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General | Location | Attacks | Stats | Egg Moves |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
This Pokédex entry is for Generation VIII Pokémon games. For Generation IX Pokémon games. Check out Dragonair Pokémon Scarlet & Violet data |
Picture | ||
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Abilities: Shed Skin - Marvel Scale (Hidden Ability) | |||||
Shed Skin: Every turn, it has a 1 in 3 chance of healing from a status condition (BURN, PARALYZE, SLEEP, POISON, FREEZE). Hidden Ability: Marvel Scale: Defense is increased by 50% when induced with a status (BURN, PARALYZE, SLEEP, POISON, FREEZE). |
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Experience Growth | Base Happiness | Effort Values Earned | Dynamax Capable? | ||
1,250,000 Points Slow |
35 | 2 Attack Point(s) | Dragonair can Dynamax |
Wild Hold Item | Egg Groups | ||||
Sword & Shield![]() Dragon Scale - 5% Brilliant Diamond & Shining Pearl ![]() Dragon Scale - 5% |
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Evolutionary Chain | |||||
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Locations- In-Depth Details |
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Sword | Transfer from Pokémon HOME or Trade with players with Expansion Pass | ||
Shield | Transfer from Pokémon HOME or Trade with players with Expansion Pass | ||
Crown Tundra | Sword | Ballimere Lake, Dynamax Adventures | Details |
Shield | Ballimere Lake, Dynamax Adventures | Details | |
Brilliant Diamond | Mt. Coronet | Details | |
Shining Pearl | Mt. Coronet | Details | |
Trainer Locations | Details |
Flavor Text | ||
Sword | This Pokémon lives in pristine oceans and lakes. It can control the weather, and it uses this power to fly into the sky, riding on the wind. | |
Shield | This Pokémon gathers power in the orbs on its tail and controls the weather. When enshrouded by an aura, Dragonair has a mystical appearance. | |
Brilliant Diamond | If its body takes on an aura, the weather changes instantly. It is said to live in seas and lakes. | |
Shining Pearl |
Attacks | Level Up | TM & HM | Egg Moves |
Standard Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Wrap | ![]() |
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15 | 90 | 20 | 100 | ||
A long body, vines, or the like are used to wrap and squeeze the target for four to five turns. | |||||||||
— | Leer | ![]() |
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-- | 100 | 30 | 100 | ||
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | |||||||||
— | Twister | ![]() |
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40 | 100 | 20 | 20 | ||
The user whips up a vicious tornado to tear at opposing Pokémon. This may also make them flinch. | |||||||||
— | Thunder Wave | ![]() |
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-- | 90 | 20 | -- | ||
The user launches a weak jolt of electricity that paralyzes the target. | |||||||||
15 | Dragon Tail | ![]() |
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60 | 90 | 10 | -- | ||
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |||||||||
20 | Agility | ![]() |
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-- | 101 | 30 | -- | ||
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | |||||||||
25 | Slam | ![]() |
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80 | 75 | 20 | -- | ||
The target is slammed with a long tail, vines, or the like to inflict damage. | |||||||||
33 | Aqua Tail | ![]() |
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90 | 90 | 10 | -- | ||
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | |||||||||
39 | Dragon Rush | ![]() |
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100 | 75 | 10 | 20 | ||
The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch. | |||||||||
46 | Safeguard | ![]() |
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-- | 101 | 25 | -- | ||
The user creates a protective field that prevents status conditions for five turns. | |||||||||
53 | Rain Dance | ![]() |
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-- | 101 | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
60 | Dragon Dance | ![]() |
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-- | 101 | 20 | -- | ||
The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats. | |||||||||
67 | Outrage | ![]() |
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120 | 100 | 10 | -- | ||
The user rampages and attacks for two to three turns. The user then becomes confused. | |||||||||
74 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
The target is attacked with a powerful beam. The user can't move on the next turn. |
TM Anchors | Sword/Shield | Brilliant Diamond/Shining Pearl |
Sword & Shield Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM08 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
TM09 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
TM13 | Fire Spin | ![]() |
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35 | 85 | 15 | 100 | ||
The target becomes trapped within a fierce vortex of fire that rages for four to five turns. | |||||||||
