#037 Vulpix
General Location Attacks Stats Egg Moves
Gen VII Dex
Let's Go Dex
Gen VI Dex Gen V Dex Gen IV Dex Gen III Dex Gen II Dex Gen I Dex

Picture
Normal Sprite
Regular Form Alola Form
Name Other Names No. Gender Ratio Type
Vulpix
Japan: Rokon
ロコン
French: Goupix
German: Vulpix
Korean: 식스테일
National: #037
Alola: #330
Melemele: #---
Akala: #---
Ula'ula: #151
Poni: #---
Kanto: #037
Male :24.6%
Female :75.4%
Normal Fire-type
Alolan Ice-type
Classification Height Weight Capture Rate Base Egg Steps
Fox Pokémon 2'00" / 2'00"
0.6m / 0.6m
21.8lbs / 21.8lbs
9.9kg / 9.9kg
1905,120
Abilities: Flash Fire - Drought (Hidden) (Normal Forme) - Snow Cloak- Snow Warning (Hidden) (Alola Form)
Flash Fire: Activates when user is hit by a damaging Fire-type move (including Fire-type Hidden Power). Once activated, user’s Fire-type moves deal 1.5 times damage. While this ability is in effect, this Pokémon is immune to damage from Fire-type attacks and Fire-type Hidden Power (accuracy and effect from these moves are ignored). For Fire-type Pokémon with this ability, Will-O-Wisp activates this ability without having an effect. If a non-Fire-type Pokémon has this ability, Will-O-Wisp will activate the ability and will have an effect.
Hidden Ability: (Available through transfer)
Drought: Weather changes to Intense Sunshine when the Pokémon enters the battle. As of X & Y, this lasts 5 turns.
Alola Form Abilities:
Snow Cloak: Raises the Pokémon’s evasion during a hailstorm by one level.
Hidden Ability: (Available)
Snow Warning: Hailstorm blows when the Pokémon enters battle. As of X & Y, this lasts 5 turns.
Experience Growth Base Happiness Effort Values Earned S.O.S. Calling
1,000,000 Points
Medium Fast
70 1 Speed Point(s)
Alola Form
1 Speed Point(s)
Likely
Damage Taken
Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *0.5 *2 *1 *0.5 *0.5 *1 *1 *2 *1 *1 *0.5 *2 *1 *1 *1 *0.5 *0.5
Damage Taken Alola Form
*1 *2 *1 *1 *1 *0.5 *2 *1 *1 *1 *1 *1 *2 *1 *1 *1 *2 *1
Wild Hold ItemCatch/Transfer Candy Egg Groups
 Regular Form
Charcoal
Charcoal
- 5%
Alolan Form
Snowball
Snowball
- 5%
Quick Candy RewardQuick Candy L RewardQuick Candy XL RewardVulpix Candy Reward
Quick CandyQuick Candy LQuick Candy XLVulpix Candy
Alolan Form
Quick Candy RewardQuick Candy L RewardQuick Candy XL RewardVulpix Candy Reward
Quick CandyQuick Candy LQuick Candy XLVulpix Candy
Field
Evolutionary Chain
Alternate Forms
Normal FormAlola Form
Normal FormAlola Form
Vulpix is one of several Pokémon that have Region Forms. If caught or bred from a parent that originates in Alola, it will have its Alola Form
Locations - In-Depth Details
Sun Mount Lanakila, Tapu VillageDetails
Moon Trade from Sun
Ultra Sun Mount Lanakila, Tapu VillageDetails
Ultra Moon Trade from Sun/Ultra Sun
Let's Go, Pikachu! Trade from Pokémon: Let's Go, Eevee!
Let's Go, Eevee! Route 5, Route 6, Route 7, Route 8 (Kanto Form)
Celadon City Trade (Alola Form)
Details
Trainer Locations  Details
Flavor Text
Vulpix SpriteSunIts beautiful fur and tails have made it very popular. As it grows, its tails split to form more tails.
MoonFrom its mouth spew flames that seem to resemble the spirits of the deceased. Some people mistakenly think this fire is a ghost.
Ultra SunIts beautiful tails have made it very popular. However, if it’s not brushed diligently, it will be a mass of tangles before you know it.
