Standard Level Up |
|
| — |
Tackle |
 |
 |
40 |
100 |
35 |
-- |
| A physical attack in which the user charges and slams into the target with its whole body. |
| — |
Water Gun |
 |
 |
40 |
100 |
25 |
-- |
| The target is blasted with a forceful shot of water. |
| 4 |
Withdraw |
 |
 |
-- |
101 |
40 |
-- |
| The user withdraws its body into its hard shell, boosting its Defense stat. |
| 8 |
Ice Shard |
 |
 |
40 |
100 |
30 |
-- |
| The user flash-freezes chunks of ice and hurls them at the target. This move always goes first. |
| 12 |
Leer |
 |
 |
-- |
100 |
30 |
-- |
| The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
| 16 |
Whirlpool |
 |
 |
35 |
85 |
15 |
100 |
| The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns. |
| 20 |
Supersonic |
 |
 |
-- |
55 |
20 |
-- |
| The user generates odd sound waves from its body that confuse the target. |
| 24 |
Aurora Beam |
 |
 |
65 |
100 |
20 |
10 |
| The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat. |
| 28 |
Protect |
 |
 |
-- |
101 |
10 |
-- |
| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| 32 |
Razor Shell |
 |
 |
75 |
95 |
10 |
50 |
| The user cuts the target with sharp shells to inflict damage. This may also lower the target's Defense stat. |
| 36 |
Iron Defense |
 |
 |
-- |
101 |
15 |
-- |
| The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| 40 |
Ice Beam |
 |
 |
90 |
100 |
10 |
10 |
| The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| 44 |
Shell Smash |
 |
 |
-- |
101 |
15 |
-- |
| The user breaks its shell, which lowers its Defense and Sp. Def stats but sharply boosts its Attack, Sp. Atk, and Speed stats. |
| 48 |
Hydro Pump |
 |
 |
110 |
80 |
5 |
-- |
| The target is blasted by a huge volume of water launched under great pressure. |
Technical Machine Attacks |
|
| TM001 |
Take Down |
 |
 |
90 |
85 |
20 |
-- |
| A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| TM007 |
Protect |
 |
 |
-- |
101 |
10 |
-- |
| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| TM011 |
Water Pulse |
 |
 |
60 |
100 |
20 |
20 |
| The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| TM022 |
Chilling Water |
 |
 |
50 |
100 |
20 |
-- |
| The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| TM025 |
Facade |
 |
 |
70 |
100 |
20 |
-- |
| This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| TM032 |
Swift |
 |
 |
60 |
101 |
20 |
-- |
| Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| TM034 |
Icy Wind |
 |
 |
55 |
95 |
15 |
-- |
| The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| TM035 |
Mud Shot |
 |
 |
55 |
95 |
15 |
-- |
| The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| TM046 |
Avalanche |
 |
 |
60 |
100 |
10 |
-- |
| This move's power is doubled if the target has inflicted damage on the user in the same turn. |
| TM047 |
Endure |
 |
 |
-- |
101 |
10 |
-- |
| The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| TM050 |
Rain Dance |
 |
 |
-- |
101 |
5 |
-- |
| The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| TM052 |
Snowscape |
 |
 |
-- |
101 |
10 |
-- |
| The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. |
| TM070 |
Sleep Talk |
 |
 |
-- |
101 |
10 |
-- |
| The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| TM076 |
Rock Blast |
 |
 |
25 |
90 |
10 |
-- |
| The user attacks by hurling hard rocks at the target. This move hits two to five times in a row. |
| TM077 |
Waterfall |
 |
 |
80 |
100 |
15 |
20 |
| The user charges at the target and may make it flinch. |
| TM085 |
Rest |
 |
 |
-- |
101 |
5 |
-- |
| The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| TM090 |
Spikes |
 |
 |
-- |
101 |
20 |
-- |
| The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle. |
| TM091 |
Toxic Spikes |
 |
 |
-- |
101 |
20 |
-- |
| The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. |
| TM103 |
Substitute |
 |
 |
-- |
101 |
10 |
-- |
| The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| TM104 |
Iron Defense |
 |
 |
-- |
101 |
15 |
-- |
| The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| TM110 |
Liquidation |
 |
 |
85 |
100 |
10 |
20 |
| The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
| TM123 |
Surf |
 |
 |
90 |
100 |
15 |
-- |
| The user attacks everything around it by swamping its surroundings with a giant wave. |
| TM124 |
Ice Spinner |
 |
 |
80 |
100 |
15 |
-- |
| The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain. |
| TM130 |
Helping Hand |
 |
 |
-- |
101 |
20 |
-- |
| The user assists an ally by boosting the power of that ally's attack. |
| TM135 |
Ice Beam |
 |
 |
90 |
100 |
10 |
10 |
| The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| TM142 |
Hydro Pump |
 |
 |
110 |
80 |
5 |
-- |
| The target is blasted by a huge volume of water launched under great pressure. |
| TM143 |
Blizzard |
 |
 |
110 |
70 |
5 |
10 |
| A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM171 |
Tera Blast |
 |
 |
80 |
100 |
10 |
-- |
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats. |
| TM187 |
Icicle Spear |
 |
 |
25 |
100 |
30 |
-- |
| The user attacks by launching sharp icicles at the target. This move hits two to five times in a row. |
| TM208 |
Whirlpool |
 |
 |
35 |
85 |
15 |
100 |
| The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns. |