TM14 | Thunder Wave | ![]() |
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-- | 90 | 20 | -- | ||
The user launches a weak jolt of electricity that paralyzes the target. | |||||||||
TM17 | Light Screen | ![]() |
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-- | 101 | 30 | -- | ||
A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||||||
TM19 | Safeguard | ![]() |
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-- | 101 | 25 | -- | ||
The user creates a protective field that prevents status conditions for five turns. | |||||||||
TM21 | Rest | ![]() |
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-- | 101 | 10 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM24 | Snore | ![]() |
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50 | 100 | 15 | 30 | ||
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | |||||||||
TM25 | Protect | ![]() |
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-- | 101 | 10 | -- | ||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM27 | Icy Wind | ![]() |
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55 | 95 | 15 | 100 | ||
The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | |||||||||
TM31 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM33 | Rain Dance | ![]() |
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-- | 101 | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
TM34 | Sunny Day | ![]() |
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-- | 101 | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
TM35 | Hail | ![]() |
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-- | 101 | 10 | -- | ||
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. | |||||||||
TM36 | Whirlpool | ![]() |
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35 | 85 | 15 | 100 | ||
The user traps the target in a violent swirling whirlpool for four to five turns. | |||||||||
TM39 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM40 | Swift | ![]() |
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60 | 101 | 20 | -- | ||
Star-shaped rays are shot at opposing Pokémon. This attack never misses. | |||||||||
TM76 | Round | ![]() |
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60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||||||
TM97 | Brutal Swing | ![]() |
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60 | 100 | 20 | -- | ||
The user swings its body around violently to inflict damage on everything in its vicinity. | |||||||||
TM99 | Breaking Swipe | ![]() |
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60 | 100 | 15 | 100 | ||
The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats. |
Technical Record Attacks | |||||||||
TR # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TR01 | Body Slam | ![]() |
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85 | 100 | 15 | 30 | ||
The user drops onto the target with its full body weight. This may also leave the target with paralysis. | |||||||||
TR02 | Flamethrower | ![]() |
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90 | 100 | 15 | 10 | ||
The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |||||||||
TR03 | Hydro Pump | ![]() |
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110 | 80 | 5 | -- | ||
The target is blasted by a huge volume of water launched under great pressure. | |||||||||
TR04 | Surf | ![]() |
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90 | 100 | 15 | -- | ||
The user attacks everything around it by swamping its surroundings with a giant wave. | |||||||||
TR05 | Ice Beam | ![]() |
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90 | 100 | 10 | 10 | ||
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
TR06 | Blizzard | ![]() |
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110 | 70 | 5 | 10 | ||
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||||
TR08 | Thunderbolt | ![]() |
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90 | 100 | 15 | 10 | ||
A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |||||||||
TR09 | Thunder | ![]() |
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110 | 70 | 10 | 30 | ||
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
TR12 | Agility | ![]() |
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-- | 101 | 30 | -- | ||
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | |||||||||
TR15 | Fire Blast | ![]() |
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110 | 85 | 5 | 10 | ||
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | |||||||||
TR16 | Waterfall | ![]() |
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80 | 100 | 15 | 20 | ||
The user charges at the target and may make it flinch. | |||||||||
TR20 | Substitute | ![]() |
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-- | 101 | 10 | -- | ||
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |||||||||
TR24 | Outrage | ![]() |
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120 | 100 | 10 | -- | ||
The user rampages and attacks for two to three turns. The user then becomes confused. | |||||||||
TR26 | Endure | ![]() |
