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General | Location | Attacks | Stats | Egg Moves |
| Gen IX Dex | Gen VII Dex | Gen VI Dex |
| Picture |
| Abilities: Shield Dust - Compoundeyes - Friend Guard (Hidden Ability) | |||||
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Shield Dust: Damaging moves used by the opponent will not have an additional effect. Compoundeyes: Raises the Pokémon’s accuracy by 30%. Hidden Ability: Friend Guard: In Double battles, the damage that ally Pokémon receive from attacks is reduced by 25%. |
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| Experience Growth | Base Happiness | Effort Values Earned | Can Change Tera Type? | ||
| 1,000,000 Points Medium Fast |
50 | 1 HP Point(s) 1 Speed Point(s) 1 Sp. Attack Point(s) | Yes | ||
| Wild Hold Item | Egg Groups | ||
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| Evolutionary Chain | |||||
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| Alternate Forms | |||||||||||||||||||||||||||||||||||||||||||||||||||
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Locations- In-Depth Details |
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| Scarlet | East Paldean Sea, North Province Area One, North Province Area Two, North Province Area Three | Map | |
| Violet | East Paldean Sea, North Province Area One, North Province Area Two, North Province Area Three | Map | |
| Paldea Wild Spawn Biomes | Flower | ||
| Legends: ZA | Wild Zone 13, Wild Zone 20, Bleu District, Jaune District, Magenta District, Rouge District, Vert District | Map | |
| Legends: ZA Mega Dimension | Hyperspace Lumiose | ||
| Flavor Text | ||
| Scarlet | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from frigid lands. | Violet | This Pokémon was born in frigid lands. It scatters colorful, toxic scales from its wings during battle. |
| Scarlet | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from snowy lands. | Violet | This Pokémon was born in a snowy land. It scatters colorful, toxic scales from its wings during battle. |
| Scarlet | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands of severe cold. | Violet | This Pokémon was born in a land of severe cold. It scatters colorful, toxic scales from its wings during battle. |
| Scarlet | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands of vast space. | Violet | This Pokémon was born in a land of vast space. It scatters colorful, toxic scales from its wings during battle. |
| Scarlet | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from verdant lands. | Violet | This Pokémon was born in a verdant land. It scatters colorful, toxic scales from its wings during battle. |
| Scarlet | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands with distinct seasons. | Violet | This Pokémon was born in a land with distinct seasons. It scatters colorful, toxic scales from its wings during battle. |
| Scarlet | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands where flowers bloom. | Violet | This Pokémon was born in a land where flowers bloom. It scatters colorful, toxic scales from its wings during battle. |
| Scarlet | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from sun-drenched lands. | Violet | This Pokémon was born in a sun-drenched land. It scatters colorful, toxic scales from its wings during battle. |
| Scarlet | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands with ocean breezes. | Violet | This Pokémon was born in a land with ocean breezes. It scatters colorful, toxic scales from its wings during battle. |
| Scarlet | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from places with many islands. | Violet | This Pokémon was born in a place with many islands. It scatters colorful, toxic scales from its wings during battle. |
| Scarlet | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands with little rain. | Violet | This Pokémon was born in a land with little rain. It scatters colorful, toxic scales from its wings during battle. |
| Scarlet | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from parched lands. | Violet | This Pokémon was born in a parched land. It scatters colorful, toxic scales from its wings during battle. |
| Scarlet | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands where large rivers flow. | Violet | This Pokémon was born in a land where large rivers flow. It scatters colorful, toxic scales from its wings during battle. |
| Scarlet | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands with intense rainfall. | Violet | This Pokémon was born in a land with intense rainfall. It scatters colorful, toxic scales from its wings during battle. |
| Scarlet | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands with a tropical climate. | Violet | This Pokémon was born in a land with a tropical climate. It scatters colorful, toxic scales from its wings during battle. |
| Scarlet | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands bathed in light. | Violet | This Pokémon was born in a land bathed in light. It scatters colorful, toxic scales from its wings during battle. |
| Scarlet | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands of perpetual summer. | Violet | This Pokémon was born in a land of perpetual summer. It scatters colorful, toxic scales from its wings during battle. |
| Scarlet | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands of tropical rain forests. | Violet | This Pokémon was born in a land of tropical rain forests. It scatters colorful, toxic scales from its wings during battle. |
| Scarlet | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from a mysterious land. | Violet | This Pokémon was born in a mysterious land. It scatters colorful, toxic scales from its wings during battle. |
| Scarlet | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from a special land. | Violet | This Pokémon was born in a special land. It scatters colorful, toxic scales from its wings during battle. |
| Legends: Z-A | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from frigid lands. | |
