Standard Level Up |
|
Evolve
10 |
Octolock |
 |
 |
-- |
-- |
|
-- |
| The user locks targets in and prevents them from fleeing. This move also continually lowers the targets' Defense and Sp. Def stats for a while. |
—
10 |
Leer |
 |
 |
-- |
-- |
6 |
-- |
| The user frightens targets with an intimidating leer, which lowers their Defense stats for a short time. |
—
10 |
Rock Smash |
 |
 |
40 |
-- |
6 |
-- |
| The user attacks with a punch. This may also lower targets' Defense stats. |
10
13 |
Power-Up Punch |
 |
 |
40 |
-- |
10 |
-- |
| The user attacks targets with a punch that will make its own fist tougher. This boosts the user's Attack stat for a short time. |
12
15 |
Bullet Punch |
 |
 |
30 |
-- |
3 |
-- |
| The user attacks with a flurry of tough punches as fast as bullets. |
15
18 |
Detect |
 |
 |
-- |
-- |
13 |
-- |
| The user takes on a protective stance that prevents incoming attacks from landing. |
18
21 |
Mach Punch |
 |
 |
30 |
-- |
3 |
-- |
| The user attacks by throwing a punch with blinding speed. |
20
23 |
Circle Throw |
 |
 |
-- |
-- |
|
-- |
| The user attacks by hurling targets far away from itself. This may also lower targets' Defense stats. |
24
27 |
Brick Break |
 |
 |
75 |
-- |
7 |
-- |
| The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect. |
28
31 |
Bulk Up |
 |
 |
-- |
-- |
18 |
-- |
| The user boosts its Attack and Defense stats for a short time by tensing its muscles to bulk up its body. |
30
33 |
Knock Off |
 |
 |
65 |
-- |
10 |
-- |
| The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items. |
32
35 |
Double Hit |
 |
 |
-- |
-- |
|
-- |
| The user attacks with two strikes dealt with a tail or the like, one after the other. |
35
38 |
Taunt |
 |
 |
-- |
-- |
12 |
100 |
| The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time. |
46
49 |
Close Combat |
 |
 |
120 |
-- |
12 |
-- |
| The user attacks by abandoning defense and charging in close to targets. This lowers the user's Defense and Sp. Def stats for a short time. |
53
56 |
Topsy-Turvy |
 |
 |
-- |
-- |
10 |
-- |
| The user turns all the stat changes affecting targets topsy-turvy so that they become the opposite of what they were. |
Legends: Z-A Technical Machine Attacks |
|
| TM004 |
Rock Smash |
 |
 |
40 |
-- |
6 |
-- |
| The user attacks with a punch. This may also lower targets' Defense stats. |
| TM010 |
Brick Break |
 |
 |
75 |
-- |
7 |
-- |
| The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect. |
| TM011 |
Bulk Up |
 |
 |
-- |
-- |
18 |
-- |
| The user boosts its Attack and Defense stats for a short time by tensing its muscles to bulk up its body. |
| TM017 |
Protect |
 |
 |
-- |
-- |
15 |
-- |
| The user takes on a protective stance that prevents incoming attacks from landing. |
| TM018 |
Power-Up Punch |
 |
 |
40 |
-- |
10 |
-- |
| The user attacks targets with a punch that will make its own fist tougher. This boosts the user's Attack stat for a short time. |
| TM024 |
Ice Punch |
 |
 |
75 |
-- |
7 |
10 |
| The user attacks with an icy punch. This may also leave targets frozen. |
| TM028 |
Dig |
 |
 |
80 |
-- |
12 |
-- |
| The user attacks by disappearing underground for a short time, then surfacing to strike targets. |
| TM033 |
Body Slam |
 |
 |
85 |
-- |
8 |
30 |
| The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed. |
| TM035 |
Endure |
 |
 |
-- |
-- |
12 |
-- |
| The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. |
| TM044 |
Hyper Beam |
 |
 |
150 |
-- |
20 |
