#846 Arrokuda

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Arrokuda
Japan: Sashikamasu
サシカマス
French: Embrochet
German: Pikuda
Korean: 찌로꼬치
National: #846
Paldea: #136
Kitakami: #90
Blueberry: #---
Male :50%
Female :50%
Water-type
Classification Height Weight Capture Rate Base Egg Steps
Rush Pokémon 1'08"
0.5m
2.2lbs
1kg
2552,560 Steps
20 Cycles
Abilities: Swift Swim - Propeller Tail (Hidden Ability)
Swift Swim: When rainy, The Pokémon’s Speed doubles.
Hidden Ability:
Propeller Tail: Ignores the effects of opposing Pokémon's Abilities and moves that draw in moves.
Experience Growth Base Happiness Effort Values Earned Can Change Tera Type?
1,250,000 Points
Slow
50 1 Speed Point(s)
Yes

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *0.5 *0.5 *2 *2 *0.5 *1 *1 *1 *1 *1 *1 *1 *1 *1 *1 *0.5 *1
Wild Hold Item Egg Groups
 
Water 2
Evolutionary Chain
Arrokuda Level Barraskewda

Locations

- In-Depth Details
Scarlet East Paldean Sea, East Province Area Two, East Province Area Three, South Paldean Sea, South Province Area One, South Province Area Five, West Paldean Sea, West Province Area One, West Province Area Two
Tera Raid Battles: 2 Star Raid Battles
Map
Violet East Paldean Sea, East Province Area Two, East Province Area Three, South Paldean Sea, South Province Area One, South Province Area Five, West Paldean Sea, West Province Area One, West Province Area Two
Tera Raid Battles: 2 Star Raid Battles
Map
The Teal Mask Scarlet Chilling Waterhead, Crystal Pool, Fellhorn Gorge, Kitakami Wilds, Oni Mountain, Oni's MawDetails
Violet Chilling Waterhead, Crystal Pool, Fellhorn Gorge, Kitakami Wilds, Oni Mountain, Oni's MawDetails
Paldea Wild Spawn BiomesOcean, River
Kitakami Wild Spawn BiomesRiver, Lake, CaveWater
Flavor Text
Scarlet Arrokuda can swim quickly only in a straight line. The ones that become sluggish from overeating are the first to be targeted by flocks of Wattrel.
Violet It takes down prey by charging into them with its hard, pointed jaw. But Arrokuda's eyesight is poor, so this tactic has a low success rate.


Attacks

Level UpTM & HMEgg Moves

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Peck Peck - Flying-type Peck: Physical Move 35 100 35 --
The target is jabbed with a sharply pointed beak or horn to inflict damage.
Aqua Jet Aqua Jet - Water-type Aqua Jet: Physical Move 40 100 20 --
The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first.
6 Fury Attack Fury Attack - Normal-type Fury Attack: Physical Move 15 85 20 --
The user attacks by jabbing the target with a horn, a beak, or the like. This move hits two to five times in a row.
12 Bite Bite - Dark-type Bite: Physical Move 60 100 25 30
The target is bitten with viciously sharp fangs. This may also make the target flinch.
18 Agility Agility - Psychic-type Agility: Other Move -- 101 30 --
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
24 Dive Dive - Water-type Dive: Physical Move 80 100 10 --
The user dives on the first turn, then floats up and attacks on the next turn.
30 Focus Energy Focus Energy - Normal-type Focus Energy: Other Move -- 101 30 --
The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.
36 Crunch Crunch - Dark-type Crunch: Physical Move 80 100 15 20
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
42 Liquidation Liquidation - Water-type Liquidation: Physical Move 85 100 10 20
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
48 Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 100 15 --
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.

Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM001 Take Down Take Down - Normal-type Take Down: Physical Move 90 85 20 --
A reckless full-body charge attack for slamming into the target. This also damages the user a little.
TM004 Agility Agility - Psychic-type Agility: Other Move -- 101 30 --
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
TM007 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM010 Ice Fang Ice Fang - Ice-type Ice Fang: Physical Move 65 95 15 10
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
TM011 Water Pulse Water Pulse - Water-type Water Pulse: Special Move 60 100 20 20
The user attacks the target with a pulsing blast of water. This may also confuse the target.
TM022 Chilling Water Chilling Water - Water-type Chilling Water: Special Move 50 100 20 --
The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
TM025 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This move's power is doubled if the user is poisoned, burned, or paralyzed.
TM032 Swift Swift - Normal-type Swift: Special Move 60 101 20 --
Star-shaped rays are shot at opposing Pokémon. This attack never misses.
TM047 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
TM050 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
TM058 Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 100 15 --
The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect.
TM063 Psychic Fangs Psychic Fangs - Psychic-type Psychic Fangs: Physical Move 85 100 10 --
The user attacks by biting the target with its psychic capabilities. This move can also break barriers, such as Light Screen and Reflect.
TM070 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
TM077 Waterfall Waterfall - Water-type Waterfall: Physical Move 80 100 15 20
The user charges at the target and may make it flinch.
TM085 Rest Rest - Psychic-type Rest: Other Move -- 101 5 --
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
TM103 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
TM106 Drill Run Drill Run - Ground-type Drill Run: Physical Move 80 95 10 --
The user crashes into the target while rotating its body like a drill. This move has a heightened chance of landing a critical hit.
TM108 Crunch Crunch - Dark-type Crunch: Physical Move 80 100 15 20
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.
TM110 Liquidation Liquidation - Water-type Liquidation: Physical Move 85 100 10 20
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
TM123 Surf Surf - Water-type Surf: Special Move 90 100 15 --
The user attacks everything around it by swamping its surroundings with a giant wave.
TM142 Hydro Pump Hydro Pump - Water-type Hydro Pump: Special Move 110 80 5 --
The target is blasted by a huge volume of water launched under great pressure.
TM167 Close Combat Close Combat - Fighting-type Close Combat: Physical Move 120 100 5 --
The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
TM171 Tera Blast Tera Blast - Normal-type Tera Blast: Special Move 80 100 10 --
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats.
TM196 Flip Turn Flip Turn - Water-type Flip Turn: Physical Move 60 100 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM200 Scale Shot Scale Shot - Dragon-type Scale Shot: Physical Move 25 90 20 --
The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat.
TM204 Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 100 15 --
A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot.
TM208 Whirlpool Whirlpool - Water-type Whirlpool: Special Move 35 85 15 100
The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns.
TM221 Throat Chop Throat Chop - Dark-type Throat Chop: Physical Move 80 100 15 100
The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.

Egg Moves

(Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Thrash Thrash - Normal-type Thrash: Physical Move 120 100 10 -- Details
The user rampages and attacks for two to three turns. The user then becomes confused.
Slash Slash - Normal-type Slash: Physical Move 70 100 20 -- Details
The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit.
Acupressure Acupressure - Normal-type Acupressure: Other Move -- 101 30 -- Details
The user applies pressure to stress points, sharply boosting one of its or its allies' stats.
Night Slash Night Slash - Dark-type Night Slash: Physical Move 70 100 15 -- Details
The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit.



Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 280 41 63 40 40 30 66
Max Stats
Hindering Nature
Lv. 50 101 - 148 61 - 103 40 - 82 40 - 82 31 - 73 63 - 106
Lv. 100 192 - 286 117 - 202 76 - 161 76 - 161 58 - 143 123 - 207
Max Stats
Neutral Nature
Lv. 50 101 - 148 68 - 115 45 - 92 45 - 92 35 - 82 71 - 118
Lv. 100 192 - 286 131 - 225 85 - 179 85 - 179 65 - 159 137 - 231
Max Stats
Beneficial Nature
Lv. 50 101 - 148 74 - 126 49 - 101 49 - 101 38 - 90 78 - 129
Lv. 100 192 - 286 144 - 247 93 - 196 93 - 196 71 - 174 150 - 254
41
63
40
66
30
40

<--- Cramorant #845
Cramorant
#847
Barraskewda
Barraskewda --->