Bug Dark Dragon Electric Fighting Fighting Fire Flying Ghost
Grass Ground Ice Normal Poison Psychic Rock Steel Water


Psychic-type

The Psychic-type was introduced in Pokémon Red & Green in 1996. At present, there are 133 different Pokémon, including unique forms and Mega Evolutions, that share this type and 78 different moves with it.

Anchors Pokémon Moves TCG


Damage Taken
*1 *1 *1 *1 *1 *1 *0.5 *1 *1 *1 *0.5 *2 *1 *2 *1 *2 *1 *1

Damage Inflicted
*1 *1 *1 *1 *1 *1 *2 *2 *1 *1 *0.5 *1 *1 *1 *1 *0 *0.5 *1

Psychic-type Pokémon

Count: 133

No. Pic Name Type Abilities Base Stats
HP Att Def S.Att S.Def Spd
#0026
Raichu Surge Surfer
Surge Surfer
6085509585110
#0063
Abra Synchronize
Inner Focus
Magic Guard
25 20 15 105 55 90
#0064
Kadabra Synchronize
Inner Focus
Magic Guard
40 35 30 120 70 105
#0065
Alakazam Synchronize
Inner Focus
Magic Guard
55 50 45 135 95 120
#0065
AlakazamTrace 555065175105150
#0077
PonytaRun Away
Pastel Veil
Anticipation
508555656590
#0078
Rapidash Run Away
Pastel Veil
Anticipation
65100708080105
#0079
Slowpoke Oblivious
Own Tempo
Regenerator
90 65 65 40 40 15
#0079
SlowpokeGluttony
Own Tempo
Regenerator
906565404015
#0080
Slowbro Oblivious
Own Tempo
Regenerator
95 75 110 100 80 30
#0080
Slowbro Shell Armor 95751801308030
#0080
Slowbro Quick Draw
Own Tempo
Regenerator
95100951007030
#0096
Drowzee Insomnia
Forewarn
Inner Focus
60 48 45 43 90 42
#0097
Hypno Insomnia
Forewarn
Inner Focus
85 73 70 73 115 67
#0102
Exeggcute Chlorophyll
Harvest
60 40 80 60 45 40
#0103
Exeggutor Chlorophyll
Harvest
95 95 85 125 75 55
#0121
Starmie Illuminate
Natural Cure
Analytic
60 75 85 100 85 115
#0122
Mr. Mime Soundproof
Filter
Technician
40 45 65 100 120 90
#0122
Mr. Mime Vital Spirit
Screen Cleaner
Ice Body
5065659090100
#0124
Jynx Oblivious
Forewarn
Dry Skin
65 50 35 115 95 95
#0144
Articuno Competitive
Competitive
90858512510095
#0150
Mewtwo Pressure
Unnerve
106 110 90 154 90 130
#0150
Mewtwo Steadfast 106190100154100130
#0150
MewtwoInsomnia 10615070194120140
#0151
Mew Synchronize 100 100 100 100 100 100
#0177
Natu Synchronize
Early Bird
Magic Bounce
40 50 45 70 45 70
#0178
Xatu Synchronize
Early Bird
Magic Bounce
65 75 70 95 70 95
#0196
Espeon Synchronize
Magic Bounce
65 65 60 130 95 110
#0199
Slowking Oblivious
Own Tempo
Regenerator
95 75 80 100 110 30
#0199
Slowking Curious Medicine
Own Tempo
Regenerator
95658011011030
#0201
Unown Levitate 48 72 48 72 48 48
#0202
Wobbuffet Shadow Tag
Telepathy
190 33 58 33 58 33
#0203
Girafarig Inner Focus
Early Bird
Sap Sipper
70 80 65 90 65 85
#0238
Smoochum Oblivious
Forewarn
Hydration
45 30 15 85 65 65
#0249
Lugia Pressure
Multiscale
106 90 130 90 154 110
#0251
