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General | Location | Attacks | Stats | Egg Moves | SpinOff Dex |
Gen IX Dex | Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
Images | ||||
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Name | Other Names | No. | Gender Ratio | Type | ||||||||||||||
Zapdos |
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Zapdos is Genderless | ![]() ![]() |
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Abilities: Pressure - Lightningrod (Hidden Ability) | ||||||||||||||||||
Pressure: When this Pokémon is hit by a move, the opponent’s PP lowers by 2 rather than 1. Hidden Ability (Not Available): Lightningrod: Electric-type moves are drawn to this Pokémon. Electric-type moves will do no damage and the Pokémon's SP ATK is raised one stage |
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Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||||||||
Electric Pokémon | 5’03” 1.6m |
116.0lbs 52.6kg |
3 | 20,480 | ||||||||||||||
Experience Growth | Base Happiness | Effort Values Earned | Flee Flag | Entree Forest Level | ||||||||||||||
1,250,000 Points Slow |
35 | 3 Sp. Attack Point(s) |
31 | Level 50 |
Damage Taken | ||||||||||||||||
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*1 | *1 | *1 | *1 | *0.5 | *2 | *0.5 | *1 | *0 | *0.5 | *1 | *0.5 | *2 | *1 | *1 | *1 | *0.5 |
Wild Hold Item | Egg Groups |
Zapdos cannot breed |
Evolutionary Chain | |
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Locations | ||
Black | None. PokéTransfer or Dream World | |
White | None. PokéTransfer or Dream World | |
Black 2 | Trade Required | |
White 2 | Trade Required | |
Trainer Locations | Details |
Flavor Text | ||
Black | A legendary Pokémon that is said to live in thunderclouds. It freely controls lightning bolts. | |
White | ||
Black 2 | ||
White 2 |
Black/White Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Peck | ![]() |
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35 | 100 | 35 | -- | ||
The target is jabbed with a sharply pointed beak or horn. | |||||||||
— | Thundershock | ![]() |
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40 | 100 | 30 | 10 | ||
A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis. | |||||||||
8 | Thunder Wave | ![]() |
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-- | 100 | 20 | -- | ||
A weak electric charge is launched at the target. It causes paralysis if it hits. | |||||||||
15 | Detect | ![]() |
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-- | -- | 5 | -- | ||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
22 | Pluck | ![]() |
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60 | 100 | 20 | -- | ||
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. | |||||||||
29 | Ancientpower | ![]() |
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60 | 100 | 5 | -- | ||
The user attacks with a prehistoric power. It may also raise all the user's stats at once. | |||||||||
36 | Charge | ![]() |
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-- | -- | 20 | -- | ||
The user boosts the power of the Electric move it uses on the next turn. It also raises the user's Sp. Def stat. | |||||||||
43 | Agility | ![]() |
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-- | -- | 30 | -- | ||
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | |||||||||
50 | Discharge | ![]() |
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80 | 100 | 15 | 30 | ||
A flare of electricity is loosed to strike the area around the user. It may also cause paralysis. | |||||||||
57 | Roost | ![]() |
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-- | -- | 10 | -- | ||
The user lands and rests its body. It restores the user's HP by up to half of its max HP. | |||||||||
64 | Light Screen | ![]() |
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-- | -- | 30 | -- | ||
A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||||
71 | Drill Peck | ![]() |
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80 | 100 | 20 | -- | ||
A corkscrewing attack with the sharp beak acting as a drill. | |||||||||
78 | Thunder | ![]() |
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120 | 70 | 10 | 30 | ||
A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. | |||||||||
85 | Rain Dance | ![]() |
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-- | -- | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
Black 2/White 2 Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Peck | ![]() |
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35 | 100 | 35 | -- | ||
The target is jabbed with a sharply pointed beak or horn. | |||||||||
— | Thundershock | ![]() |
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40 | 100 | 30 | 10 | ||
A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis. | |||||||||
8 | Thunder Wave | ![]() |
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-- | 100 | 20 | -- | ||
A weak electric charge is launched at the target. It causes paralysis if it hits. | |||||||||
15 | Detect | ![]() |
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-- | -- | 5 | -- | ||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
22 | Pluck | ![]() |
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60 | 100 | 20 | -- | ||
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. | |||||||||
29 | Ancientpower | ![]() |
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60 | 100 | 5 | -- | ||
The user attacks with a prehistoric power. It may also raise all the user's stats at once. | |||||||||
