Standard Moves |
|
| Acrobatics |
 |
 |
55 |
100 |
16 |
-- |
| This move's power is doubled if the user isn't holding an item. |
| Aerial Ace |
 |
 |
60 |
101 |
20 |
-- |
| This move never misses. |
| Air Cutter |
 |
 |
60 |
95 |
20 |
-- |
| This move has a 1-stage Critical-Hit Ratio Boost. |
| Air Slash |
 |
 |
75 |
95 |
16 |
30 |
| Has a 30% chance of making the target flinch. |
| Attract |
 |
 |
-- |
100 |
16 |
-- |
| Gives the target the Infatuated status. This move will fail against a target that is the same gender as the user or whose gender is unknown. |
| Beak Blast |
 |
 |
120 |
100 |
8 |
-- |
| If the user is hit by a contact move before it uses this move the attacker will be burned. |
| Boomburst |
 |
 |
140 |
100 |
12 |
-- |
|
| Brave Bird |
 |
 |
120 |
100 |
16 |
-- |
| The user takes 1/3 of the damage dealt by this move. |
| Brick Break |
 |
 |
75 |
100 |
16 |
-- |
| Removes the Light Screen Reflect and Aurora Veil statuses on the target's side. |
| Bullet Seed |
 |
 |
25 |
100 |
20 |
-- |
| The user attacks 2 to 5 times in a row. |
| Drill Peck |
 |
 |
80 |
100 |
20 |
-- |
|
| Dual Wingbeat |
 |
 |
40 |
90 |
12 |
-- |
| The user attacks twice in a row. |
| Encore |
 |
 |
-- |
100 |
8 |
-- |
| Gives the target the Encore status. |
| Endeavor |
 |
 |
?? |
100 |
8 |
-- |
| Deals damage to the target equal to its remaining HP minus the user's remaining HP. This move fails if the target's HP is the same as or lower than the user's. |
| Endure |
 |
 |
-- |
101 |
12 |
-- |
| During the turn this move is used if the user takes damage from a move that would knock it out it will endure the hit with 1 HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before. |
| Facade |
 |
 |
70 |
100 |
20 |
-- |
| This move's power is doubled if the user is poisoned badly poisoned burned or paralyzed. Although this move is a physical move the damage it deals is not halved when the user is burned. |
| Feather Dance |
 |
 |
-- |
100 |
16 |
-- |
| Lowers the target's Attack stat by 2 stages. |
| Flame Charge |
 |
 |
50 |
100 |
20 |
-- |
| Boosts the user's Speed stat by 1 stage. |
| Flash Cannon |
 |
 |
80 |
100 |
12 |
10 |
| Has a 10% chance of lowering the target's Sp. Def stat by 1 stage. |
| Fly |
 |
 |
90 |
95 |
16 |
-- |
| The user gains the Sky-High status on the turn this move is used then attacks on the following turn. |
| Giga Impact |
 |
 |
150 |
90 |
8 |
-- |
| The user gains the Recharging status on the turn after this move is used. |
| Gunk Shot |
 |
 |
120 |
80 |
8 |
30 |
| Has a 30% chance of poisoning the target. |
| Heat Wave |
 |
 |
95 |
90 |
12 |
10 |
| Has a 10% chance of burning targets. |
| Helping Hand |
 |
 |
-- |
101 |
20 |
-- |
| Boosts the power of an ally's move by 50% during the turn this move is used. |
| Hurricane |
 |
 |
110 |
70 |
12 |
30 |
| Has a 30% chance of confusing the target. This move never misses in rain and can hit a target that has the Sky-High status. |
| Hyper Beam |
 |
 |
150 |
90 |
8 |
-- |
| The user gains the Recharging status on the turn after this move is used. |
| Hyper Voice |
 |
 |
90 |
100 |
12 |
-- |
|
| Knock Off |
 |
 |
65 |
100 |
20 |
-- |
| This move's power is boosted by 50% if the target is holding an item. Causes the target to lose its held item. |
| Overheat |
 |
 |
130 |
90 |
8 |
-- |
| Lowers the user's Sp. Atk stat by 2 stages. |
| Pluck |
 |
 |
60 |
100 |
20 |
-- |
| If the target is holding a Berry the user eats that Berry and gains its effect. |
| Protect |
 |
 |
-- |
101 |
8 |
-- |
| The user protects itself from incoming moves for the turn. With each consecutive use this move's chance of success becomes 1/3 of what it was before. |
| Psych Up |
 |
 |
-- |
101 |
12 |
-- |
| The user copies the target's stat changes. |
| Rest |
 |
 |
-- |
101 |
8 |
-- |
| Fully restores the user's HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user's HP is full. |
| Rock Blast |
 |
 |
25 |
90 |
12 |
-- |
| The user attacks 2 to 5 times in a row. |
| Roost |
 |
 |
-- |
101 |
8 |
-- |
| Restores 1/2 of the user's max HP. If the user is a Flying type it will lose the Flying type for the turn. |
| Round |
 |
 |
60 |
100 |
16 |
-- |
| If multiple Pokémon use this move in the same turn the second user onward will act immediately after the first and the power of the second Round onward will be doubled. |
| Scary Face |
 |
 |
-- |
100 |
12 |
-- |
| Lowers the target's Speed stat by 2 stages. |
| Screech |
 |
 |
-- |
85 |
20 |
-- |
| Lowers the target's Defense stat by 2 stages. |
| Seed Bomb |
 |
 |
80 |
100 |
16 |
-- |
|
| Sky Attack |
 |
 |
140 |
90 |
8 |
30 |
| The user gains the Charging status on the turn this move is used then attacks on the following turn. This move has a 30% chance of making the target flinch and it has a 1-stage Critical-Hit Ratio Boost. |
| Sleep Talk |
 |
 |
-- |
101 |
12 |
-- |
| Can be used only if the user is asleep. The user uses one of the other moves it knows at random. |
| Smack Down |
 |
 |
50 |
100 |
16 |
-- |
| If the target is off the ground it gains the Landed status. This move can hit a target that has the Sky-High status. |
| Snore |
 |
 |
50 |
100 |
16 |
30 |
| Can be used only if the user is asleep. Has a 30% chance of making the target flinch. |
| Steel Wing |
 |
 |
70 |
90 |
20 |
10 |
| Has a 10% chance of boosting the user's Defense stat by 1 stage. |
| Substitute |
 |
 |
-- |
101 |
12 |
-- |
| The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user and it will vanish when it takes damage equal to 1/4 of the user's max HP. |
| Sunny Day |
 |
 |
-- |
101 |
8 |
-- |
| Summons harsh sunlight for 5 turns. |
| Swords Dance |
 |
 |
-- |
101 |
20 |
-- |
| Boosts the user's Attack stat by 2 stages. |
| Tailwind |
 |
 |
-- |
101 |
16 |
-- |
| Gives the user's side the Tailwind status for 4 turns. |
| Temper Flare |
 |
 |
75 |
100 |
12 |
-- |
| This move's power is doubled if the user couldn't act or its move missed or failed on the previous turn. |
| Thief |
 |
 |
60 |
100 |
20 |
-- |
| If the user is not already holding an item it steals the target's held item. |
| Throat Chop |
 |
 |
80 |
100 |
16 |
100 |
| Gives the target the Throat Chopped status. |
| U-turn |
 |
 |
70 |
100 |
20 |
-- |
| After attacking the user switches out of battle to be replaced by another party Pokémon. |
| Uproar |
 |
 |
90 |
100 |
12 |
-- |
| The user gains the Uproar status. |