#845 Cramorant

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex

Picture
Normal Sprite
Cramorant Gulping Form Gorging Form
Name Other Names No. Gender Ratio Type
Cramorant
Japan: Uu
ウッウ
French: Nigosier
German: Urgl
Korean: 윽우지
National: #845
Paldea: #---
Kitakami: #185
Blueberry: #---
Male :50%
Female :50%
Flying-type Water-type
Classification Height Weight Capture Rate Base Egg Steps
Gulp Pokémon 2'07"
0.8m
39.7lbs
18kg
452,560 Steps
20 Cycles
Abilities: Gulp Missile
Gulp Missile: When using Surf or Dive, it will change into Gulping Form if it has over 50% max HP or Gorging Form if it has less than 50% max HP. If hit afterwards, form reverts and it shoots out its prey to attack, doing 1/4th of opponent's maximum HP in damage. If the Cramorant was in Gulping Form, the opponent's Defense is lowered 1 stage. If the Cramorant was in Gorging Form, the opponent is paralyzed.
Experience Growth Base Happiness Effort Values Earned Can Change Tera Type?
1,000,000 Points
Medium Fast
50 2 Sp. Defense Point(s)
Yes

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *0.5 *0.5 *4 *1 *1 *0.5 *1 *0 *1 *1 *0.5 *2 *1 *1 *1 *0.5 *1
Wild Hold Item Egg Groups
 
Water 1
Flying
Evolutionary Chain
Cramorant
Alternate Forms
CramorantGulping FormGorging Form
CramorantGulping FormGorging Form
 If HP over 50% when activatedIf HP under 50% when activated
Cramorant changes form when it uses Surf or Dive. After using the moves, it will change a form to either of the forms at random. When its ability is then activated, it will change back to its usual form.

Locations

- In-Depth Details
Scarlet Transfer from Pokémon HOME or Trade with players with The Hidden Treasure of Area Zero
Violet Transfer from Pokémon HOME or Trade with players with The Hidden Treasure of Area Zero
The Teal Mask Scarlet Fellhorn Gorge, Kitakami Wilds, Oni Mountain, Paradise Barrens, Timeless Woods
Tera Raid Battles: 4 Star Raid Battles
Details
Violet Trade from ScarletDetails
Kitakami Wild Spawn BiomesRocky, Grass, River, Lake
Flavor Text
Cramorant SpriteScarletCramorant instinctively swallow everything whole. They're at their most formidable when they're struggling to swallow overly large prey.
VioletIt's an incredibly poor learner because it uses the bare minimum amount of energy for its brain. It focuses on battling instead.
Cramorant SpriteScarletCramorant is constantly on the hunt for food along riverbanks. It loves Arrokuda-when it finds them, it swallows them whole without a thought.
VioletCramorant takes advantage of Arrokuda's frantic thrashing to help spit Arrokuda out at high speed.
Cramorant SpriteScarletIts throat is clearly not wide enough to swallow a Pikachu, and yet Cramorant makes no move to release its catch.
VioletWith a Pikachu stuck in its throat, Cramorant can use Pikachu's prickling electricity to give its opponents a shock.


Attacks

Level UpTM & HMEgg Moves

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Peck Peck - Flying-type Peck: Physical Move 35 100 35 --
The target is jabbed with a sharply pointed beak or horn to inflict damage.
Stockpile Stockpile - Normal-type Stockpile: Other Move -- 101 20 --
The user stores power and boosts its Defense and Sp. Def stats. This move can be used up to three times.
Spit Up Spit Up - Normal-type Spit Up: Special Move ?? 100 10 --
The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.
Swallow Swallow - Normal-type Swallow: Other Move -- 101 10 --
The power stored using the move Stockpile is absorbed by the user to restore its own HP. The more power is stored, the more HP is restored.
7 Water Gun Water Gun - Water-type Water Gun: Special Move 40 100 25 --
The target is blasted with a forceful shot of water.
14 Fury Attack Fury Attack - Normal-type Fury Attack: Physical Move 15 85 20 --
The user attacks by jabbing the target with a horn, a beak, or the like. This move hits two to five times in a row.
21 Pluck Pluck - Flying-type Pluck: Physical Move 60 100 20 --
The user attacks by pecking the target. If the target is holding a Berry, the user eats it and gains its effect.
28 Dive Dive - Water-type Dive: Physical Move 80 100 10 --
The user dives on the first turn, then floats up and attacks on the next turn.
35 Drill Peck Drill Peck - Flying-type Drill Peck: Physical Move 80 100 20 --
A corkscrewing attack that strikes the target with a sharp beak acting as a drill.
42 Amnesia Amnesia - Psychic-type Amnesia: Other Move -- 101 20 --
The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat.
49 Thrash Thrash - Normal-type Thrash: Physical Move 120 100 10 --
The user rampages and attacks for two to three turns. The user then becomes confused.
56 Hydro Pump Hydro Pump - Water-type Hydro Pump: Special Move 110 80 5 --
The target is blasted by a huge volume of water launched under great pressure.

Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM001 Take Down Take Down - Normal-type Take Down: Physical Move 90 85 20 --
A reckless full-body charge attack for slamming into the target. This also damages the user a little.
TM004 Agility Agility - Psychic-type Agility: Other Move -- 101 30 --
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
TM007 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM011 Water Pulse Water Pulse - Water-type Water Pulse: Special Move 60 100 20 20
The user attacks the target with a pulsing blast of water. This may also confuse the target.
TM014 Acrobatics Acrobatics - Flying-type Acrobatics: Physical Move 55 100 15 --
The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item.
TM018 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM021 Pounce Pounce - Bug-type Pounce: Physical Move 50 100 20 --
The user attacks by pouncing on the target. This also lowers the target's Speed stat.
TM022 Chilling Water Chilling Water - Water-type Chilling Water: Special Move 50 100 20 --
The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat.
TM025 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This move's power is doubled if the user is poisoned, burned, or paralyzed.
TM027 Aerial Ace Aerial Ace - Flying-type Aerial Ace: Physical Move 60 101 20 --
The user confounds the target with speed, then slashes. This attack never misses.
TM034 Icy Wind Icy Wind - Ice-type Icy Wind: Special Move 55 95 15 --
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats.
TM040 Air Cutter Air Cutter - Flying-type Air Cutter: Special Move 60 95 25 --
The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit.
TM047 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
TM050 Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks.
TM065 Air Slash Air Slash - Flying-type Air Slash: Special Move 75 95 15 30
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
TM070 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
The user randomly uses one of the moves it knows. This move can only be used while the user is asleep.
TM085 Rest Rest - Psychic-type Rest: Other Move -- 101 5 --
The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions.
TM097 Fly Fly - Flying-type Fly: Physical Move 90 95 15 --
The user flies up into the sky on the first turn, then attacks on the next turn.
TM103 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy.
TM110 Liquidation Liquidation - Water-type Liquidation: Physical Move 85 100 10 20
The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat.
TM113 Tailwind Tailwind - Flying-type Tailwind: Other Move -- 101 15 --
The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.
TM123 Surf Surf - Water-type Surf: Special Move 90 100 15 --
The user attacks everything around it by swamping its surroundings with a giant wave.
TM128 Amnesia Amnesia - Psychic-type Amnesia: Other Move -- 101 20 --
The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat.
TM134 Reversal Reversal - Fighting-type Reversal: Physical Move ?? 100 15 --
An all-out attack that becomes more powerful the less HP the user has.
TM135 Ice Beam Ice Beam - Ice-type Ice Beam: Special Move 90 100 10 10
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.
TM142 Hydro Pump Hydro Pump - Water-type Hydro Pump: Special Move 110 80 5 --
The target is blasted by a huge volume of water launched under great pressure.
TM143 Blizzard Blizzard - Ice-type Blizzard: Special Move 110 70 5 10
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.
TM152 Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 5 --
The user charges at the target using every bit of its power. The user can't move on the next turn.
TM160 Hurricane Hurricane - Flying-type Hurricane: Special Move 110 70 10 30
The user attacks by wrapping the target in a fierce wind. This may also confuse the target.
TM163 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM164 Brave Bird Brave Bird - Flying-type Brave Bird: Physical Move 120 100 15 --
The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot.
TM171 Tera Blast Tera Blast - Normal-type Tera Blast: Special Move 80 100 10 --
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user.
Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats.
TM191 Uproar Uproar - Normal-type Uproar: Special Move 90 100 10 --
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep.
TM193 Weather Ball Weather Ball - Normal-type Weather Ball: Special Move 50 100 10 --
This move's type and power change depending on the weather at the time the move is used.
TM197 Dual Wingbeat Dual Wingbeat - Flying-type Dual Wingbeat: Physical Move 40 90 10 --
The user slams the target with its wings to inflict damage. The target is hit twice in a row.
TM205 Endeavor Endeavor - Normal-type Endeavor: Physical Move ?? 100 5 --
The user inflicts damage by cutting down the target's HP to roughly equal the user's HP.
TM208 Whirlpool Whirlpool - Water-type Whirlpool: Special Move 35 85 15 100
The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns.
TM216 Feather Dance Feather Dance - Flying-type Feather Dance: Other Move -- 100 15 --
The user covers the target's body with a mass of down that harshly lowers its Attack stat.
TM221 Throat Chop Throat Chop - Dark-type Throat Chop: Physical Move 80 100 15 100
The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns.

Egg Moves

(Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
Feather Dance Feather Dance - Flying-type Feather Dance: Other Move -- 100 15 -- Details
The user covers the target's body with a mass of down that harshly lowers its Attack stat.
Aerial Ace Aerial Ace - Flying-type Aerial Ace: Physical Move 60 101 20 -- Details
The user confounds the target with speed, then slashes. This attack never misses.
Roost Roost - Flying-type Roost: Other Move -- 101 5 -- Details
The user lands and rests its body. This move restores the user's HP by up to half its max HP.
Aqua Ring Aqua Ring - Water-type Aqua Ring: Other Move -- 101 20 -- Details
The user envelops itself in a veil made of water. It regains some HP every turn.
Defog Defog - Flying-type Defog: Other Move -- 101 15 -- Details
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
Aqua Cutter Aqua Cutter - Water-type Aqua Cutter: Physical Move 70 100 20 -- Details
The user expels pressurized water to cut at the target like a blade. This move has a heightened chance of landing a critical hit.

Move Reminder Only Attacks

Attack NameTypeCat.Att.Acc.PPEffect %
BelchBelch - Poison-typeBelch: Special Move1209010--
The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 475 70 85 55 85 95 85
Max Stats
Hindering Nature
Lv. 50 130 - 177 81 - 123 54 - 96 81 - 123 90 - 132 81 - 123
Lv. 100 250 - 344 157 - 242 103 - 188 157 - 242 175 - 260 157 - 242
Max Stats
Neutral Nature
Lv. 50 130 - 177 90 - 137 60 - 107 90 - 137 100 - 147 90 - 137
Lv. 100 250 - 344 175 - 269 115 - 209 175 - 269 195 - 289 175 - 269
Max Stats
Beneficial Nature
Lv. 50 130 - 177 99 - 150 66 - 117 99 - 150 110 - 161 99 - 150
Lv. 100 250 - 344 192 - 295 126 - 229 192 - 295 214 - 317 192 - 295
70
85
55
85
95
85

<--- Sandaconda #844
Sandaconda
#846
Arrokuda
Arrokuda --->