36 | Charge | ![]() |
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-- | -- | 20 | -- | ||
The user boosts the power of the Electric move it uses on the next turn. It also raises the user's Sp. Def stat. | |||||||||
43 | Agility | ![]() |
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-- | -- | 30 | -- | ||
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | |||||||||
50 | Discharge | ![]() |
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80 | 100 | 15 | 30 | ||
A flare of electricity is loosed to strike the area around the user. It may also cause paralysis. | |||||||||
57 | Roost | ![]() |
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-- | -- | 10 | -- | ||
The user lands and rests its body. It restores the user's HP by up to half of its max HP. | |||||||||
64 | Light Screen | ![]() |
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-- | -- | 30 | -- | ||
A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||||
71 | Drill Peck | ![]() |
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80 | 100 | 20 | -- | ||
A corkscrewing attack with the sharp beak acting as a drill. | |||||||||
78 | Thunder | ![]() |
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120 | 70 | 10 | 30 | ||
A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. | |||||||||
85 | Rain Dance | ![]() |
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-- | -- | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||||
92 | Zap Cannon | ![]() |
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120 | 50 | 5 | 100 | ||
The user fires an electric blast like a cannon to inflict damage and cause paralysis. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM05 | Roar | ![]() |
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-- | 100 | 20 | -- | ||
The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends. | |||||||||
TM06 | Toxic | ![]() |
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-- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM10 | Hidden Power | ![]() |
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?? | 100 | 15 | -- | ||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | ![]() |
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-- | -- | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
TM15 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||
TM16 | Light Screen | ![]() |
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-- | -- | 30 | -- | ||
A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||||
TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | ![]() |
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-- | -- | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||||
TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM24 | Thunderbolt | ![]() |
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95 | 100 | 15 | 10 | ||
A strong electric blast is loosed at the target. It may also leave the target with paralysis. | |||||||||
TM25 | Thunder | ![]() |
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120 | 70 | 10 | 30 | ||
A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. | |||||||||
TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM37 | Sandstorm | ![]() |
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-- | -- | 10 | -- | ||
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | |||||||||
TM40 | Aerial Ace | ![]() |
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60 | -- | 20 | -- | ||
The user confounds the target with speed, then slashes. The attack lands without fail. | |||||||||
TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||||
TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM48 | Round | ![]() |
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60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||||
TM57 | Charge Beam | ![]() |
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50 | 90 | 10 | -- | ||
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | |||||||||
TM58 | Sky Drop | ![]() |
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60 | 100 | 10 | -- | ||
The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky. | |||||||||
TM68 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
The user charges at the target using every bit of its power. The user must rest on the next turn. | |||||||||
TM70 | Flash | ![]() |
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-- | 100 | 20 | -- | ||
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. | |||||||||
TM72 | Volt Switch | ![]() |
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70 | 100 | 20 | -- | ||
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||||
TM73 | Thunder Wave | ![]() |
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-- | 100 | 20 | -- | ||
A weak electric charge is launched at the target. It causes paralysis if it hits. | |||||||||
TM87 | Swagger | ![]() |
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-- | 90 | 15 | -- | ||
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | |||||||||
TM88 | Pluck | ![]() |
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60 | 100 | 20 | -- | ||
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. | |||||||||
TM89 | U-turn | ![]() |
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70 | 100 | 20 | -- | ||
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||||
TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM93 | Wild Charge | ![]() |
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90 | 100 | 15 | -- | ||