Ultra MoonIt manipulates balls of fire to catch its prey. If you raise one from when it’s young, it will grow close to you like a puppy Pokémon.
Let's Go, Pikachu!Both its fur and its tails are beautiful. As it grows, the tails split and form more tails.
Let's Go, Eevee!
Vulpix SpriteSunIt exhales air colder than -58 degrees Fahrenheit. Elderly people in Alola call this Pokémon by an older name—Keokeo.
MoonIn hot weather, this Pokémon makes ice shards with its six tails and sprays them around to cool itself off.
Ultra SunIf you carelessly approach it because it’s cute, the boss of the pack, Ninetales, will appear and freeze you.
Ultra MoonThey live together in a skulk, helping one another. Before eating their prey, they freeze it solid with their –58 degree Fahrenheit breath.
Let's Go, Pikachu!It looks like snow come to life, and the breath it exhales is −58 degrees Fahrenheit. Another name for it is Keokeo.
Let's Go, Eevee!

  • Level Up Anchors Alolan Standard
    Alola Form Level Up
    LevelAttack NameTypeCat.Att.Acc.PPEffect %
    Powder Snow Powder Snow - Ice-type Powder Snow: Special Move 40 100 25 10
    The user attacks with a chilling gust of powdery snow. This may also freeze the opposing Pokémon.
    4 Tail Whip Tail Whip - Normal-type Tail Whip: Other Move -- 100 30 --
    The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
    7 Roar Roar - Normal-type Roar: Other Move -- -- 20 --
    The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
    9 Baby-Doll Eyes Baby-Doll Eyes - Fairy-type Baby-Doll Eyes: Other Move -- 100 30 --
    The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.
    10 Ice Shard Ice Shard - Ice-type Ice Shard: Physical Move 40 100 30 --
    The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.
    12 Confuse Ray Confuse Ray - Ghost-type Confuse Ray: Other Move -- 100 10 --
    The target is exposed to a sinister ray that triggers confusion.
    15 Icy Wind Icy Wind - Ice-type Icy Wind: Special Move 55 95 15 100
    The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.
    18 Payback Payback - Dark-type Payback: Physical Move 50 100 10 --
    The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
    20 Mist Mist - Ice-type Mist: Other Move -- -- 30 --
    The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
    23 Feint Attack Feint Attack - Dark-type Feint Attack: Physical Move 60 -- 20 --
    The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.
    26 Hex Hex - Ghost-type Hex: Special Move 65 100 10 --
    This relentless attack does massive damage to a target affected by status conditions.
    28 Aurora Beam Aurora Beam - Ice-type Aurora Beam: Special Move 65 100 20 10
    The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat.
    31 Extrasensory Extrasensory - Psychic-type Extrasensory: Special Move 80 100 20 10
    The user attacks with an odd, unseeable power. This may also make the target flinch.
    34 Safeguard Safeguard - Normal-type Safeguard: Other Move -- -- 25 --
    The user creates a protective field that prevents status conditions for five turns.
    36 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 100 10 10
    The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
    39 Imprison Imprison - Psychic-type Imprison: Other Move -- -- 10 --
    If opposing Pokémon know any move also known by the user, they are prevented from using it.
    42 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 70 5 10
    A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
    44 Grudge Grudge - Ghost-type Grudge: Other Move -- -- 5 --
    If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out.
    47 Captivate Captivate - Normal-type Captivate: Other Move -- 100 20 --
    If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
    50 Sheer Cold Sheer Cold - Ice-type Sheer Cold: Special Move ?? 30 5 --
    The target faints instantly. It's less likely to hit the target if it's used by Pokémon other than Ice types.
    Standard Level Up
    LevelAttack NameTypeCat.Att.Acc.PPEffect %
    Ember Ember - Fire-type Ember: Special Move 40 100 25 10
    The target is attacked with small flames. This may also leave the target with a burn.
    4 Tail Whip Tail Whip - Normal-type Tail Whip: Other Move -- 100 30 --
    The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
    7 Roar Roar - Normal-type Roar: Other Move -- -- 20 --
    The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
    9 Baby-Doll Eyes Baby-Doll Eyes - Fairy-type Baby-Doll Eyes: Other Move -- 100 30 --
    The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.
