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General | Location | Attacks | Stats | Egg Moves |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
This Pokédex entry is for Generation VIII Pokémon games. For Generation IX Pokémon games. Check out Gothitelle Pokémon Scarlet & Violet data |
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Abilities: Frisk - Competitive - Shadow Tag (Hidden Ability) | |||||
Frisk: Reveals the foe’s held item. Competitive: Raises Sp. Atk stat by two stages whenever a stat is lowered Hidden Ability: Shadow Tag: The opponent cannot run nor switch while this Pokémon is in play. The opponent may still switch by using Baton Pass, U-turn or Volt Switch, if it is holding a Shed Shell or is a Ghost-type. |
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Experience Growth | Base Happiness | Effort Values Earned | Dynamax Capable? | ||
1,059,862 Points Medium Slow |
50 | 3 Sp. Defense Point(s) | Gothitelle can Dynamax |
Wild Hold Item | Egg Groups | ||
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Evolutionary Chain | |||||
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Locations- In-Depth Details |
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Sword | Lake of Outrage Max Raid Battles: Stony Wilderness, Watchtower Ruins | Details | |
Shield | Trade from Sword | ||
Crown Tundra | Sword | Slippery Slope, Frostpoint Field Max Raid Battles: Giant's Bed, Snowslide Slope, Path to the Peak, Ballimere Lake | Details |
Shield | Trade from Pokémon Sword |
Flavor Text | ||
Sword | It has tremendous psychic power, but it dislikes conflict. It's also able to predict the future based on the movement of the stars. | |
Shield | A criminal who was shown his fate by a Gothitelle went missing that same day and was never seen again. |
Attacks | Level Up | TM & HM | Egg Moves |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Pound | ![]() |
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40 | 100 | 35 | -- | ||
The target is physically pounded with a long tail, a foreleg, or the like. | |||||||||
— | Confusion | ![]() |
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50 | 100 | 25 | 10 | ||
The target is hit by a weak telekinetic force. This may also confuse the target. | |||||||||
— | Play Nice | ![]() |
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-- | 101 | 20 | 100 | ||
The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat. | |||||||||
— | Tickle | ![]() |
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-- | 100 | 20 | -- | ||
The user tickles the target into laughing, reducing its Attack and Defense stats. | |||||||||
12 | Psybeam | ![]() |
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65 | 100 | 20 | 10 | ||
The target is attacked with a peculiar ray. This may also leave the target confused. | |||||||||
16 | Charm | ![]() |
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-- | 100 | 20 | -- | ||
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | |||||||||
20 | Psyshock | ![]() |
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80 | 100 | 10 | -- | ||
The user materializes an odd psychic wave to attack the target. This attack does physical damage. | |||||||||
24 | Hypnosis | ![]() |
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-- | 60 | 20 | -- | ||
The user employs hypnotic suggestion to make the target fall into a deep sleep. | |||||||||
28 | Fake Tears | ![]() |
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-- | 100 | 20 | -- | ||
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | |||||||||
35 | Psych Up | ![]() |
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-- | 101 | 10 | -- | ||
The user hypnotizes itself into copying any stat change made by the target. | |||||||||
40 | Psychic | ![]() |
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90 | 100 | 10 | 10 | ||
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
48 | Flatter | ![]() |
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-- | 100 | 15 | -- | ||
Flattery is used to confuse the target. However, this also raises the target's Sp. Atk stat. | |||||||||
56 | Future Sight | ![]() |
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120 | 100 | 10 | -- | ||
Two turns after this move is used, a hunk of psychic energy attacks the target. | |||||||||
64 | Magic Room | ![]() |
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-- | 101 | 10 | -- | ||
The user creates a bizarre area in which Pokémon's held items lose their effects for five turns. |
Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM08 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
TM09 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
TM14 | Thunder Wave | ![]() |
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-- | 90 | 20 | -- | ||
The user launches a weak jolt of electricity that paralyzes the target. | |||||||||
TM17 | Light Screen | ![]() |
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-- | 101 | 30 | -- | ||
A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||||||
TM18 | Reflect | ![]() |
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-- | 101 | 20 | -- | ||
A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |||||||||
TM19 | Safeguard | ![]() |
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-- | 101 | 25 | -- | ||
The user creates a protective field that prevents status conditions for five turns. | |||||||||
TM21 | Rest | ![]() |
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-- | 101 | 10 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM22 | Rock Slide | ![]() |
