| Flavor Text | 
|  | Scarlet | When it targets an enemy, it charges furiously while whipping its body with its long tails. | 
Violet | They fight each other by locking horns. The herd's protectors take pride in their battle-scarred horns. | |  | Scarlet | This Pokémon has a muscular body and excels at close-quarters combat. It uses its short horns to strike the opponent's weak spots. | 
Violet | This kind of Tauros, known as the Combat Breed, is distinguished by its thick, powerful muscles and its fierce disposition. | |  | Scarlet | When heated by fire energy, its horns can get hotter than 1,800 degrees Fahrenheit. Those gored by them will suffer both wounds and burns. | 
Violet | People call this kind of Tauros the Blaze Breed due to the hot air it snorts from its nostrils. Its three tails are intertwined. | |  | Scarlet | This Pokémon blasts water from holes on the tips of its horns-the high-pressure jets pierce right through Tauros's enemies. | 
Violet | It swims by jetting water from its horns. The most notable characteristic of the Aqua Breed is its high body fat, which allows it to float easily. | 
| Paldean Form Level Up | 
|
				| — | Tackle |  |  | 40 | 100 | 35 | -- | 
				| A physical attack in which the user charges and slams into the target with its whole body. | 
				| — | Tail Whip |  |  | -- | 100 | 30 | -- | 
				| The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats. | 
				| 5 | Work Up |  |  | -- | 101 | 30 | -- | 
				| The user is roused, and its Attack and Sp. Atk stats are boosted. | 
				| 10 | Double Kick |  |  | 30 | 100 | 30 | -- | 
				| The user attacks by kicking the target twice in a row using two feet. | 
				| 15 | Assurance |  |  | 60 | 100 | 10 | -- | 
				| This move's power is doubled if the target has already taken some damage in the same turn. | 
				| 20 | Headbutt |  |  | 70 | 100 | 15 | 30 | 
				| The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | 
				| 25 | Scary Face |  |  | -- | 100 | 10 | -- | 
				| The user frightens the target with a scary face to harshly lower its Speed stat. | 
				| 30 | Zen Headbutt |  |  | 80 | 90 | 15 | 20 | 
				| The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | 
				| 35 | Raging Bull |  |  | 90 | 100 | 10 | -- | 
				| The user performs a tackle like a raging bull. This move's type depends on the user's form. It can also break barriers, such as Light Screen and Reflect. | 
				| 40 | Rest |  |  | -- | 101 | 5 | -- | 
				| The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | 
				| 45 | Swagger |  |  | -- | 85 | 15 | -- | 
				| The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. | 
				| 50 | Thrash |  |  | 120 | 100 | 10 | -- | 
				| The user rampages and attacks for two to three turns. The user then becomes confused. | 
				| 55 | Double-Edge |  |  | 120 | 100 | 15 | -- | 
				| A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | 
				| 60 | Close Combat |  |  | 120 | 100 | 5 | -- | 
				| The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. | 
| Standard Level Up | 
|
				| — | Tackle |  |  | 40 | 100 | 35 | -- | 
				| A physical attack in which the user charges and slams into the target with its whole body. | 
				| — | Tail Whip |  |  | -- | 100 | 30 | -- | 
				| The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats. | 
				| 5 | Work Up |  |  | -- | 101 | 30 | -- | 
				| The user is roused, and its Attack and Sp. Atk stats are boosted. | 
				| 10 | Payback |  |  | 50 | 100 | 10 | -- | 
				| The user stores power, then attacks. This move's power is doubled if the user moves after the target. | 
				| 15 | Assurance |  |  | 60 | 100 | 10 | -- | 
				| This move's power is doubled if the target has already taken some damage in the same turn. | 
				| 20 | Horn Attack |  |  | 65 | 100 | 25 | -- | 
				| The target is jabbed with a sharply pointed horn to inflict damage. | 
				| 25 | Scary Face |  |  | -- | 100 | 10 | -- | 
				| The user frightens the target with a scary face to harshly lower its Speed stat. | 
				| 30 | Zen Headbutt |  |  | 80 | 90 | 15 | 20 | 
				| The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | 
				| 35 | Raging Bull |  |  | 90 | 100 | 10 | -- | 
				| The user performs a tackle like a raging bull. This move's type depends on the user's form. It can also break barriers, such as Light Screen and Reflect. | 