    10 Quick Attack Quick Attack - Normal-type Quick Attack: Physical Move 40 100 30 --
    The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
    12 Confuse Ray Confuse Ray - Ghost-type Confuse Ray: Other Move -- 100 10 --
    The target is exposed to a sinister ray that triggers confusion.
    15 Fire Spin Fire Spin - Fire-type Fire Spin: Special Move 35 85 15 100
    The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
    18 Payback Payback - Dark-type Payback: Physical Move 50 100 10 --
    The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
    20 Will-O-Wisp Will-O-Wisp - Fire-type Will-O-Wisp: Other Move -- 85 15 --
    The user shoots a sinister, bluish-white flame at the target to inflict a burn.
    23 Feint Attack Feint Attack - Dark-type Feint Attack: Physical Move 60 -- 20 --
    The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.
    26 Hex Hex - Ghost-type Hex: Special Move 65 100 10 --
    This relentless attack does massive damage to a target affected by status conditions.
    28 Flame Burst Flame Burst - Fire-type Flame Burst: Special Move 70 100 15 --
    The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.
    31 Extrasensory Extrasensory - Psychic-type Extrasensory: Special Move 80 100 20 10
    The user attacks with an odd, unseeable power. This may also make the target flinch.
    34 Safeguard Safeguard - Normal-type Safeguard: Other Move -- -- 25 --
    The user creates a protective field that prevents status conditions for five turns.
    36 Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 100 15 10
    The target is scorched with an intense blast of fire. This may also leave the target with a burn.
    39 Imprison Imprison - Psychic-type Imprison: Other Move -- -- 10 --
    If opposing Pokémon know any move also known by the user, they are prevented from using it.
    42 Fire Blast Fire Blast - Fire-type Fire Blast: Special Move 110 85 5 10
    The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
    44 Grudge Grudge - Ghost-type Grudge: Other Move -- -- 5 --
    If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out.
    47 Captivate Captivate - Normal-type Captivate: Other Move -- 100 20 --
    If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
    50 Inferno Inferno - Fire-type Inferno: Special Move 100 50 5 100
    The user attacks by engulfing the target in an intense fire. This leaves the target with a burn.

    TM & HM Attacks
    TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %Form
    TM05 Roar Roar - Normal-type Roar: Other Move -- -- 20 --
    NormalAlolan Form
    The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
    TM06 Toxic Toxic - Poison-type Toxic: Other Move -- 90 10 --
    NormalAlolan Form
    A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM07 Hail Hail - Ice-type Hail: Other Move -- -- 10 --
    Alolan Form
    The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
    TM10 Hidden Power Hidden Power - Normal-type Hidden Power: Special Move 60 100 15 --
    NormalAlolan Form
    A unique attack that varies in type depending on the Pokémon using it.
    TM11 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- -- 5 --
    Normal
    The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
    TM13 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 100 10 10
    Alolan Form
    The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
    TM14 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 70 5 10
    Alolan Form
    A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
    TM17 Protect Protect - Normal-type Protect: Other Move -- -- 10 --
    NormalAlolan Form
    Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM18 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- -- 5 --
    Alolan Form
    The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
    TM20 Safeguard Safeguard - Normal-type Safeguard: Other Move -- -- 25 --
    NormalAlolan Form
    The user creates a protective field that prevents status conditions for five turns.
    TM21 Frustration Frustration - Normal-type Frustration: Physical Move ?? 100 20 --
    NormalAlolan Form
    This full-power attack grows more powerful the less the user likes its Trainer.
    TM27 Return Return - Normal-type Return: Physical Move ?? 100 20 --
    NormalAlolan Form
    This full-power attack grows more powerful the more the user likes its Trainer.
    TM32 Double Team Double Team - Normal-type Double Team: Other Move -- -- 15 --
    NormalAlolan Form
    By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    TM35 Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 100 15 10
    Normal
    The target is scorched with an intense blast of fire. This may also leave the target with a burn.
    TM38 Fire Blast Fire Blast - Fire-type Fire Blast: Special Move 110 85 5 10
    Normal
    The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
    TM42 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
    NormalAlolan Form
    This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    TM43 Flame Charge Flame Charge - Fire-type Flame Charge: Physical Move 50 100 20 100
    Normal
    Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat.
