|
General | Location | Attacks | Stats | Egg Moves |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex |
This Pokédex entry is for Generation VIII Pokémon games. For Generation IX Pokémon games. Check out Delibird Pokémon Scarlet & Violet data |
Picture | ||
Abilities: Vital Spirit - Hustle - Insomnia (Hidden Ability) | |||||
Vital Spirit: The Pokémon cannot be Asleep while having this ability. Hustle: Damage from physical attacks is increased by 50%, but average accuracy is only 80%. Hidden Ability: Insomnia: The Pokémon cannot be put to Sleep while having this ability. |
|||||
Experience Growth | Base Happiness | Effort Values Earned | Dynamax Capable? | ||
800,000 Points Fast |
50 | 1 Speed Point(s) | Delibird can Dynamax |
Wild Hold Item | Egg Groups | ||||
|
Evolutionary Chain | |
Locations- In-Depth Details |
|||
Sword | Route 8, Axew's Eye, Dappled Grove, Dusty Bowl, Giant's Cap, Giant's Mirror, Giant's Seat, Hammerlocke Hills, North Lake Miloch, Rolling Fields, South Lake Miloch, Watchtower Ruins, West Lake Axewell Max Raid Battles: Dusty Bowl, East Lake Axewell, Giant's Cap, Hammerlocke Hills, Stony Wilderness | Details | |
Shield | Route 8, Axew's Eye, Dappled Grove, Dusty Bowl, Giant's Cap, Giant's Mirror, Giant's Seat, Hammerlocke Hills, North Lake Miloch, Rolling Fields, South Lake Miloch, Watchtower Ruins, West Lake Axewell Max Raid Battles: Dusty Bowl, East Lake Axewell, Giant's Cap, Giant's Seat, Hammerlocke Hills, Stony Wilderness | Details | |
Crown Tundra | Sword | Snowslide Slope Max Raid Battles: Slippery Slope, Frostpoint Field, Giant's Bed, Old Cemetery, Snowslide Slope, Path to the Peak, Crown Shrine, Giant's Foot, Frigid Sea, Three-Point Pass, Ballimere Lake, Dyna Tree Hill | Details |
Shield | Snowslide Slope Max Raid Battles: Slippery Slope, Frostpoint Field, Giant's Bed, Old Cemetery, Snowslide Slope, Path to the Peak, Crown Shrine, Giant's Foot, Frigid Sea, Three-Point Pass, Ballimere Lake, Dyna Tree Hill | Details | |
Brilliant Diamond | Route 216, Grand Underground | Details | |
Shining Pearl | Route 216, Grand Underground | Details | |
Trainer Locations | Details |
Flavor Text | ||
Sword | It carries food all day long. There are tales about lost people who were saved by the food it had. | |
Shield | It has a generous habit of sharing its food with people and Pokémon, so it's always scrounging around for more food. | |
Brilliant Diamond | It carries food rolled up in its tail. It has a habit of sharing food with people lost in the mountains. | |
Shining Pearl |
Attacks | Level Up | TM & HM | Egg Moves |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
— | Present | ?? | 90 | 15 | -- | ||||
The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however. | |||||||||
25 | Drill Peck | 80 | 100 | 20 | -- | ||||
A corkscrewing attack that strikes the target with a sharp beak acting as a drill. |
TM Anchors | Sword/Shield | Brilliant Diamond/Shining Pearl |
Sword & Shield Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
TM00 | Mega Punch | 80 | 85 | 20 | -- | ||||
The target is slugged by a punch thrown with muscle-packed power. | |||||||||
TM01 | Mega Kick | 120 | 75 | 5 | -- | ||||
The target is attacked by a kick launched with muscle-packed power. | |||||||||
TM04 | Ice Punch | 75 | 100 | 15 | 10 | ||||
The target is punched with an icy fist. This may also leave the target frozen. | |||||||||
TM06 | Fly | 90 | 95 | 15 | -- | ||||
The user flies up into the sky and then strikes its target on the next turn. | |||||||||
TM21 | Rest | -- | 101 | 10 | -- | ||||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM23 | Thief | 60 | 100 | 25 | -- | ||||
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||||||
TM24 | Snore | 50 | 100 | 15 | 30 | ||||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||||
TM25 | Protect | -- | 101 | 10 | -- | ||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM27 | Icy Wind | 55 | 95 | 15 | 100 | ||||
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | |||||||||
TM30 | Steel Wing | 70 | 90 | 25 | 10 | ||||
The target is hit with wings of steel. This may also raise the user's Defense stat. | |||||||||
TM31 | Attract | -- | 100 | 15 | -- | ||||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM33 | Rain Dance | -- | 101 | 5 | -- | ||||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
TM35 | Hail | -- | 101 | 10 | -- | ||||
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. | |||||||||
TM39 | Facade | 70 | 100 | 20 | -- | ||||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM40 | Swift | 60 | 101 | 20 | -- | ||||
Star-shaped rays are shot at opposing Pokémon. This attack never misses. | |||||||||
TM41 | Helping Hand | -- | 101 | 20 | -- | ||||
The user assists an ally by boosting the power of that ally's attack. | |||||||||
TM43 | Brick Break | 75 | 100 | 15 | -- | ||||
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | |||||||||
TM46 | Weather Ball | 50 | 100 | 10 | -- | ||||
This attack move varies in power and type depending on the weather. | |||||||||
