#666 Vivillon

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VII Dex Gen VI Dex

Picture

Normal Sprite
Meadow Pattern Polar Pattern Tundra Pattern Continental Pattern Garden Pattern Elegant Pattern Icy Snow Pattern Modern Pattern Marine Pattern Archipelago Pattern High Plains Pattern Sandstorm Pattern River Pattern Monsoon Pattern Savanna Pattern Sun Pattern Ocean Pattern Jungle Pattern Fancy Pattern Poké Ball Pattern
Name Other Names No. Gender Ratio Type
Vivillon
Japan: Viviyon
ビビヨン
French: Prismillon
German: Vivillon
Korean: 비비용
National: #666
Paldea: #37
Kitakami: #---
Blueberry: #---
Lumiose: #17
Male :50%
Female :50%
Bug-type Flying-type
Classification Height Weight Capture Rate Base Egg Steps
Scale Pokémon 3'11"
1.2m
37.5lbs
17kg
451,920 Steps
15 Cycles
Abilities: Shield Dust - Compoundeyes - Friend Guard (Hidden Ability)
Shield Dust: Damaging moves used by the opponent will not have an additional effect.
Compoundeyes: Raises the Pokémon’s accuracy by 30%.
Hidden Ability:
Friend Guard: In Double battles, the damage that ally Pokémon receive from attacks is reduced by 25%.
Experience Growth Base Happiness Effort Values Earned Can Change Tera Type?
1,000,000 Points
Medium Fast
50 1 HP Point(s)
1 Speed Point(s)
1 Sp. Attack Point(s)
Yes

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *2 *1 *2 *0.25 *2 *0.25 *1 *0 *2 *1 *0.5 *4 *1 *1 *1 *1 *1
Wild Hold Item Egg Groups
 
Bug
Evolutionary Chain
Scatterbug Level SpewpaLevel Vivillon
Alternate Forms
Meadow PatternPolar PatternTundra PatternContinental PatternGarden PatternElegant Pattern
Meadow PatternPolar PatternTundra PatternContinental PatternGarden PatternElegant Pattern
Icy Snow PatternModern PatternMarine PatternArchipelago PatternHigh Plains PatternSandstorm Pattern
Icy Snow PatternModern PatternMarine PatternArchipelago PatternHigh Plains PatternSandstorm Pattern
River PatternMonsoon PatternSavanna PatternSun PatternOcean PatternJungle Pattern
River PatternMonsoon PatternSavanna PatternSun PatternOcean PatternJungle Pattern
 Fancy PatternPoké Ball Pattern 
 Fancy PatternPoké Ball Pattern 
 
Vivillon's form is locked to Fancy Form in this game, with other forms needing transfer.
You can temporarily change the form that appears in your game for Scatterbug, Spewpa and Vivillon caught within 24 hours by sending a postcard from the respective region from Pokémon GO to Pokémon Scarlet & Violet. The default form changes back to Fancy Pattern afterwards