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-- | 101 | 10 | -- | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TR27 | Sleep Talk | ![]() |
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-- | 101 | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TR31 | Iron Tail | ![]() |
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100 | 75 | 15 | 30 | ||
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | |||||||||
TR51 | Dragon Dance | ![]() |
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-- | 101 | 20 | -- | ||
The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats. | |||||||||
TR62 | Dragon Pulse | ![]() |
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85 | 100 | 10 | -- | ||
The target is attacked with a shock wave generated by the user's gaping mouth. |
BDSP Technical Machine Attacks | |||||||||
TM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM03 | Water Pulse | ![]() |
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60 | 100 | 20 | 20 | ||
The user attacks the target with a pulsing blast of water. This may also confuse the target. | |||||||||
TM07 | Hail | ![]() |
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-- | 101 | 10 | -- | ||
The user summons a hailstorm lasting five turns. It damages all Pokémon except Ice types. | |||||||||
TM11 | Sunny Day | ![]() |
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-- | 101 | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||||||
TM13 | Ice Beam | ![]() |
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90 | 100 | 10 | 10 | ||
The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |||||||||
TM14 | Blizzard | ![]() |
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110 | 70 | 5 | 10 | ||
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | |||||||||
TM15 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||||||
TM16 | Light Screen | ![]() |
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-- | 101 | 30 | -- | ||
A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||||||
TM17 | Protect | ![]() |
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-- | 101 | 10 | -- | ||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | ![]() |
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-- | 101 | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||||||
TM20 | Safeguard | ![]() |
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-- | 101 | 25 | -- | ||
The user creates a protective field that prevents status conditions for five turns. | |||||||||
TM23 | Iron Tail | ![]() |
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100 | 75 | 15 | 30 | ||
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. | |||||||||
TM24 | Thunderbolt | ![]() |
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90 | 100 | 15 | 10 | ||
A strong electric blast crashes down on the target. This may also leave the target with paralysis. | |||||||||
TM25 | Thunder | ![]() |
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110 | 70 | 10 | 30 | ||
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |||||||||
TM32 | Double Team | ![]() |
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-- | 101 | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM34 | Shock Wave | ![]() |
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60 | 101 | 20 | -- | ||
The user strikes the target with a quick jolt of electricity. This attack never misses. | |||||||||
TM35 | Flamethrower | ![]() |
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90 | 100 | 15 | 10 | ||
The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |||||||||
TM38 | Fire Blast | ![]() |
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110 | 85 | 5 | 10 | ||
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | |||||||||
TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||||||
TM44 | Rest | ![]() |
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-- | 101 | 10 | -- | ||
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||||||
TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM58 | Endure | ![]() |
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-- | 101 | 10 | -- | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TM59 | Dragon Pulse | ![]() |
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85 | 100 | 10 | -- | ||
The target is attacked with a shock wave generated by the user's gaping mouth. | |||||||||
TM68 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||||||
TM73 | Thunder Wave | ![]() |
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-- | 90 | 20 | -- | ||
The user launches a weak jolt of electricity that paralyzes the target. | |||||||||
TM82 | Sleep Talk | ![]() |
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-- | 101 | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM87 | Swagger | ![]() |
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-- | 85 | 15 | -- | ||
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||||||
TM90 | Substitute | ![]() |
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-- | 101 | 10 | -- | ||
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | |||||||||
TM95 | Surf | ![]() |
