#647 Keldeo

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex

Picture

Normal Sprite
Ordinary Form Resolute Form
Name Other Names No. Gender Ratio Type
Keldeo
Japan: Keldeo
ケルディオ
French: Keldeo
German: Keldeo
Korean: 케르디오
National: #647
Paldea: #---
Kitakami: #---
Blueberry: #---
Lumiose: #---
Hyperspace: #118
Keldeo is Gender Unknown Water-type Fighting-type
Classification Height Weight Capture Rate Base Egg Steps
Colt Pokémon 4'07"
1.4m
106.9lbs
48.5kg
3 (SV)
45 (Legends: Z-A)
10,240 Steps
80 Cycles
Abilities: Justified
Justified: Attack is raised by one stage when the Pokémon is hit by a Dark-type move
Experience Growth Base Happiness Effort Values Earned Can Change Tera Type?
1,250,000 Points
Slow
35 3 Sp. Attack Point(s)
Yes

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *0.5 *0.5 *2 *2 *0.5 *1 *1 *1 *2 *2 *0.5 *0.5 *1 *1 *0.5 *0.5 *2
Wild Hold Item Egg Groups
  Keldeo cannot breed
Evolutionary Chain
Keldeo
Alternate Forms
Ordinary FormResolute Form
Ordinary FormResolute Form
Keldeo can change to its Resolute Forme when it knows the move Secret Sword.

Locations

Scarlet Transfer from Pokémon HOME or obtain from event
Violet Transfer from Pokémon HOME or obtain from event
Legends: ZA Mega Dimension Hyperspace Lumiose
Flavor Text
Keldeo SpriteLegends: Z-ABy shooting water from its hooves, Keldeo can travel across the water's surface as if skating. It's skilled at using kicking moves in battle.
Keldeo SpriteLegends: Z-AKeldeo's magnificent horn is proof of its resolve. Its allies provided guidance, and their hopes became Keldeo's tricolored plume of feathers.



Attacks

Level UpTM & HM

Standard Level Up

LevelAttack NameTypeCat.Att.DurCooldownEffect %

Plus Move10
Leer Leer - Normal-type Leer: Other Move -- -- 6 --
The user frightens targets with an intimidating leer, which lowers their Defense stats for a short time.

Plus Move10
Aqua Jet Aqua Jet - Water-type Aqua Jet: Physical Move 30 -- 3 --
The user attacks by lunging toward targets with blinding speed.

Plus Move10
Work Up Work Up - Normal-type Work Up: Other Move -- -- 15 --
The user boosts its Attack and Sp. Atk stats for a short time by getting worked up.

Plus Move10
Secret Sword Secret Sword - Fighting-type Secret Sword: Special Move 85 -- 30 10
The user attacks by slashing targets with its long horn. The odd power contained in the horn deals physical damage to targets.
7
Plus Move10
Bubble Beam Bubble Beam - Water-type Bubble Beam: Special Move 65 -- 6 10
The user attacks by shooting out a blast of bubbles. This may also make targets move more slowly.
14
Plus Move17
Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 -- 8 --
The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.
20
Plus Move23
Take Down Take Down - Normal-type Take Down: Physical Move 90 -- 8 30
The user attacks by slamming into targets in an all-out charge. The user will also take some damage.
26
Plus Move29
Bounce Bounce - Flying-type Bounce: Physical Move 85 -- 12 --
The user attacks by bouncing up and disappearing into the sky for a short time, then dropping down onto targets. This may also leave targets paralyzed.
30
Plus Move33
Aura Sphere Aura Sphere - Fighting-type Aura Sphere: Special Move 80 -- 8 10
The user attacks by letting loose a pulse of aura power from within its body.
34
Plus Move37
Earth Power Earth Power - Ground-type Earth Power: Special Move 90 -- 8 --
The user attacks by making the ground under targets erupt with power. This may also lower targets' Sp. Def stats.
38
Plus Move41
Air Slash Air Slash - Flying-type Air Slash: Special Move 75 -- 7 --
The user attacks with a blade of air that slices even the sky. This may also make targets flinch.
42
Plus Move45
Megahorn Megahorn - Bug-type Megahorn: Physical Move 120 -- 10 100
The user attacks with a tough and impressive horn, ramming into targets with all-out force.
49
Plus Move52
Sacred Sword Sacred Sword - Fighting-type Sacred Sword: Physical Move 90 -- 8 --
The user attacks by slicing targets with a sword. This move ignores any stat changes affecting its targets.
56
Plus Move59
Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- -- 15 --
The user boosts its Attack stat for a while by performing a frenetic dance.
63
Plus Move66
Hydro Pump Hydro Pump - Water-type Hydro Pump: Special Move 110 -- 12 --
The user attacks by blasting targets with a huge volume of water launched under great pressure.
70
Plus Move73
Close Combat Close Combat - Fighting-type Close Combat: Physical Move 120 -- 12 --
The user attacks by abandoning defense and charging in close to targets. This lowers the user's Defense and Sp. Def stats for a short time.