    TM44 Rest Rest - Psychic-type Rest: Other Move -- -- 10 --
    NormalAlolan Form
    The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    TM45 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
    NormalAlolan Form
    If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
    TM48 Round Round - Normal-type Round: Special Move 60 100 15 --
    NormalAlolan Form
    The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
    TM50 Overheat Overheat - Fire-type Overheat: Special Move 130 90 5 100
    Normal
    The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.
    TM53 Energy Ball Energy Ball - Grass-type Energy Ball: Special Move 90 100 10 10
    Normal
    The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
    TM61 Will-O-Wisp Will-O-Wisp - Fire-type Will-O-Wisp: Other Move -- 85 15 --
    Normal
    The user shoots a sinister, bluish-white flame at the target to inflict a burn.
    TM66 Payback Payback - Dark-type Payback: Physical Move 50 100 10 --
    NormalAlolan Form
    The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
    TM70 Aurora Veil Aurora Veil - Ice-type Aurora Veil: Other Move -- -- 20 --
    Alolan Form
    This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm.
    TM77 Psych Up Psych Up - Normal-type Psych Up: Other Move -- -- 10 --
    NormalAlolan Form
    The user hypnotizes itself into copying any stat change made by the target.
    TM79 Frost Breath Frost Breath - Ice-type Frost Breath: Special Move 60 90 10 100
    Alolan Form
    The user blows its cold breath on the target. This attack always results in a critical hit.
    TM87 Swagger Swagger - Normal-type Swagger: Other Move -- 85 15 --
    NormalAlolan Form
    The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
    TM88 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- -- 10 --
    NormalAlolan Form
    While it is asleep, the user randomly uses one of the moves it knows.
    TM90 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
    NormalAlolan Form
    The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM97 Dark Pulse Dark Pulse - Dark-type Dark Pulse: Special Move 80 100 15 20
    NormalAlolan Form
    The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
    TM100 Confide Confide - Normal-type Confide: Other Move -- -- 20 100
    NormalAlolan Form
    The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
    Egg Moves (Details)
    Attack NameTypeCat.Att.Acc.PPEffect %  
    Feint Attack Feint Attack - Dark-type Feint Attack: Physical Move 60 -- 20 -- Normal
    Details
    The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.
    Hypnosis Hypnosis - Psychic-type Hypnosis: Other Move -- 60 20 -- NormalAlola Form
    Details
    The user employs hypnotic suggestion to make the target fall into a deep sleep.
    Flail Flail - Normal-type Flail: Physical Move ?? 100 15 -- NormalAlola Form
    Details
    The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
    Spite Spite - Ghost-type Spite: Other Move -- 100 10 -- NormalAlola Form
    Details
    The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
    Disable Disable - Normal-type Disable: Other Move -- 100 20 -- NormalAlola Form
    Details
    For four turns, this move prevents the target from using the move it last used.
    Howl Howl - Normal-type Howl: Other Move -- -- 40 -- NormalAlola Form
    Details
    The user howls loudly to raise its spirit, which raises its Attack stat.
    Heat Wave Heat Wave - Fire-type Heat Wave: Special Move 95 90 10 10 Normal
    Details
    The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.
    Flare Blitz Flare Blitz - Fire-type Flare Blitz: Physical Move 120 100 15 10 Normal
    Details
    The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn.
    Extrasensory Extrasensory - Psychic-type Extrasensory: Special Move 80 100 20 10 NormalAlola Form
    Details
    The user attacks with an odd, unseeable power. This may also make the target flinch.
    Power Swap Power Swap - Psychic-type Power Swap: Other Move -- -- 10 -- NormalAlola Form
    Details
    The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.
    Secret Power Secret Power - Normal-type Secret Power: Physical Move 70 100 20 30 NormalAlola Form
    Details
    The additional effects of this attack depend upon where it was used.
    Hex Hex - Ghost-type Hex: Special Move 65 100 10 -- Normal
    Details
    This relentless attack does massive damage to a target affected by status conditions.
    Tail Slap Tail Slap - Normal-type Tail Slap: Physical Move 25 85 10 -- NormalAlola Form
    Details
    The user attacks by striking the target with its hard tail. It hits the target two to five times in a row.
    Captivate Captivate - Normal-type Captivate: Other Move -- 100 20 -- Normal
    Details
    If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
    Freeze-Dry Freeze-Dry - Ice-type Freeze-Dry: Special Move 70 100 20 10 Alola Form
    Details
    The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.