Celebi Natural Cure 100 100 100 100 100 100
#0280
Ralts Synchronize
Trace
Telepathy
28 25 25 45 35 40
#0281
Kirlia Synchronize
Trace
Telepathy
38 35 35 65 55 50
#0282
Gardevoir Synchronize
Trace
Telepathy
68 65 65 125 115 80
#0282
Gardevoir Pixilate 688565165135100
#0307
Meditite Pure Power
Telepathy
30 40 55 40 55 60
#0308
Medicham Pure Power
Telepathy
60 60 75 60 75 80
#0308
Medicham Pure Power 60100858085100
#0325
Spoink Thick Fat
Own Tempo
Gluttony
60 25 35 70 80 60
#0326
Grumpig Thick Fat
Own Tempo
Gluttony
80 45 65 90 110 80
#0337
Lunatone Levitate 90 55 65 95 85 70
#0338
Solrock Levitate 90 95 85 55 65 70
#0343
Baltoy Levitate 40 40 55 40 70 55
#0344
Claydol Levitate 60 70 105 70 120 75
#0358
Chimecho Levitate 75 50 80 95 90 65
#0360
Wynaut Shadow Tag
Telepathy
95 23 48 23 48 23
#0374
Beldum Clear Body
Light Metal
40 55 80 35 60 30
#0375
Metang Clear Body
Light Metal
60 75 100 55 80 50
#0376
Metagross Clear Body
Light Metal
80 135 130 95 90 70
#0376
Metagross Tough Claws 80145150105110110
#0380
Latias Levitate 80 80 90 110 130 110
#0380
Latias Levitate 80130100160120110
#0381
Latios Levitate 80 90 80 130 110 110
#0381
Latios Levitate 80100120140150110
#0385
Jirachi Serene Grace 100 100 100 100 100 100
#0386
Deoxys Pressure 50 150 50 150 50 150
#0386
DeoxysPressure 501802018020150
#0386
DeoxysPressure 50701607016090
#0386
DeoxysPressure 5095909590180
#0433
Chingling Levitate 45 30 50 65 50 45
#0436
Bronzor Levitate
Heatproof
Heavy Metal
57 24 86 24 86 23
#0437
Bronzong Levitate
Heatproof
Heavy Metal
67 89 116 79 116 33
#0439
Mime Jr. Soundproof
Filter
Technician
20 25 45 70 90 60
#0475
Gallade Steadfast
Sharpness
Justified
68 125 65 65 115 80
#0475
Gallade Inner Focus 681659565115110
#0480
Uxie Levitate 75 75 130 75 130 95
#0481
Mesprit Levitate 80 105 105 105 105 80
#0482
Azelf Levitate 75 125 70 125 70 115
#0488
Cresselia Levitate 120 70 110 75 120 85
#0493
ArceusMultitype 120120120120120120
#0494
Victini Victory Star 100 100 100 100 100 100
#0517
Munna Forewarn
Synchronize
Telepathy
76 25 45 67 55 24
#0518
Musharna Forewarn
Synchronize
Telepathy
116 55 85 107 95 29
#0527
Woobat Unaware
Klutz
Simple
65 45 43 55 43 72
#0528
Swoobat Unaware
Klutz
Simple
67 57 55 77 55 114
#0555
Darmanitan Zen Mode 1053010514010555
#0561
Sigilyph Wonder Skin
Magic Guard
Tinted Lens
72 58 80 103 80 97
#0574
Gothita Frisk
Competitive
Shadow Tag
45 30 50 55 65 45
#0575
Gothorita Frisk
Competitive
Shadow Tag
60 45 70 75 85 55
#0576
Gothitelle Frisk
Competitive
Shadow Tag
70 55 95 95 110 65
#0577
Solosis Overcoat
Magic Guard
Regenerator
45 30 40 105 50 20
#0578
Duosion Overcoat
Magic Guard
Regenerator
65 40 50 125 60 30
#0579
Reuniclus Overcoat
