Bug Dark Dragon Electric Fighting Fighting Fire Flying Ghost
Grass Ground Ice Normal Poison Psychic Rock Steel Water


Fighting-type

The Fighting-type was introduced in Pokémon Red & Green in 1996. At present, there are 94 different Pokémon, including unique forms and Mega Evolutions, that share this type and 56 different moves with it.

Anchors Pokémon Moves TCG


Damage Taken
*1 *1 *1 *1 *1 *1 *1 *1 *1 *2 *2 *0.5 *0.5 *1 *1 *0.5 *1 *2

Damage Inflicted
*2 *1 *1 *1 *1 *2 *1 *0.5 *1 *0.5 *0.5 *0.5 *2 *0 *1 *2 *2 *0.5

Fighting-type Pokémon

Count: 94

No. Pic Name Type Abilities Base Stats
HP Att Def S.Att S.Def Spd
#0056
Mankey Vital Spirit
Anger Point
Defiant
40 80 35 35 45 70
#0057
Primeape Vital Spirit
Anger Point
Defiant
65 105 60 60 70 95
#0062
Poliwrath Water Absorb
Damp
Swift Swim
90 95 95 70 90 70
#0066
Machop Guts
No Guard
Steadfast
70 80 50 35 35 35
#0067
Machoke Guts
No Guard
Steadfast
80 100 70 50 60 45
#0068
Machamp Guts
No Guard
Steadfast
90 130 80 65 85 55
#0083
Farfetch'dSteadfast
Scrappy
529555586255
#0106
Hitmonlee Limber
Reckless
Unburden
50 120 53 35 110 87
#0107
Hitmonchan Keen Eye
Iron Fist
Inner Focus
50 105 79 35 110 76
#0128
TaurosIntimidate
Anger Point
Cud Chew
751101053070100
#0128
Tauros Intimidate
Anger Point
Cud Chew
751101053070100
#0128
Tauros Intimidate
Anger Point
Cud Chew
751101053070100
#0145
Zapdos Defiant
Defiant
90125908590100
#0150
Mewtwo Steadfast 106190100154100130
#0214
Heracross Swarm
Guts
Moxie
80 125 75 40 95 85
#0214
Heracross Skill Link 801851154010575
#0215
Sneasel Inner Focus
Keen Eye
Pickpocket
5595553575115
#0236
Tyrogue Guts
Steadfast
Vital Spirit
35 35 35 35 35 35
#0237
Hitmontop Intimidate
Technician
Steadfast
50 95 95 35 110 70
#0256
Combusken Blaze
Speed Boost
60 85 60 85 60 55
#0257
Blaziken Blaze
Speed Boost
80 120 70 110 70 80
#0257
Blaziken Speed Boost 801608013080100
#0286
Breloom Effect Spore
Poison Heal
Technician
60 130 80 60 60 70
#0296
Makuhita Thick Fat
Guts
Sheer Force
72 60 30 20 30 25
#0297
Hariyama Thick Fat
Guts
Sheer Force
144 120 60 40 60 50
#0307
Meditite Pure Power
Telepathy
30 40 55 40 55 60
#0308
Medicham Pure Power
Telepathy
60 60 75 60 75 80
#0308
Medicham Pure Power 60100858085100
#0391
Monferno Blaze
Iron Fist
64 78 52 78 52 81
#0392
Infernape Blaze
Iron Fist
76 104 71 104 71 108
#0428
Lopunny Scrappy 65136945496135
#0447
Riolu Steadfast
Inner Focus
Prankster
40 70 40 35 40 60
#0448
Lucario Steadfast
Inner Focus
Justified
70 110 70 115 70 90
#0448
Lucario Adaptability 701458814070112
#0453
Croagunk Anticipation
Dry Skin
Poison Touch
48 61 40 61 40 50
#0454
Toxicroak Anticipation
Dry Skin
Poison Touch
83 106 65 86 65 85
#0475
Gallade Steadfast
Sharpness
Justified
68 125 65 65 115 80
#0475
Gallade Inner Focus 681659565115110
#0493
ArceusMultitype 120120120120120120
#0499
Pignite Blaze
Thick Fat
90 93 55 70 55 55
#0500
Emboar Blaze
Reckless
110 123 65 100 65 65
#0532
Timburr Guts
