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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | ![]() |
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| This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Leafeon Pokémon Sword & Shield data | |||||||||
| Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
| Gen IV Dex |
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| Name | Jp. Name | No. | Gender Ratio | Type | ||||||||
| Leafeon | Leafia リーフィア |
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| Ability: Leaf Guard | ||||||||||||
| Leaf Guard: Prevents the Pokémon from receiving status conditions during strong sunlight. | ||||||||||||
| Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||
| Verdant Pokémon | 3'03" | 56.2lbs | 45 | 8,960 | ||||||||
| Experience Growth | Base Happiness | Effort Values Earned | Colour | Safari Zone Flee Rate | ||||||||
| 1,000,000 Points Medium Fast |
35 | 2 Defense Point(s) |
Green | 0 | ||||||||
| Damage Taken | ||||||||||||||||
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| *1 | *2 | *0.5 | *0.5 | *0.5 | *2 | *1 | *2 | *0.5 | *2 | *1 | *2 | *1 | *1 | *1 | *1 | *1 |
| Wild Hold Item | Egg Groups | ||
| No Hold Item |
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| Evolutionary Chain | |||||||||||||||||||||
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| Flavour Text | |
| Diamond | Just like a plant, it uses photosynthesis. As a result, it is always enveloped in clear air. |
| Pearl | |
| Platinum | It basically does not fight. With cells similar to those of plants, it can perform photosynthesis. |
| HeartGold | When you see LEAFEON asleep in a patch of sunshine, you'll know it is using photosynthesis to produce clean air. |
| SoulSilver | |
| Location | |||
| Game | Location | ||
| Diamond | Evolve from Eevee | ||
| Pearl | Evolve from Eevee | ||
| Platinum | Evolve Eevee | ||
| HeartGold | Trade from DPt | ||
| SoulSilver | Trade from DPt | ||
| Trainer Locations | Details | ||
| Diamond/Pearl Level Up | |||||||||
| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| — | Tackle | ![]() | ![]() | 35 | 95 | 35 | -- | ||
| A physical attack in which the user charges and slams into the foe with its whole body. | |||||||||
| — | Tail Whip | ![]() | ![]() | -- | 100 | 30 | -- | ||
| The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered. | |||||||||
| — | Helping Hand | ![]() | ![]() | -- | -- | 20 | -- | ||
| A move that boosts the power of the ally's attack in a Double Battle. | |||||||||
| 8 | Sand-attack | ![]() | ![]() | -- | 100 | 15 | -- | ||
| Sand is hurled in the foe's face, reducing its accuracy. | |||||||||
| 15 | Razor Leaf | ![]() | ![]() | 55 | 95 | 25 | -- | ||
| Sharp-edged leaves are launched to slash at the foe. It has a high critical-hit ratio. | |||||||||
| 22 | Quick Attack | ![]() | ![]() | 40 | 100 | 30 | -- | ||
| The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | |||||||||
| 29 | Synthesis | ![]() | ![]() | -- | -- | 5 | -- | ||
| The user restores its own HP. The amount of HP regained varies with the weather. | |||||||||
| 36 | Magical Leaf | ![]() | ![]() | 60 | -- | 20 | -- | ||
| The user scatters curious leaves that chase the foe. This attack will not miss. | |||||||||
| 43 | Giga Drain | ![]() | ![]() | 60 | 100 | 10 | -- | ||
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
| 50 | Last Resort | ![]() | ![]() | 130 | 100 | 5 | -- | ||
| This move can be used only after the user has used all the other moves it knows in the battle. | |||||||||
| 57 | Grasswhistle | ![]() | ![]() | -- | 55 | 15 | -- | ||
| The user plays a pleasant melody that lulls the foe into a deep sleep. | |||||||||
| 64 | Sunny Day | ![]() | ![]() | -- | -- | 5 | -- | ||
| The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
| 71 | Leaf Blade | ![]() | ![]() | 90 | 100 | 15 | -- | ||
| The foe is slashed with a sharp leaf. It has a high critical-hit ratio. | |||||||||
| Platinum/HeartGold/SoulSilver Level Up | |||||||||
| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
|---|---|---|---|---|---|---|---|---|---|
| — | Tail Whip | ![]() | ![]() | -- | 100 | 30 | -- | ||
| The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered. | |||||||||
| — | Tackle | ![]() | ![]() | 35 | 95 | 35 | -- | ||
| A physical attack in which the user charges and slams into the foe with its whole body. | |||||||||
| — | Helping Hand | ![]() | ![]() | -- | -- | 20 | -- | ||
| A move that boosts the power of the ally's attack in a Double Battle. | |||||||||
| 8 | Sand-attack | ![]() | ![]() | -- | 100 | 15 | -- | ||
| Sand is hurled in the foe's face, reducing its accuracy. | |||||||||
| 15 | Razor Leaf | ![]() | ![]() | 55 | 95 | 25 | -- | ||
| Sharp-edged leaves are launched to slash at the foe. It has a high critical-hit ratio. | |||||||||
| 22 | Quick Attack | ![]() | ![]() | 40 | 100 | 30 | -- | ||
| The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | |||||||||
| 29 | Synthesis | ![]() | ![]() | -- | -- | 5 | -- | ||
| The user restores its own HP. The amount of HP regained varies with the weather. | |||||||||
| 36 | Magical Leaf | ![]() | ![]() | 60 | -- | 20 | -- | ||
| The user scatters curious leaves that chase the foe. This attack will not miss. | |||||||||
| 43 | Giga Drain | ![]() | ![]() | 60 | 100 | 10 | -- | ||
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
| 50 | Last Resort | ![]() | ![]() | 130 | 100 | 5 | -- | ||
| This move can be used only after the user has used all the other moves it knows in the battle. | |||||||||
| 57 | Grasswhistle | ![]() | ![]() | -- | 55 | 15 | -- | ||
| The user plays a pleasant melody that lulls the foe into a deep sleep. | |||||||||
| 64 | Sunny Day | ![]() | ![]() | -- | -- | 5 | -- | ||
| The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