    Agility Agility - Psychic-type Agility: Other Move -- -- 30 -- Alola Form
    Details
    The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
    Encore Encore - Normal-type Encore: Other Move -- 100 5 -- Alola Form
    Details
    The user compels the target to keep using the move it encored for three turns.
    Moonblast Moonblast - Fairy-type Moonblast: Special Move 95 100 15 30 Alola Form
    Details
    Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat.
    Charm Charm - Fairy-type Charm: Other Move -- 100 20 -- Alola Form
    Details
    The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.

    Ultra Sun/Ultra Moon Move Tutor Attacks
    Attack NameTypeCat.Att.Acc.PPEffect %Form
    CovetCovet - Normal-typeCovet: Physical Move6010025--
    VulpixAlola Form
    The user endearingly approaches the target, then steals the target's held item.
    Foul PlayFoul Play - Dark-typeFoul Play: Physical Move9510015--
    VulpixAlola Form
    The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power.
    Zen HeadbuttZen Headbutt - Psychic-typeZen Headbutt: Physical Move80901520
    VulpixAlola Form
    The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
    Iron TailIron Tail - Steel-typeIron Tail: Physical Move100751530
    VulpixAlola Form
    The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
    SnoreSnore - Normal-typeSnore: Special Move501001530
    VulpixAlola Form
    This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
    Heat WaveHeat Wave - Fire-typeHeat Wave: Special Move95901010
    Vulpix
    The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.
    Role PlayRole Play - Psychic-typeRole Play: Other Move----10--
    VulpixAlola Form
    The user mimics the target completely, copying the target's natural Ability.
    Pain SplitPain Split - Normal-typePain Split: Other Move----20--
    VulpixAlola Form
    The user adds its HP to the target's HP, then equally shares the combined HP with the target.
    SpiteSpite - Ghost-typeSpite: Other Move--10010--
    VulpixAlola Form
    The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
    Icy WindIcy Wind - Ice-typeIcy Wind: Special Move559515100
    Alola Form
    The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.
    Aqua TailAqua Tail - Water-typeAqua Tail: Physical Move909010--
    Alola Form
    The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
    Heal BellHeal Bell - Normal-typeHeal Bell: Other Move----5--
    Alola Form
    The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.
    Usable Z Moves
    Attack NameTypeCat.Max Att.Acc.PPEffect %Form
    Breakneck Blitz Breakneck Blitz - Normal-type Physical MoveSpecial Move
    Physical MoveSpecial Move
    160(Phy)/120(Spe)
    160(Phy)/120(Spe)
    -- 1 --
    NormalAlolan Form
    The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
    Never-Ending Nightmare Never-Ending Nightmare - Ghost-type Special Move
    Special Move
    160
    160
    -- 1 --
    NormalAlolan Form
    Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
    Corkscrew Crash Corkscrew Crash - Steel-type Physical Move
    Physical Move
    180
    180
    -- 1 --
    NormalAlolan Form
    The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
    Inferno Overdrive Inferno Overdrive - Fire-type Physical MoveSpecial Move 190(Phy)/195(Spe) -- 1 --
    Normal
    The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move.
    Hydro Vortex Hydro Vortex - Water-type Physical Move 175 -- 1 --
    Alolan Form
    The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.
    Bloom Doom Bloom Doom - Grass-type Special Move 175 -- 1 --
    Normal
    The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
    Shattered Psyche Shattered Psyche - Psychic-type Physical MoveSpecial Move
    Physical MoveSpecial Move
    160(Phy)/160(Spe)
    160(Phy)/160(Spe)
    -- 1 --
    NormalAlolan Form
    The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
    Subzero Slammer Subzero Slammer - Ice-type Physical MoveSpecial Move 160(Phy)/185(Spe) -- 1 --
    Alolan Form
    The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.
    Black Hole Eclipse Black Hole Eclipse - Dark-type Physical MoveSpecial Move
    Physical MoveSpecial Move
    175(Phy)/160(Spe)
    175(Phy)/160(Spe)
    -- 1 --
    NormalAlolan Form
    The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
    Twinkle Tackle Twinkle Tackle - Fairy-type Special Move 175 -- 1 --
    Alolan Form
    The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move.