Sheer Force
Iron Fist
75 80 55 25 35 35
#0533
Gurdurr Guts
Sheer Force
Iron Fist
85 105 85 40 50 40
#0534
Conkeldurr Guts
Sheer Force
Iron Fist
105 140 95 55 65 45
#0538
Throh Guts
Inner Focus
Mold Breaker
120 100 85 30 85 45
#0539
Sawk Sturdy
Inner Focus
Mold Breaker
75 125 75 30 75 85
#0549
Lilligant Chlorophyll
Hustle
Leaf Guard
70105755075105
#0559
Scraggy Shed Skin
Moxie
Intimidate
50 75 70 35 70 48
#0560
Scrafty Shed Skin
Moxie
Intimidate
65 90 115 45 115 58
#0619
Mienfoo Inner Focus
Regenerator
Reckless
45 85 50 55 50 65
#0620
Mienshao Inner Focus
Regenerator
Reckless
65 125 60 95 60 105
#0638
Cobalion Justified 91 90 129 90 72 108
#0639
Terrakion Justified 91 129 90 72 90 108
#0640
Virizion Justified 91 90 72 90 129 108
#0647
Keldeo Justified 91 72 90 129 90 108
#0647
Keldeo Justified 91729012990108
#0648
Meloetta Serene Grace 100128907777128
#0652
Chesnaught Overgrow
Bulletproof
88 107 122 74 75 64
#0674
Pancham Iron Fist
Mold Breaker
Scrappy
67 82 62 46 48 43
#0675
Pangoro Iron Fist
Mold Breaker
Scrappy
95 124 78 69 71 58
#0701
Hawlucha Limber
Unburden
Mold Breaker
78 92 75 74 63 118
#0724
Decidueye Overgrow
Scrappy
8811280959560
#0739
Crabrawler Hyper Cutter
Iron Fist
Anger Point
47 82 57 42 47 63
#0740
Crabominable Hyper Cutter
Iron Fist
Anger Point
97 132 77 62 67 43
#0759
Stufful Fluffy
Klutz
Cute Charm
70 75 50 45 50 50
#0760
Bewear Fluffy
Klutz
Unnerve
120 125 80 55 60 60
#0766
Passimian Receiver
Defiant
100 120 90 40 60 80
#0773
SilvallyRKS System 959595959595
#0783
Hakamo-o Bulletproof
Soundproof
Overcoat
55 75 90 65 70 65
#0784
Kommo-o Bulletproof
Soundproof
Overcoat
75 110 125 100 105 85
#0794
Buzzwole Beast Boost 107 139 139 53 53 79
#0795
Pheromosa Beast Boost 71 137 37 137 37 151
#0802
Marshadow Technician 90 125 80 90 90 125
#0852
Clobbopus Limber
Technician
50 68 60 50 50 32
#0853
Grapploct Limber
Technician
80 118 90 70 80 42
#0865
Sirfetch'd Steadfast
Scrappy
62 135 95 68 82 65
#0870
Falinks Battle Armor
Defiant
65 100 100 70 60 75
#0889
Zamazenta Dauntless Shield 92 120 115 80 115 138
#0889
Zamazenta Dauntless Shield 9212014080140128
#0891
Kubfu Inner Focus 60 90 60 53 50 72
#0892
Urshifu Unseen Fist 100 130 100 63 60 97
#0892
Urshifu Unseen Fist 100130100636097
#0903
Sneasler Pressure
Unburden
Poison Touch
80 130 60 40 80 120
#0914
Quaquaval Torrent
Moxie
85 120 80 85 75 85
#0922
Pawmo Volt Absorb
Natural Cure
Iron Fist
60 75 40 50 40 85
#0923
Pawmot Volt Absorb
Natural Cure
Iron Fist
70 115 70 70 60 105
#0973
Flamigo Scrappy
Tangled Feet
Costar
82 115 74 75 64 90
#0979
Annihilape Vital Spirit
Inner Focus
Defiant
110 115 80 50 90 90
#0984
Great Tusk Protosynthesis 115 131 131 53 53 87
#0988
Slither Wing Protosynthesis 85 135 79 85 105 81
#0992
Iron Hands Quark Drive 154 140 108 50 68 50
#1006
Iron Valiant Quark Drive 74 130 90 120 60 116
#1007
Koraidon Orichalcum Pulse 100 135 115 85 100 135
#1014
Okidogi Toxic Chain 88 128 115 58 86 80