				| 40 | Rest |  |  | -- | 101 | 5 | -- | 
				| The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | 
				| 45 | Swagger |  |  | -- | 85 | 15 | -- | 
				| The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. | 
				| 50 | Thrash |  |  | 120 | 100 | 10 | -- | 
				| The user rampages and attacks for two to three turns. The user then becomes confused. | 
				| 55 | Double-Edge |  |  | 120 | 100 | 15 | -- | 
				| A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | 
				| 60 | Giga Impact |  |  | 150 | 90 | 5 | -- | 
				| The user charges at the target using every bit of its power. The user can't move on the next turn. | 
| Level Up - Blaze Breed | 
|
				| — | Tackle |  |  | 40 | 100 | 35 | -- | 
				| A physical attack in which the user charges and slams into the target with its whole body. | 
				| — | Tail Whip |  |  | -- | 100 | 30 | -- | 
				| The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats. | 
				| 5 | Work Up |  |  | -- | 101 | 30 | -- | 
				| The user is roused, and its Attack and Sp. Atk stats are boosted. | 
				| 10 | Double Kick |  |  | 30 | 100 | 30 | -- | 
				| The user attacks by kicking the target twice in a row using two feet. | 
				| 15 | Flame Charge |  |  | 50 | 100 | 20 | -- | 
				| Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. | 
				| 20 | Headbutt |  |  | 70 | 100 | 15 | 30 | 
				| The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | 
				| 25 | Scary Face |  |  | -- | 100 | 10 | -- | 
				| The user frightens the target with a scary face to harshly lower its Speed stat. | 
				| 30 | Zen Headbutt |  |  | 80 | 90 | 15 | 20 | 
				| The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | 
				| 35 | Raging Bull |  |  | 90 | 100 | 10 | -- | 
				| The user performs a tackle like a raging bull. This move's type depends on the user's form. It can also break barriers, such as Light Screen and Reflect. | 
				| 40 | Rest |  |  | -- | 101 | 5 | -- | 
				| The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | 
				| 45 | Swagger |  |  | -- | 85 | 15 | -- | 
				| The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. | 
				| 50 | Thrash |  |  | 120 | 100 | 10 | -- | 
				| The user rampages and attacks for two to three turns. The user then becomes confused. | 
				| 55 | Flare Blitz |  |  | 120 | 100 | 15 | 10 | 
				| The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn. | 
				| 60 | Close Combat |  |  | 120 | 100 | 5 | -- | 
				| The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. | 
| Level Up - Aqua Breed | 
|
				| — | Tackle |  |  | 40 | 100 | 35 | -- | 
				| A physical attack in which the user charges and slams into the target with its whole body. | 
				| — | Tail Whip |  |  | -- | 100 | 30 | -- | 
				| The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats. | 
				| 5 | Work Up |  |  | -- | 101 | 30 | -- | 
				| The user is roused, and its Attack and Sp. Atk stats are boosted. | 
				| 10 | Double Kick |  |  | 30 | 100 | 30 | -- | 
				| The user attacks by kicking the target twice in a row using two feet. | 
				| 15 | Aqua Jet |  |  | 40 | 100 | 20 | -- | 
				| The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. | 
				| 20 | Headbutt |  |  | 70 | 100 | 15 | 30 | 
				| The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | 
				| 25 | Scary Face |  |  | -- | 100 | 10 | -- | 
				| The user frightens the target with a scary face to harshly lower its Speed stat. | 
				| 30 | Zen Headbutt |  |  | 80 | 90 | 15 | 20 | 
				| The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | 
				| 35 | Raging Bull |  |  | 90 | 100 | 10 | -- | 
				| The user performs a tackle like a raging bull. This move's type depends on the user's form. It can also break barriers, such as Light Screen and Reflect. | 
				| 40 | Rest |  |  | -- | 101 | 5 | -- | 
				| The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | 
				| 45 | Swagger |  |  | -- | 85 | 15 | -- | 
				| The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. | 
				| 50 | Thrash |  |  | 120 | 100 | 10 | -- | 
				| The user rampages and attacks for two to three turns. The user then becomes confused. | 
				| 55 | Wave Crash |  |  | 120 | 100 | 10 | -- | 
