#608 Lampent

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex

Picture
Name Other Names No. Gender Ratio Type
Lampent
Japan: Lampler
ランプラー
French: Mélancolux
German: Laternecto
Korean: 램프라
National: #608
Paldea: #---
Kitakami: #147
Blueberry: #---
Lumiose: #190
Male :50%
Female :50%
Ghost-type Fire-type
Classification Height Weight Capture Rate Base Egg Steps
Lamp Pokémon 2'00"
0.6m
28.7lbs
13kg
902,560 Steps
20 Cycles
Abilities: Flash Fire - Flame Body - Infiltrator (Hidden Ability)
Flash Fire: Activates when user is hit by a damaging Fire-type move (including Fire-type Hidden Power). Once activated, user’s Fire-type moves deal 1.5 times damage. While this ability is in effect, this Pokémon is immune to damage from Fire-type attacks and Fire-type Hidden Power (accuracy and effect from these moves are ignored). For Fire-type Pokémon with this ability, Will-O-Wisp activates this ability without having an effect.
Flame Body: The opponent has a 30% chance of being induced with Burn when using an attack, that requires physical contact, against this Pokémon.
Hidden Ability:
Infiltrator: The protections and stat boosts caused by the moves Substitute, Reflect, Light Screen and Safeguard by the opponent are ignored.
Experience Growth Base Happiness Effort Values Earned Can Change Tera Type?
1,059,862 Points
Medium Slow
50 2 Sp. Attack Point(s)
Yes

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*0 *0.5 *2 *1 *0.5 *0.5 *0 *0.5 *2 *1 *1 *0.25 *2 *2 *1 *2 *0.5 *0.5
Wild Hold Item Egg Groups
 
Amorphous
Evolutionary Chain
Litwick Level LampentUse Dusk StoneChandelureMega Chandelure

Locations

- In-Depth Details
Scarlet Transfer from Pokémon HOME or Trade with players with The Hidden Treasure of Area Zero
Violet Transfer from Pokémon HOME or Trade with players with The Hidden Treasure of Area Zero
The Teal Mask Scarlet Timeless Woods
Fixed: Infernal Pass
Tera Raid Battles: 4 Star Raid Battles
Details
Violet Timeless Woods
Fixed: Infernal Pass
Tera Raid Battles: 4 Star Raid Battles
Details
Kitakami Wild Spawn BiomesRocky, Grass
Legends: ZA Wild Zone 17
Flavor Text
Scarlet Lampent appears at the moment of death and promptly absorbs the spirit as it leaves the body.
Violet The spirits it absorbs fuel its baleful fire. It hangs around hospitals waiting for people to pass on.
Legends: Z-A Lampent appears at the moment of death and promptly absorbs the spirit as it leaves the body.



Attacks

Level UpTM & HM

Standard Level Up

LevelAttack NameTypeCat.Att.DurCooldownEffect %

Plus Move10
Ember Ember - Fire-type Ember: Special Move 40 -- 6 10
The user attacks by shooting out small flames. This may also leave targets with a burn.

Plus Move10
Smokescreen Smokescreen - Normal-type Smokescreen: Other Move -- -- 10 --
The user cloaks the area in a cloud of smoke or ink. Those within the cloud will be undetectable to wild Pokémon.
10
Plus Move13
Haze Haze - Ice-type Haze: Other Move -- -- 15 --
The user cloaks the area in a dark haze. Pokémon touched by the haze will have their stat changes reverted.
12
Plus Move15
Confuse Ray Confuse Ray - Ghost-type Confuse Ray: Other Move -- -- 6 100
The user shines a sinister ray at targets, leaving them confused.
16
Plus Move19
Acid Armor Acid Armor - Poison-type Acid Armor: Other Move -- -- 9 --
The user boosts its Defense stat for a while by altering its cellular structure to become liquefied.
20
Plus Move23
Will-O-Wisp Will-O-Wisp - Fire-type Will-O-Wisp: Other Move -- -- 10 100
The user shoots a sinister flame to inflict a burn on targets.
24
Plus Move27
Fire Spin Fire Spin - Fire-type Fire Spin: Special Move 20 -- 7 --
The user summons a fierce vortex of fire to surround targets. Opponents within the vortex will take continual damage.
28
Plus Move31
Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 -- 8 10
The user attacks with a stream of fierce flames. This may also leave targets with a burn.
32
Plus Move35
Shadow Ball Shadow Ball - Ghost-type Shadow Ball: Special Move 80 -- 8 --
The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats.
38
Plus Move41
Flame Wheel Flame Wheel - Fire-type Flame Wheel: Physical Move 60 -- 6 10
The user attacks by charging forward while wrapped in flames. This may also leave targets with a burn.
44
Plus Move47
Curse Curse - Ghost-type Curse: Other Move -- -- 15 --
The user boosts its Attack and Defense stats in exchange for lowering its movement speed for a short time. When Ghost types use this move, the effect is different.
48
Plus Move51
Heal Block Heal Block - Psychic-type Heal Block: Other Move -- -- 12 100
The user prevents targets from recovering HP through moves or items for a while.
52
Plus Move55
Overheat Overheat - Fire-type Overheat: Special Move 130 -- 10 --
The user attacks with all the power it can muster. The recoil will lower the user's Sp. Atk stat for a while.