TM51 | Icicle Spear | 25 | 100 | 30 | -- | ||||
The user launches sharp icicles at the target two to five times in a row. | |||||||||
TM52 | Bounce | 85 | 85 | 5 | 30 | ||||
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. | |||||||||
TM58 | Assurance | 60 | 100 | 10 | -- | ||||
If the target has already taken some damage in the same turn, this attack's power is doubled. | |||||||||
TM59 | Fling | ?? | 100 | 10 | -- | ||||
The user flings its held item at the target to attack. This move's power and effects depend on the item. | |||||||||
TM64 | Avalanche | 60 | 100 | 10 | -- | ||||
The power of this attack move is doubled if the user has been hurt by the target in the same turn. | |||||||||
TM76 | Round | 60 | 100 | 15 | -- | ||||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
TM97 | Brutal Swing | 60 | 100 | 20 | -- | ||||
The user swings its body around violently to inflict damage on everything in its vicinity. |
Technical Record Attacks | |||||||||
TR # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
TR01 | Body Slam | 85 | 100 | 15 | 30 | ||||
The user drops onto the target with its full body weight. This may also leave the target with paralysis. | |||||||||
TR05 | Ice Beam | 90 | 100 | 10 | 10 | ||||
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
TR06 | Blizzard | 110 | 70 | 5 | 10 | ||||
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||||
TR12 | Agility | -- | 101 | 30 | -- | ||||
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | |||||||||
TR20 | Substitute | -- | 101 | 10 | -- | ||||
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |||||||||
TR23 | Spikes | -- | 101 | 20 | -- | ||||
The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle. | |||||||||
TR26 | Endure | -- | 101 | 10 | -- | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TR27 | Sleep Talk | -- | 101 | 10 | -- | ||||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TR29 | Baton Pass | -- | 101 | 40 | -- | ||||
The user switches places with a party Pokémon in waiting and passes along any stat changes. | |||||||||
TR34 | Future Sight | 120 | 100 | 10 | -- | ||||
Two turns after this move is used, a hunk of psychic energy attacks the target. | |||||||||
TR59 | Seed Bomb | 80 | 100 | 15 | -- | ||||
The user slams a barrage of hard-shelled seeds down on the target from above. | |||||||||
TR66 | Brave Bird | 120 | 100 | 15 | -- | ||||
The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot. | |||||||||
TR73 | Gunk Shot | 120 | 80 | 5 | 30 | ||||
The user shoots filthy garbage at the target to attack. This may also poison the target. | |||||||||
TR87 | Drill Run | 80 | 95 | 10 | -- | ||||
The user crashes into its target while rotating its body like a drill. Critical hits land more easily. |
BDSP Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
TM01 | Focus Punch | 150 | 100 | 20 | -- | ||||
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. | |||||||||
TM03 | Water Pulse | 60 | 100 | 20 | 20 | ||||
The user attacks the target with a pulsing blast of water. This may also confuse the target. | |||||||||
TM07 | Hail | -- | 101 | 10 | -- | ||||
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. | |||||||||
TM13 | Ice Beam | 90 | 100 | 10 | 10 | ||||
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
TM14 | Blizzard | 110 | 70 | 5 | 10 | ||||
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||||
TM17 | Protect | -- | 101 | 10 | -- | ||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | -- | 101 | 5 | -- | ||||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
TM31 | Brick Break | 75 | 100 | 15 | -- | ||||
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | |||||||||
TM32 | Double Team | -- | 101 | 15 | -- | ||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM40 | Aerial Ace | 60 | 101 | 20 | -- | ||||
The user confounds the target with speed, then slashes. This attack never misses. | |||||||||
TM42 | Facade | 70 | 100 | 20 | -- | ||||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM44 | Rest | -- | 101 | 10 | -- | ||||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM45 | Attract | -- | 100 | 15 | -- | ||||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM46 | Thief | 60 | 100 | 25 | -- | ||||
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||||||
TM47 | Steel Wing | 70 | 90 | 25 | 10 | ||||
The target is hit with wings of steel. This may also raise the user's Defense stat. | |||||||||
TM56 | Fling | ?? | 100 | 10 | -- | ||||
The user flings its held item at the target to attack. This move's power and effects depend on the item. | |||||||||
TM58 | Endure | -- | 101 | 10 | -- | ||||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TM67 | Recycle | -- | 101 | 10 | -- | ||||
The user recycles a held item that has been used in battle so it can be used again. | |||||||||
TM72 | Avalanche | 60 | 100 | 10 | -- | ||||
The power of this attack move is doubled if the user has been hurt by the target in the same turn. | |||||||||
TM82 | Sleep Talk | -- | 101 | 10 | -- | ||||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM87 | Swagger | -- | 85 | 15 | -- | ||||
