Standard Level Up | 
|
				| — | 
				Tackle | 
				  | 
				  | 
				40 | 
				100 | 
				35 | 
				-- | 
				| A physical attack in which the user charges and slams into the target with its whole body. | 
				| — | 
				Growl | 
				  | 
				  | 
				-- | 
				100 | 
				40 | 
				-- | 
				| The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | 
				| — | 
				Ember | 
				  | 
				  | 
				40 | 
				100 | 
				25 | 
				10 | 
				| The target is attacked with small flames. This may also leave the target with a burn. | 
				| — | 
				Quick Attack | 
				  | 
				  | 
				40 | 
				100 | 
				30 | 
				-- | 
				| The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | 
				| 12 | 
				Double Kick | 
				  | 
				  | 
				30 | 
				100 | 
				30 | 
				-- | 
				| The target is quickly kicked twice in succession using both feet. | 
				| 19 | 
				Flame Charge | 
				  | 
				  | 
				50 | 
				100 | 
				20 | 
				100 | 
				| Cloaking itself in flame, the user attacks the target. Then, building up more power, the user raises its Speed stat. | 
				| 24 | 
				Agility | 
				  | 
				  | 
				-- | 
				101 | 
				30 | 
				-- | 
				| The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | 
				| 30 | 
				Headbutt | 
				  | 
				  | 
				70 | 
				100 | 
				15 | 
				30 | 
				| The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | 
				| 36 | 
				Counter | 
				  | 
				  | 
				?? | 
				100 | 
				20 | 
				-- | 
				| A retaliation move that counters any physical attack, inflicting double the damage taken. | 
				| 42 | 
				Bounce | 
				  | 
				  | 
				85 | 
				85 | 
				5 | 
				30 | 
				| The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. | 
				| 48 | 
				Double-Edge | 
				  | 
				  | 
				120 | 
				100 | 
				15 | 
				-- | 
				| A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | 
Technical Machine Attacks | 
|
| TM01 | 
					Mega Kick | 
					  | 
					  | 
					120 | 
					75 | 
					5 | 
					-- | 
					| The target is attacked by a kick launched with muscle-packed power. | 
| TM21 | 
					Rest | 
					  | 
					  | 
					-- | 
					101 | 
					10 | 
					-- | 
					| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | 
| TM24 | 
					Snore | 
					  | 
					  | 
					50 | 
					100 | 
					15 | 
					30 | 
					| This attack can be used only if the user is asleep. The harsh noise may also make the target flinch. | 
| TM25 | 
					Protect | 
					  | 
					  | 
					-- | 
					101 | 
					10 | 
					-- | 
					| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | 
| TM31 | 
					Attract | 
					  | 
					  | 
					-- | 
					100 | 
					15 | 
					-- | 
					| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | 
| TM34 | 
					Sunny Day | 
					  | 
					  | 
					-- | 
					101 | 
					5 | 
					-- | 
					| The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | 
| TM39 | 
					Facade | 
					  | 
					  | 
					70 | 
					100 | 
					20 | 
					-- | 
					| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | 
| TM40 | 
					Swift | 
					  | 
					  | 
					60 | 
					101 | 
					20 | 
					-- | 
					| Star-shaped rays are shot at opposing Pokémon. This attack never misses. | 
| TM52 | 
					Bounce | 
					  | 
					  | 
					85 | 
					85 | 
					5 | 
					30 | 
					| The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis. | 
| TM53 | 
					Mud Shot | 
					  | 
					  | 
					55 | 
					95 | 
					15 | 
					100 | 
					| The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | 
| TM56 | 
					U-turn | 
					  | 
					  | 
					70 | 
					100 | 
					20 | 
					-- | 
					| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | 
| TM58 | 
					Assurance | 
					  | 
					  | 
					60 | 
					100 | 
					10 | 
					-- | 
					| If the target has already taken some damage in the same turn, this attack's power is doubled. | 
| TM68 | 
					Fire Fang | 
					  | 
					  | 
					65 | 
					95 | 
					15 | 
					10 | 
					| The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. | 
| TM75 | 
					Low Sweep | 
					  | 
					  | 
					65 | 
					100 | 
					20 | 
					100 | 
					| The user makes a swift attack on the target's legs, which lowers the target's Speed stat. | 
| TM76 | 
					Round | 
					  | 
					  | 
					60 | 
					100 | 
					15 | 
					-- | 
					| The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | 
| TM78 | 
					Acrobatics | 
					  | 
					  | 
					55 | 
					100 | 
					15 | 
					-- | 
					| The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. | 
Technical Record Attacks | 
|
| TR02 | 
					Flamethrower | 
					  | 
					  | 
					90 | 
					100 | 
					15 | 
					10 | 
					| The target is scorched with an intense blast of fire. This may also leave the target with a burn. | 
| TR07 | 
					Low Kick | 
					  | 
					  | 
					?? | 
					100 | 
					20 | 
					-- | 
					| A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | 
| TR12 | 
					Agility | 
					  | 
					  | 
					-- | 
					101 | 
					30 | 