    Usable Z Moves (Transfer Only/Improved)
    Attack NameTypeCat.Max Att.Acc.PPEffect %
    Breakneck Blitz Breakneck Blitz - Normal-type Physical Move 195 -- 1 --
    The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
    Tectonic Rage Tectonic Rage - Ground-type Physical Move 160 -- 1 --
    The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.


    Transfer Only Moves (Details)
    Attack NameTypeCat.Att.Acc.PPEffect %Method
    Dig 80 100 10 -- Gen VI TM28
    The user burrows, then attacks on the next turn.
    Incinerate 60 100 15 -- Gen VI TM59
    The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
    Endure -- -- 10 -- Gen IV TM58
    The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
    Natural Gift ?? 100 15 -- Gen IV TM83
    The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
    Ominous Wind 60 100 5 10 Move Tutor - PtHGSS
    The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once.
    Swift 60 -- 20 -- Move Tutor - PtHGSS
    Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
    Headbutt 70 100 15 30 Move Tutor - HGSS
    The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
    Body Slam 85 100 15 30 Move Tutor - FRLG
    The user drops onto the target with its full body weight. This may also leave the target with paralysis.
    Double-edge 120 100 15 -- Move Tutor - FRLG
    A reckless, life-risking tackle. This also damages the user quite a lot.
    Mimic -- -- 10 -- Move Tutor - FRLG
    The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
    Curse -- -- 10 -- Gen II TM03
    A move that works differently for the Ghost type than for all other types.
    Take Down 90 85 20 -- Gen I TM09
    A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
    Rage 20 100 20 -- Gen I TM20
    As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
    Reflect -- -- 20 -- Gen I TM33
    A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
    Bide ?? -- 10 -- Gen I TM34
    The user endures attacks for two turns, then strikes back to cause double the damage taken.
    Skull Bash 130 100 10 100 Gen I TM40
    The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.


    Stats
      HP Attack Defense Sp. Attack Sp. Defense Speed
    Base Stats - Total: 299 38 41 40 50 65 65
    Max Stats
    Hindering Nature
    Lv. 50 98 - 145 41 - 83 40 - 82 49 - 91 63 - 105 63 - 105
    Lv. 100 186 - 280 78 - 162 76 - 161 94 - 179 121 - 206 121 - 206
    Max Stats
    Neutral Nature
    Lv. 50 98 - 145 46 - 93 45 - 92 55 - 102 70 - 117 70 - 117
    Lv. 100 186 - 280 87 - 181 85 - 179 105 - 199 135 - 229 135 - 229
    Max Stats
    Beneficial Nature
    Lv. 50 98 - 145 50 - 102 49 - 101 60 - 112 77 - 128 77 - 128
    Lv. 100 186 - 280 95 - 199 93 - 196 115 - 218 148 - 251 148 - 251
    Stats - Alolan Vulpix
      HP Attack Defense Sp. Attack Sp. Defense Speed
    Base Stats - Total: 299 38 41 40 50 65 65
    Max Stats
    Hindering Nature
    Lv. 50 98 - 145 41 - 83 40 - 82 49 - 91 63 - 105 63 - 105
    Lv. 100 186 - 280 78 - 162 76 - 161 94 - 179 121 - 206 121 - 206
    Max Stats
    Neutral Nature
    Lv. 50 98 - 145 46 - 93 45 - 92 55 - 102 70 - 117 70 - 117
    Lv. 100 186 - 280 87 - 181 85 - 179 105 - 199 135 - 229 135 - 229
    Max Stats
    Beneficial Nature
    Lv. 50 98 - 145 50 - 102 49 - 101 60 - 112 77 - 128 77 - 128
    Lv. 100 186 - 280 95 - 199 93 - 196 115 - 218 148 - 251 148 - 251
  • Level Up Anchors Alolan Standard
    Standard Level Up
    LevelAttack NameTypeCat.Att.Acc.PPEffect %
    Tackle Tackle - Normal-type Tackle: Physical Move 40 100 35 --
    A physical attack in which the user charges and slams into the target with its whole body.
    3 Tail Whip Tail Whip - Normal-type Tail Whip: Other Move -- 100 30 --
    The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
    7 Ember Ember - Fire-type Ember: Special Move 40 100 25 10
    The target is attacked with small flames. This may also leave the target with a burn.
