#131 Lapras

General Location Attacks Stats Egg Moves
Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Lapras
Japan: Laplace
ラプラス
French: Lokhlass
German: Lapras
Korean: 라프라스
National: #131
Galar: #361
Isle of Armor: #---
Male :50.2%
Female :49.8%
Water-type Ice-type
Classification Height Weight Capture Rate Base Egg Steps
Transport Pokémon 8'02"
2.5m
485.0lbs
220.0kg
4510,240
Abilities: Water Absorb - Shell Armor - Hydration (Hidden Ability)
Water Absorb: The Pokémon heals up to 1/4 of its maximum Hit Points when hit with Water-type moves.
Shell Armor: Opponent’s moves cannot Critical Hit.
Hidden Ability (Available):
Hydration: All status problems: Burn, Paralysis, Sleep, Frozen and Poison, are healed when raining.
Experience Growth Base Happiness Effort Values Earned Dynamax Capable?
1,250,000 Points
Slow
50 2 HP Point(s)
Lapras can Dynamax

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *0.5 *2 *2 *0.25 *2 *1 *1 *1 *1 *1 *2 *1 *1 *1 *1 *1
Wild Hold Item Egg Groups
 Mystic Water
Mystic Water
- 100%
Monster
Water 1
Evolutionary Chain
LaprasGigantamaxGigantamax Lapras

Locations

- In-Depth Details
Sword Route 2, Route 9, Lake of Outrage, North Lake Miloch
Max Raid Battles: Bridge Field, Dusty Bowl, East Lake Axewell, Giant's Cap, Giant's Mirror, Lake of Outrage, South Lake Miloch, Stony Wilderness, West Lake Axewell
Details
Shield Route 2, Route 9, Lake of Outrage, North Lake Miloch
Max Raid Battles: Bridge Field, Dusty Bowl, East Lake Axewell, Giant's Cap, Giant's Mirror, Lake of Outrage, South Lake Miloch, Stony Wilderness, West Lake Axewell
Gigantamax Raid Battles: Giant's Seat
Details
Flavor Text
Lapras SpriteSwordA smart and kindhearted Pokémon, it glides across the surface of the sea while its beautiful song echoes around it.
ShieldCrossing icy seas is no issue for this cold-resistant Pokémon. Its smooth skin is a little cool to the touch.
Lapras SpriteSwordOver 5,000 people can ride on its shell at once. And it's a very comfortable ride, without the slightest shaking or swaying.
ShieldIt surrounds itself with a huge ring of gathered ice particles. It uses the ring to smash any icebergs that might impede its graceful swimming.


Attacks

Level UpTM & HMEgg Moves

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Growl Growl - Normal-type Growl: Other Move -- 100 40 --
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
Water Gun Water Gun - Water-type Water Gun: Special Move 40 100 25 --
The target is blasted with a forceful shot of water.
5 Sing Sing - Normal-type Sing: Other Move -- 55 15 --
A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.
10 Mist Mist - Ice-type Mist: Other Move -- 101 30 --
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
15 Life Dew Life Dew - Water-type Life Dew: Other Move -- 101 10 --
The user scatters mysterious water around and restores the HP of itself and its ally Pokémon in the battle.
20 Ice Shard Ice Shard - Ice-type Ice Shard: Physical Move 40 100 30 --
The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.
25 Confuse Ray Confuse Ray - Ghost-type Confuse Ray: Other Move -- 100 10 --
The target is exposed to a sinister ray that triggers confusion.
30 Water Pulse Water Pulse - Water-type Water Pulse: Special Move 60 100 20 20
The user attacks the target with a pulsing blast of water. This may also confuse the target.
35 Brine Brine - Water-type Brine: Special Move 65 100 10 --
If the target's HP is half or less, this attack will hit with double the power.
40 Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 100 15 30
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
45 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 100 10 10
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
50 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
55 Hydro Pump Hydro Pump - Water-type Hydro Pump: Special Move 110 80 5 --
The target is blasted by a huge volume of water launched under great pressure.
60 Perish Song Perish Song - Normal-type Perish Song: Other Move -- 101 5 --
Any Pokémon that hears this song faints in three turns, unless it switches out of battle.
65 Sheer Cold Sheer Cold - Ice-type Sheer Cold: Special Move ?? 30 5 --
The target faints instantly. It's less likely to hit the target if it's used by Pokémon other than Ice types.

Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM08 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM09 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM19 Safeguard Safeguard - Normal-type Safeguard: Other Move -- 101 25 --
The user creates a protective field that prevents status conditions for five turns.
TM21 Rest Rest - Psychic-type Rest: Other Move -- 101 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM24 Snore Snore - Normal-type Snore: Special Move 50 100 15 30
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
TM25 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM27 Icy Wind Icy Wind - Ice-type Icy Wind: Special Move 55 95 15 100
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
TM29 Charm Charm - Fairy-type Charm: Other Move -- 100 20 --
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
TM31 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM33 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
TM35 Hail Hail - Ice-type Hail: Other Move -- 101 10 --
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types.
TM36 Whirlpool Whirlpool - Water-type Whirlpool: Special Move 35 85 15 100
The user traps the target in a violent swirling whirlpool for four to five turns.
TM39 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM41 Helping Hand Helping Hand - Normal-type Helping Hand: Other Move -- 101 20 --
The user assists an ally by boosting the power of that ally's attack.
TM45 Dive Dive - Water-type Dive: Physical Move 80 100 10 --
Diving on the first turn, the user floats up and attacks on the next turn.
TM46 Weather Ball Weather Ball - Normal-type Weather Ball: Special Move 50 100 10 --
This attack move varies in power and type depending on the weather.
TM55 Brine Brine - Water-type Brine: Special Move 65 100 10 --
If the target's HP is half or less, this attack will hit with double the power.
TM64 Avalanche Avalanche - Ice-type Avalanche: Physical Move 60 100 10 --
The power of this attack move is doubled if the user has been hurt by the target in the same turn.
TM76 Round Round - Normal-type Round: Special Move 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM81 Bulldoze Bulldoze - Ground-type Bulldoze: Physical Move 60 100 20 100
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
TM96 Smart Strike Smart Strike - Steel-type Smart Strike: Physical Move 70 101 10 --
The user stabs the target with a sharp horn. This attack never misses.

Technical Record Attacks

TR #Attack NameTypeCat.Att.Acc.PPEffect %
TR01 Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 100 15 30
The user drops onto the target with its full body weight. This may also leave the target with paralysis.
TR03 Hydro Pump Hydro Pump - Water-type Hydro Pump: Special Move 110 80 5 --
The target is blasted by a huge volume of water launched under great pressure.
TR04 Surf Surf - Water-type Surf: Special Move 90 100 15 --
The user attacks everything around it by swamping its surroundings with a giant wave.
TR05 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 100 10 10
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
TR06 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 70 5 10
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
TR08 Thunderbolt Thunderbolt - Electric-type Thunderbolt: Special Move 90 100 15 10
A strong electric blast crashes down on the target. This may also leave the target with paralysis.
TR09 Thunder Thunder - Electric-type Thunder: Special Move 110 70 10 30
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
TR11 Psychic Psychic - Psychic-type Psychic: Special Move 90 100 10 10
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
TR16 Waterfall Waterfall - Water-type Waterfall: Physical Move 80 100 15 20
The user charges at the target and may make it flinch.
TR20 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
TR24 Outrage Outrage - Dragon-type Outrage: Physical Move 120 100 10 --
The user rampages and attacks for two to three turns. The user then becomes confused.
TR26 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TR27 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TR28 Megahorn Megahorn - Bug-type Megahorn: Physical Move 120 85 10 --
Using its tough and impressive horn, the user rams into the target with no letup.
TR31 Iron Tail Iron Tail - Steel-type Iron Tail: Physical Move 100 75 15 30
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
TR34 Future Sight Future Sight - Psychic-type Future Sight: Special Move 120 100 10 --
Two turns after this move is used, a hunk of psychic energy attacks the target.
TR42 Hyper Voice Hyper Voice - Normal-type Hyper Voice: Special Move 90 100 10 --
The user lets loose a horribly echoing shout with the power to inflict damage.
TR51 Dragon Dance Dragon Dance - Dragon-type Dragon Dance: Other Move -- 101 20 --
The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats.
TR62 Dragon Pulse Dragon Pulse - Dragon-type Dragon Pulse: Special Move 85 100 10 --
The target is attacked with a shock wave generated by the user's gaping mouth.
TR69 Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 90 15 20
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
TR74 Iron Head Iron Head - Steel-type Iron Head: Physical Move 80 100 15 30
The user slams the target with its steel-hard head. This may also make the target flinch.
TR87 Drill Run Drill Run - Ground-type Drill Run: Physical Move 80 95 10 --
The user crashes into its target while rotating its body like a drill. Critical hits land more easily.
TR98 Liquidation Liquidation - Water-type Liquidation: Physical Move 85 100 10 20
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
TR99 Body Press Body Press - Fighting-type Body Press: Physical Move 80 100 10 --
The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.

