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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | ![]() |
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| This Pokédex is for Ruby, Sapphire, Emerald, FireRed & LeafGreen. If you're looking for the Sword & Shield, Check out Dunsparce Pokémon Sword & Shield data | ||||||||||
| Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
| Gen IV Dex | Gen III Dex | Gen II Dex |
| Pokémon Game Picture | National No. | Hoenn No. | English name | Japanese Name | ||
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206 | 349 | Dunsparce |
ノコッチ Nokocchi |
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Ability: Serene Grace & Run Away | |||||
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Serene Grace: If a move has an extra effect, the chances of it occuring is doubled Run Away: Dunsparce can escape from Wild Battles |
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| Gender Ratio | ||||||
| Male: 50 % | Female: 50 % | |||||
| Classification | Type 1 | Type 2 | Height | Weight | ||
| Land Snake Pokémon | 2'00" | 15.9 lbs | ||||
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Evolution Chain
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| Wild Hold Item | Dex Category | Colour Category | Footprint |
| None |
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Gray |
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| Damage Taken | ||||||||||||||||
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| Flavor Text | |||
| Ruby | DUNSPARCE has a drill for its tail. It uses this tail to burrow into the ground backwards. This POKéMON is known to make its nest in complex shapes deep under the ground. | ||
| Sapphire | DUNSPARCE has a drill for its tail. It uses this tail to burrow into the ground backwards. This POKéMON is known to make its nest in complex shapes deep under the ground. | ||
| Emerald | Its drill-tipped tail is used to burrow into the ground backwards. This POKéMON is known to make its nest in complex shapes deep under the ground. | ||
| FireRed | If spotted, it escapes by burrowing with its tail. It can hover just slightly using its wings. | ||
| LeafGreen | When spotted, this POKéMON escapes backward by furiously boring into the ground with its tail. | ||
| Location | |||
| Game | Location | ||
| Ruby | Trade from FireRed/LeafGreen/Colosseum | ||
| Sapphire | Trade from FireRed/LeafGreen/Colosseum | ||
| Emerald | Trade from FireRed/LeafGreen/Colosseum | ||
| FireRed | Three Isle Port | ||
| LeafGreen | Three Isle Port | ||
| Colosseum | Snagged from Rider Sosh in Pyrite Cave | ||
| XD | Trade from FireRed/LeafGreen/Colosseum | ||
| Ruby/Sapphire/Emerald/Colosseum/XD Level Up | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| — | Rage | ![]() | 20 | 100 | 20 | -- | |||
| Raises the user's ATTACK every time it is hit. | |||||||||
| 4 | Defense Curl | ![]() | -- | -- | 40 | -- | |||
| Curls up to conceal weak spots and raise DEFENSE. | |||||||||
| 11 | Yawn | ![]() | -- | 100 | 10 | -- | |||
| Lulls the foe into yawning, then sleeping next turn. | |||||||||
| 14 | Glare | ![]() | -- | 75 | 30 | -- | |||
| Intimidates and frightens the foe into paralysis. | |||||||||
| 21 | Spite | ![]() | -- | 100 | 10 | -- | |||
| Spitefully cuts the PP of the foe's last move. | |||||||||
| 24 | Pursuit | ![]() | 40 | 100 | 20 | -- | |||
| Inflicts bad damage if used on a foe switching out. | |||||||||
| 31 | Screech | ![]() | -- | 85 | 40 | -- | |||
| Emits a screech to sharply reduce the foe's DEFENSE. | |||||||||
| 34 | Take Down | ![]() | 90 | 85 | 20 | -- | |||
| A reckless charge attack that also hurts the user. | |||||||||
| 41 | Endeavor | ![]() | ?? | 100 | 5 | -- | |||
| Gains power if the user's HP is lower than the foe's HP. | |||||||||
| Fire Red/Leaf Green Level Up | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| — | Rage | ![]() | 20 | 100 | 20 | -- | |||
| Raises the user's ATTACK every time it is hit. | |||||||||