Locations

- In-Depth Details
Scarlet East Paldean Sea, North Province Area One, North Province Area Two, North Province Area ThreeMap
Violet East Paldean Sea, North Province Area One, North Province Area Two, North Province Area ThreeMap
Paldea Wild Spawn BiomesFlower
Legends: ZA Wild Zone 13, Wild Zone 20, Bleu District, Jaune District, Magenta District, Rouge District, Vert District
Flavor Text
Vivillon SpriteScarletThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from frigid lands.
VioletThis Pokémon was born in frigid lands. It scatters colorful, toxic scales from its wings during battle.
Vivillon SpriteScarletThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from snowy lands.
VioletThis Pokémon was born in a snowy land. It scatters colorful, toxic scales from its wings during battle.
Vivillon SpriteScarletThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands of severe cold.
VioletThis Pokémon was born in a land of severe cold. It scatters colorful, toxic scales from its wings during battle.
Vivillon SpriteScarletThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands of vast space.
VioletThis Pokémon was born in a land of vast space. It scatters colorful, toxic scales from its wings during battle.
Vivillon SpriteScarletThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from verdant lands.
VioletThis Pokémon was born in a verdant land. It scatters colorful, toxic scales from its wings during battle.
Vivillon SpriteScarletThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands with distinct seasons.
VioletThis Pokémon was born in a land with distinct seasons. It scatters colorful, toxic scales from its wings during battle.
Vivillon SpriteScarletThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands where flowers bloom.
VioletThis Pokémon was born in a land where flowers bloom. It scatters colorful, toxic scales from its wings during battle.
Vivillon SpriteScarletThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from sun-drenched lands.
VioletThis Pokémon was born in a sun-drenched land. It scatters colorful, toxic scales from its wings during battle.
Vivillon SpriteScarletThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands with ocean breezes.
VioletThis Pokémon was born in a land with ocean breezes. It scatters colorful, toxic scales from its wings during battle.
Vivillon SpriteScarletThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from places with many islands.
VioletThis Pokémon was born in a place with many islands. It scatters colorful, toxic scales from its wings during battle.
Vivillon SpriteScarletThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands with little rain.
VioletThis Pokémon was born in a land with little rain. It scatters colorful, toxic scales from its wings during battle.
Vivillon SpriteScarletThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from parched lands.
VioletThis Pokémon was born in a parched land. It scatters colorful, toxic scales from its wings during battle.
Vivillon SpriteScarletThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands where large rivers flow.
VioletThis Pokémon was born in a land where large rivers flow. It scatters colorful, toxic scales from its wings during battle.
Vivillon SpriteScarletThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands with intense rainfall.
VioletThis Pokémon was born in a land with intense rainfall. It scatters colorful, toxic scales from its wings during battle.
Vivillon SpriteScarletThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands with a tropical climate.
VioletThis Pokémon was born in a land with a tropical climate. It scatters colorful, toxic scales from its wings during battle.
Vivillon SpriteScarletThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands bathed in light.
VioletThis Pokémon was born in a land bathed in light. It scatters colorful, toxic scales from its wings during battle.
Vivillon SpriteScarletThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands of perpetual summer.
VioletThis Pokémon was born in a land of perpetual summer. It scatters colorful, toxic scales from its wings during battle.
Vivillon SpriteScarletThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands of tropical rain forests.
VioletThis Pokémon was born in a land of tropical rain forests. It scatters colorful, toxic scales from its wings during battle.
Vivillon SpriteScarletThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from a mysterious land.
VioletThis Pokémon was born in a mysterious land. It scatters colorful, toxic scales from its wings during battle.
Vivillon SpriteScarletThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from a special land.
VioletThis Pokémon was born in a special land. It scatters colorful, toxic scales from its wings during battle.
Vivillon SpriteLegends: Z-AThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from frigid lands.
Vivillon SpriteLegends: Z-AThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from snowy lands.
Vivillon SpriteLegends: Z-AThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands of severe cold.
Vivillon SpriteLegends: Z-AThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands of vast space.
Vivillon SpriteLegends: Z-AThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from verdant lands.
Vivillon SpriteLegends: Z-AThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands with distinct seasons.
Vivillon SpriteLegends: Z-AThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands where flowers bloom.
Vivillon SpriteLegends: Z-AThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from sun-drenched lands.
Vivillon SpriteLegends: Z-AThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands with ocean breezes.
Vivillon SpriteLegends: Z-AThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from places with many islands.
Vivillon SpriteLegends: Z-AThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands with little rain.
Vivillon SpriteLegends: Z-AThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from parched lands.
Vivillon SpriteLegends: Z-AThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands where large rivers flow.
Vivillon SpriteLegends: Z-AThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands with intense rainfall.
Vivillon SpriteLegends: Z-AThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands with a tropical climate.
Vivillon SpriteLegends: Z-AThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands bathed in light.
Vivillon SpriteLegends: Z-AThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands of perpetual summer.
Vivillon SpriteLegends: Z-AThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from lands of tropical rain forests.
Vivillon SpriteLegends: Z-AThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from a mysterious land.
Vivillon SpriteLegends: Z-AThe patterns on this Pokémon depend on the climate and topography of the land it was born in. This form is from a special land.



Attacks

Level UpTM & HM

Standard Level Up

LevelAttack NameTypeCat.Att.DurCooldownEffect %
Evolve
Plus Move15
Gust Gust - Flying-type Gust: Special Move 40 -- 6 --
The user attacks by using its wings to whip up a gust of wind to launch at targets.

Plus Move10
Tackle Tackle - Normal-type Tackle: Physical Move 40 -- 4 --
The user attacks by charging forward and slamming into targets with its whole body.

Plus Move10
String Shot String Shot - Bug-type String Shot: Other Move -- -- 9 --
The user spits out strings of silk, which wrap around targets and make them move more slowly for a short time.

Plus Move10
Harden Harden - Normal-type Harden: Other Move -- -- 6 --
The user boosts its Defense stat for a short time by tensing its muscles to stiffen its body.

Plus Move10
Protect Protect - Normal-type Protect: Other Move -- -- 15 --
The user takes on a protective stance that prevents incoming attacks from landing.

Plus Move10
Poison Powder Poison Powder - Poison-type Poison Powder: Other Move -- -- 10 100
The user scatters a cloud of poisonous powder that leaves targets poisoned.

Plus Move10
Stun Spore Stun Spore - Grass-type Stun Spore: Other Move -- -- 10 100
The user scatters a cloud of numbing powder that leaves targets paralyzed.

