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General | Location | Attacks | Stats | Egg Moves |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex |
Picture | ||
Abilities: Run Away - Keen Eye - Frisk (Hidden Ability) | |||||
Run Away: Except for trainer battles, can always run from battle. It still cannot switch during Mean Look or Block. Keen Eye: Opponent cannot lower this Pokémon’s accuracy. The Pokémon ignores evasion boosts of the opponent Hidden Ability: Frisk: Reveals the foe’s held item. |
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Experience Growth | Base Happiness | Effort Values Earned | Can Change Tera Type? | ||
1,000,000 Points Medium Fast |
50 | 2 Speed Point(s) | Yes |
Wild Hold Item | Egg Groups | ||
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Evolutionary Chain | |||
Locations- In-Depth Details |
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Scarlet | Transfer from Pokémon HOME or Trade with players with The Hidden Treasure of Area Zero | ||
Violet | Transfer from Pokémon HOME or Trade with players with The Hidden Treasure of Area Zero | ||
The Teal Mask | Scarlet | Apple Hills, Kitakami Hall, Kitakami Road, Mossfell Confluence, Reveler's Road Fixed: Apple Hills Tera Raid Battles: 3 Star Raid Battles, 4 Star Raid Battles | Details |
Violet | Apple Hills, Kitakami Hall, Kitakami Road, Mossfell Confluence, Reveler's Road Fixed: Apple Hills Tera Raid Battles: 3 Star Raid Battles, 4 Star Raid Battles | Details | |
Kitakami Wild Spawn Biomes | Grass, Cave |
Flavor Text | ||
Scarlet | It raises its offspring inside a long, narrow nest. Once they're old enough, it takes them outside the nest to prepare them for independence. | |
Violet | It is nimble and has a very flexible body. Even if you get ahold of it, it'll slip right out of your arms. |
Attacks | Level Up | TM & HM | Egg Moves |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
Evolve | Agility | -- | 101 | 30 | -- | ||||
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |||||||||
— | Scratch | 40 | 100 | 35 | -- | ||||
Hard, pointed, sharp claws rake the target to inflict damage. | |||||||||
— | Quick Attack | 40 | 100 | 30 | -- | ||||
The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. | |||||||||
— | Defense Curl | -- | 101 | 40 | -- | ||||
The user curls up and boosts its Defense stat. | |||||||||
— | Coil | -- | 101 | 20 | -- | ||||
The user coils up and concentrates. This boosts its Attack and Defense stats as well as its accuracy. | |||||||||
13 | Fury Swipes | 18 | 80 | 15 | -- | ||||
The user attacks by raking the target with claws, scythes, or the like. This move hits two to five times in a row. | |||||||||
17 | Helping Hand | -- | 101 | 20 | -- | ||||
The user assists an ally by boosting the power of that ally's attack. | |||||||||
21 | Follow Me | -- | 101 | 20 | -- | ||||
The user draws attention to itself, making all opposing Pokémon take aim only at the user. | |||||||||
28 | Slam | 80 | 75 | 20 | -- | ||||
The target is slammed with a long tail, vines, or the like to inflict damage. | |||||||||
32 | Rest | -- | 101 | 5 | -- | ||||
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |||||||||
36 | Sucker Punch | 70 | 100 | 5 | -- | ||||
This move enables the user to attack first. This move fails if the target is not readying an attack. | |||||||||
42 | Amnesia | -- | 101 | 20 | -- | ||||
The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. | |||||||||
46 | Baton Pass | -- | 101 | 40 | -- | ||||
The user switches places with a party Pokémon in waiting and passes along any stat changes. | |||||||||
50 | Double-Edge | 120 | 100 | 15 | -- | ||||
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | |||||||||
56 | Hyper Voice | 90 | 100 | 10 | -- | ||||
The user attacks by letting loose a horribly loud, resounding cry. |
Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|---|
TM001 | Take Down | 90 | 85 | 20 | -- | ||||
A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |||||||||