Magic Guard
Regenerator
110 65 75 125 85 30
#0605
Elgyem Telepathy
Synchronize
Analytic
55 55 55 85 55 30
#0606
Beheeyem Telepathy
Synchronize
Analytic
75 75 75 125 95 40
#0628
Braviary Keen Eye
Sheer Force
Tinted Lens
11083701127065
#0648
Meloetta Serene Grace 100 77 77 128 128 90
#0655
Delphox Blaze
Magician
75 69 72 114 100 104
#0677
Espurr Keen Eye
Infiltrator
Own Tempo
62 48 54 63 60 68
#0678
Meowstic Keen Eye
Infiltrator
Prankster
74 48 76 83 81 104
#0686
Inkay Contrary
Suction Cups
Infiltrator
53 54 53 37 46 45
#0687
Malamar Contrary
Suction Cups
Infiltrator
86 92 88 68 75 73
#0720
Hoopa Magician 80 110 60 150 130 70
#0720
Hoopa Magician 801606017013080
#0741
Oricorio Dancer 757070987093
#0765
Oranguru Inner Focus
Telepathy
Symbiosis
90 60 80 90 110 60
#0773
SilvallyRKS System 959595959595
#0779
Bruxish Dazzling
Strong Jaw
Wonder Skin
68 105 70 70 70 92
#0786
Tapu Lele Psychic Surge
Telepathy
70 85 75 130 115 95
#0789
Cosmog Unaware 43 29 31 29 31 37
#0790
Cosmoem Sturdy 43 29 131 29 131 37
#0791
Solgaleo Full Metal Body 137 137 107 113 89 97
#0792
Lunala Shadow Shield 137 113 89 137 107 97
#0800
Necrozma Prism Armor 97 107 101 127 89 79
#0800
Necrozma Neuroforce 971679716797129
#0800
Necrozma Prism Armor 9715712711310977
#0800
Necrozma Prism Armor 9711310915712777
#0825
Dottler Swarm
Compoundeyes
Telepathy
50 35 80 50 90 30
#0826
Orbeetle Swarm
Frisk
Telepathy
60 45 110 80 120 90
#0856
Hatenna Healer
Anticipation
Magic Bounce
42 30 45 56 53 39
#0857
Hattrem Healer
Anticipation
Magic Bounce
57 40 65 86 73 49
#0858
Hatterene Healer
Anticipation
Magic Bounce
57 90 95 136 103 29
#0866
Mr. Rime Tangled Feet
Screen Cleaner
Ice Body
80 85 75 110 100 70
#0876
Indeedee Inner Focus
Synchronize
Psychic Surge
60 65 55 105 95 95
#0876
Indeedee Own Tempo
Synchronize
Psychic Surge
7055659510585
#0898
Calyrex Unnerve 100 80 80 80 80 80
#0898
Calyrex As One - Unnerve Chilling Neigh 1001651508513050
#0898
Calyrex As One - Unnerve Grim Neigh 1008580165100150
#0899
Wyrdeer Intimidate
Frisk
Sap Sipper
103 105 72 105 75 65
#0936
Armarouge Flash Fire
Weak Armor
85 60 100 125 80 75
#0954
Rabsca Synchronize
Telepathy
75 50 85 115 100 45
#0955
Flittle Anticipation
Frisk
Speed Boost
30 35 30 55 30 75
#0956
Espathra Opportunist
Frisk
Speed Boost
95 60 60 101 60 105
#0976
Veluza Mold Breaker
Sharpness
90 102 73 78 65 70
#0981
Farigiraf Cud Chew
Armor Tail
Sap Sipper
120 90 70 110 70 60
#0985
Scream Tail Protosynthesis 115 65 99 65 115 111
#1010
Iron Leaves Quark Drive 90 130 88 70 108 104
#1015
Munkidori Toxic Chain 88 75 66 130 90 106
#1022
Iron Boulder Quark Drive 90 120 80 68 108 124
#1023
Iron Crown Quark Drive 90 72 100 122 108 98