					-- | 
					| The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | 
| TR13 | 
					Focus Energy | 
					  | 
					  | 
					-- | 
					101 | 
					30 | 
					-- | 
					| The user takes a deep breath and focuses so that critical hits land more easily. | 
| TR15 | 
					Fire Blast | 
					  | 
					  | 
					110 | 
					85 | 
					5 | 
					10 | 
					| The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | 
| TR20 | 
					Substitute | 
					  | 
					  | 
					-- | 
					101 | 
					10 | 
					-- | 
					| The user creates a substitute for itself using some of its HP. The substitute serves as the user's decoy. | 
| TR21 | 
					Reversal | 
					  | 
					  | 
					?? | 
					100 | 
					15 | 
					-- | 
					| An all-out attack that becomes more powerful the less HP the user has. | 
| TR26 | 
					Endure | 
					  | 
					  | 
					-- | 
					101 | 
					10 | 
					-- | 
					| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | 
| TR27 | 
					Sleep Talk | 
					  | 
					  | 
					-- | 
					101 | 
					10 | 
					-- | 
					| While it is asleep, the user randomly uses one of the moves it knows. | 
| TR29 | 
					Baton Pass | 
					  | 
					  | 
					-- | 
					101 | 
					40 | 
					-- | 
					| The user switches places with a party Pokémon in waiting and passes along any stat changes. | 
| TR36 | 
					Heat Wave | 
					  | 
					  | 
					95 | 
					90 | 
					10 | 
					10 | 
					| The user attacks by exhaling hot breath on opposing Pokémon. This may also leave those Pokémon with a burn. | 
| TR37 | 
					Taunt | 
					  | 
					  | 
					-- | 
					100 | 
					20 | 
					-- | 
					| The target is taunted into a rage that allows it to use only attack moves for three turns. | 
| TR41 | 
					Blaze Kick | 
					  | 
					  | 
					85 | 
					90 | 
					10 | 
					10 | 
					| The user launches a kick that lands a critical hit more easily. This may also leave the target with a burn. | 
| TR43 | 
					Overheat | 
					  | 
					  | 
					130 | 
					90 | 
					5 | 
					100 | 
					| The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat. | 
| TR48 | 
					Bulk Up | 
					  | 
					  | 
					-- | 
					101 | 
					20 | 
					-- | 
					| The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. | 
| TR55 | 
					Flare Blitz | 
					  | 
					  | 
					120 | 
					100 | 
					15 | 
					10 | 
					| The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn. | 
| TR73 | 
					Gunk Shot | 
					  | 
					  | 
					120 | 
					80 | 
					5 | 
					30 | 
					| The user shoots filthy garbage at the target to attack. This may also poison the target. | 
| TR80 | 
					Electro Ball | 
					  | 
					  | 
					?? | 
					100 | 
					10 | 
					-- | 
					| The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. | 
| TR83 | 
					Ally Switch | 
					  | 
					  | 
					-- | 
					101 | 
					15 | 
					-- | 
					| The user teleports using a strange power and switches places with one of its allies. | 
| TR85 | 
					Work Up | 
					  | 
					  | 
					-- | 
					101 | 
					30 | 
					-- | 
					| The user is roused, and its Attack and Sp. Atk stats increase. | 
Usable Max Moves | 
|
					| Max Flare | 
					  | 
					   | 
					140(Phy)/140(Spe) | 
					101 | 
					10 | 
					-- | 
					| This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns. | 
					| Max Flutterby | 
					  | 
					  | 
					120 | 
					101 | 
					10 | 
					-- | 
					| This is a Bug-type attack Dynamax Pokémon use. This lowers the target's Sp. Atk stat. | 
					| Max Lightning | 
					  | 
					  | 
					130 | 
					101 | 
					10 | 
					-- | 
					| This is an Electric-type attack Dynamax Pokémon use. The user turns the ground into Electric Terrain for five turns. | 
					| Max Strike | 
					  | 
					   | 
					140(Phy)/110(Spe) | 
					101 | 
					10 | 
					-- | 
					| This is a Normal-type attack Dynamax Pokémon use. This lowers the target's Speed stat. | 
					| Max Knuckle | 
					  | 
					  | 
					100 | 
					101 | 
					10 | 
					-- | 
					| This is a Fighting-type attack Dynamax Pokémon use. This raises ally Pokémon's Attack stats. | 
					| Max Ooze | 
					  | 
					  | 
					95 | 
					101 | 
					10 | 
					-- | 
					| This is a Poison-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Atk stats. | 
					| Max Airstream | 
					  | 
					  | 
					130 | 
					101 | 
					10 | 
					-- | 
					| This is a Flying-type attack Dynamax Pokémon use. This raises ally Pokémon's Speed stats. | 
					| Max Quake | 
					  | 
					  | 
					110 | 
					101 | 
					10 | 
					-- | 
					| This is a Ground-type attack Dynamax Pokémon use. This raises ally Pokémon's Sp. Def stats. | 
					| Max Darkness | 
					  | 
					  | 
					120 | 
					101 | 
					10 | 
					-- | 
					| This is a Dark-type attack Dynamax Pokémon use. This lowers the target's Sp. Def stat. | 
					| Max Guard | 
					  | 
					  | 
					 | 
					101 | 
					10 | 
					-- | 
					| This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |