#764 Comfey

General Location Attacks Stats Egg Moves
Gen VIII Dex Gen VII Dex

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Comfey
Japan: Cuwawa
キュワワー
French: Guérilande
German: Curelei
Korean: 큐아링
National: #764
Galar: #---
Isle of Armor: #079
Male :24.9%
Female :75.1%
Fairy-type
Classification Height Weight Capture Rate Base Egg Steps
Posy Picker Pokémon 0'04"
0.1m
0.7lbs
0.3kg
605,120
Abilities: Flower Veil - Triage - Natural Cure (Hidden Ability)
Flower Veil: Ally Grass-type Pokémon are protected from status conditions and the lowering of their stats.
Triage: Healing moves have +3 Priority when used by this Pokémon.
Hidden Ability (Available through transfer):
Natural Cure: The Pokémon’s status (BURN, PARALYZE, SLEEP, POISON, FREEZE) is healed when withdrawn from battle.
Experience Growth Base Happiness Effort Values Earned Dynamax Capable?
800,000 Points
Fast
50 2 Sp. Defense Point(s)
Comfey can Dynamax

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *1 *1 *1 *1 *1 *0.5 *2 *1 *1 *1 *0.5 *1 *1 *0 *0.5 *2 *1
Wild Hold Item Egg Groups
 Misty Seed
Misty Seed
- 5%
Grass
Evolutionary Chain
Comfey

Locations

Sword Transfer from Pokémon HOME or Trade with players with Expansion Pass
Max Raid Battles
Shield Transfer from Pokémon HOME or Trade with players with Expansion Pass
Max Raid Battles
Isle of Armor
Sword Fields of Honor, Soothing Wetlands, Forest of Focus, Challenge Beach, Training Lowlands, Insular Sea, Honeycalm Island
Max Raid Battles: Fields of Honor, Soothing Wetlands, Forest of Focus, Insular Sea
Details
Shield Fields of Honor, Soothing Wetlands, Forest of Focus, Challenge Beach, Training Lowlands, Insular Sea, Honeycalm Island
Max Raid Battles: Fields of Honor, Soothing Wetlands, Forest of Focus, Insular Sea
Details
Flavor Text
Sword Comfey picks flowers with its vine and decorates itself with them. For some reason, flowers won't wither once they're attached to a Comfey.
Shield These Pokémon smell very nice. All Comfey wear different flowers, so each of these Pokémon has its own individual scent.


Attacks

Level UpTM & HMEgg Moves

Standard Level Up

LevelAttack NameTypeCat.Att.Acc.PPEffect %
Wrap Wrap - Normal-type Wrap: Physical Move 15 90 20 100
A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.
Growth Growth - Normal-type Growth: Other Move -- 101 20 --
The user's body grows all at once, raising the Attack and Sp. Atk stats.
3 Vine Whip Vine Whip - Grass-type Vine Whip: Physical Move 45 100 25 --
The target is struck with slender, whiplike vines to inflict damage.
6 Helping Hand Helping Hand - Normal-type Helping Hand: Other Move -- 101 20 --
The user assists an ally by boosting the power of that ally's attack.
9 Draining Kiss Draining Kiss - Fairy-type Draining Kiss: Special Move 50 100 10 --
The user steals the target's HP with a kiss. The user's HP is restored by over half of the damage taken by the target.
12 Flower Shield Flower Shield - Fairy-type Flower Shield: Other Move -- 101 10 100
The user raises the Defense stats of all Grass-type Pokémon in battle with a mysterious power.
15 Magical Leaf Magical Leaf - Grass-type Magical Leaf: Special Move 60 101 20 --
The user scatters curious leaves that chase the target. This attack never misses.
18 Synthesis Synthesis - Grass-type Synthesis: Other Move -- 101 5 --
The user restores its own HP. The amount of HP regained varies with the weather.
21 Leech Seed Leech Seed - Grass-type Leech Seed: Other Move -- 90 10 --
A seed is planted on the target. It steals some HP from the target every turn.
24 Grass Knot Grass Knot - Grass-type Grass Knot: Special Move ?? 100 20 --
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
27 Sweet Kiss Sweet Kiss - Fairy-type Sweet Kiss: Other Move -- 75 10 --
The user kisses the target with a sweet, angelic cuteness that causes confusion.
30 Floral Healing Floral Healing - Fairy-type Floral Healing: Other Move -- 101 10 --
The user restores the target's HP by up to half of its max HP. It restores more HP when the terrain is grass.
33 Petal Blizzard Petal Blizzard - Grass-type Petal Blizzard: Physical Move 90 100 15 --
The user stirs up a violent petal blizzard and attacks everything around it.
36 Aromatherapy Aromatherapy - Grass-type Aromatherapy: Other Move -- 101 5 --
The user releases a soothing scent that heals all status conditions affecting the user's party.
39 Play Rough Play Rough - Fairy-type Play Rough: Physical Move 90 90 10 10
The user plays rough with the target and attacks it. This may also lower the target's Attack stat.
42 Sweet Scent Sweet Scent - Normal-type Sweet Scent: Other Move -- 100 20 --
A sweet scent that harshly lowers opposing Pokémon's evasiveness.
45 Petal Dance Petal Dance - Grass-type Petal Dance: Special Move 120 100 10 --
The user attacks the target by scattering petals for two to three turns. The user then becomes confused.
48 Grassy Terrain Grassy Terrain - Grass-type Grassy Terrain: Other Move -- 101 10 --
The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.