Psychic-type Moves

Attack Count: 78

Name Type Cat. PP Att. Acc. Effect
Agility 30 -- 101 The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
Ally Switch 15 -- 101 The user teleports using a strange power and switches places with one of its allies. This move's chance of failing rises if it is used in succession.
Amnesia 20 -- 101 The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat.
Barrier 20 -- 101 The user throws up a sturdy wall that sharply raises its Defense stat.
Calm Mind 20 -- 101 The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats.
Confusion 25 50 100 The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target.
Cosmic Power 20 -- 101 The user absorbs a mystical power from space to boost its Defense and Sp. Def stats.
Dream Eater 15 100 100 The user eats the dreams of a sleeping target. The user's HP is restored by up to half the damage taken by the target.
Eerie Spell 5 80 100 The user attacks with its tremendous psychic power. This also drains 3 PP from the move last used by the target.
Esper Wing 10 80 100 The user slashes the target with aura-enriched wings. This also boosts the user's Speed stat. This move has a heightened chance of landing a critical hit.
Expanding Force 10 80 100 The user attacks the target with its psychic power. When the ground is Psychic Terrain, this move's power is boosted and it damages all opposing Pokémon.
Extrasensory 20 80 100 The user attacks with an odd, unseeable power. This may also make the target flinch.
Freezing Glare 10 90 100 The user shoots its psychic power from its eyes to attack. This may also leave the target frozen.
Future Sight 10 120 100 Two turns after this move is used, a hunk of psychic energy attacks the target.
Genesis Supernova 1 185 101 After obtaining Z-Power, the user, Mew, attacks the target with full force. The terrain will be charged with psychic energy.
Glitzy Glow 15 80 95 The user bombards the target with telekinetic force. A wondrous wall of light is put up to weaken the power of the opposing Pokémon’s special moves.
Gravity 5 -- 101 Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used.
Guard Split 10 -- 101 The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.
Guard Swap 10 -- 101 The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.
Heal Block 15 -- 100 For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.
Heal Pulse 10 -- 101 The user emits a healing pulse that restores the target's HP by up to half its max HP.
Healing Wish 10 -- 101 The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.
Heart Stamp 25 60 100 The user unleashes a vicious blow after its cute act makes the target less wary. This may also make the target flinch.
Heart Swap 10 -- 101 The user employs its psychic power to switch stat changes with the target.
Hyperspace Hole 5 80 101 Using a hyperspace hole, the user appears right next to the target and strikes. This attack can hit a target using a move such as Protect or Detect.
Hypnosis 20 -- 60 The user employs hypnotic suggestion to make the target fall asleep.
Imprison 10 -- 101 If opposing Pokémon know any move also known by the user, they are prevented from using it.
Instruct 15 -- 101 The user instructs the target to reuse the move last used by the target.
Kinesis 15 -- 80 The user distracts the target by bending a spoon. This lowers the target's accuracy.
Light Screen 30 -- 101 A wondrous wall of light is put up to reduce damage from special moves for five turns.
Light That Burns the Sky 1 200 101 This attack inflicts Attack or Sp. Atk damage— whichever stat is higher for the user, Necrozma. This move ignores the target's Ability.
Lumina Crash 10 80 100 The user attacks by unleashing a peculiar light that even affects the mind. This also harshly lowers the target's Sp. Def stat.
Lunar Blessing 5 -- 101 The user receives a blessing from the crescent moon, restoring HP and curing status conditions for itself and its ally Pokémon currently in the battle.
Lunar Dance 10 -- 101 The user faints. In return, the Pokémon taking its place will have its HP and PP restored and its status conditions cured.
Luster Purge 5 95 100 The user lets loose a damaging burst of light. This may also lower the target's Sp. Def stat.
Magic Coat 15 -- 101 A barrier reflects back to the target moves like Leech Seed and moves that damage status.
Magic Powder 20 -- 100 The user scatters a cloud of magic powder that changes the target's type to Psychic.