Legends: Z-A Technical Machine Attacks

TM #Attack NameTypeCat.Att.DurCooldownEffect %
TM006 Calm Mind Calm Mind - Psychic-type Calm Mind: Other Move -- -- 18 --
The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit.
TM017 Protect Protect - Normal-type Protect: Other Move -- -- 15 --
The user takes on a protective stance that prevents incoming attacks from landing.
TM026 Energy Ball Energy Ball - Grass-type Energy Ball: Special Move 90 -- 8 --
The user attacks by drawing power from nature and firing it at targets. This may also lower targets' Sp. Def stats.
TM032 Double Team Double Team - Normal-type Double Team: Other Move -- -- 15 --
The user moves so quickly that it creates illusory copies of itself, allowing the user to evade incoming attacks.
TM035 Endure Endure - Normal-type Endure: Other Move -- -- 12 --
The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail.
TM038 Fire Blast Fire Blast - Fire-type Fire Blast: Special Move 110 -- 10 10
The user attacks with an intense blast of all-consuming fire. This may also leave targets with a burn.
TM050 Overheat Overheat - Fire-type Overheat: Special Move 130 -- 10 --
The user attacks with all the power it can muster. The recoil will lower the user's Sp. Atk stat for a while.
TM051 Safeguard Safeguard - Normal-type Safeguard: Other Move -- -- 12 --
The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out.
TM057 Will-O-Wisp Will-O-Wisp - Fire-type Will-O-Wisp: Other Move -- -- 10 100
The user shoots a sinister flame to inflict a burn on targets.
TM062 Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 -- 8 10
The user attacks with a stream of fierce flames. This may also leave targets with a burn.
TM063 Psychic Psychic - Psychic-type Psychic: Special Move 90 -- 8 --
The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats.
TM064 Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 -- 12 --
The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out.
TM068 Heat Wave Heat Wave - Fire-type Heat Wave: Special Move 95 -- 9 10
The user attacks by exhaling hot breath. This may also leave targets with a burn.
TM072 Fire Spin Fire Spin - Fire-type Fire Spin: Special Move 20 -- 7 --
The user summons a fierce vortex of fire to surround targets. Opponents within the vortex will take continual damage.
TM074 Shadow Ball Shadow Ball - Ghost-type Shadow Ball: Special Move 80 -- 8 --
The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats.
TM085 Substitute Substitute - Normal-type Substitute: Other Move -- -- 10 --
The user sacrifices a small amount of HP to create a substitute for itself.
TM090 Dark Pulse Dark Pulse - Dark-type Dark Pulse: Special Move 80 -- 8 10
The user attacks by releasing a horrible aura rife with ill intent. This may also make targets flinch.
TM091 Curse Curse - Ghost-type Curse: Other Move -- -- 15 --
The user boosts its Attack and Defense stats in exchange for lowering its movement speed for a short time. When Ghost types use this move, the effect is different.
TM095 Taunt Taunt - Dark-type Taunt: Other Move -- -- 12 100
The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time.
TM097 Heal Block Heal Block - Psychic-type Heal Block: Other Move -- -- 12 100
The user prevents targets from recovering HP through moves or items for a while.

Alpha Guaranteed Move

Attack NameTypeCat.Att.DurCooldownEffect %
Dark Pulse Plus MoveDark Pulse - Dark-typeDark Pulse: Special Move80--810
The user attacks by releasing a horrible aura rife with ill intent. This may also make targets flinch.


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 370 60 40 60 95 60 55
Max Stats
Hindering Nature
Lv. 50 120 - 167 40 - 82 58 - 100 90 - 132 58 - 100 54 - 96
Lv. 100 230 - 324 76 - 161 112 - 197 175 - 260 112 - 197 103 - 188
Max Stats
Neutral Nature
Lv. 50 120 - 167 45 - 92 65 - 112 100 - 147 65 - 112 60 - 107
Lv. 100 230 - 324 85 - 179 125 - 219 195 - 289 125 - 219 115 - 209
Max Stats
Beneficial Nature
Lv. 50 120 - 167 49 - 101 71 - 123 110 - 161 71 - 123 66 - 117
Lv. 100 230 - 324 93 - 196 137 - 240 214 - 317 137 - 240 126 - 229
60
40
60
55
60
95

<--- Litwick #607
Litwick
#609
Chandelure
Chandelure --->