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
TM88 | Pluck | 60 | 100 | 20 | -- | ||||
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. | |||||||||
TM90 | Substitute | -- | 101 | 10 | -- | ||||
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |||||||||
TM94 | Fly | 90 | 95 | 15 | -- | ||||
The user flies up into the sky and then strikes its target on the next turn. | |||||||||
TM97 | Defog | -- | 101 | 15 | -- | ||||
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. |
Egg Moves(Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Aurora Beam | 65 | 100 | 20 | 10 | Details | |||
The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat. | ||||||||
Quick Attack | 40 | 100 | 30 | -- | Details | |||
The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | ||||||||
Splash | -- | 101 | 40 | -- | Details | |||
The user just flops and splashes around to no effect at all... | ||||||||
Rapid Spin | 50 | 100 | 40 | 100 | Details | |||
A spin attack that can also eliminate such moves as Bind, Wrap, and Leech Seed. This also raises the user's Speed stat. | ||||||||
Ice Shard | 40 | 100 | 30 | -- | Details | |||
The user flash-freezes chunks of ice and hurls them at the target. This move always goes first. | ||||||||
Fake Out | 40 | 100 | 10 | 100 | Details | |||
This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle. | ||||||||
Freeze-Dry | 70 | 100 | 20 | 10 | Details | |||
The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types. | ||||||||
Destiny Bond | -- | 101 | 5 | -- | Details | |||
After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession. | ||||||||
Counter | ?? | 100 | 20 | -- | Details | |||
A retaliation move that counters any physical attack, inflicting double the damage taken. | ||||||||
Aurora Veil | -- | 101 | 20 | -- | Details | |||
This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm. | ||||||||
Memento | -- | 100 | 10 | -- | Details | |||
The user faints when using this move. In return, this harshly lowers the target's Attack and Sp. Atk stats. | ||||||||
Future Sight BDSP Only |
120 | 100 | 10 | -- | Details | |||
Two turns after this move is used, a hunk of psychic energy attacks the target. | ||||||||
Ice Punch BDSP Only |
75 | 100 | 15 | 10 | Details | |||
The target is punched with an icy fist. This may also leave the target frozen. | ||||||||
Icy Wind BDSP Only |
55 | 95 | 15 | 100 | Details | |||
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | ||||||||
Spikes BDSP Only |
-- | 101 | 20 | -- | Details | |||
The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle. |
Isle of Armor Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Triple Axel | 20 | 90 | 10 | -- | ||||
A consecutive three-kick attack that becomes more powerful with each successful hit. | ||||||||
Dual Wingbeat | 40 | 90 | 10 | -- | ||||
The user slams the target with its wings. The target is hit twice in a row. |
Usable Max Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|---|
Max Strike | 140(Phy)/130(Spe) | 101 | 10 | -- | |||||
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. | |||||||||
Max Knuckle | 90 | 101 | 10 | -- | |||||
This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats. | |||||||||
Max Hailstorm | 140(Phy)/140(Spe) | 101 | 10 | -- | |||||
This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns. | |||||||||
Max Ooze | 95 | 101 | 10 | -- | |||||
This is a Poison-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Atk stats. | |||||||||
Max Airstream | 140 | 101 | 10 | -- | |||||
This is a Flying-type attack Dynamax Pokémon use. This raises ally Pokémon's Speed stats. | |||||||||
Max Mindstorm | 140 | 101 | 10 | -- | |||||
This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns. | |||||||||
Max Quake | 130 | 101 | 10 | -- | |||||
This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats. | |||||||||
Max Darkness | 110 | 101 | 10 | -- | |||||
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat. | |||||||||
Max Overgrowth | 130 | 101 | 10 | -- | |||||
This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns. | |||||||||
Max Steelspike | 120 | 101 | 10 | -- | |||||
This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats. | |||||||||
Max Guard | 101 | 10 | -- | ||||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Transfer Only Moves | |||||||||
Click here to see all transfer exclusive moves |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 330 | 45 | 55 | 45 | 65 | 45 | 75 | |
Max Stats Hindering Nature |
Lv. 50 | 105 - 152 | 54 - 96 | 45 - 87 | 63 - 105 | 45 - 87 | 72 - 114 |
Lv. 100 | 200 - 294 | 103 - 188 | 85 - 170 | 121 - 206 | 85 - 170 | 139 - 224 | |
Max Stats Neutral Nature |
Lv. 50 | 105 - 152 | 60 - 107 | 50 - 97 | 70 - 117 | 50 - 97 | 80 - 127 |
Lv. 100 | 200 - 294 | 115 - 209 | 95 - 189 | 135 - 229 | 95 - 189 | 155 - 249 | |
Max Stats Beneficial Nature |
Lv. 50 | 105 - 152 | 66 - 117 | 55 - 106 | 77 - 128 | 55 - 106 | 88 - 139 |
Lv. 100 | 200 - 294 | 126 - 229 | 104 - 207 | 148 - 251 | 104 - 207 | 170 - 273 |
45
55
45
75
45
65
|
|