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75 | 90 | 10 | 30 | ||
Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | |||||||||
TM23 | Thief | ![]() |
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60 | 100 | 25 | -- | ||
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||||||
TM24 | Snore | ![]() |
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50 | 100 | 15 | 30 | ||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||||
TM25 | Protect | ![]() |
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-- | 101 | 10 | -- | ||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM29 | Charm | ![]() |
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-- | 100 | 20 | -- | ||
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | |||||||||
TM31 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM33 | Rain Dance | ![]() |
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-- | 101 | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
TM39 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM41 | Helping Hand | ![]() |
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-- | 101 | 20 | -- | ||
The user assists an ally by boosting the power of that ally's attack. | |||||||||
TM43 | Brick Break | ![]() |
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75 | 100 | 15 | -- | ||
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | |||||||||
TM44 | Imprison | ![]() |
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-- | 101 | 10 | -- | ||
If opposing Pokémon know any move also known by the user, they are prevented from using it. | |||||||||
TM47 | Fake Tears | ![]() |
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-- | 100 | 20 | -- | ||
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | |||||||||
TM48 | Rock Tomb | ![]() |
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60 | 95 | 15 | 100 | ||
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement. | |||||||||
TM57 | Payback | ![]() |
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50 | 100 | 10 | -- | ||
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |||||||||
TM59 | Fling | ![]() |
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?? | 100 | 10 | -- | ||
The user flings its held item at the target to attack. This move's power and effects depend on the item. | |||||||||
TM61 | Guard Swap | ![]() |
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-- | 101 | 10 | -- | ||
The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target. | |||||||||
TM70 | Trick Room | ![]() |
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-- | 101 | 5 | -- | ||
The user creates a bizarre area in which slower Pokémon get to move first for five turns. | |||||||||
TM72 | Magic Room | ![]() |
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-- | 101 | 10 | -- | ||
The user creates a bizarre area in which Pokémon's held items lose their effects for five turns. | |||||||||
TM75 | Low Sweep | ![]() |
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65 | 100 | 20 | 100 | ||
The user makes a swift attack on the target's legs, which lowers the target's Speed stat. | |||||||||
TM76 | Round | ![]() |
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60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. |
Technical Record Attacks | |||||||||
TR # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TR08 | Thunderbolt | ![]() |
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90 | 100 | 15 | 10 | ||
A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |||||||||
TR11 | Psychic | ![]() |
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90 | 100 | 10 | 10 | ||
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat. | |||||||||
TR20 | Substitute | ![]() |
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-- | 101 | 10 | -- | ||
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |||||||||
TR25 | Psyshock | ![]() |
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80 | 100 | 10 | -- | ||
The user materializes an odd psychic wave to attack the target. This attack does physical damage. | |||||||||
TR26 | Endure | ![]() |
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-- | 101 | 10 | -- | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TR27 | Sleep Talk | ![]() |
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-- | 101 | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TR33 | Shadow Ball | ![]() |
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80 | 100 | 15 | 20 | ||
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
TR34 | Future Sight | ![]() |
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120 | 100 | 10 | -- | ||
Two turns after this move is used, a hunk of psychic energy attacks the target. | |||||||||
TR35 | Uproar | ![]() |
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90 | 100 | 10 | -- | ||
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | |||||||||
TR37 | Taunt | ![]() |
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-- | 100 | 20 | -- | ||
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||||
TR38 | Trick | ![]() |
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-- | 100 | 10 | -- | ||
The user catches the target off guard and swaps its held item with its own. | |||||||||
TR40 | Skill Swap | ![]() |
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-- | 101 | 10 | -- | ||
The user employs its psychic power to exchange Abilities with the target. | |||||||||
TR44 | Cosmic Power | ![]() |
