Standard Level Up |
|
| — |
Scratch |
 |
 |
40 |
100 |
35 |
-- |
| Hard, pointed, sharp claws rake the target to inflict damage. |
| — |
Leer |
 |
 |
-- |
100 |
30 |
-- |
| The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. |
| — |
Agility |
 |
 |
-- |
101 |
30 |
-- |
| The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| — |
Quick Attack |
 |
 |
40 |
100 |
30 |
-- |
| The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
| — |
Assurance |
 |
 |
60 |
100 |
10 |
-- |
| This move's power is doubled if the target has already taken some damage in the same turn. |
| — |
Taunt |
 |
 |
-- |
100 |
20 |
-- |
| The target is taunted into a rage that allows it to use only attack moves for three turns. |
| — |
Slash |
 |
 |
70 |
100 |
20 |
-- |
| The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. |
| — |
Beat Up |
 |
 |
?? |
100 |
10 |
-- |
| The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. |
| — |
Ice Shard |
 |
 |
40 |
100 |
30 |
-- |
| The user flash-freezes chunks of ice and hurls them at the target. This move always goes first. |
| 18 |
Metal Claw |
 |
 |
50 |
95 |
35 |
10 |
| The target is raked with steel claws. This may also boost the user's Attack stat. |
| 24 |
Icy Wind |
 |
 |
55 |
95 |
15 |
-- |
| The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| 30 |
Fury Swipes |
 |
 |
18 |
80 |
15 |
-- |
| The user attacks by raking the target with claws, scythes, or the like. This move hits two to five times in a row. |
| 36 |
Hone Claws |
 |
 |
-- |
101 |
15 |
-- |
| The user sharpens its claws to boost its Attack stat and accuracy. |
| 42 |
Fling |
 |
 |
?? |
100 |
10 |
-- |
| The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| 48 |
Nasty Plot |
 |
 |
-- |
101 |
20 |
-- |
| The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
| 54 |
Screech |
 |
 |
-- |
85 |
40 |
-- |
| An earsplitting screech harshly lowers the target's Defense stat. |
| 60 |
Night Slash |
 |
 |
70 |
100 |
15 |
-- |
| The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit. |
| 66 |
Dark Pulse |
 |
 |
80 |
100 |
15 |
20 |
| The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
Technical Machine Attacks |
|
| TM001 |
Take Down |
 |
 |
90 |
85 |
20 |
-- |
| A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| TM003 |
Fake Tears |
 |
 |
-- |
100 |
20 |
-- |
| The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. |
| TM004 |
Agility |
 |
 |
-- |
101 |
30 |
-- |
| The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| TM006 |
Scary Face |
 |
 |
-- |
100 |
10 |
-- |
| The user frightens the target with a scary face to harshly lower its Speed stat. |
| TM007 |
Protect |
 |
 |
-- |
101 |
10 |
-- |
| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| TM011 |
Water Pulse |
 |
 |
60 |
100 |
20 |
20 |
| The user attacks the target with a pulsing blast of water. This may also confuse the target. |
| TM012 |
Low Kick |
 |
 |
?? |
100 |
20 |
-- |
| A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| TM018 |
Thief |
 |
 |
60 |
100 |
25 |
-- |
| The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. |
| TM020 |
Trailblaze |
 |
 |
50 |
100 |
20 |
-- |
| The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| TM022 |
Chilling Water |
 |
 |
50 |
100 |
20 |
-- |
| The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. |
| TM025 |
Facade |
 |
 |
70 |
100 |
20 |
-- |
| This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| TM027 |
Aerial Ace |
 |
 |
60 |
101 |
20 |
-- |
| The user confounds the target with speed, then slashes. This attack never misses. |
| TM030 |
Snarl |
 |
 |
55 |
95 |
15 |
-- |
| The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. |
| TM031 |
Metal Claw |
 |
 |
50 |
95 |
35 |
10 |
| The target is raked with steel claws. This may also boost the user's Attack stat. |
| TM032 |
Swift |
 |
 |
60 |
101 |
20 |
-- |
| Star-shaped rays are shot at opposing Pokémon. This attack never misses. |
| TM034 |
Icy Wind |
 |
 |
55 |
95 |
15 |
-- |
| The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. |
| TM039 |
Low Sweep |
 |
 |
65 |
100 |
20 |
-- |
| The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| TM043 |
Fling |
 |
 |
?? |
100 |
10 |
-- |
| The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| TM046 |
Avalanche |
 |
 |
60 |
100 |
10 |
-- |
| This move's power is doubled if the target has inflicted damage on the user in the same turn. |
| TM047 |
Endure |
 |
 |
-- |
101 |
10 |
-- |
| The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| TM049 |
Sunny Day |
 |
 |
-- |
101 |
5 |
-- |
| The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| TM050 |
Rain Dance |