| 71 | Leaf Blade | ![]() | ![]() | 90 | 100 | 15 | -- | ||
| The foe is slashed with a sharp leaf. It has a high critical-hit ratio. | |||||||||
| 78 | Swords Dance | ![]() | ![]() | -- | -- | 30 | -- | ||
| A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | |||||||||
| TM & HM Attacks | |||||||||
| TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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| TM05 | Roar | ![]() |
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-- | 100 | 20 | -- | ||
| The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | |||||||||
| TM06 | Toxic | ![]() |
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-- | 85 | 10 | -- | ||
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
| TM09 | Bullet Seed | ![]() |
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10 | 100 | 30 | -- | ||
| The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession. | |||||||||
| TM10 | Hidden Power | ![]() |
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?? | 100 | 15 | -- | ||
| A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
| TM11 | Sunny Day | ![]() |
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-- | -- | 5 | -- | ||
| The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
| TM15 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
| The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||
| TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| TM18 | Rain Dance | ![]() |
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-- | -- | 5 | -- | ||
| The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
| TM19 | Giga Drain | ![]() |
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60 | 100 | 10 | -- | ||
| A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
| TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
| TM22 | Solarbeam | ![]() |
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120 | 100 | 10 | -- | ||
| A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||||
| TM23 | Iron Tail | ![]() |
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100 | 75 | 15 | 30 | ||
| The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. | |||||||||
| TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
| TM28 | Dig | ![]() |
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80 | 100 | 10 | -- | ||
| The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |||||||||
| TM30 | Shadow Ball | ![]() |
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80 | 100 | 15 | 20 | ||
| The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. | |||||||||
| TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
| TM40 | Aerial Ace | ![]() |
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60 | -- | 20 | -- | ||
| The user confounds the foe with speed, then slashes. The attack lands without fail. | |||||||||
| TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
| TM43 | Secret Power | ![]() |
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70 | 100 | 20 | 30 | ||
| The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||
| TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
| The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
| TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
| TM53 | Energy Ball | ![]() |
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80 | 100 | 10 | 10 | ||
| The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. | |||||||||
| TM58 | Endure | ![]() |
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-- | -- | 10 | -- | ||
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
| TM68 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
| The user charges at the foe using every bit of its power. The user must rest on the next turn. | |||||||||
| TM70 | Flash | ![]() |
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-- | 100 | 20 | -- | ||
| The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | |||||||||
| TM75 | Swords Dance | ![]() |
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-- | -- | 30 | -- | ||
| A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | |||||||||
| TM78 | Captivate | ![]() |
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-- | 100 | 20 | -- | ||
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
| TM81 | X-scissor | ![]() |
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80 | 100 | 15 | -- | ||
| The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors. | |||||||||
| TM82 | Sleep Talk | ![]() |
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-- | -- | 10 | -- | ||
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| TM83 | Natural Gift | ![]() |
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?? | 100 | 15 | -- | ||
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
| TM86 | Grass Knot | ![]() |
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?? | 100 | 20 | -- | ||
| The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | |||||||||
| TM87 | Swagger | ![]() |
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-- | 90 | 15 | -- | ||
| The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||
| TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
| HM04 | Strength | ![]() |
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80 | 100 | 15 | -- | ||
| The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | |||||||||
| HM06 | Rock Smash | ![]() |
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40 | 100 | 15 | 50 | ||
| The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders. | |||||||||
| Platinum/HeartGold/SoulSilver Move Tutor Attacks | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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| Fury Cutter | ![]() |
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10 | 95 | 20 | -- | ||