Legends: Z-A Technical Machine Attacks

TM #Attack NameTypeCat.Att.DurCooldownEffect %
TM001 Headbutt Headbutt - Normal-type Headbutt: Physical Move 70 -- 7 --
The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch.
TM005 Roar Roar - Normal-type Roar: Other Move -- -- 6 --
The user lets out a mighty roar, which startles targets and drives them back a good distance.
TM006 Calm Mind Calm Mind - Psychic-type Calm Mind: Other Move -- -- 18 --
The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit.
TM009 Flip Turn Flip Turn - Water-type Flip Turn: Physical Move 60 -- 12 100
The user attacks by dishing out a quick blow, then rushes back to its Trainer with incredible speed.
TM010 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 -- 7 --
The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect.
TM013 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 -- 8 --
The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen.
TM016 Light Screen Light Screen - Psychic-type Light Screen: Other Move -- -- 12 100
The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out.
TM017 Protect Protect - Normal-type Protect: Other Move -- -- 15 --
The user takes on a protective stance that prevents incoming attacks from landing.
TM022 Aerial Ace Aerial Ace - Flying-type Aerial Ace: Physical Move 60 -- 9 --
The user attacks by confounding targets with swift movements before slashing.
TM027 Swift Swift - Normal-type Swift: Special Move 60 -- 5 --
The user attacks by firing star-shaped rays at targets.
TM030 Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- -- 15 --
The user boosts its Attack stat for a while by performing a frenetic dance.
TM031 Reflect Reflect - Psychic-type Reflect: Other Move -- -- 12 --
The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out.
TM033 Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 -- 8 --
The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed.
TM035 Endure Endure - Normal-type Endure: Other Move -- -- 12 --
The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.
TM037 Stealth Rock Stealth Rock - Rock-type Stealth Rock: Other Move -- -- 10 --
The user lays a trap of levitating stones in front of itself. The stones will damage opposing Pokémon that touch them.
TM041 Water Pulse Water Pulse - Water-type Water Pulse: Special Move 60 -- 6 --
The user attacks by shooting a pulsing blast of water. This may also leave targets confused.
TM044 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 -- 20 --
The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time.
TM049 Icy Wind Icy Wind - Ice-type Icy Wind: Special Move 55 -- 7 100
The user attacks with a gust of chilled air. This also makes targets move more slowly for a short time.
TM051 Safeguard Safeguard - Normal-type Safeguard: Other Move -- -- 12 --
The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out.
TM052 Earth Power Earth Power - Ground-type Earth Power: Special Move 90 -- 8 --
The user attacks by making the ground under targets erupt with power. This may also lower targets' Sp. Def stats.
TM055 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 -- 20 --
The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time.
TM056 Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 -- 10 --
The user attacks with a reckless, all-out charge. The user will also take some damage.
TM059 Zen Headbutt Zen Headbutt - Psychic-type Zen Headbutt: Physical Move 80 -- 8 --
The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch.
TM065 Stone Edge Stone Edge - Rock-type Stone Edge: Physical Move 100 -- 10 --
The user attacks by stabbing targets with sharpened stones. This move has a heightened chance of landing a critical hit.
TM070 Whirlpool Whirlpool - Water-type Whirlpool: Special Move 20 -- 7 --
The user summons a violent, swirling whirlpool to surround targets. Opponents within the whirlpool will take continual damage.
TM073 Surf Surf - Water-type Surf: Special Move 90 -- 8 --
The user attacks by swamping a wide area with a giant wave.
TM076 Liquidation Liquidation - Water-type Liquidation: Physical Move 85 -- 7 --