Plus Move10
Sleep Powder Sleep Powder - Grass-type Sleep Powder: Other Move -- -- 10 100
The user scatters a cloud of soporific powder that leaves targets drowsy.
10
Plus Move13
Infestation Infestation - Bug-type Infestation: Special Move 20 -- 6 100
The user infests targets so that they take continual damage for a while. Targets cannot be switched out of battle during this time.
12
Plus Move15
Light Screen Light Screen - Psychic-type Light Screen: Other Move -- -- 12 --
The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.
15
Plus Move18
Draining Kiss Draining Kiss - Fairy-type Draining Kiss: Special Move 50 -- 7 --
The user attacks with a draining kiss that steals HP from targets to restore the user's own HP.
17
Plus Move20
Supersonic Supersonic - Normal-type Supersonic: Other Move -- -- 6 100
The user generates peculiar sound waves that will leave targets confused.
21
Plus Move24
Psybeam Psybeam - Psychic-type Psybeam: Special Move 65 -- 6 10
The user attacks by shooting targets with a peculiar ray. This may also leave targets confused.
25
Plus Move28
U-turn U-turn - Bug-type U-turn: Physical Move 70 -- 12 --
The user attacks by dishing out a quick blow, then rushes back to its Trainer with incredible speed.
28
Plus Move31
Air Slash Air Slash - Flying-type Air Slash: Special Move 75 -- 7 15
The user attacks with a blade of air that slices even the sky. This may also make targets flinch.
35
Plus Move38
Bug Buzz Bug Buzz - Bug-type Bug Buzz: Special Move 90 -- 8 --
The user attacks with damaging sound waves created by vibration. This may also lower targets' Sp. Def stats.
40
Plus Move43
Safeguard Safeguard - Normal-type Safeguard: Other Move -- -- 12 --
The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out.
40
Plus Move43
Hurricane Hurricane - Flying-type Hurricane: Special Move 110 -- 10 30
The user attacks by wrapping targets in a fierce wind. This may also leave targets confused.
45
Plus Move48
Whirlwind Whirlwind - Normal-type Whirlwind: Other Move -- -- 7 --
The user creates a strong wind to drive targets back a good distance.

Legends: Z-A Technical Machine Attacks

TM #Attack NameTypeCat.Att.DurCooldownEffect %
TM016 Light Screen Light Screen - Psychic-type Light Screen: Other Move -- -- 12 --
The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.
TM017 Protect Protect - Normal-type Protect: Other Move -- -- 15 --
The user takes on a protective stance that prevents incoming attacks from landing.
TM026 Energy Ball Energy Ball - Grass-type Energy Ball: Special Move 90 -- 8 --
The user attacks by drawing power from nature and firing it at targets. This may also lower targets' Sp. Def stats.
TM027 Swift Swift - Normal-type Swift: Special Move 60 -- 5 --
The user attacks by firing star-shaped rays at targets.
TM035 Endure Endure - Normal-type Endure: Other Move -- -- 12 --
The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.
TM042 Giga Drain Giga Drain - Grass-type Giga Drain: Special Move 75 -- 9 --
The user attacks by draining targets of their nutrients. The user's HP will be restored by a portion of the damage dealt.
TM044 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 -- 20 --
The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time.
TM051 Safeguard Safeguard - Normal-type Safeguard: Other Move -- -- 12 --
The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out.
TM055 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 -- 20 --
The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time.
TM063 Psychic Psychic - Psychic-type Psychic: Special Move 90 -- 8 --
The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats.
TM064 Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 -- 12 --
The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out.
TM079 Hurricane Hurricane - Flying-type Hurricane: Special Move 110 -- 10 30
The user attacks by wrapping targets in a fierce wind. This may also leave targets confused.
TM080 Iron Defense Iron Defense - Steel-type Iron Defense: Other Move -- -- 9 --
The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron.
TM082 U-turn U-turn - Bug-type U-turn: Physical Move 70 -- 12 --
The user attacks by dishing out a quick blow, then rushes back to its Trainer with incredible speed.
TM085 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user sacrifices a small amount of HP to create a substitute for itself.
TM092 Dazzling Gleam Dazzling Gleam - Fairy-type Dazzling Gleam: Special Move 80 -- 8 --
The user attacks with a powerful flash of light.
TM094 Whirlwind Whirlwind - Normal-type Whirlwind: Other Move -- -- 7 --
The user creates a strong wind to drive targets back a good distance.

Alpha Guaranteed Move

Attack NameTypeCat.Att.DurCooldownEffect %
Dazzling Gleam Plus MoveDazzling Gleam - Fairy-typeDazzling Gleam: Special Move80--8--
The user attacks with a powerful flash of light.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 411 80 52 50 90 50 89
Max Stats
Hindering Nature
Lv. 50 140 - 187 51 - 93 49 - 91 85 - 127 49 - 91 84 - 126
Lv. 100 270 - 364 98 - 182 94 - 179 166 - 251 94 - 179 164 - 249
Max Stats
Neutral Nature
Lv. 50 140 - 187 57 - 104 55 - 102 95 - 142 55 - 102 94 - 141
Lv. 100 270 - 364 109 - 203 105 - 199 185 - 279 105 - 199 183 - 277
Max Stats
Beneficial Nature
Lv. 50 140 - 187 62 - 114 60 - 112 104 - 156 60 - 112 103 - 155
Lv. 100 270 - 364 119 - 223 115 - 218 203 - 306 115 - 218 201 - 304
80
52
50
89
50
90

<--- Spewpa #665
Spewpa
#667
Litleo
Litleo --->