				| The user shrouds itself in water and slams into the target with its whole body to inflict damage. This also damages the user quite a lot. | 
				| 60 | Close Combat |  |  | 120 | 100 | 5 | -- | 
				| The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. | 
| Technical Machine Attacks | 
|
| TM001 | Take Down |  |  | 90 | 85 | 20 | -- |  | 
					| A reckless full-body charge attack for slamming into the target. This also damages the user a little. | 
| TM006 | Scary Face |  |  | -- | 100 | 10 | -- |  | 
					| The user frightens the target with a scary face to harshly lower its Speed stat. | 
| TM007 | Protect |  |  | -- | 101 | 10 | -- |  | 
					| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | 
| TM011 | Water Pulse |  |  | 60 | 100 | 20 | 20 |  | 
					| The user attacks the target with a pulsing blast of water. This may also confuse the target. | 
| TM018 | Thief |  |  | 60 | 100 | 25 | -- |  | 
					| The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | 
| TM020 | Trailblaze |  |  | 50 | 100 | 20 | -- |  | 
					| The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. | 
| TM022 | Chilling Water |  |  | 50 | 100 | 20 | -- |  | 
					| The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. | 
| TM024 | Fire Spin |  |  | 35 | 85 | 15 | 100 |  | 
					| The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. | 
| TM025 | Facade |  |  | 70 | 100 | 20 | -- |  | 
					| This move's power is doubled if the user is poisoned, burned, or paralyzed. | 
| TM028 | Bulldoze |  |  | 60 | 100 | 20 | -- |  | 
					| The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | 
| TM034 | Icy Wind |  |  | 55 | 95 | 15 | -- |  | 
					| The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | 
| TM036 | Rock Tomb |  |  | 60 | 95 | 15 | -- |  | 
					| The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | 
| TM038 | Flame Charge |  |  | 50 | 100 | 20 | -- |  | 
					| Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. | 
| TM047 | Endure |  |  | -- | 101 | 10 | -- |  | 
					| The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | 
| TM049 | Sunny Day |  |  | -- | 101 | 5 | -- |  | 
					| The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | 
| TM050 | Rain Dance |  |  | -- | 101 | 5 | -- |  | 
					| The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | 
| TM051 | Sandstorm |  |  | -- | 101 | 10 | -- |  | 
					| A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. | 
| TM053 | Smart Strike |  |  | 70 | 101 | 10 | -- |  | 
					| The user stabs the target with a sharp horn. This attack never misses. | 
| TM055 | Dig |  |  | 80 | 100 | 10 | -- |  | 
					| The user burrows into the ground on the first turn, then attacks on the next turn. | 
| TM059 | Zen Headbutt |  |  | 80 | 90 | 15 | 20 |  | 
					| The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | 
| TM064 | Bulk Up |  |  | -- | 101 | 20 | -- |  | 
					| The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. | 
| TM066 | Body Slam |  |  | 85 | 100 | 15 | 30 |  | 
					| The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | 
| TM070 | Sleep Talk |  |  | -- | 101 | 10 | -- |  | 
					| The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | 
| TM084 | Stomping Tantrum |  |  | 75 | 100 | 10 | -- |  | 
					| Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. | 
| TM085 | Rest |  |  | -- | 101 | 5 | -- |  | 
					| The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | 
| TM086 | Rock Slide |  |  | 75 | 90 | 10 | 30 |  | 
					| Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | 
| TM089 | Body Press |  |  | 80 | 100 | 10 | -- |  | 
					| The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. | 
| TM099 | Iron Head |  |  | 80 | 100 | 15 | 30 |  | 
					| The user slams the target with its steel-hard head. This may also make the target flinch. | 
| TM103 | Substitute |  |  | -- | 101 | 10 | -- |  | 
					| The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | 
| TM106 | Drill Run |  |  | 80 | 95 | 10 | -- |  | 
					| The user crashes into the target while rotating its body like a drill. This move has a heightened chance of landing a critical hit. | 
| TM107 | Will-O-Wisp |  |  | -- | 85 | 15 | -- |  | 
					| The user shoots a sinister flame at the target to inflict a burn. | 
| TM110 | Liquidation |  |  | 85 | 100 | 10 | 20 |  | 