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-- | 101 | 20 | -- | ||
The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. | |||||||||
TR49 | Calm Mind | ![]() |
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-- | 101 | 20 | -- | ||
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||
TR58 | Dark Pulse | ![]() |
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80 | 100 | 15 | 20 | ||
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | |||||||||
TR65 | Energy Ball | ![]() |
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90 | 100 | 10 | 10 | ||
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | |||||||||
TR68 | Nasty Plot | ![]() |
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-- | 101 | 20 | -- | ||
The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat. | |||||||||
TR69 | Zen Headbutt | ![]() |
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80 | 90 | 15 | 20 | ||
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | |||||||||
TR77 | Grass Knot | ![]() |
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?? | 100 | 20 | -- | ||
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |||||||||
TR81 | Foul Play | ![]() |
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95 | 100 | 15 | -- | ||
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage it deals. | |||||||||
TR82 | Stored Power | ![]() |
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20 | 100 | 10 | -- | ||
The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power. | |||||||||
TR83 | Ally Switch | ![]() |
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-- | 101 | 15 | -- | ||
The user teleports using a strange power and switches places with one of its allies. |
Egg Moves(Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Mirror Coat | ![]() |
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?? | 100 | 20 | -- | Details | |
A retaliation move that counters any special attack, inflicting double the damage taken. | ||||||||
Mean Look | ![]() |
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-- | 101 | 5 | -- | Details | |
The user pins the target with a dark, arresting look. The target becomes unable to flee. | ||||||||
Heal Pulse | ![]() |
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-- | 101 | 10 | -- | Details | |
The user emits a healing pulse that restores the target's HP by up to half of its max HP. | ||||||||
Torment | ![]() |
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-- | 100 | 15 | -- | Details | |
The user torments and enrages the target, making it incapable of using the same move twice in a row. | ||||||||
Fake Out | ![]() |
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40 | 100 | 10 | 100 | Details | |
This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle. |
Isle of Armor Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Expanding Force | ![]() | ![]() | 80 | 100 | 10 | -- | ||
The user attacks the target with its psychic power. This move's power goes up and damages all opposing Pokémon on Psychic Terrain. |
Usable Max Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
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Max Lightning | ![]() |
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130 | 101 | 10 | -- | |||
This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns. | |||||||||
Max Strike | ![]() |
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150(Phy)/150(Spe) | 101 | 10 | -- | |||
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. | |||||||||
Max Knuckle | ![]() |
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90 | 101 | 10 | -- | |||
This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats. | |||||||||
Max Phantasm | ![]() |
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130 | 101 | 10 | -- | |||
This is a Ghost-type attack Dynamax Pokémon use. This lowers the target's Defense stat. | |||||||||
Max Mindstorm | ![]() |
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130(Phy)/140(Spe) | 101 | 10 | -- | |||
This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns. | |||||||||
Max Rockfall | ![]() |
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130 | 101 | 10 | -- | |||
This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns. | |||||||||
Max Darkness | ![]() |
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130(Phy)/130(Spe) | 101 | 10 | -- | |||
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat. | |||||||||
Max Overgrowth | ![]() |
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130 | 101 | 10 | -- | |||
This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns. | |||||||||
Max Guard | ![]() |
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101 | 10 | -- | ||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Transfer Only Moves | |||||||||
Click here to see all transfer exclusive moves |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 490 | 70 | 55 | 95 | 95 | 110 | 65 | |
Max Stats Hindering Nature |
Lv. 50 | 130 - 177 | 54 - 96 | 90 - 132 | 90 - 132 | 103 - 145 | 63 - 105 |
Lv. 100 | 250 - 344 | 103 - 188 | 175 - 260 | 175 - 260 | 202 - 287 | 121 - 206 | |
Max Stats Neutral Nature |
Lv. 50 | 130 - 177 | 60 - 107 | 100 - 147 | 100 - 147 | 115 - 162 | 70 - 117 |
Lv. 100 | 250 - 344 | 115 - 209 | 195 - 289 | 195 - 289 | 225 - 319 | 135 - 229 | |
Max Stats Beneficial Nature |
Lv. 50 | 130 - 177 | 66 - 117 | 110 - 161 | 110 - 161 | 126 - 178 | 77 - 128 |
Lv. 100 | 250 - 344 | 126 - 229 | 214 - 317 | 214 - 317 | 247 - 350 | 148 - 251 |
70
55
95
65
110
95
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