| 4 | Defense Curl | ![]() | -- | -- | 40 | -- | |||
| Curls up to conceal weak spots and raise DEFENSE. | |||||||||
| 11 | Yawn | ![]() | -- | 100 | 10 | -- | |||
| Lulls the foe into yawning, then sleeping next turn. | |||||||||
| 14 | Glare | ![]() | -- | 75 | 30 | -- | |||
| Intimidates and frightens the foe into paralysis. | |||||||||
| 21 | Rollout | ![]() | 30 | 90 | 20 | -- | |||
| An attack lasting 5 turns with rising intensity. | |||||||||
| 24 | Spite | ![]() | -- | 100 | 10 | -- | |||
| Spitefully cuts the PP of the foe's last move. | |||||||||
| 31 | Pursuit | ![]() | 40 | 100 | 20 | -- | |||
| Inflicts bad damage if used on a foe switching out. | |||||||||
| 34 | Screech | ![]() | -- | 85 | 40 | -- | |||
| Emits a screech to sharply reduce the foe's DEFENSE. | |||||||||
| 41 | Take Down | ![]() | 90 | 85 | 20 | -- | |||
| A reckless charge attack that also hurts the user. | |||||||||
| 44 | Flail | ![]() | ?? | 100 | 15 | -- | |||
| Inflicts more damage when the user's HP is down. | |||||||||
| 51 | Endeavor | ![]() | ?? | 100 | 5 | -- | |||
| Gains power if the user's HP is lower than the foe's HP. | |||||||||
| TM & HM Attacks | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| TM03 | Water Pulse | ![]() | 60 | 100 | 20 | 20 | |||
| Attacks with ultrasonic waves. May confuse the foe | |||||||||
| TM04 | Calm Mind | ![]() | -- | -- | 20 | -- | |||
| Raises SP. ATK and SP. DEF by focusing the mind. | |||||||||
| TM06 | Toxic | ![]() | -- | 85 | 10 | 100 | |||
| Poisons the foe with an intensifying toxin. | |||||||||
| TM10 | Hidden Power | ![]() | ?? | 100 | 15 | -- | |||
| The effectiveness varies with the user. | |||||||||
| TM11 | Sunny Day | ![]() | -- | -- | 5 | -- | |||
| Boosts the power of FIRE- type moves for 5 turns. | |||||||||
| TM13 | Ice Beam | ![]() | 95 | 100 | 10 | 10 | |||
| Blasts the foe with an icy beam that may freeze it. | |||||||||
| TM14 | Blizzard | ![]() | 120 | 70 | 5 | 10 | |||
| Hits the foe with an icy storm that may freeze it. | |||||||||
| TM17 | Protect | ![]() | -- | -- | 10 | -- | |||
| Evades attack, but may fail if used in succession. | |||||||||
| TM18 | Rain Dance | ![]() | -- | -- | 5 | -- | |||
| Boosts the power of WATER- type moves for 5 turns. | |||||||||
| TM21 | Frustration | ![]() | ?? | 100 | 20 | -- | |||
| An attack that is stronger if the TRAINER is disliked. | |||||||||
| TM22 | Solarbeam | ![]() | 120 | 100 | 10 | -- | |||
| Absorbs light in one turn, then attacks next turn. | |||||||||
| TM23 | Iron Tail | ![]() | 100 | 75 | 15 | 30 | |||
| Attacks with a rock-hard tail. May lower DEFENSE. | |||||||||
| TM24 | Thunderbolt | ![]() | 95 | 100 | 15 | 10 | |||
| A strong electrical attack that may paralyze the foe. | |||||||||
| TM25 | Thunder | ![]() | 120 | 70 | 10 | 30 | |||
| A lightning attack that may cause paralysis. | |||||||||
| TM26 | Earthquake | ![]() | 100 | 100 | 10 | -- | |||
| A powerful quake, but has no effect on flying foes. | |||||||||
| TM27 | Return | ![]() | ?? | 100 | 20 | -- | |||
| An attack that increases in power with friendship. | |||||||||
| TM28 | Dig | ![]() | 60 | 100 | 10 | -- | |||
| Digs underground the first turn and strikes next turn. | |||||||||
| TM30 | Shadow Ball | ![]() | 80 | 100 | 15 | 20 | |||
| Hurls a black blob that may lower the foe's SP. DEF. | |||||||||
| TM32 | Double Team | ![]() | -- | -- | 15 | -- | |||
| Creates illusory copies to raise evasiveness. | |||||||||
| TM34 | Shock Wave | ![]() | 60 | -- | 20 | -- | |||
| A fast and unavoidable electric attack. | |||||||||
| TM35 | Flamethrower | ![]() | 95 | 100 | 15 | 10 | |||
| A powerful fire attack that may inflict a burn. | |||||||||
| TM38 | Fire Blast | ![]() | 120 | 85 | 5 | 10 | |||
| A fiery blast that scorches all. May cause a burn. | |||||||||
| TM39 | Rock Tomb | ![]() | 50 | 80 | 10 | 100 | |||
| Stops the foe from moving with rocks and cuts SPEED. | |||||||||
| TM42 | Facade | ![]() | 70 | 100 | 20 | -- | |||
