Bug Dark Dragon Electric Fighting Fighting Fire Flying Ghost
Grass Ground Ice Normal Poison Psychic Rock Steel Water


Fighting-type

The Fighting-type was introduced in Pokémon Red & Green in 1996. At present, there are 65 different Pokémon, including unique forms and Mega Evolutions, that share this type and 43 different moves with it.

Anchors Pokémon Moves TCG


Damage Taken
*1 *1 *1 *1 *1 *1 *1 *1 *1 *2 *2 *0.5 *0.5 *1 *1 *0.5 *1 *2

Damage Inflicted
*2 *1 *1 *1 *1 *2 *1 *0.5 *1 *0.5 *0.5 *0.5 *2 *0 *1 *2 *2 *0.5

Fighting-type Pokémon

Count: 65

No. Pic Name Type Abilities Base Stats
HP Att Def S.Att S.Def Spd
#056
Mankey Vital Spirit
Anger Point
Defiant
40 80 35 35 45 70
#057
Primeape Vital Spirit
Anger Point
Defiant
65 105 60 60 70 95
#062
Poliwrath Water Absorb
Damp
Swift Swim
90 95 95 70 90 70
#066
Machop Guts
No Guard
Steadfast
70 80 50 35 35 35
#067
Machoke Guts
No Guard
Steadfast
80 100 70 50 60 45
#068
Machamp Guts
No Guard
Steadfast
90 130 80 65 85 55
#106
Hitmonlee Limber
Reckless
Unburden
50 120 53 35 110 87
#107
Hitmonchan Keen Eye
Iron Fist
Inner Focus
50 105 79 35 110 76
#150
Mewtwo Steadfast 106190100154100130
#214
Heracross Swarm
Guts
Moxie
80 125 75 40 95 85
#214
Heracross Skill Link 801851154010575
#236
Tyrogue Guts
Steadfast
Vital Spirit
35 35 35 35 35 35
#237
Hitmontop Intimidate
Technician
Steadfast
50 95 95 35 110 70
#256
Combusken Blaze
Speed Boost
60 85 60 85 60 55
#257
Blaziken Blaze
Speed Boost
80 120 70 110 70 80
#257
Blaziken Speed Boost 801608013080100
#286
Breloom Effect Spore
Poison Heal
Technician
60 130 80 60 60 70
#296
Makuhita Thick Fat
Guts
Sheer Force
72 60 30 20 30 25
#297
Hariyama Thick Fat
Guts
Sheer Force
144 120 60 40 60 50
#307
Meditite Pure Power
Telepathy
30 40 55 40 55 60
#308
Medicham Pure Power
Telepathy
60 60 75 60 75 80
#308
Medicham Pure Power 60100858085100
#391
Monferno Blaze
Iron Fist
64 78 52 78 52 81
#392
Infernape Blaze
Iron Fist
76 104 71 104 71 108
#428
Lopunny Scrappy 65136945496135
#447
Riolu Steadfast
Inner Focus
Prankster
40 70 40 35 40 60
#448
Lucario Steadfast
Inner Focus
Justified
70 110 70 115 70 90
#448
Lucario Adaptability 701458814070112
#453
Croagunk Anticipation
Dry Skin
Poison Touch
48 61 40 61 40 50
#454
Toxicroak Anticipation
Dry Skin
Poison Touch
83 106 65 86 65 85
#475
Gallade Steadfast
Justified
68 125 65 65 115 80
#475
Gallade Inner Focus 681659565115110
#493
ArceusMultitype 120120120120120120
#499
Pignite Blaze
Thick Fat
90 93 55 70 55 55
#500
Emboar Blaze
Reckless
110 123 65 100 65 65
#532
Timburr Guts
Sheer Force
Iron Fist
75 80 55 25 35 35
#533
Gurdurr Guts
Sheer Force
Iron Fist
85 105 85 40 50 40
#534
Conkeldurr Guts
Sheer Force
Iron Fist
105 140 95 55 65 45
#538
Throh Guts
Inner Focus
Mold Breaker
120 100 85 30 85 45
#539
Sawk Sturdy
Inner Focus
Mold Breaker
75 125 75 30 75 85
#559
Scraggy Shed Skin
Moxie
Intimidate
50 75 70 35 70 48
#560
Scrafty Shed Skin
Moxie
Intimidate
65 90 115 45 115 58
#619
Mienfoo Inner Focus
Regenerator
Reckless
45 85 50 55 50 65
#620
Mienshao Inner Focus
Regenerator
Reckless
65 125 60 95 60 105
#638
Cobalion Justified 91 90 129 90 72 108
#639
Terrakion Justified 91 129 90 72 90 108
#640
Virizion Justified 91 90 72 90 129 108
#647
Keldeo Justified 91 72 90 129 90 108
#647
Keldeo Justified 91729012990108
#648
Meloetta Serene Grace 100128907777128
#652
Chesnaught Overgrow
Bulletproof
88 107 122 74 75 64
#674
Pancham Iron Fist
Mold Breaker
Scrappy
67 82 62 46 48 43
#675
Pangoro Iron Fist
Mold Breaker
Scrappy
95 124 78 69 71 58
#701
Hawlucha Limber
Unburden
Mold Breaker
78 92 75 74 63 118
#739
Crabrawler Hyper Cutter
Iron Fist
Anger Point
47 82 57 42 47 63
#740
Crabominable Hyper Cutter
Iron Fist
Anger Point
97 132 77 62 67 43
#759
Stufful Fluffy
Klutz
Cute Charm
70 75 50 45 50 50
#760
Bewear Fluffy
Klutz
Unnerve
120 125 80 55 60 60
#766
Passimian Receiver
Defiant
100 120 90 40 60 80
#773
SilvallyRKS System 959595959595
#783
Hakamo-o Bulletproof
Soundproof
Overcoat
55 75 90 65 70 65
#784
Kommo-o Bulletproof
Soundproof
Overcoat
75 110 125 100 105 85
#794
Buzzwole Beast Boost 107 139 139 53 53 79
#795
Pheromosa Beast Boost 71 137 37 137 37 151
#802
Marshadow Technician 90 125 80 90 90 125