    10 Quick Attack Quick Attack - Normal-type Quick Attack: Physical Move 40 100 30 --
    The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
    14 Confuse Ray Confuse Ray - Ghost-type Confuse Ray: Other Move -- 100 10 --
    The target is exposed to a sinister ray that triggers confusion.
    17 Will-O-Wisp Will-O-Wisp - Fire-type Will-O-Wisp: Other Move -- 85 15 --
    The user shoots a sinister, bluish-white flame at the target to inflict a burn.
    21 Fire Spin Fire Spin - Fire-type Fire Spin: Special Move 35 85 15 100
    The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
    24 Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 100 15 10
    The target is scorched with an intense blast of fire. This may also leave the target with a burn.
    28 Roar Roar - Normal-type Roar: Other Move -- -- 20 --
    The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
    31 Fire Blast Fire Blast - Fire-type Fire Blast: Special Move 110 85 5 10
    The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.

    Alola Form Level Up
    LevelAttack NameTypeCat.Att.Acc.PPEffect %
    Tackle Tackle - Normal-type Tackle: Physical Move 40 100 35 --
    A physical attack in which the user charges and slams into the target with its whole body.
    3 Tail Whip Tail Whip - Normal-type Tail Whip: Other Move -- 100 30 --
    The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
    7 Mist Mist - Ice-type Mist: Other Move -- -- 30 --
    The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
    10 Ice Shard Ice Shard - Ice-type Ice Shard: Physical Move 40 100 30 --
    The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.
    14 Confuse Ray Confuse Ray - Ghost-type Confuse Ray: Other Move -- 100 10 --
    The target is exposed to a sinister ray that triggers confusion.
    17 Aurora Beam Aurora Beam - Ice-type Aurora Beam: Special Move 65 100 20 10
    The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat.
    21 Dazzling Gleam Dazzling Gleam - Fairy-type Dazzling Gleam: Special Move 80 100 10 --
    The user damages opposing Pokémon by emitting a powerful flash.
    24 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 100 10 10
    The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
    28 Roar Roar - Normal-type Roar: Other Move -- -- 20 --
    The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
    31 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 70 5 10
    A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
    TM & HM Attacks
    TM/HM #Attack NameTypeCat.Att.Acc.PPEffect %Form
    TM01 Headbutt Headbutt - Normal-type Headbutt: Physical Move 70 100 15 30
    NormalAlolan Form
    The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.
    TM05 Rest Rest - Psychic-type Rest: Other Move -- -- 10 --
    NormalAlolan Form
    The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
    TM07 Protect Protect - Normal-type Protect: Other Move -- -- 10 --
    NormalAlolan Form
    Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    TM08 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
    NormalAlolan Form
    The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
    TM09 Reflect Reflect - Psychic-type Reflect: Other Move -- -- 20 --
    NormalAlolan Form
    A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
    TM10 Dig Dig - Ground-type Dig: Physical Move 80 100 10 --
    NormalAlolan Form
    The user burrows, then attacks on the next turn.
    TM11 Will-O-Wisp Will-O-Wisp - Fire-type Will-O-Wisp: Other Move -- 85 15 --
    Normal
    The user shoots a sinister, bluish-white flame at the target to inflict a burn.
    TM12 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
    NormalAlolan Form
    This attack move doubles its power if the user is poisoned, burned, or paralyzed.
    TM19 Iron Tail Iron Tail - Steel-type Iron Tail: Physical Move 100 75 15 30
    NormalAlolan Form
    The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
    TM20 Dark Pulse Dark Pulse - Dark-type Dark Pulse: Special Move 80 100 15 20
    NormalAlolan Form
    The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.
    TM21 Foul Play Foul Play - Dark-type Foul Play: Physical Move 95 100 15 --
    NormalAlolan Form
    The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power.
    TM27 Toxic Toxic - Poison-type Toxic: Other Move -- 90 10 --
    NormalAlolan Form
    A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    TM32 Dazzling Gleam Dazzling Gleam - Fairy-type Dazzling Gleam: Special Move 80 100 10 --
    Alolan Form
    The user damages opposing Pokémon by emitting a powerful flash.
    TM37 Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 100 15 10
    Normal
    The target is scorched with an intense blast of fire. This may also leave the target with a burn.
