#754 Lurantis

General Location Attacks Stats Egg Moves
Gen VIII Dex Gen VII Dex

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Lurantis
Japan: Lalantes
ラランテス
French: Floramantis
German: Mantidea
Korean: 라란티스
National: #754
Galar: #---
Isle of Armor: #018
Crown Tundra: #---
Male :50.2%
Female :49.8%
Grass-type
Classification Height Weight Capture Rate Base Egg Steps
Bloom Sickle Pokémon 2'11"
0.9m
40.8lbs
18.5kg
755,120
Abilities: Leaf Guard - Contrary (Hidden Ability)
Leaf Guard: Prevents the Pokémon from being afflicted by status conditions during strong sunlight.
Hidden Ability (Available):
Contrary: Moves used on the Pokémon that raise stats lower the stats, while the moves that lower the stats raise the stat
Experience Growth Base Happiness Effort Values Earned Dynamax Capable?
1,000,000 Points
Medium Fast
50 2 Attack Point(s)
Lurantis can Dynamax

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *2 *0.5 *0.5 *0.5 *2 *1 *2 *0.5 *2 *1 *2 *1 *1 *1 *1 *1 *1
Wild Hold Item Egg Groups
 Miracle Seed
Miracle Seed
- 5%
Grass
Evolutionary Chain
Fomantis Level in Daytime Lurantis

Locations

- In-Depth Details
Sword Transfer from Pokémon HOME or Trade with players with Expansion Pass
Max Raid Battles
Shield Transfer from Pokémon HOME or Trade with players with Expansion Pass
Max Raid Battles
Isle of Armor
Sword Forest of Focus, Challenge Beach
Max Raid Battles: Fields of Honor, Soothing Wetlands, Forest of Focus, Training Lowlands, Insular Sea
Details
Shield Forest of Focus, Challenge Beach
Max Raid Battles: Fields of Honor, Soothing Wetlands, Forest of Focus, Training Lowlands, Insular Sea
Details
Crown Tundra
Sword Dynamax Adventures
Shield Dynamax Adventures
Flavor Text
Sword This Pokémon resembles a beautiful flower. A properly raised Lurantis will have gorgeous, brilliant colors.
Shield The petals on this Pokémon's arms are thin and super sharp, and they can fire laser beams if Lurantis gathers light first.


Attacks

Level UpTM & HMEgg Moves

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Evolve Petal Blizzard Petal Blizzard - Grass-type Petal Blizzard: Physical Move 90 100 15 --
The user stirs up a violent petal blizzard and attacks everything around it.
Petal Blizzard Petal Blizzard - Grass-type Petal Blizzard: Physical Move 90 100 15 --
The user stirs up a violent petal blizzard and attacks everything around it.
Night Slash Night Slash - Dark-type Night Slash: Physical Move 70 100 15 --
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 100 10 --
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
Dual Chop Dual Chop - Dragon-type Dual Chop: Physical Move 40 90 15 --
The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.
Leafage Leafage - Grass-type Leafage: Physical Move 40 100 40 --
The user attacks by pelting the target with leaves.
Fury Cutter Fury Cutter - Bug-type Fury Cutter: Physical Move 40 95 20 --
The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
Growth Growth - Normal-type Growth: Other Move -- 101 20 --
The user's body grows all at once, raising the Attack and Sp. Atk stats.
Ingrain Ingrain - Grass-type Ingrain: Other Move -- 101 20 --
The user lays roots that restore its HP on every turn. Because it's rooted, it can't switch out.
15 Razor Leaf Razor Leaf - Grass-type Razor Leaf: Physical Move 55 95 25 --
Sharp-edged leaves are launched to slash at opposing Pokémon. Critical hits land more easily.
20 Sweet Scent Sweet Scent - Normal-type Sweet Scent: Other Move -- 100 20 --
A sweet scent that harshly lowers opposing Pokémon's evasiveness.
25 Slash Slash - Normal-type Slash: Physical Move 70 100 20 --
The target is attacked with a slash of claws or blades. Critical hits land more easily.
30 X-Scissor X-Scissor - Bug-type X-Scissor: Physical Move 80 100 15 --
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
37 Synthesis Synthesis - Grass-type Synthesis: Other Move -- 101 5 --
The user restores its own HP. The amount of HP regained varies with the weather.
44 Leaf Blade Leaf Blade - Grass-type Leaf Blade: Physical Move 90 100 15 --
The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily.
51 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
63 Solar Blade Solar Blade - Grass-type Solar Blade: Physical Move 125 100 10 --
In this two-turn attack, the user gathers light and fills a blade with the light's energy, attacking the target on the next turn.

Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM08 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM09 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM10 Magical Leaf Magical Leaf - Grass-type Magical Leaf: Special Move 60 101 20 --
The user scatters curious leaves that chase the target. This attack never misses.
TM11 Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 100 10 --
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
TM12 Solar Blade Solar Blade - Grass-type Solar Blade: Physical Move 125 100 10 --
In this two-turn attack, the user gathers light and fills a blade with the light's energy, attacking the target on the next turn.
TM19 Safeguard Safeguard - Normal-type Safeguard: Other Move -- 101 25 --
The user creates a protective field that prevents status conditions for five turns.
TM21 Rest Rest - Psychic-type Rest: Other Move -- 101 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM24 Snore Snore - Normal-type Snore: Special Move 50 100 15 30
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
TM25 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM28 Giga Drain Giga Drain - Grass-type Giga Drain: Special Move 75 100 10 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
TM31 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM34 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM39 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM43 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 100 15 --
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
TM46 Weather Ball Weather Ball - Normal-type Weather Ball: Special Move 50 100 10 --
This attack move varies in power and type depending on the weather.
TM50 Bullet Seed Bullet Seed - Grass-type Bullet Seed: Physical Move 25 100 30 --
The user forcefully shoots seeds at the target two to five times in a row.
TM57 Payback Payback - Dark-type Payback: Physical Move 50 100 10 --
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
TM59 Fling Fling - Dark-type Fling: Physical Move ?? 100 10 --
The user flings its held item at the target to attack. This move's power and effects depend on the item.
TM69 Psycho Cut Psycho Cut - Psychic-type Psycho Cut: Physical Move 70 100 20 --
The user tears at the target with blades formed by psychic power. Critical hits land more easily.
TM73 Cross Poison Cross Poison - Poison-type Cross Poison: Physical Move 70 100 20 10
A slashing attack with a poisonous blade that may also poison the target. Critical hits land more easily.
TM75 Low Sweep Low Sweep - Fighting-type Low Sweep: Physical Move 65 100 20 100
The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
TM76 Round Round - Normal-type Round: Special Move 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM88 Grassy Terrain Grassy Terrain - Grass-type Grassy Terrain: Other Move -- 101 10 --
The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.
TM94 False Swipe False Swipe - Normal-type False Swipe: Physical Move 40 100 40 --
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.

Technical Record Attacks

TR #Attack NameTypeCat.Att.Acc.PPEffect %
TR00 Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- 101 20 --
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
TR18 Leech Life Leech Life - Bug-type Leech Life: Physical Move 80 100 10 --
The user drains the target's blood. The user's HP is restored by half the damage taken by the target.
TR20 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
TR26 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TR27 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TR39 Superpower Superpower - Fighting-type Superpower: Physical Move 120 100 5 100
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
TR50 Leaf Blade Leaf Blade - Grass-type Leaf Blade: Physical Move 90 100 15 --
The user handles a sharp leaf like a sword and attacks by cutting its target. Critical hits land more easily.
TR57 Poison Jab Poison Jab - Poison-type Poison Jab: Physical Move 80 100 20 30
The target is stabbed with a tentacle, arm, or the like steeped in poison. This may also poison the target.
TR59 Seed Bomb Seed Bomb - Grass-type Seed Bomb: Physical Move 80 100 15 --
The user slams a barrage of hard-shelled seeds down on the target from above.
TR60 X-Scissor X-Scissor - Bug-type X-Scissor: Physical Move 80 100 15 --
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
TR65 Energy Ball Energy Ball - Grass-type Energy Ball: Special Move 90 100 10 10
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
TR71 Leaf Storm Leaf Storm - Grass-type Leaf Storm: Special Move 130 90 5 100
The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat.
TR77 Grass Knot Grass Knot - Grass-type Grass Knot: Special Move ?? 100 20 --
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.

Egg Moves

(Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Aromatherapy Aromatherapy - Grass-type Aromatherapy: Other Move -- 101 5 -- Details
The user releases a soothing scent that heals all status conditions affecting the user's party.
Defog Defog - Flying-type Defog: Other Move -- 101 15 -- Details
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
Worry Seed Worry Seed - Grass-type Worry Seed: Other Move -- 100 10 -- Details
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.

Isle of Armor Move Tutor Attacks

Attack NameTypeCat.Att.Acc.PPEffect %
Grassy GlideGrassy Glide - Grass-typeGrassy Glide: Physical Move7010020--
Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.

Usable Max Moves

Attack NameTypeCat.Max Att.Acc.PPEffect %
Max Flutterby Max Flutterby - Bug-type Physical Move 130 101 10 --
This is a Bug-type attack Dynamax Pokémon use. This lowers the target's Sp. Atk stat.
Max Strike Max Strike - Normal-type Physical MoveSpecial Move 150(Phy)/150(Spe) 101 10 --
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat.
Max Knuckle Max Knuckle - Fighting-type Physical Move 95 101 10 --
This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats.
Max Ooze Max Ooze - Poison-type Physical Move 90 101 10 --
This is a Poison-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Atk stats.
Max Wyrmwind Max Wyrmwind - Dragon-type Physical Move 130 101 10 --
This is a Dragon-type attack Dynamax Pokémon use. This lowers the target's Attack stat.
Max Mindstorm Max Mindstorm - Psychic-type Physical Move 120 101 10 --
This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns.
Max Darkness Max Darkness - Dark-type Physical Move 120 101 10 --
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat.
Max Overgrowth Max Overgrowth - Grass-type Physical MoveSpecial Move 140(Phy)/140(Spe) 101 10 --
This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns.
Max Guard Max Guard - Normal-type 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Transfer Only Moves
Click here to see all transfer exclusive moves


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 480 70 105 90 80 90 45
Max Stats
Hindering Nature
Lv. 50 130 - 177 99 - 141 85 - 127 76 - 118 85 - 127 45 - 87
Lv. 100 250 - 344 193 - 278 166 - 251 148 - 233 166 - 251 85 - 170
Max Stats
Neutral Nature
Lv. 50 130 - 177 110 - 157 95 - 142 85 - 132 95 - 142 50 - 97
Lv. 100 250 - 344 215 - 309 185 - 279 165 - 259 185 - 279 95 - 189
Max Stats
Beneficial Nature
Lv. 50 130 - 177 121 - 172 104 - 156 93 - 145 104 - 156 55 - 106
Lv. 100 250 - 344 236 - 339 203 - 306 181 - 284 203 - 306 104 - 207

<--- Fomantis #753
Fomantis
#755
Morelull
Morelull --->