Egg Moves

(Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Tickle Tickle - Normal-type Tickle: Other Move -- 100 20 -- Details
The user tickles the target into laughing, reducing its Attack and Defense stats.
Curse Curse - Ghost-type Curse: Other Move -- 101 10 -- Details
A move that works differently for the Ghost type than for all other types.
Horn Drill Horn Drill - Normal-type Horn Drill: Physical Move ?? 30 5 -- Details
The user stabs the target with a horn that rotates like a drill. The target faints instantly if this attack hits.
Ancient Power Ancient Power - Rock-type Ancient Power: Special Move 60 100 5 10 Details
The user attacks with a prehistoric power. This may also raise all the user's stats at once.
Fissure Fissure - Ground-type Fissure: Physical Move ?? 30 5 -- Details
The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.
Freeze-Dry Freeze-Dry - Ice-type Freeze-Dry: Special Move 70 100 20 10 Details
The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.
Sparkling Aria Sparkling Aria - Water-type Sparkling Aria: Special Move 90 100 10 -- Details
The user bursts into song, emitting many bubbles. Any Pokémon suffering from a burn will be healed by the touch of these bubbles.

Usable Max Moves

Attack NameTypeCat.Max Att.Acc.PPEffect %Form
Max Flutterby Max Flutterby - Bug-type Physical Move 140 101 10 --
LaprasGigantamax Lapras
This is a Bug-type attack Dynamax Pokémon use. This lowers the target's Sp. Atk stat.
Max Lightning Max Lightning - Electric-type Special Move 140 101 10 --
LaprasGigantamax Lapras
This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns.
Max Strike Max Strike - Normal-type Physical MoveSpecial Move 150(Phy)/150(Spe) 101 10 --
LaprasGigantamax Lapras
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat.
Max Knuckle Max Knuckle - Fighting-type Physical Move 90 101 10 --
LaprasGigantamax Lapras
This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats.
Max Hailstorm Max Hailstorm - Ice-type Physical MoveSpecial Move 110(Phy)/140(Spe) 101 10 --
Lapras
This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns.
Max Geyser Max Geyser - Water-type Physical MoveSpecial Move 130(Phy)/140(Spe) 101 10 --
LaprasGigantamax Lapras
This is a Water-type attack Dynamax Pokémon use. The user summons a heavy rain that falls for five turns.
Max Wyrmwind Max Wyrmwind - Dragon-type Physical MoveSpecial Move 140(Phy)/130(Spe) 101 10 --
LaprasGigantamax Lapras
This is a Dragon-type attack Dynamax Pokémon use. This lowers the target's Attack stat.
Max Mindstorm Max Mindstorm - Psychic-type Physical MoveSpecial Move 130(Phy)/140(Spe) 101 10 --
LaprasGigantamax Lapras
This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns.
Max Rockfall Max Rockfall - Rock-type Special Move 110 101 10 --
LaprasGigantamax Lapras
This is a Rock-type attack Dynamax Pokémon use. The user summons a sandstorm lasting five turns.
Max Quake Max Quake - Ground-type Physical Move 130 101 10 --
LaprasGigantamax Lapras
This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats.
Max Steelspike Max Steelspike - Steel-type Physical Move 130 101 10 --
LaprasGigantamax Lapras
This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats.
Max Guard Max Guard - Normal-type 101 10 --
LaprasGigantamax Lapras
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
G-Max Resonance G-Max Resonance - Ice-type Physical MoveSpecial Move 110(Phy)/140(Spe) 101 10 --
Gigantamax Lapras
An Ice-type attack that Gigantamax Lapras use. This move reduces the damage received for five turns.
Transfer Only Moves
Click here to see all transfer exclusive moves


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 535 130 85 80 85 95 60
Max Stats
Hindering Nature
Lv. 50 190 - 237 81 - 123 76 - 118 81 - 123 90 - 132 58 - 100
Lv. 100 370 - 464 157 - 242 148 - 233 157 - 242 175 - 260 112 - 197
Max Stats
Neutral Nature
Lv. 50 190 - 237 90 - 137 85 - 132 90 - 137 100 - 147 65 - 112
Lv. 100 370 - 464 175 - 269 165 - 259 175 - 269 195 - 289 125 - 219
Max Stats
Beneficial Nature
Lv. 50 190 - 237 99 - 150 93 - 145 99 - 150 110 - 161 71 - 123
Lv. 100 370 - 464 192 - 295 181 - 284 192 - 295 214 - 317 137 - 240

Gigantamax Lapras

Picture
Gigantamax Lapras Image Shiny Gigantamax Lapras Image
Type Height Weight
Water-type Ice-type 78'09"
24m
????lbs
????kg

<--- Gyarados #130
Gyarados
#132
Ditto
Ditto --->