Fighting-type Moves

Attack Count: 56

Name Type Cat. PP Att. Acc. Effect
All-Out Pummeling 1 -- 101 The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
All-Out Pummeling 1 -- 101 The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Arm Thrust 20 15 100 The user attacks the target with open-palmed arm thrusts. This move hits two to five times in a row.
Aura Sphere 20 80 101 The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses.
Axe Kick 10 120 90 The user attacks by kicking up into the air and slamming its heel down upon the target. This may also confuse the target. If it misses, the user takes damage instead.
Body Press 10 80 100 The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals.
Brick Break 15 75 100 The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
Bulk Up 20 -- 101 The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.
Circle Throw 10 60 90 The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Close Combat 5 120 100 The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
Coaching 10 -- 101 The user properly coaches its ally Pokémon, boosting their Attack and Defense stats.
Collision Course 5 100 100 The user transforms and crashes to the ground, causing a massive prehistoric explosion. This move's power is boosted more than usual if it's a supereffective hit.
Combat Torque 10 100 100 This move is only used by a Starmobile. It may paralyze the opponent
Counter 20 -- 100 A retaliatory attack that counters any physical move, inflicting double the damage taken.
Cross Chop 5 100 80 The user delivers a double chop with its forearms crossed. This move has a heightened chance of landing a critical hit.
Detect 5 -- 101 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Double Kick 30 30 100 The user attacks by kicking the target twice in a row using two feet.
Drain Punch 10 75 100 The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target.
Dynamic Punch 5 100 50 The user attacks by punching the target with full concentrated power. This also confuses the target.
Final Gambit 5 -- 100 The user risks everything to attack the target. The user faints but inflicts damage equal to its own HP.
Flying Press 10 100 95 The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously.
Focus Blast 5 120 70 The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
Focus Punch 20 150 100 The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
Force Palm 10 60 100 The target is attacked with a shock wave. This may also leave the target with paralysis.
Hammer Arm 10 100 90 The user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat.
High Jump Kick 10 130 90 The target is attacked with a knee kick from a jump. If this move misses, the user takes damage instead.
Jump Kick 10 100 95 The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself.
Karate Chop 25 50 100 The target is attacked with a sharp chop. Critical hits land more easily.
Low Kick 20 -- 100 A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
Low Sweep 20 65 100 The user makes a swift attack on the target's legs, which lowers the target's Speed stat.
Mach Punch 30 40 100 The user throws a punch at blinding speed. This move always goes first.
Mat Block 10 -- 101 Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. This does not stop status moves.
Max Knuckle 10 10 101 This is a Fighting-type attack Dynamax Pokémon use. This boosts ally Pokémon's Attack stats.
Meteor Assault 5 150 100 The user attacks wildly with its thick leek. The user can't move on the next turn, because the force of this move makes it stagger.
No Retreat 5 -- 101 This move boosts all the user's stats but prevents the user from switching out or fleeing.
Octolock 15 -- 100 The user locks the target in and prevents it from fleeing. This move also lowers the target's Defense and Sp. Def every turn.
Power-Up Punch 20 40 100 Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.
Quick Guard 15 -- 101 The user protects itself and its allies from priority moves.
Revenge 10 60 100 This attack move's power is doubled if the user has been hurt by the opponent in the same turn.
Reversal 15 -- 100 An all-out attack that becomes more powerful the less HP the user has.
Rock Smash 15 40 100 The user attacks with a punch. This may also lower the target's Defense stat.
Rolling Kick 15 60 85 The user lashes out with a quick, spinning kick. This may also make the target flinch.
Sacred Sword 15 90 100 The user attacks by slicing with a sword. The target's stat changes don't affect the damage inflicted by this move.
Secret Sword 10 85 100 The user cuts with its long horn. The odd power contained in the horn deals physical damage to the target.
Seismic Toss 20 -- 100 The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
Sky Uppercut 15 85 90 The user attacks the target with an uppercut thrown skyward with force.
Storm Throw 10 60 100 The user attacks by striking the target with a fierce blow. This move always lands a critical hit.
Submission 20 80 80 The user grabs the target and recklessly dives for the ground. This also damages the user a little.
Superpower 5 120 100 The user attacks the target with great power. This also lowers the user's Attack and Defense stats.
Thunderous Kick 10 90 100 The user overwhelms the target with lightning-like movement before delivering a kick. This also lowers the target's Defense stat.
Triple Arrows 10 90 100 The user kicks, then fires three arrows. This move has a heightened chance of landing a critical hit and may also lower the target's Defense stat or make it flinch.
Triple Kick 10 10 90 A consecutive three-kick attack that becomes more powerful with each successful hit.
Upper Hand 15 65 100 The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move.
Vacuum Wave 30 40 100 The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first.
Victory Dance 10 -- 101 The user performs an intense dance to usher in victory, boosting its Attack, Defense, and Speed stats.
Vital Throw 10 70 101 The user attacks last. In return, this throw move never misses.
Wake-Up Slap 10 70 100 This attack inflicts big damage on a sleeping target. This also wakes the target up, however.

Fighting-type in the Pokémon Trading Card Game

The Fighting-type has been in the Pokémon Trading Card Game since the Base set and has been signified by the FightingFighting type marking.