    TM46 Fire Blast Fire Blast - Fire-type Fire Blast: Special Move 110 85 5 10
    Normal
    The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
    TM51 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 70 5 10
    Alolan Form
    A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
    TM55 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 100 10 10
    Alolan Form
    The target is struck with an icy-cold beam of energy. This may also leave the target frozen.


    Stats
      HP Attack Defense Sp. Attack Sp. Defense Speed
    Base Stats - Total: 299 38 41 40 50 65 65
    Max Stats
    Hindering Nature
    Lv. 50No Candy 98 - 113 41 - 60 40 - 59 49 - 69 63 - 83 63 - 83
    Candy 98 - 313 41 - 260 40 - 259 49 - 269 63 - 283 63 - 283
    Lv. 100No Candy 186 - 217 78 - 116 76 - 114 94 - 134 121 - 163 121 - 163
    Candy 186 - 417 78 - 316 76 - 314 94 - 334 121 - 363 121 - 363
    Max Stats
    Neutral Nature
    Lv. 50No Candy 98 - 113 46 - 67 45 - 66 55 - 77 70 - 93 70 - 93
    Candy 98 - 313 46 - 267 45 - 266 55 - 277 70 - 293 70 - 293
    Lv. 100No Candy 186 - 217 87 - 129 85 - 127 105 - 149 135 - 182 135 - 182
    Candy 186 - 417 87 - 329 85 - 327 105 - 349 135 - 382 135 - 382
    Max Stats
    Beneficial Nature
    Lv. 50No Candy 98 - 113 50 - 73 49 - 72 60 - 84 77 - 103 77 - 103
    Candy 98 - 313 50 - 273 49 - 272 60 - 284 77 - 303 77 - 303
    Lv. 100No Candy 186 - 217 95 - 141 93 - 139 115 - 163 148 - 200 148 - 200
    Candy 186 - 417 95 - 341 93 - 339 115 - 363 148 - 400 148 - 400

    CP (Combat Points) - Toggle Full Details
    LevelMin CPMax CPMax CP With Candy
    Level 520 CP24 CP2,664 CP
    Level 501,137 CP1,536 CP6,336 CP
    Level 1004,344 CP5,946 CP10,000 CP



    Stats - Alolan Form
      HP Attack Defense Sp. Attack Sp. Defense Speed
    Base Stats - Total: 299 38 41 40 50 65 65
    Max Stats
    Hindering Nature
    Lv. 50No Candy 98 - 113 41 - 60 40 - 59 49 - 69 63 - 83 63 - 83
    Candy 98 - 313 41 - 260 40 - 259 49 - 269 63 - 283 63 - 283
    Lv. 100No Candy 186 - 217 78 - 116 76 - 114 94 - 134 121 - 163 121 - 163
    Candy 186 - 417 78 - 316 76 - 314 94 - 334 121 - 363 121 - 363
    Max Stats
    Neutral Nature
    Lv. 50No Candy 98 - 113 46 - 67 45 - 66 55 - 77 70 - 93 70 - 93
    Candy 98 - 313 46 - 267 45 - 266 55 - 277 70 - 293 70 - 293
    Lv. 100No Candy 186 - 217 87 - 129 85 - 127 105 - 149 135 - 182 135 - 182
    Candy 186 - 417 87 - 329 85 - 327 105 - 349 135 - 382 135 - 382
    Max Stats
    Beneficial Nature
    Lv. 50No Candy 98 - 113 50 - 73 49 - 72 60 - 84 77 - 103 77 - 103
    Candy 98 - 313 50 - 273 49 - 272 60 - 284 77 - 303 77 - 303
    Lv. 100No Candy 186 - 217 95 - 141 93 - 139 115 - 163 148 - 200 148 - 200
    Candy 186 - 417 95 - 341 93 - 339 115 - 363 148 - 400 148 - 400

    CP (Combat Points) - Alola Form - Toggle Full Details
    LevelMin CPMax CPMax CP With Candy
    Level 520 CP24 CP2,664 CP
    Level 501,137 CP1,536 CP6,336 CP
    Level 1004,344 CP5,946 CP10,000 CP

<--- Clefable #036
Clefable
#038
Ninetales
Ninetales --->