The user shrouds itself in electricity and smashes into its target. It also damages the user a little. | |||||||||
TM94 | Rock Smash | ![]() |
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40 | 100 | 15 | -- | ||
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. | |||||||||
HM02 | Fly | ![]() |
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90 | 95 | 15 | -- | ||
The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. |
Black 2/White 2 Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Heat Wave | ![]() | ![]() | 100 | 90 | 10 | 10 | ||
The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn. | ||||||||
Roost | ![]() | ![]() | -- | -- | 10 | -- | ||
The user lands and rests its body. It restores the user's HP by up to half of its max HP. | ||||||||
Signal Beam | ![]() | ![]() | 75 | 100 | 15 | 10 | ||
The user attacks with a sinister beam of light. It may also confuse the target. | ||||||||
Sky Attack | ![]() | ![]() | 140 | 90 | 5 | -- | ||
A second-turn attack move where critical hits land more easily. It may also make the target flinch. | ||||||||
Sleep Talk | ![]() | ![]() | -- | -- | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | ||||||||
Snore | ![]() | ![]() | 40 | 100 | 15 | -- | ||
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
Tailwind | ![]() | ![]() | -- | -- | 30 | -- | ||
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns. |
Gen III & IV Only Moves (Details) | |||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Method | ||
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Shock Wave | ![]() |
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60 | -- | 20 | -- | Gen IV TM34 | ||
The user strikes the target with a quick jolt of electricity. This attack cannot be evaded. | |||||||||
Secret Power | ![]() |
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70 | 100 | 20 | 30 | Gen IV TM43 | ||
The user attacks the target with a secret power. Its added effects vary depending on the user's environment. | |||||||||
Steel Wing | ![]() |
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70 | 90 | 25 | -- | Gen IV TM47 | ||
The target is hit with wings of steel. It may also raise the user's Defense stat. | |||||||||
Endure | ![]() |
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-- | -- | 10 | -- | Gen IV TM58 | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
Natural Gift | ![]() |
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?? | 100 | 15 | -- | Gen IV TM83 | ||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
Defog | ![]() |
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-- | -- | 15 | -- | Gen IV HM05 DPt | ||
A strong wind blows away the target's obstacles such as Reflect or Light Screen. It also lowers the target's evasiveness. | |||||||||
Air Cutter | ![]() |
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55 | 95 | 25 | -- | Move Tutor - PtHGSS | ||
The user launches razor-like wind to slash the opposing team. Critical hits land more easily. | |||||||||
Ominous Wind | ![]() |
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60 | 100 | 5 | 10 | Move Tutor - PtHGSS | ||
The user blasts the target with a gust of repulsive wind. It may also raise all the user's stats at once. | |||||||||
Swift | ![]() |
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60 | -- | 20 | -- | Move Tutor - PtHGSS | ||
Star-shaped rays are shot at the opposing team. This attack never misses. | |||||||||
Mud-slap | ![]() |
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20 | 100 | 10 | -- | Move Tutor - PtHGSS | ||
The user hurls mud in the target's face to inflict damage and lower its accuracy. | |||||||||
Twister | ![]() |
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40 | 100 | 20 | -- | Move Tutor - PtHGSS | ||
The user whips up a vicious tornado to tear at the opposing team. It may also make targets flinch. | |||||||||
Double-edge | ![]() |
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120 | 100 | 15 | -- | Move Tutor - FRLG | ||
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | |||||||||
Mimic | ![]() |
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-- | -- | 10 | -- | Move Tutor - FRLG | ||
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | |||||||||
Baton Pass | ![]() |
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-- | -- | 40 | -- | XD Purification | ||
The user switches places with a party Pokémon in waiting, passing along any stat changes. | |||||||||
Metal Sound | ![]() |
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-- | 85 | 40 | -- | XD Purification | ||
A horrible sound like scraping metal harshly reduces the target's Sp. Def stat. | |||||||||
Extrasensory | ![]() |
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80 | 100 | 30 | -- | XD Purification | ||
The user attacks with an odd, unseeable power. It may also make the target flinch. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 90 | 90 | 85 | 125 | 90 | 100 | |
Max Stats Hindering Nature |
Lv. 50 | 150 - 197 | 85 - 127 | 81 - 123 | 117 - 159 | 85 - 127 | 94 - 136 |
Lv. 100 | 290 - 384 | 166 - 251 | 157 - 242 | 229 - 314 | 166 - 251 | 184 - 269 | |
Max Stats Neutral Nature |
Lv. 50 | 150 - 197 | 95 - 142 | 90 - 137 | 130 - 177 | 95 - 142 | 105 - 152 |
Lv. 100 | 290 - 384 | 185 - 279 | 175 - 269 | 255 - 349 | 185 - 279 | 205 - 299 | |
Max Stats Beneficial Nature |
Lv. 50 | 150 - 197 | 104 - 156 | 99 - 150 | 143 - 194 | 104 - 156 | 115 - 167 |
Lv. 100 | 290 - 384 | 203 - 306 | 192 - 295 | 280 - 383 | 203 - 306 | 225 - 328 |
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