| Boosts ATTACK when burned, paralyzed, or poisoned. | |||||||||
| TM43 | Secret Power | ![]() | 70 | 100 | 20 | 30 | |||
| An attack with effects that vary by location. | |||||||||
| TM44 | Rest | ![]() | -- | -- | 10 | -- | |||
| The user sleeps for 2 turns, restoring HP and status. | |||||||||
| TM45 | Attract | ![]() | -- | 100 | 15 | -- | |||
| Makes the opposite gender less likely to attack. | |||||||||
| TM46 | Thief | ![]() | 40 | 100 | 10 | 100 | |||
| While attacking, it may steal the foe's held item. | |||||||||
| HM04 | Strength | ![]() | 80 | 100 | 15 | -- | |||
| Builds enormous power, then slams the foe. | |||||||||
| HM06 | Rock Smash | ![]() | 20 | 100 | 15 | 50 | |||
| A rock-crushing attack that may lower DEFENSE. | |||||||||
| Fire Red/Leaf Green/Emerald Tutor Attacks | ||||||||
| Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| Body Slam | ![]() | 85 | 100 | 15 | 30 | |||
| A full-body slam that may cause paralysis. | ||||||||
| Double-edge | ![]() | 120 | 100 | 15 | -- | |||
| A life-risking tackle that also hurts the user. | ||||||||
| Counter | ![]() | ?? | 100 | 20 | -- | |||
| Retaliates any physical hit with double the power. | ||||||||
| Mimic | ![]() | -- | 100 | 10 | -- | |||
| Copies a move used by the foe during one battle. | ||||||||
| Dream Eater | ![]() | 100 | 100 | 15 | -- | |||
| Takes one half the damage inflicted on a sleeping foe. | ||||||||
| Thunder Wave | ![]() | -- | 100 | 20 | -- | |||
| A weak jolt of electricity that paralyzes the foe. | ||||||||
| Rock Slide | ![]() | 75 | 90 | 10 | 30 | |||
| Large boulders are hurled. May cause flinching. | ||||||||
| Substitute | ![]() | -- | -- | 10 | -- | |||
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||||
| Emerald Tutor Attacks | ||||||||
| Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| Rollout | ![]() | 30 | 90 | 20 | -- | |||
| An attack lasting 5 turns with rising intensity. | ||||||||
| Psych Up | ![]() | -- | -- | 10 | -- | |||
| Copies the foe's effect(s) and gives to the user. | ||||||||
| Snore | ![]() | 40 | 100 | 15 | 30 | |||
| A loud attack that can be used only while asleep. | ||||||||
| Endure | ![]() | -- | -- | 10 | -- | |||
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||||
| Mud-slap | ![]() | 20 | 100 | 10 | 100 | |||
| Hurls mud in the foe's face to reduce its accuracy. | ||||||||
| Swagger | ![]() | -- | 90 | 15 | 100 | |||
| Confuses the foe, but also sharply raises ATTACK. | ||||||||
| Sleep Talk | ![]() | -- | -- | 10 | -- | |||
| Uses an own move randomly while asleep. | ||||||||
| Defense Curl | ![]() | -- | -- | 40 | -- | |||
| Curls up to conceal weak spots and raise DEFENSE. | ||||||||
| Egg Moves | ||||||||
| Attack Name | Type | Att. | Acc. | PP | Effect % | |||
| Bide | ![]() | ?? | 100 | 10 | -- | |||
| Endures attack for 2 turns to retaliate double. | ||||||||
| Ancientpower | ![]() | 60 | 100 | 5 | 10 | |||
| An attack that may raise all stats. | ||||||||
| Rock Slide | ![]() | 75 | 90 | 10 | 30 | |||
| Large boulders are hurled. May cause flinching. | ||||||||
| Bite | ![]() | 60 | 100 | 25 | 30 | |||
| Bites with vicious fangs. May cause flinching. | ||||||||
| Headbutt | ![]() | 70 | 100 | 15 | 30 | |||
| A ramming attack that may cause flinching. | ||||||||
| Astonish | ![]() | 30 | 100 | 15 | 30 | |||
| An attack that may shock the foe into flinching. | ||||||||
| Curse | ![]() | -- | -- | 10 | -- | |||
| A move that functions differently for GHOSTS. | ||||||||
| Egg Steps to Hatch | Effort Points from Battling it | Catch Rate |
| 5,120 Steps | Defense: 1 Point | 190 |
| Egg Groups | |
| Lists Of Groups | Group Names |
| Ground | |
| Stats | ||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |
| Base Stats | 100 | 70 | 70 | 65 | 65 | 45 |
| Max Stats Hindering Nature | 404 | 215 | 215 | 206 | 206 | 170 |
| Max Stats Neutral Nature | 404 | 239 | 239 | 229 | 229 | 189 |
| Max Stats Beneficial Nature | 404 | 262 | 262 | 251 | 251 | 207 |








