Magic Room 10 -- 101 The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.
Max Mindstorm 10 10 101 This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns.
Meditate 40 -- 101 The user meditates to awaken the power deep within its body and raise its Attack stat.
Miracle Eye 40 -- 101 Enables a Dark-type target to be hit by Psychic-type attacks. This also enables an evasive target to be hit.
Mirror Coat 20 -- 100 A retaliatory attack that counters any special move, inflicting double the damage taken.
Mist Ball 5 95 100 A mist-like flurry of down envelops and damages the target. This may also lower the target's Sp. Atk stat.
Mystical Power 10 70 90 The user attacks by emitting a mysterious power. This also boosts the user's Sp. Atk stat.
Photon Geyser 5 100 100 The user attacks the target with a pillar of light. This move inflicts damage using the Attack or Sp. Atk stat- whichever is higher for the user.
Power Split 10 -- 101 The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target.
Power Swap 10 -- 101 The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.
Power Trick 10 -- 101 The user employs its psychic power to switch its Attack stat with its Defense stat.
Prismatic Laser 10 160 100 The user shoots powerful lasers using the power of a prism. The user can't move on the next turn.
Psybeam 20 65 100 The target is attacked with a peculiar ray. This may also confuse the target.
Psyblade 15 80 100 The user rends the target with an ethereal blade. This move's power is boosted by 50 percent if the user is on Electric Terrain.
Psychic 10 90 100 The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat.
Psychic Fangs 10 85 100 The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.
Psychic Noise 10 75 100 The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items.
Psychic Terrain 10 -- 101 This protects Pokémon on the ground from priority moves and powers up Psychic-type moves for five turns.
Psycho Boost 5 140 90 The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat.
Psycho Cut 20 70 100 The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit.
Psycho Shift 10 -- 100 Using its psychic power of suggestion, the user transfers its status conditions to the target.
Psyshield Bash 10 70 90 Cloaking itself in psychic energy, the user slams into the target. This also boosts the user's Defense stat.
Psyshock 10 80 100 The user materializes an odd psychic wave to attack the target. This move deals physical damage.
Psystrike 10 100 100 The user materializes an odd psychic wave to attack the target. This move deals physical damage.
Psywave 15 -- 100 The target is attacked with an odd psychic wave. The attack varies in intensity.
Reflect 20 -- 101 A wondrous wall of light is put up to reduce damage from physical moves for five turns.
Rest 5 -- 101 The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
Role Play 10 -- 101 The user mimics the target completely, copying the target's Ability.
Shattered Psyche 1 -- 101 The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Shattered Psyche 1 -- 101 The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Skill Swap 10 -- 101 The user employs its psychic power to exchange Abilities with the target.
Speed Swap 10 -- 101 The user exchanges Speed stats with the target.
Stored Power 10 20 100 The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power.
Synchronoise 10 120 100 Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.
Take Heart 15 -- 101 The user lifts its spirits, curing its own status conditions and boosting its Sp. Atk and Sp. Def stats.
Telekinesis 15 -- 101 The user makes the target float with its psychic power. The target is easier to hit for three turns.
Teleport 20 -- 101 The user switches places with a party Pokémon in waiting, if any. If a wild Pokémon uses this move, it flees.
Trick 10 -- 100 The user catches the target off guard and swaps the target's held item with its own.
Trick Room 5 -- 101 The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Twin Beam 10 40 100 The user shoots mystical beams from its eyes to inflict damage. The target is hit twice in a row.
Wonder Room 10 -- 101 The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.
Zen Headbutt 15 80 90 The user focuses its willpower to its head and attacks the target. This may also make the target flinch.

Psychic-type in the Pokémon Trading Card Game

The Psychic-type has been in the Pokémon Trading Card Game since the Base set and has been signified by the PsychicPsychic type marking.