Fighting-type Moves

Attack Count: 43

Name Type Cat. PP Att. Acc. Effect
All-Out Pummeling 1 -- -- The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
All-Out Pummeling 1 -- -- The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Arm Thrust 20 15 100 The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row.
Aura Sphere 20 80 -- The user lets loose a blast of aura power from deep within its body at the target. This attack never misses.
Brick Break 15 75 100 The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
Bulk Up 20 -- -- The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
Circle Throw 10 60 90 The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Close Combat 5 120 100 The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.
Counter 20 -- 100 A retaliation move that counters any physical attack, inflicting double the damage taken.
Cross Chop 5 100 80 The user delivers a double chop with its forearms crossed. Critical hits land more easily.
Detect 5 -- -- Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Double Kick 30 30 100 The target is quickly kicked twice in succession using both feet.
Drain Punch 10 75 100 An energy-draining punch. The user's HP is restored by half the damage taken by the target.
Dynamic Punch 5 100 50 The user punches the target with full, concentrated power. This confuses the target if it hits.
Final Gambit 5 -- 100 The user risks everything to attack its target. The user faints but does damage equal to its HP.
Flying Press 10 100 95 The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously.
Focus Blast 5 120 70 The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
Focus Punch 20 150 100 The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Force Palm 10 60 100 The target is attacked with a shock wave. This may also leave the target with paralysis.
Hammer Arm 10 100 90 The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however.
High Jump Kick 10 130 90 The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
Jump Kick 10 100 95 The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.
Karate Chop 25 50 100 The target is attacked with a sharp chop. Critical hits land more easily.
Low Kick 20 -- 100 A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
Low Sweep 20 65 100 The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
Mach Punch 30 40 100 The user throws a punch at blinding speed. This move always goes first.
Mat Block 10 -- -- Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. This does not stop status moves.
Power-Up Punch 20 40 100 Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
Quick Guard 15 -- -- The user protects itself and its allies from priority moves.
Revenge 10 60 100 This attack move's power is doubled if the user has been hurt by the opponent in the same turn.
Reversal 15 -- 100 An all-out attack that becomes more powerful the less HP the user has.
Rock Smash 15 40 100 The user attacks with a punch. This may also lower the target's Defense stat.
Rolling Kick 15 60 85 The user lashes out with a quick, spinning kick. This may also make the target flinch.
Sacred Sword 15 90 100 The user attacks by slicing with a long horn. The target's stat changes don't affect this attack's damage.
Secret Sword 10 85 100 The user cuts with its long horn. The odd power contained in the horn does physical damage to the target.
Seismic Toss 20 -- 100 The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
Sky Uppercut 15 85 90 The user attacks the target with an uppercut thrown skyward with force.
Storm Throw 10 60 100 The user strikes the target with a fierce blow. This attack always results in a critical hit.
Submission 20 80 80 The user grabs the target and recklessly dives for the ground. This also damages the user a little.
Superpower 5 120 100 The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.
Triple Kick 10 10 90 A consecutive three-kick attack that becomes more powerful with each successive hit.
Vacuum Wave 30 40 100 The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.
Vital Throw 10 70 -- The user attacks last. In return, this throw move never misses.
Wake-Up Slap 10 70 100 This attack inflicts big damage on a sleeping target. This also wakes the target up, however.

Fighting-type in the Pokémon Trading Card Game

The Fighting-type has been in the Pokémon Trading Card Game since the Base set and has been signified by the FightingFighting type marking.