 |
 |
-- |
101 |
5 |
-- |
| The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| TM052 |
Snowscape |
 |
 |
-- |
101 |
10 |
-- |
| The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. |
| TM055 |
Dig |
 |
 |
80 |
100 |
10 |
-- |
| The user burrows into the ground on the first turn, then attacks on the next turn. |
| TM057 |
False Swipe |
 |
 |
40 |
100 |
40 |
-- |
| A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
| TM058 |
Brick Break |
 |
 |
75 |
100 |
15 |
-- |
| The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| TM061 |
Shadow Claw |
 |
 |
70 |
100 |
15 |
-- |
| The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| TM062 |
Foul Play |
 |
 |
95 |
100 |
15 |
-- |
| The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
| TM069 |
Ice Punch |
 |
 |
75 |
100 |
15 |
10 |
| The target is attacked with an icy punch. This may also leave the target frozen. |
| TM070 |
Sleep Talk |
 |
 |
-- |
101 |
10 |
-- |
| The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| TM080 |
Metronome |
 |
 |
-- |
101 |
10 |
-- |
| The user waggles a finger and stimulates its brain into randomly using nearly any move. |
| TM083 |
Poison Jab |
 |
 |
80 |
100 |
20 |
30 |
| The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| TM085 |
Rest |
 |
 |
-- |
101 |
5 |
-- |
| The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| TM087 |
Taunt |
 |
 |
-- |
100 |
20 |
-- |
| The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM088 |
Swords Dance |
 |
 |
-- |
101 |
20 |
-- |
| A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. |
| TM094 |
Dark Pulse |
 |
 |
80 |
100 |
15 |
20 |
| The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
| TM103 |
Substitute |
 |
 |
-- |
101 |
10 |
-- |
| The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| TM105 |
X-Scissor |
 |
 |
80 |
100 |
15 |
-- |
| The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. |
| TM114 |
Shadow Ball |
 |
 |
80 |
100 |
15 |
20 |
| The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. |
| TM123 |
Surf |
 |
 |
90 |
100 |
15 |
-- |
| The user attacks everything around it by swamping its surroundings with a giant wave. |
| TM124 |
Ice Spinner |
 |
 |
80 |
100 |
15 |
-- |
| The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain. |
| TM129 |
Calm Mind |
 |
 |
-- |
101 |
20 |
-- |
| The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| TM130 |
Helping Hand |
 |
 |
-- |
101 |
20 |
-- |
| The user assists an ally by boosting the power of that ally's attack. |
| TM132 |
Baton Pass |
 |
 |
-- |
101 |
40 |
-- |
| The user switches places with a party Pokémon in waiting and passes along any stat changes. |
| TM134 |
Reversal |
 |
 |
?? |
100 |
15 |
-- |
| An all-out attack that becomes more powerful the less HP the user has. |
| TM135 |
Ice Beam |
 |
 |
90 |
100 |
10 |
10 |
| The target is struck with an icy-cold beam of energy. This may also leave the target frozen. |
| TM140 |
Nasty Plot |
 |
 |
-- |
101 |
20 |
-- |
| The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
| TM143 |
Blizzard |
 |
 |
110 |
70 |
5 |
10 |
| A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. |
| TM152 |
Giga Impact |
 |
 |
150 |
90 |
5 |
-- |
| The user charges at the target using every bit of its power. The user can't move on the next turn. |
| TM158 |
Focus Blast |
 |
 |
120 |
70 |
5 |
10 |
| The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. |
| TM163 |
Hyper Beam |
 |
 |
150 |
90 |
5 |
-- |
| The target is attacked with a powerful beam. The user can't move on the next turn. |
| TM171 |
Tera Blast |
 |
 |
80 |
100 |
10 |
-- |
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats. |
| TM177 |
Spite |
 |
 |
-- |
100 |
10 |
-- |
| The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| TM181 |
Knock Off |
 |
 |
65 |
100 |
20 |
-- |
| The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
| TM187 |
Icicle Spear |
 |
 |
25 |
100 |
30 |
-- |
| The user attacks by launching sharp icicles at the target. This move hits two to five times in a row. |
| TM192 |
Focus Punch |
 |
 |
150 |
100 |
20 |
-- |
| The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. |
| TM199 |
Lash Out |
 |
 |
75 |
100 |
5 |
-- |
| The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. |
| TM212 |
Triple Axel |
 |
 |
20 |
90 |
10 |
-- |
| A consecutive three-kick attack that becomes more powerful with each successful hit. |
| TM221 |
Throat Chop |
 |
 |
80 |
100 |
15 |
100 |
| The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. |
| TM229 |
Upper Hand |
 |
 |
65 |
100 |
15 |
-- |
| The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move. |