The user attacks by slamming into targets using a full- force blast of water. This may also lower targets' Defense stats.
TM077 Poison Jab Poison Jab - Poison-type Poison Jab: Physical Move 80 -- 8 --
The user attacks by stabbing targets with a poison- soaked tentacle, arm, or the like. This may also leave targets poisoned.
TM081 X-Scissor X-Scissor - Bug-type X-Scissor: Physical Move 80 -- 8 --
The user attacks using scythes, claws, or the like as if they were a pair of scissors.
TM085 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user sacrifices a small amount of HP to create a substitute for itself.
TM095 Taunt Taunt - Dark-type Taunt: Other Move -- -- 12 --
The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time.
TM096 Hydro Pump Hydro Pump - Water-type Hydro Pump: Special Move 110 -- 12 --
The user attacks by blasting targets with a huge volume of water launched under great pressure.
TM098 Waterfall Waterfall - Water-type Waterfall: Physical Move 80 -- 8 10
The user attacks by charging at targets with incredible momentum. This may also make targets flinch.
TM102 Focus Blast Focus Blast - Fighting-type Focus Blast: Special Move 120 -- 12 --
The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats.
TM103 Work Up Work Up - Normal-type Work Up: Other Move -- -- 15 --
The user boosts its Attack and Sp. Atk stats for a short time by getting worked up.
TM107 Close Combat Close Combat - Fighting-type Close Combat: Physical Move 120 -- 12 --
The user attacks by abandoning defense and charging in close to targets. This lowers the user's Defense and Sp. Def stats for a short time.
TM109 Facade Facade - Normal-type Facade: Physical Move 70 -- 7 100
The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy.
TM110 Chilling Water Chilling Water - Water-type Chilling Water: Special Move 50 -- 6 --
The user attacks targets by showering them with water that's so cold it saps their power. This also lowers targets' Attack stats for a short time.
TM115 Trailblaze Trailblaze - Grass-type Trailblaze: Physical Move 40 -- 12 --
The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork also increases its movement speed for a short time.
TM122 False Swipe False Swipe - Normal-type False Swipe: Physical Move 40 -- 6 --
The user attacks with restraint to ensure that targets are left with at least 1 HP.
TM140 Muddy Water Muddy Water - Water-type Muddy Water: Special Move 90 -- 8 100
The user attacks by shooting muddy water at targets. This also makes targets move more slowly for a short time.
TM146 Skull Bash Skull Bash - Normal-type Skull Bash: Physical Move 150 -- 12 --
The user boosts its Defense stat for a short time by tucking its head in, then attacks by ramming into targets. This move takes some time to carry out.
TM148 Scald Scald - Water-type Scald: Special Move 80 -- 7 --
The user attacks by shooting boiling hot water at targets. This may also leave targets with a burn.
TM150 Vacuum Wave Vacuum Wave - Fighting-type Vacuum Wave: Special Move 40 -- 3 --
The user attacks swiftly by whirling its fists to create a wave of pure vacuum that it sends flying at targets.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 580 91 72 90 129 90 108
Max Stats
Hindering Nature
Lv. 50 151 - 198 69 - 111 85 - 127 120 - 162 85 - 127 101 - 144
Lv. 100 292 - 386 134 - 218 166 - 251 236 - 321 166 - 251 198 - 283
Lv. 150 433 - 574 198 - 325 247 - 374 352 - 479 247 - 374 296 - 423
Lv. 200 574 - 762 263 - 432 328 - 497 468 - 638 328 - 497 393 - 562
Max Stats
Neutral Nature
Lv. 50 151 - 198 77 - 124 95 - 142 134 - 181 95 - 142 113 - 160
Lv. 100 292 - 386 149 - 243 185 - 279 263 - 357 185 - 279 221 - 315
Lv. 150 433 - 574 221 - 362 275 - 416 392 - 533 275 - 416 329 - 470
Lv. 200 574 - 762 293 - 481 365 - 553 521 - 709 365 - 553 437 - 625
Max Stats
Beneficial Nature
Lv. 50 151 - 198 84 - 136 104 - 156 147 - 199 104 - 156 124 - 176
Lv. 100 292 - 386 163 - 267 203 - 306 289 - 392 203 - 306 243 - 346
Lv. 150 292 - 386 163 - 267 203 - 306 289 - 392 203 - 306 243 - 346
Lv. 200 574 - 762 322 - 529 401 - 608 573 - 779 401 - 608 480 - 687
91
72
90
108
90
129

<--- Kyurem #646
Kyurem
#648
Meloetta
Meloetta --->