TM002 | Charm | -- | 100 | 20 | -- | ||||
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | |||||||||
TM004 | Agility | -- | 101 | 30 | -- | ||||
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |||||||||
TM007 | Protect | -- | 101 | 10 | -- | ||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM011 | Water Pulse | 60 | 100 | 20 | 20 | ||||
The user attacks the target with a pulsing blast of water. This may also confuse the target. | |||||||||
TM018 | Thief | 60 | 100 | 25 | -- | ||||
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |||||||||
TM020 | Trailblaze | 50 | 100 | 20 | -- | ||||
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. | |||||||||
TM022 | Chilling Water | 50 | 100 | 20 | -- | ||||
The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. | |||||||||
TM023 | Charge Beam | 50 | 90 | 10 | 70 | ||||
The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. | |||||||||
TM025 | Facade | 70 | 100 | 20 | -- | ||||
This move's power is doubled if the user is poisoned, burned, or paralyzed. | |||||||||
TM032 | Swift | 60 | 101 | 20 | -- | ||||
Star-shaped rays are shot at opposing Pokémon. This attack never misses. | |||||||||
TM043 | Fling | ?? | 100 | 10 | -- | ||||
The user flings its held item at the target to attack. This move's power and effects depend on the item. | |||||||||
TM047 | Endure | -- | 101 | 10 | -- | ||||
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |||||||||
TM049 | Sunny Day | -- | 101 | 5 | -- | ||||
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |||||||||
TM050 | Rain Dance | -- | 101 | 5 | -- | ||||
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |||||||||
TM055 | Dig | 80 | 100 | 10 | -- | ||||
The user burrows into the ground on the first turn, then attacks on the next turn. | |||||||||
TM058 | Brick Break | 75 | 100 | 15 | -- | ||||
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. | |||||||||
TM059 | Zen Headbutt | 80 | 90 | 15 | 20 | ||||
The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | |||||||||
TM060 | U-turn | 70 | 100 | 20 | -- | ||||
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||||
TM061 | Shadow Claw | 70 | 100 | 15 | -- | ||||
The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. | |||||||||
TM066 | Body Slam | 85 | 100 | 15 | 30 | ||||
The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | |||||||||
TM067 | Fire Punch | 75 | 100 | 15 | 10 | ||||
The target is attacked with a fiery punch. This may also leave the target with a burn. | |||||||||
TM068 | Thunder Punch | 75 | 100 | 15 | 10 | ||||
The target is attacked with an electrified punch. This may also leave the target with paralysis. | |||||||||
TM069 | Ice Punch | 75 | 100 | 15 | 10 | ||||
The target is attacked with an icy punch. This may also leave the target frozen. | |||||||||
TM070 | Sleep Talk | -- | 101 | 10 | -- | ||||
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |||||||||
TM071 | Seed Bomb | 80 | 100 | 15 | -- | ||||
The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. | |||||||||
TM081 | Grass Knot | ?? | 100 | 20 | -- | ||||
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |||||||||
TM085 | Rest | -- | 101 | 5 | -- | ||||
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |||||||||
TM103 | Substitute | -- | 101 | 10 | -- | ||||
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |||||||||
TM109 | Trick | -- | 100 | 10 | -- | ||||
The user catches the target off guard and swaps the target's held item with its own. | |||||||||
TM114 | Shadow Ball | 80 | 100 | 15 | 20 | ||||
The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |||||||||
TM117 | Hyper Voice | 90 | 100 | 10 | -- | ||||
The user attacks by letting loose a horribly loud, resounding cry. | |||||||||
TM123 | Surf | 90 | 100 | 15 | -- | ||||
The user attacks everything around it by swamping its surroundings with a giant wave. | |||||||||
TM125 | Flamethrower | 90 | 100 | 15 | 10 | ||||
The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |||||||||