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90 | 100 | 15 | -- | ||
The user attacks everything around it by swamping its surroundings with a giant wave. | |||||||||
TM99 | Waterfall | ![]() |
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80 | 100 | 15 | 20 | ||
The user charges at the target and may make it flinch. |
Egg Moves(Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Aqua Jet | ![]() |
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40 | 100 | 20 | -- | Details | |
The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | ||||||||
Dragon Breath | ![]() |
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60 | 100 | 20 | 30 | Details | |
The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis. | ||||||||
Extreme Speed | ![]() |
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80 | 100 | 5 | -- | Details | |
The user charges the target at blinding speed. This move always goes first. | ||||||||
Mist | ![]() |
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-- | 101 | 30 | -- | Details | |
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. | ||||||||
Supersonic | ![]() |
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-- | 55 | 20 | -- | Details | |
The user generates odd sound waves from its body that confuse the target. | ||||||||
Water Pulse SWSH Only |
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60 | 100 | 20 | 20 | Details | |
The user attacks the target with a pulsing blast of water. This may also confuse the target. | ||||||||
Haze BDSP Only |
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-- | 101 | 30 | -- | Details | |
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | ||||||||
Dragon Dance BDSP Only |
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-- | 101 | 20 | -- | Details | |
The user vigorously performs a mystic, powerful dance that raises its Attack and Speed stats. | ||||||||
Dragon Rush BDSP Only |
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100 | 75 | 10 | 20 | Details | |
The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch. |
Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Draco Meteor | ![]() | ![]() | 130 | 90 | 5 | 100 | ||
Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat. |
Isle of Armor Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Scale Shot | ![]() | ![]() | 25 | 90 | 20 | 100 | ||
The user attacks by shooting scales two to five times in a row. This move boosts the user's Speed stat but lowers its Defense stat. |
Usable Max Moves | |||||||||
Attack Name | Type | Cat. | Max Att. | Acc. | PP | Effect % | |||
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Max Flare | ![]() |
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140 | 101 | 10 | -- | |||
This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns. | |||||||||
Max Lightning | ![]() |
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140 | 101 | 10 | -- | |||
This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns. | |||||||||
Max Strike | ![]() |
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150(Phy)/150(Spe) | 101 | 10 | -- | |||
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. | |||||||||
Max Hailstorm | ![]() |
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140 | 101 | 10 | -- | |||
This is an Ice-type attack Dynamax Pokémon use. The user summons a hailstorm lasting five turns. | |||||||||
Max Geyser | ![]() |
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130(Phy)/140(Spe) | 101 | 10 | -- | |||
This is a Water-type attack Dynamax Pokémon use. The user summons a heavy rain that falls for five turns. | |||||||||
Max Wyrmwind | ![]() |
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140(Phy)/140(Spe) | 101 | 10 | -- | |||
This is a Dragon-type attack Dynamax Pokémon use. This lowers the target's Attack stat. | |||||||||
Max Darkness | ![]() |
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110 | 101 | 10 | -- | |||
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat. | |||||||||
Max Steelspike | ![]() |
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130 | 101 | 10 | -- | |||
This is a Steel-type attack Dynamax Pokémon use. This raises ally Pokémon's Defense stats. | |||||||||
Max Guard | ![]() |
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101 | 10 | -- | ||||
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Transfer Only Moves | |||||||||
Click here to see all transfer exclusive moves |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 420 | 61 | 84 | 65 | 70 | 70 | 70 | |
Max Stats Hindering Nature |
Lv. 50 | 121 - 168 | 80 - 122 | 63 - 105 | 67 - 109 | 67 - 109 | 67 - 109 |
Lv. 100 | 232 - 326 | 155 - 240 | 121 - 206 | 130 - 215 | 130 - 215 | 130 - 215 | |
Max Stats Neutral Nature |
Lv. 50 | 121 - 168 | 89 - 136 | 70 - 117 | 75 - 122 | 75 - 122 | 75 - 122 |
Lv. 100 | 232 - 326 | 173 - 267 | 135 - 229 | 145 - 239 | 145 - 239 | 145 - 239 | |
Max Stats Beneficial Nature |
Lv. 50 | 121 - 168 | 97 - 149 | 77 - 128 | 82 - 134 | 82 - 134 | 82 - 134 |
Lv. 100 | 232 - 326 | 190 - 293 | 148 - 251 | 159 - 262 | 159 - 262 | 159 - 262 |
61
84
65
70
70
70
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