| Legends: Z-A | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from snowy lands. | |
| Legends: Z-A | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands of severe cold. | |
| Legends: Z-A | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands of vast space. | |
| Legends: Z-A | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from verdant lands. | |
| Legends: Z-A | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands with distinct seasons. | |
| Legends: Z-A | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands where flowers bloom. | |
| Legends: Z-A | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from sun-drenched lands. | |
| Legends: Z-A | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands with ocean breezes. | |
| Legends: Z-A | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from places with many islands. | |
| Legends: Z-A | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands with little rain. | |
| Legends: Z-A | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from parched lands. | |
| Legends: Z-A | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands where large rivers flow. | |
| Legends: Z-A | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands with intense rainfall. | |
| Legends: Z-A | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands with a tropical climate. | |
| Legends: Z-A | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands bathed in light. | |
| Legends: Z-A | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands of perpetual summer. | |
| Legends: Z-A | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands of tropical rain forests. | |
| Legends: Z-A | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from a mysterious land. | |
| Legends: Z-A | The patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from a special land. | |
Attacks | Level Up | TM & HM |
Standard Level Up | |||||||||
| Level | Attack Name | Type | Cat. | Att. | Dur | Cooldown | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| Evolve |
Gust | ![]() |
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40 | -- | 6 | -- | ||
| The user attacks by using its wings to whip up a gust of wind to launch at targets. | |||||||||
| Evolve |
Tackle | ![]() |
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40 | -- | 4 | -- | ||
| The user attacks by charging forward and slamming into targets with its whole body. | |||||||||
| Evolve |
String Shot | ![]() |
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-- | -- | 9 | -- | ||
| The user spits out strings of silk, which wrap around targets and make them move more slowly for a short time. | |||||||||
| Evolve |
Harden | ![]() |
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-- | -- | 6 | -- | ||
| The user boosts its Defense stat for a short time by tensing its muscles to stiffen its body. | |||||||||
| Evolve |
Protect | ![]() |
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-- | -- | 15 | -- | ||
| The user takes on a protective stance that prevents incoming attacks from landing. | |||||||||
| — |
Poison Powder | ![]() |
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-- | -- | 10 | -- | ||
| The user scatters a cloud of poisonous powder that leaves targets poisoned. | |||||||||
| — |
Stun Spore | ![]() |
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-- | -- | 10 | 100 | ||
| The user scatters a cloud of numbing powder that leaves targets paralyzed. | |||||||||
| — |
Sleep Powder | ![]() |
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-- | -- | 10 | 100 | ||
| The user scatters a cloud of soporific powder that leaves targets drowsy. | |||||||||
| 10 |
Infestation | ![]() |
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20 | -- | 6 | 100 | ||
| The user infests targets so that they take continual damage for a while. Targets cannot be switched out of battle during this time. | |||||||||
| 12 |
Light Screen | ![]() |
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-- | -- | 12 | 100 | ||
| The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out. | |||||||||
| 15 |
Draining Kiss | ![]() |
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50 | -- | 10 | -- | ||
| The user attacks with a draining kiss that steals HP from targets to restore the user's own HP. | |||||||||
| 17 |
Supersonic | ![]() |
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-- | -- | 6 | 100 | ||
| The user generates peculiar sound waves that will leave targets confused. | |||||||||
| 21 |
Psybeam | ![]() |
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65 | -- | 6 | 10 | ||
| The user attacks by shooting targets with a peculiar ray. This may also leave targets confused. | |||||||||
| 25 |
U-turn | ![]() |
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70 | -- | 12 | 20 | ||
| The user attacks by dishing out a quick blow, then rushes back to its Trainer with incredible speed. | |||||||||
| 28 |
Air Slash | ![]() |
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75 | -- | 7 | -- | ||
| The user attacks with a blade of air that slices even the sky. This may also make targets flinch. | |||||||||
| 35 |
Bug Buzz | ![]() |
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90 | -- | 8 | -- | ||
| The user attacks with damaging sound waves created by vibration. This may also lower targets' Sp. Def stats. | |||||||||
| 40 |
Safeguard | ![]() |
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-- | -- | 12 | -- | ||
| The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out. | |||||||||
| 40 |
Hurricane | ![]() |
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110 | -- | 9 | -- | ||
| The user attacks by wrapping targets in a fierce wind. This may also leave targets confused. | |||||||||
| 45 |
Whirlwind | ![]() |
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-- | -- | 7 | -- | ||
| The user creates a strong wind to drive targets back a good distance. | |||||||||
Legends: Z-A Technical Machine Attacks | |||||||||