-- |
| The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time. |
| TM045 |
Knock Off |
 |
 |
65 |
-- |
10 |
-- |
| The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items. |
| TM046 |
Mud Shot |
 |
 |
55 |
-- |
6 |
-- |
| The user attacks by hurling a blob of mud at targets. This also makes targets move more slowly for a short time. |
| TM055 |
Giga Impact |
 |
 |
150 |
-- |
20 |
-- |
| The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time. |
| TM070 |
Whirlpool |
 |
 |
20 |
-- |
7 |
-- |
| The user summons a violent, swirling whirlpool to surround targets. Opponents within the whirlpool will take continual damage. |
| TM073 |
Surf |
 |
 |
90 |
-- |
8 |
-- |
| The user attacks by swamping a wide area with a giant wave. |
| TM076 |
Liquidation |
 |
 |
85 |
-- |
8 |
-- |
| The user attacks by slamming into targets using a full- force blast of water. This may also lower targets' Defense stats. |
| TM085 |
Substitute |
 |
 |
-- |
-- |
10 |
-- |
| The user sacrifices a small amount of HP to create a substitute for itself. |
| TM095 |
Taunt |
 |
 |
-- |
-- |
12 |
100 |
| The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time. |
| TM096 |
Hydro Pump |
 |
 |
110 |
-- |
12 |
-- |
| The user attacks by blasting targets with a huge volume of water launched under great pressure. |
| TM098 |
Waterfall |
 |
 |
80 |
-- |
8 |
10 |
| The user attacks by charging at targets with incredible momentum. This may also make targets flinch. |
| TM102 |
Focus Blast |
 |
 |
120 |
-- |
12 |
-- |
| The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats. |
| TM103 |
Work Up |
 |
 |
-- |
-- |
15 |
-- |
| The user boosts its Attack and Sp. Atk stats for a short time by getting worked up. |
| TM107 |
Close Combat |
 |
 |
120 |
-- |
12 |
-- |
| The user attacks by abandoning defense and charging in close to targets. This lowers the user's Defense and Sp. Def stats for a short time. |
| TM108 |
Comet Punch |
 |
 |
-- |
-- |
|
-- |
| The user attacks with a flurry of five punches, one after the other. |
| TM109 |
Facade |
 |
 |
-- |
-- |
|
-- |
| The user attacks with a power that is doubled if the user is poisoned, paralyzed, burned, or drowsy. |
| TM110 |
Chilling Water |
 |
 |
-- |
-- |
|
-- |
| The user attacks targets by showering them with water that's so cold it saps their power. This also lowers targets' Attack stats for a short time. |
| TM129 |
Circle Throw |
 |
 |
-- |
-- |
|
-- |
| The user attacks by hurling targets far away from itself. This may also lower targets' Defense stats. |
| TM131 |
Drain Punch |
 |
 |
-- |
-- |
|
-- |
| The user attacks with an energy-draining punch. The user's HP will be restored by a portion of the damage dealt. |
| TM132 |
Double Hit |
 |
 |
-- |
-- |
|
-- |
| The user attacks with two strikes dealt with a tail or the like, one after the other. |
| TM135 |
Dual Chop |
 |
 |
-- |
-- |
|
-- |
| The user attacks with two strikes dealt with a tough part of its body, one after the other. |
| TM137 |
Storm Throw |
 |
 |
-- |
-- |
|
-- |
| The user attacks by striking targets with a powerful blow. This move always lands a critical hit. |
| TM140 |
Muddy Water |
 |
 |
-- |
-- |
|
-- |
| The user attacks by shooting muddy water at targets. This also makes targets move more slowly for a short time. |
| TM150 |
Vacuum Wave |
 |
 |
-- |
-- |
|
-- |
| The user attacks swiftly by whirling its fists to create a wave of pure vacuum that it sends flying at targets. |