					| The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. | 
| TM114 | Shadow Ball |  |  | 80 | 100 | 15 | 20 |  | 
					| The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. | 
| TM123 | Surf |  |  | 90 | 100 | 15 | -- |  | 
					| The user attacks everything around it by swamping its surroundings with a giant wave. | 
| TM125 | Flamethrower |  |  | 90 | 100 | 15 | 10 |  | 
					| The target is scorched with an intense blast of fire. This may also leave the target with a burn. | 
| TM126 | Thunderbolt |  |  | 90 | 100 | 15 | 10 |  | 
					| The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | 
| TM130 | Helping Hand |  |  | -- | 101 | 20 | -- |  | 
					| The user assists an ally by boosting the power of that ally's attack. | 
| TM134 | Reversal |  |  | ?? | 100 | 15 | -- |  | 
					| An all-out attack that becomes more powerful the less HP the user has. | 
| TM135 | Ice Beam |  |  | 90 | 100 | 10 | 10 |  | 
					| The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | 
| TM141 | Fire Blast |  |  | 110 | 85 | 5 | 10 |  | 
					| The target is attacked with an intense blast of all- consuming fire. This may also leave the target with a burn. | 
| TM142 | Hydro Pump |  |  | 110 | 80 | 5 | -- |  | 
					| The target is blasted by a huge volume of water launched under great pressure. | 
| TM143 | Blizzard |  |  | 110 | 70 | 5 | 10 |  | 
					| A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | 
| TM147 | Wild Charge |  |  | 90 | 100 | 15 | -- |  | 
					| The user shrouds itself in electricity and smashes into the target. This also damages the user a little. | 
| TM149 | Earthquake |  |  | 100 | 100 | 10 | -- |  | 
					| The user sets off an earthquake that strikes every Pokémon around it. | 
| TM150 | Stone Edge |  |  | 100 | 80 | 5 | -- |  | 
					| The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. | 
| TM152 | Giga Impact |  |  | 150 | 90 | 5 | -- |  | 
					| The user charges at the target using every bit of its power. The user can't move on the next turn. | 
| TM156 | Outrage |  |  | 120 | 100 | 10 | -- |  | 
					| The user rampages and attacks for two to three turns. The user then becomes confused. | 
| TM157 | Overheat |  |  | 130 | 90 | 5 | -- |  | 
					| The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. | 
| TM163 | Hyper Beam |  |  | 150 | 90 | 5 | -- |  | 
					| The target is attacked with a powerful beam. The user can't move on the next turn. | 
| TM165 | Flare Blitz |  |  | 120 | 100 | 15 | 10 |  | 
					| The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn. | 
| TM166 | Thunder |  |  | 110 | 70 | 10 | 30 |  | 
					| A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | 
| TM167 | Close Combat |  |  | 120 | 100 | 5 | -- |  | 
					| The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. | 
| TM168 | Solar Beam |  |  | 120 | 100 | 10 | -- |  | 
					| The user gathers light on the first turn, then blasts a bundled beam on the next turn. | 
| TM171 | Tera Blast |  |  | 80 | 100 | 10 | -- |  | 
					| If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat-whichever is higher for the user. Stellar: Inflicts damage with the user's Attack or Sp. Atk stat- whichever is higher. Super effective against Terastallized targets. This lowers the user's Attack and Sp. Atk stats.
 | 
| TM186 | High Horsepower |  |  | 95 | 95 | 10 | -- |  | 
					| The user fiercely attacks the target using its entire body. | 
| TM199 | Lash Out |  |  | 75 | 100 | 5 | -- |  | 
					| The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. | 
| TM204 | Double-Edge |  |  | 120 | 100 | 15 | -- |  | 
					| A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | 
| TM205 | Endeavor |  |  | ?? | 100 | 5 | -- |  | 
					| The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. | 
| TM207 | Temper Flare |  |  | 75 | 100 | 10 | -- |  | 
					| Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed. | 
| TM208 | Whirlpool |  |  | 35 | 85 | 15 | 100 |  | 
					| The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns. | 
| TM221 | Throat Chop |  |  | 80 | 100 | 15 | 100 |  | 
					| The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. | 
| TM224 | Curse |  |  | -- | 101 | 10 | -- |  | 
					| A move that has different effects depending on whether the user is a Ghost type or not. |