| TM # | Attack Name | Type | Cat. | Att. | Dur | Cooldown | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| TM016 | Light Screen | ![]() |
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-- | -- | 12 | 100 | ||
| The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out. | |||||||||
| TM017 | Protect | ![]() |
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-- | -- | 15 | -- | ||
| The user takes on a protective stance that prevents incoming attacks from landing. | |||||||||
| TM026 | Energy Ball | ![]() |
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90 | -- | 8 | -- | ||
| The user attacks by drawing power from nature and firing it at targets. This may also lower targets' Sp. Def stats. | |||||||||
| TM027 | Swift | ![]() |
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60 | -- | 5 | -- | ||
| The user attacks by firing star-shaped rays at targets. | |||||||||
| TM035 | Endure | ![]() |
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-- | -- | 12 | -- | ||
| The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | |||||||||
| TM042 | Giga Drain | ![]() |
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75 | -- | 9 | -- | ||
| The user attacks by draining targets of their nutrients. The user's HP will be restored by a portion of the damage dealt. | |||||||||
| TM044 | Hyper Beam | ![]() |
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150 | -- | 20 | -- | ||
| The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time. | |||||||||
| TM051 | Safeguard | ![]() |
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-- | -- | 12 | -- | ||
| The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out. | |||||||||
| TM055 | Giga Impact | ![]() |
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150 | -- | 20 | -- | ||
| The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time. | |||||||||
| TM063 | Psychic | ![]() |
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90 | -- | 8 | 10 | ||
| The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats. | |||||||||
| TM064 | Solar Beam | ![]() |
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120 | -- | 12 | -- | ||
| The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out. | |||||||||
| TM079 | Hurricane | ![]() |
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110 | -- | 9 | -- | ||
| The user attacks by wrapping targets in a fierce wind. This may also leave targets confused. | |||||||||
| TM080 | Iron Defense | ![]() |
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-- | -- | 9 | -- | ||
| The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron. | |||||||||
| TM082 | U-turn | ![]() |
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70 | -- | 12 | 20 | ||
| The user attacks by dishing out a quick blow, then rushes back to its Trainer with incredible speed. | |||||||||
| TM085 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
| The user sacrifices a small amount of HP to create a substitute for itself. | |||||||||
| TM092 | Dazzling Gleam | ![]() |
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80 | -- | 30 | -- | ||
| The user attacks with a powerful flash of light. | |||||||||
| TM094 | Whirlwind | ![]() |
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-- | -- | 7 | -- | ||
| The user creates a strong wind to drive targets back a good distance. | |||||||||
| TM109 | Facade | ![]() |
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70 | -- | 7 | 100 | ||
| The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy. | |||||||||
| TM117 | Silver Wind | ![]() |
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60 | -- | 6 | -- | ||
| The user attacks targets by scattering powdery scales on the wind. This may also boost all the user's stats at once. | |||||||||
| TM119 | Ominous Wind | ![]() |
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60 | -- | 6 | 100 | ||
| The user attacks with a gust of horrible wind that makes targets' skin crawl. This may also boost all the user's stats at once. | |||||||||
| TM134 | Dual Wingbeat | ![]() |
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45 | -- | 10 | -- | ||
| The user attacks by slamming targets with its wings to deal two strikes, one after the other. | |||||||||
| TM151 | Petal Dance | ![]() |
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40 | -- | 10 | 100 | ||
| The user attacks by scattering petals in three waves, one after another. The user then becomes confused. | |||||||||
Alpha Guaranteed Move | ||||||||
| Attack Name | Type | Cat. | Att. | Dur | Cooldown | Effect % | ||
|---|---|---|---|---|---|---|---|---|
| Dazzling Gleam | ![]() | ![]() | 80 | -- | 30 | -- | ||
| The user attacks with a powerful flash of light. | ||||||||
Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 411 | 80 | 52 | 50 | 90 | 50 | 89 | |
| Max Stats Hindering Nature |
Lv. 50 | 140 - 187 | 51 - 93 | 49 - 91 | 85 - 127 | 49 - 91 | 84 - 126 |
| Lv. 100 | 270 - 364 | 98 - 182 | 94 - 179 | 166 - 251 | 94 - 179 | 164 - 249 | |
| Lv. 150 | 400 - 541 | 144 - 271 | 139 - 266 | 247 - 374 | 139 - 266 | 244 - 371 | |
| Lv. 200 | 530 - 718 | 191 - 360 | 184 - 353 | 328 - 497 | 184 - 353 | 324 - 494 | |
| Max Stats Neutral Nature |
Lv. 50 | 140 - 187 | 57 - 104 | 55 - 102 | 95 - 142 | 55 - 102 | 94 - 141 |
| Lv. 100 | 270 - 364 | 109 - 203 | 105 - 199 | 185 - 279 | 105 - 199 | 183 - 277 | |
| Lv. 150 | 400 - 541 | 161 - 302 | 155 - 296 | 275 - 416 | 155 - 296 | 272 - 413 | |
| Lv. 200 | 530 - 718 | 213 - 401 | 205 - 393 | 365 - 553 | 205 - 393 | 361 - 549 | |
| Max Stats Beneficial Nature |
Lv. 50 | 140 - 187 | 62 - 114 | 60 - 112 | 104 - 156 | 60 - 112 | 103 - 155 |
| Lv. 100 | 270 - 364 | 119 - 223 | 115 - 218 | 203 - 306 | 115 - 218 | 201 - 304 | |
| Lv. 150 | 270 - 364 | 119 - 223 | 115 - 218 | 203 - 306 | 115 - 218 | 201 - 304 | |
| Lv. 200 | 530 - 718 | 234 - 441 | 225 - 432 | 401 - 608 | 225 - 432 | 397 - 603 | |
80
52
50
89
50
90
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