| The foe is slashed with scythes or claws. Its power increases if it hits in succession. | ||||||||
| Knock Off | ![]() |
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20 | 100 | 20 | -- | ||
| The user slaps down the foe's held item, preventing the item from being used during the battle. | ||||||||
| Helping Hand | ![]() |
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-- | -- | 20 | -- | ||
| A move that boosts the power of the ally's attack in a Double Battle. | ||||||||
| Last Resort | ![]() |
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130 | 100 | 5 | -- | ||
| This move can be used only after the user has used all the other moves it knows in the battle. | ||||||||
| Snore | ![]() |
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40 | 100 | 15 | 30 | ||
| An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | ||||||||
| Swift | ![]() |
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60 | -- | 20 | -- | ||
| Star-shaped rays are shot at the foe. This attack never misses. | ||||||||
| Synthesis | ![]() |
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-- | -- | 5 | -- | ||
| The user restores its own HP. The amount of HP regained varies with the weather. | ||||||||
| Mud-slap | ![]() |
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20 | 100 | 10 | 100 | ||
| The user hurls mud in the foe's face to inflict damage and lower its accuracy. | ||||||||
| Seed Bomb | ![]() |
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80 | 100 | 15 | -- | ||
| The user slams a barrage of hard- shelled seeds down on the foe from above. | ||||||||
| HeartGold/SoulSilver Move Tutor Attacks | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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| Worry Seed | ![]() |
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-- | 100 | 10 | -- | ||
| A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. | ||||||||
| Heal Bell | ![]() |
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-- | -- | 5 | -- | ||
| The user makes a soothing bell chime to heal the status problems of all the party Pokémon. | ||||||||
| Headbutt | ![]() |
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70 | 100 | 15 | 30 | ||
| The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. | ||||||||
| Egg Moves (Details) | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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| Charm | ![]() | ![]() | -- | 100 | 20 | -- | Details | |
| The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered. | ||||||||
| Flail | ![]() | ![]() | ?? | 100 | 15 | -- | Details | |
| The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | ||||||||
| Endure | ![]() | ![]() | -- | -- | 10 | -- | Details | |
| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||||||
| Curse | ![]() | ![]() | -- | -- | 10 | -- | Details | |
| A move that works differently for the Ghost type than for all the other types. | ||||||||
| Tickle | ![]() | ![]() | -- | 100 | 20 | -- | Details | |
| The user tickles the foe into laughing, reducing its Attack and Defense stats. | ||||||||
| Wish | ![]() | ![]() | -- | -- | 10 | -- | Details | |
| A self-healing move. The user restores its own HP by up to half of its maximum HP in the next turn. | ||||||||
| Yawn | ![]() | ![]() | -- | -- | 10 | -- | Details | |
| The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. | ||||||||
| Fake Tears | ![]() | ![]() | -- | 100 | 20 | -- | Details | |
| The user feigns crying to make the foe feel flustered, sharply lowering its Sp. Def stat. | ||||||||
| Covet | ![]() | ![]() | 40 | 100 | 40 | -- | Details | |
| The user endearingly approaches the foe, then steals the item the foe is holding. | ||||||||
| Detect - HGSS Only | ![]() | ![]() | -- | -- | 5 | -- | Details | |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | ||||||||
| Pre-Evolution Moves | |||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Means | ||
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| Growl | ![]() | ![]() | -- | 100 | 40 | -- |
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| The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. | |||||||||
| Bite | ![]() | ![]() | 60 | 100 | 25 | 30 |
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| The foe is bitten with viciously sharp fangs. It may make the target flinch. | |||||||||
| Baton Pass | ![]() | ![]() | -- | -- | 40 | -- |
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| The user switches places with a party Pokémon in waiting, passing along any stat changes. | |||||||||
| Take Down | ![]() | ![]() | 90 | 85 | 20 | -- |
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| A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. | |||||||||
| Trump Card | ![]() | ![]() | ?? | -- | 5 | -- |
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| The fewer PP this move has, the more power it has for attack. | |||||||||
| Base/Max Pokéathlon Stats | |||||||||
| Speed | Power | Skill | Stamina | Jump | |||||
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| Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats | 65 | 110 | 130 | 60 | 65 | 95 | |
| Max Stats Hindering Nature |
Lv. 50 | 125 - 172 | 103 - 145 | 121 - 163 | 58 - 100 | 63 - 105 | 90 - 132 |
| Lv. 100 | 240 - 334 | 202 - 287 | 238 - 323 | 112 - 197 | 121 - 206 | 175 - 260 | |
| Max Stats Neutral Nature |
Lv. 50 | 125 - 172 | 115 - 162 | 135 - 182 | 65 - 112 | 70 - 117 | 100 - 147 |
| Lv. 100 | 240 - 334 | 225 - 319 | 265 - 359 | 125 - 219 | 135 - 229 | 195 - 289 | |
| Max Stats Beneficial Nature |
Lv. 50 | 125 - 172 | 126 - 178 | 148 - 200 | 71 - 123 | 77 - 128 | 110 - 161 |
| Lv. 100 | 240 - 334 | 247 - 350 | 291 - 394 | 137 - 240 | 148 - 251 | 214 - 317 | |
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