Technical Machine Attacks

TM #Attack NameTypeCat.Att.Acc.PPEffect %
TM08 Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 5 --
The target is attacked with a powerful beam. The user can't move on the next turn.
TM10 Magical Leaf Magical Leaf - Grass-type Magical Leaf: Special Move 60 101 20 --
The user scatters curious leaves that chase the target. This attack never misses.
TM11 Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 100 10 --
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
TM17 Light Screen Light Screen - Psychic-type Light Screen: Other Move -- 101 30 --
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
TM19 Safeguard Safeguard - Normal-type Safeguard: Other Move -- 101 25 --
The user creates a protective field that prevents status conditions for five turns.
TM21 Rest Rest - Psychic-type Rest: Other Move -- 101 10 --
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
TM23 Thief Thief - Dark-type Thief: Physical Move 60 100 25 --
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
TM24 Snore Snore - Normal-type Snore: Special Move 50 100 15 30
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.
TM25 Protect Protect - Normal-type Protect: Other Move -- 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
TM28 Giga Drain Giga Drain - Grass-type Giga Drain: Special Move 75 100 10 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
TM29 Charm Charm - Fairy-type Charm: Other Move -- 100 20 --
The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
TM31 Attract Attract - Normal-type Attract: Other Move -- 100 15 --
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM34 Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 5 --
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TM39 Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
TM41 Helping Hand Helping Hand - Normal-type Helping Hand: Other Move -- 101 20 --
The user assists an ally by boosting the power of that ally's attack.
TM50 Bullet Seed Bullet Seed - Grass-type Bullet Seed: Physical Move 25 100 30 --
The user forcefully shoots seeds at the target two to five times in a row.
TM56 U-turn U-turn - Bug-type U-turn: Physical Move 70 100 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM59 Fling Fling - Dark-type Fling: Physical Move ?? 100 10 --
The user flings its held item at the target to attack. This move's power and effects depend on the item.
TM70 Trick Room Trick Room - Psychic-type Trick Room: Other Move -- 101 5 --
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
TM76 Round Round - Normal-type Round: Special Move 60 100 15 --
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM78 Acrobatics Acrobatics - Flying-type Acrobatics: Physical Move 55 100 15 --
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
TM87 Draining Kiss Draining Kiss - Fairy-type Draining Kiss: Special Move 50 100 10 --
The user steals the target's HP with a kiss. The user's HP is restored by over half of the damage taken by the target.
TM88 Grassy Terrain Grassy Terrain - Grass-type Grassy Terrain: Other Move -- 101 10 --
The user turns the ground to grass for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves.

Technical Record Attacks

TR #Attack NameTypeCat.Att.Acc.PPEffect %
TR17 Amnesia Amnesia - Psychic-type Amnesia: Other Move -- 101 20 --
The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat.
TR20 Substitute Substitute - Normal-type Substitute: Other Move -- 101 10 --
The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy.
TR26 Endure Endure - Normal-type Endure: Other Move -- 101 10 --
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
TR27 Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TR30 Encore Encore - Normal-type Encore: Other Move -- 100 5 --
The user compels the target to keep using the move it encored for three turns.
TR37 Taunt Taunt - Dark-type Taunt: Other Move -- 100 20 --
The target is taunted into a rage that allows it to use only attack moves for three turns.
TR38 Trick Trick - Psychic-type Trick: Other Move -- 100 10 --
The user catches the target off guard and swaps its held item with its own.
TR49 Calm Mind Calm Mind - Psychic-type Calm Mind: Other Move -- 101 20 --
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TR59 Seed Bomb Seed Bomb - Grass-type Seed Bomb: Physical Move 80 100 15 --
The user slams a barrage of hard-shelled seeds down on the target from above.
TR65 Energy Ball Energy Ball - Grass-type Energy Ball: Special Move 90 100 10 10
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.
TR77 Grass Knot Grass Knot - Grass-type Grass Knot: Special Move ?? 100 20 --
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
TR82 Stored Power Stored Power - Psychic-type Stored Power: Special Move 20 100 10 --
The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power.
TR83 Ally Switch Ally Switch - Psychic-type Ally Switch: Other Move -- 101 15 --
The user teleports using a strange power and switches places with one of its allies.
TR90 Play Rough Play Rough - Fairy-type Play Rough: Physical Move 90 90 10 10
The user plays rough with the target and attacks it. This may also lower the target's Attack stat.
TR92 Dazzling Gleam Dazzling Gleam - Fairy-type Dazzling Gleam: Special Move 80 100 10 --
The user damages opposing Pokémon by emitting a powerful flash.
TR96 Pollen Puff Pollen Puff - Bug-type Pollen Puff: Special Move 90 100 15 --
The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead.

Egg Moves

(Details)
Attack NameTypeCat.Att.Acc.PPEffect %  
After You After You - Normal-type After You: Other Move -- 101 15 -- Details
The user helps the target and makes it use its move right after the user.
Worry Seed Worry Seed - Grass-type Worry Seed: Other Move -- 100 10 -- Details
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.
Leaf Tornado Leaf Tornado - Grass-type Leaf Tornado: Special Move 65 90 10 50 Details
The user attacks its target by encircling it in sharp leaves. This attack may also lower the target's accuracy.

Isle of Armor Move Tutor Attacks

Attack NameTypeCat.Att.Acc.PPEffect %
Grassy GlideGrassy Glide - Grass-typeGrassy Glide: Physical Move7010020--
Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain.

Usable Max Moves

Attack NameTypeCat.Max Att.Acc.PPEffect %
Max Flutterby Max Flutterby - Bug-type Physical MoveSpecial Move 120(Phy)/130(Spe) 101 10 --
This is a Bug-type attack Dynamax Pokémon use. This lowers the target's Sp. Atk stat.
Max Strike Max Strike - Normal-type Physical MoveSpecial Move 120(Phy)/150(Spe) 101 10 --
This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat.
Max Airstream Max Airstream - Flying-type Physical Move 110 101 10 --
This is a Flying-type attack Dynamax Pokémon use. This raises ally Pokémon's Speed stats.
Max Starfall Max Starfall - Fairy-type Physical MoveSpecial Move 130(Phy)/130(Spe) 101 10 --
This is a Fairy-type attack Dynamax Pokémon use. The user turns the ground into Misty Terrain for five turns.
Max Mindstorm Max Mindstorm - Psychic-type Special Move 130 101 10 --
This is a Psychic-type attack Dynamax Pokémon use. The user turns the ground into Psychic Terrain for five turns.
Max Darkness Max Darkness - Dark-type Physical Move 110 101 10 --
This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat.
Max Overgrowth Max Overgrowth - Grass-type Physical MoveSpecial Move 130(Phy)/140(Spe) 101 10 --
This is a Grass-type attack Dynamax Pokémon use. The user turns the ground into Grassy Terrain for five turns.
Max Guard Max Guard - Normal-type 101 10 --
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Transfer Only Moves
Click here to see all transfer exclusive moves


Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 485 51 52 90 82 110 100
Max Stats
Hindering Nature
Lv. 50 111 - 158 51 - 93 85 - 127 78 - 120 103 - 145 94 - 136
Lv. 100 212 - 306 98 - 182 166 - 251 152 - 236 202 - 287 184 - 269
Max Stats
Neutral Nature
Lv. 50 111 - 158 57 - 104 95 - 142 87 - 134 115 - 162 105 - 152
Lv. 100 212 - 306 109 - 203 185 - 279 169 - 263 225 - 319 205 - 299
Max Stats
Beneficial Nature
Lv. 50 111 - 158 62 - 114 104 - 156 95 - 147 126 - 178 115 - 167
Lv. 100 212 - 306 119 - 223 203 - 306 185 - 289 247 - 350 225 - 328

<--- Tsareena #763
Tsareena
#765
Oranguru
Oranguru --->