TM126 | Thunderbolt | 90 | 100 | 15 | 10 | ||||
The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | |||||||||
TM127 | Play Rough | 90 | 90 | 10 | 10 | ||||
The user attacks by playing rough with the target. This may also lower the target's Attack stat. | |||||||||
TM128 | Amnesia | -- | 101 | 20 | -- | ||||
The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. | |||||||||
TM130 | Helping Hand | -- | 101 | 20 | -- | ||||
The user assists an ally by boosting the power of that ally's attack. | |||||||||
TM132 | Baton Pass | -- | 101 | 40 | -- | ||||
The user switches places with a party Pokémon in waiting and passes along any stat changes. | |||||||||
TM134 | Reversal | ?? | 100 | 15 | -- | ||||
An all-out attack that becomes more powerful the less HP the user has. | |||||||||
TM135 | Ice Beam | 90 | 100 | 10 | 10 | ||||
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
TM143 | Blizzard | 110 | 70 | 5 | 10 | ||||
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||||
TM152 | Giga Impact | 150 | 90 | 5 | -- | ||||
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
TM158 | Focus Blast | 120 | 70 | 5 | 10 | ||||
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | |||||||||
TM163 | Hyper Beam | 150 | 90 | 5 | -- | ||||
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
TM166 | Thunder | 110 | 70 | 10 | 30 | ||||
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
TM168 | Solar Beam | 120 | 100 | 10 | -- | ||||
The user gathers light on the first turn, then blasts a bundled beam on the next turn. | |||||||||
TM171 | Tera Blast | 80 | 100 | 10 | -- | ||||
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats. | |||||||||
TM181 | Knock Off | 65 | 100 | 20 | -- | ||||
The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. | |||||||||
TM183 | Super Fang | ?? | 90 | 10 | -- | ||||
The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. | |||||||||
TM191 | Uproar | 90 | 100 | 10 | -- | ||||
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | |||||||||
TM192 | Focus Punch | 150 | 100 | 20 | -- | ||||
The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. | |||||||||
TM204 | Double-Edge | 120 | 100 | 15 | -- | ||||
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | |||||||||
TM205 | Endeavor | ?? | 100 | 5 | -- | ||||
The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. |
Egg Moves(Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Focus Energy | -- | 101 | 30 | -- | Details | |||
The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. | ||||||||
Slash | 70 | 100 | 20 | -- | Details | |||
The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. | ||||||||
Reversal | ?? | 100 | 15 | -- | Details | |||
An all-out attack that becomes more powerful the less HP the user has. | ||||||||
Last Resort | 140 | 100 | 5 | -- | Details | |||
This move can be used only after the user has used all the other moves it knows in the battle. | ||||||||
Baby-Doll Eyes | -- | 100 | 30 | -- | Details | |||
The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first. | ||||||||
Tidy Up | -- | 101 | 10 | -- | Details | |||
The user tidies up and removes the effects of Spikes, Stealth Rock, Sticky Web, Toxic Spikes, and Substitute. This also boosts the user's Attack and Speed stats. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 415 | 85 | 76 | 64 | 45 | 55 | 90 | |
Max Stats Hindering Nature |
Lv. 50 | 145 - 192 | 72 - 115 | 62 - 104 | 45 - 87 | 54 - 96 | 85 - 127 |
Lv. 100 | 280 - 374 | 141 - 225 | 119 - 204 | 85 - 170 | 103 - 188 | 166 - 251 | |
Max Stats Neutral Nature |
Lv. 50 | 145 - 192 | 81 - 128 | 69 - 116 | 50 - 97 | 60 - 107 | 95 - 142 |
Lv. 100 | 280 - 374 | 157 - 251 | 133 - 227 | 95 - 189 | 115 - 209 | 185 - 279 | |
Max Stats Beneficial Nature |
Lv. 50 | 145 - 192 | 89 - 140 | 75 - 127 | 55 - 106 | 66 - 117 | 104 - 156 |
Lv. 100 | 280 - 374 | 172 - 276 | 146 - 249 | 104 - 207 | 126 - 229 | 203 - 306 |
85
76
64
90
55
45
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