#??? Quaquaval

General Location Attacks Stats Egg Moves
Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Quaquaval
Japan:
ウェーニバル
French: Palmaval
German: Bailonda
Korean: 웨이니발
National: #???
Paldea: #9
Male :87.5%
Female :12.5%
Water-type Fighting-type
Classification Height Weight Capture Rate Base Egg Steps
Dancer Pokémon 5'11"
1.8m
136.5lbs
61.9kg
455,120
Abilities: Torrent - Moxie (Hidden Ability)
Torrent: When HP is below 1/3rd its maximum, power of Water-type moves is increased by 50%.
Hidden Ability:
Moxie: Attack is raised by one stage when the Pokémon knocks out another Pokémon
Experience Growth Base Happiness Effort Values Earned
3 Attack Point(s)

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *0.5 *0.5 *2 *2 *0.5 *1 *1 *1 *2 *2 *0.5 *0.5 *1 *1 *0.5 *0.5 *2
Wild Hold Item Egg Groups
 
Flying
Water 1
Evolutionary Chain
Quaxly Level QuaxwellLevel Quaquaval

Locations

Scarlet Evolve Quaxwell
Violet Evolve Quaxwell
Flavor Text
Scarlet A single kick from a Quaquaval can send a truck rolling. This Pokémon uses its powerful legs to perform striking dances from far-off lands.
Violet Dancing in ways that evoke far-away places, this Pokémon mesmerizes all that see it. Flourishes of its decorative water feathers slice into its foes.


Attacks

Level UpTM & HMEgg Moves

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Evolve Aqua Step Aqua Step - Water-type Aqua Step: Physical Move 80 100 10 --
The user toys with the target and attacks it using light and fluid dance steps. This also boosts the user's Speed stat.
Pound Pound - Normal-type Pound: Physical Move 40 100 35 --
The target is physically pounded with a long tail, a foreleg, or the like.
Growl Growl - Normal-type Growl: Other Move -- 100 40 --
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
Water Gun Water Gun - Water-type Water Gun: Special Move 40 100 25 --
The target is blasted with a forceful shot of water.
Double Hit Double Hit - Normal-type Double Hit: Physical Move 35 90 10 --
The user slams the target with a tail or the like. The target is hit twice in a row.
7 Work Up Work Up - Normal-type Work Up: Other Move -- 101 30 --
The user is roused, and its Attack and Sp. Atk stats are boosted.
10 Wing Attack Wing Attack - Flying-type Wing Attack: Physical Move 60 100 35 --
The target is struck with large, imposing wings spread wide to inflict damage.
13 Aqua Jet Aqua Jet - Water-type Aqua Jet: Physical Move 40 100 20 --
The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
17 Low Sweep Low Sweep - Fighting-type Low Sweep: Physical Move 65 100 20 --
The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
17 Water Pulse Water Pulse - Water-type Water Pulse: Special Move 60 100 20 20
The user attacks the target with a pulsing blast of water. This may also confuse the target.
21 Aqua Cutter Aqua Cutter - Water-type Aqua Cutter: Physical Move 70 100 20 --
The user expels pressurized water to cut at the target like a blade. This move has a heightened chance of landing a critical hit.
27 Air Slash Air Slash - Flying-type Air Slash: Special Move 75 95 15 30
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
32 Focus Energy Focus Energy - Normal-type Focus Energy: Other Move -- 101 30 --
The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.
38 Mega Kick Mega Kick - Normal-type Mega Kick: Physical Move 120 75 5 --
The target is attacked by a kick launched with muscle- packed power.
43 Acrobatics Acrobatics - Flying-type Acrobatics: Physical Move 55 100 15 --
The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.
47 Liquidation Liquidation - Water-type Liquidation: Physical Move 85 100 10 --
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
52 Feather Dance Feather Dance - Flying-type Feather Dance: Other Move -- 100 15 --
The user covers the target's body with a mass of down that harshly lowers its Attack stat.
58 Close Combat Close Combat - Fighting-type Close Combat: Physical Move 120 100 5 --
The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
64 Wave Crash Wave Crash - Water-type Wave Crash: Physical Move 120 100 10 --
The user shrouds itself in water and slams into the target with its whole body to inflict damage. This also damages the user quite a lot.

Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM001 Take Down Take Down - Normal-type Take Down: Physical Move 90 85 20 --
A reckless full-body charge attack for slamming into the target. This also damages the user a little.
TM004 Agility Agility - Psychic-type Agility: Other Move -- 101 30 --
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
TM007 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM011 Water Pulse Water Pulse - Water-type Water Pulse: Special Move 60 100 20 20
The user attacks the target with a pulsing blast of water. This may also confuse the target.
TM012 Low Kick Low Kick - Fighting-type Low Kick: Physical Move ?? 100 20 --
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
TM014 Acrobatics Acrobatics - Flying-type Acrobatics: Physical Move 55 100 15 --
The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.
TM019 Disarming Voice Disarming Voice - Fairy-type Disarming Voice: Special Move 40 101 15 --
Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses.
TM022 Chilling Water Chilling Water - Water-type Chilling Water: Special Move 50 100 20 --
The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
TM025 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This move's power is doubled if the user is poisoned, burned, or paralyzed.
TM027 Aerial Ace Aerial Ace - Flying-type Aerial Ace: Physical Move 60 101 20 --
The user confounds the target with speed, then slashes. This attack never misses.
TM032 Swift Swift - Normal-type Swift: Special Move 60 101 20 --
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
TM034 Icy Wind Icy Wind - Ice-type Icy Wind: Special Move 55 95 15 --
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
TM039 Low Sweep Low Sweep - Fighting-type Low Sweep: Physical Move 65 100 20 --
The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
TM040 Air Cutter Air Cutter - Flying-type Air Cutter: Special Move 60 95 25 --
The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit.
TM043 Fling Fling - Dark-type Fling: Physical Move ?? 100 10 --
The user flings its held item at the target to attack. This move's power and effects depend on the item.
TM047 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
TM050 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
TM058 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 100 15 --
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
TM060 U-turn U-turn - Bug-type U-turn: Physical Move 70 100 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM064 Bulk Up Bulk Up - Fighting-type Bulk Up: Other Move -- 101 20 --
The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.
TM065 Air Slash Air Slash - Flying-type Air Slash: Special Move 75 95 15 30
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
TM070 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
TM085 Rest Rest - Psychic-type Rest: Other Move -- 101 5 --
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
TM087 Taunt Taunt - Dark-type Taunt: Other Move -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
TM088 Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- 101 20 --
A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat.
TM103 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
TM110 Liquidation Liquidation - Water-type Liquidation: Physical Move 85 100 10 --
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
TM122 Encore Encore - Normal-type Encore: Other Move -- 100 5 --
The user compels the target to keep using the move it encored for three turns.
TM123 Surf Surf - Water-type Surf: Special Move 90 100 15 --
The user attacks everything around it by swamping its surroundings with a giant wave.
TM124 Ice Spinner Ice Spinner - Ice-type Ice Spinner: Physical Move 80 100 15 --
The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain.
TM130 Helping Hand Helping Hand - Normal-type Helping Hand: Other Move -- 101 20 --
The user assists an ally by boosting the power of that ally's attack.
TM132 Baton Pass Baton Pass - Normal-type Baton Pass: Other Move -- 101 40 --
The user switches places with a party Pokémon in waiting and passes along any stat changes.
TM134 Reversal Reversal - Fighting-type Reversal: Physical Move ?? 100 15 --
An all-out attack that becomes more powerful the less HP the user has.
TM139 Misty Terrain Misty Terrain - Fairy-type Misty Terrain: Other Move -- 101 10 --
This protects Pokémon on the ground from status conditions and halves damage from Dragon-type moves for five turns.
TM142 Hydro Pump Hydro Pump - Water-type Hydro Pump: Special Move 110 80 5 --
The target is blasted by a huge volume of water launched under great pressure.
TM145 Water Pledge Water Pledge - Water-type Water Pledge: Special Move 80 100 10 --
A column of water hits the target. When used with its fire counterpart, this move's power is boosted and a rainbow appears.
TM152 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM154 Hydro Cannon Hydro Cannon - Water-type Hydro Cannon: Special Move 150 90 5 --
The target is hit with a watery blast. The user can't move on the next turn.
TM160 Hurricane Hurricane - Flying-type Hurricane: Special Move 110 70 10 30
The user attacks by wrapping the target in a fierce wind. This may also confuse the target.
TM163 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM164 Brave Bird Brave Bird - Flying-type Brave Bird: Physical Move 120 100 15 --
The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot.
TM167 Close Combat Close Combat - Fighting-type Close Combat: Physical Move 120 100 5 --
The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
TM171 Tera Blast Tera Blast - Normal-type Tera Blast: Special Move 80 100 10 --
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.

Egg Moves

(Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Detect Detect - Fighting-type Detect: Other Move -- 101 5 -- Details
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Rapid Spin Rapid Spin - Normal-type Rapid Spin: Physical Move 50 100 40 -- Details
The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also boosts the user's Speed stat.
Roost Roost - Flying-type Roost: Other Move -- 101 5 -- Details
The user lands and rests its body. This move restores the user's HP by up to half its max HP.
Last Resort Last Resort - Normal-type Last Resort: Physical Move 140 100 5 -- Details
This move can be used only after the user has used all the other moves it knows in the battle.

Move Reminder Only Attacks

Attack NameTypeCat.Att.Acc.PPEffect %
CounterCounter - Fighting-typeCounter: Physical Move??10020--
A retaliatory attack that counters any physical move, inflicting double the damage taken.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 530 85 120 80 85 75 85
Max Stats
Hindering Nature
Lv. 50 145 - 192 112 - 154 76 - 118 81 - 123 72 - 114 81 - 123
Lv. 100 280 - 374 220 - 305 148 - 233 157 - 242 139 - 224 157 - 242
Max Stats
Neutral Nature
Lv. 50 145 - 192 125 - 172 85 - 132 90 - 137 80 - 127 90 - 137
Lv. 100 280 - 374 245 - 339 165 - 259 175 - 269 155 - 249 175 - 269
Max Stats
Beneficial Nature
Lv. 50 145 - 192 137 - 189 93 - 145 99 - 150 88 - 139 99 - 150
Lv. 100 280 - 374 269 - 372 181 - 284 192 - 295 170 - 273 192 - 295
85
120
80
85
75
85

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