks with a strong electric blast. This may also leave targets paralyzed.
TM071 Hyper Voice Hyper Voice - Normal-type Hyper Voice: Special Move 90 -- 8 --
The user attacks by unleashing horribly loud, resounding vibrations.
TM074 Shadow Ball Shadow Ball - Ghost-type Shadow Ball: Special Move 80 -- 8 --
The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats.
TM085 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user sacrifices a small amount of HP to create a substitute for itself.
TM095 Taunt Taunt - Dark-type Taunt: Other Move -- -- 12 100
The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time.
TM099 Metronome Metronome - Normal-type Metronome: Other Move -- -- 4 --
The user waggles a finger and stimulates its brain to unleash a random move from among the many moves that exist.

Alpha Guaranteed Move

Attack NameTypeCat.Att.DurCooldownEffect %
Shadow Ball Plus MoveShadow Ball - Ghost-typeShadow Ball: Special Move80--8--
The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 278 38 35 35 65 55 50
Max Stats
Hindering Nature
Lv. 50 98 - 145 36 - 78 36 - 78 63 - 105 54 - 96 49 - 91
Lv. 100 186 - 280 67 - 152 67 - 152 121 - 206 103 - 188 94 - 179
Max Stats
Neutral Nature
Lv. 50 98 - 145 40 - 87 40 - 87 70 - 117 60 - 107 55 - 102
Lv. 100 186 - 280 75 - 169 75 - 169 135 - 229 115 - 209 105 - 199
Max Stats
Beneficial Nature
Lv. 50 98 - 145 44 - 95 44 - 95 77 - 128 66 - 117 60 - 112
Lv. 100 186 - 280 82 - 185 82 - 185 148 - 251 126 - 229 115 - 218
38
35
35
50
55
65

<--- Ralts #280
Ralts
#282
Gardevoir
Gardevoir --->