Standard Moves |
|
| Acrobatics |
 |
 |
55 |
100 |
|
-- |
| This move's power is doubled if the user isn't holding an item. |
| Aerial Ace |
 |
 |
60 |
101 |
|
-- |
| This move never misses. |
| Agility |
 |
 |
-- |
101 |
|
-- |
| Boosts the user's Speed stat by 2 stages. |
| Air Cutter |
 |
 |
60 |
95 |
|
-- |
| This move has a 1-stage Critical-Hit Ratio Boost. |
| Air Slash |
 |
 |
75 |
95 |
|
30 |
| Has a 30% chance of making the target flinch. |
| Ancient Power |
 |
 |
60 |
100 |
|
10 |
| Has a 10% chance of boosting the user's Attack Defense Sp. Atk Sp. Def and Speed stats by 1 stage. |
| Baton Pass |
 |
 |
-- |
101 |
|
-- |
| The user switches out of battle to be replaced by another party Pokémon. If the user had any stat changes a substitute or other such effects they will be passed on to the Pokémon switching in. |
| Brick Break |
 |
 |
75 |
100 |
|
-- |
| Removes the Light Screen Reflect and Aurora Veil statuses on the target's side. |
| Brutal Swing |
 |
 |
60 |
100 |
|
-- |
|
| Bug Bite |
 |
 |
60 |
100 |
|
-- |
| If the target is holding a Berry the user eats that Berry and gains its effect. |
| Bug Buzz |
 |
 |
90 |
100 |
|
10 |
| Has a 10% chance of lowering the target's Sp. Def stat by 1 stage. |
| Close Combat |
 |
 |
120 |
100 |
|
-- |
| Lowers the user's Defense and Sp. Def stats by 1 stage. |
| Counter |
 |
 |
?? |
100 |
|
-- |
| The user retaliates to deal double the damage it took from an opponent's physical move during the turn this move is used. |
| Defog |
 |
 |
-- |
101 |
|
-- |
| Lowers the target's evasiveness by 1 stage. Removes statuses such as Reflect Spikes and Safeguard as well as any terrain. |
| Double Hit |
 |
 |
35 |
90 |
|
-- |
| The user attacks twice in a row. |
| Double Team |
 |
 |
-- |
101 |
|
-- |
| Boosts the user's evasiveness by 1 stage. |
| Double-Edge |
 |
 |
120 |
100 |
|
-- |
| The user takes 1/3 of the damage dealt by this move. |
| Dual Wingbeat |
 |
 |
40 |
90 |
|
-- |
| The user attacks twice in a row. |
| Endure |
 |
 |
-- |
101 |
|
-- |
| During the turn this move is used if the user takes damage from a move that would knock it out it will endure the hit with 1 HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before. |
| Facade |
 |
 |
70 |
100 |
|
-- |
| This move's power is doubled if the user is poisoned badly poisoned burned or paralyzed. Although this move is a physical move the damage it deals is not halved when the user is burned. |
| Feint |
 |
 |
30 |
100 |
|
-- |
| This move can hit a target using a move such as Protect or Detect and removes the effects of those moves. |
| Focus Energy |
 |
 |
-- |
101 |
|
-- |
| The user gains a 2-stage Critical-Hit Ratio Boost. |
| Giga Impact |
 |
 |
150 |
90 |
|
-- |
| The user gains the Recharging status on the turn after this move is used. |
| Helping Hand |
 |
 |
-- |
101 |
|
-- |
| Boosts the power of an ally's move by 50% during the turn this move is used. |
| Hyper Beam |
 |
 |
150 |
90 |
|
-- |
| The user gains the Recharging status on the turn after this move is used. |
| Light Screen |
 |
 |
-- |
101 |
|
-- |
| Gives the user's side the Light Screen status for 5 turns. |
| Lunge |
 |
 |
80 |
100 |
|
-- |
| Lowers the target's Attack stat by 1 stage. |
| Night Slash |
 |
 |
70 |
100 |
|
-- |
| This move has a 1-stage Critical-Hit Ratio Boost. |
| Pounce |
 |
 |
50 |
100 |
|
-- |
| Lowers the target's Speed stat by 1 stage. |
| Protect |
 |
 |
-- |
101 |
|
-- |
| The user protects itself from incoming moves for the turn. With each consecutive use this move's chance of success becomes 1/3 of what it was before. |
| Quick Attack |
 |
 |
40 |
100 |
|
-- |
|
| Quick Guard |
 |
 |
-- |
101 |
|
-- |
| The user protects itself and its allies from priority moves for the turn. |
| Rain Dance |
 |
 |
-- |
101 |
|
-- |
| Summons rain for 5 turns. |
| Rest |
 |
 |
-- |
101 |
|
-- |
| Fully restores the user's HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user's HP is full. |
| Reversal |
 |
 |
?? |
100 |
|
-- |
| The less HP the user has left the greater this move's power (ranging between 20 and 200). |
| Rock Blast |
 |
 |
25 |
90 |
|
-- |
| The user attacks 2 to 5 times in a row. |
| Rock Slide |
 |
 |
75 |
90 |
|
30 |
| Has a 30% chance of making targets flinch. |
| Rock Tomb |
 |
 |
60 |
95 |
|
-- |
| Lowers the target's Speed stat by 1 stage. |
| Sandstorm |
 |
 |
-- |
101 |
|
-- |
| Summons a sandstorm for 5 turns. |
| Scary Face |
 |
 |
-- |
100 |
|
-- |
| Lowers the target's Speed stat by 2 stages. |
| Skitter Smack |
 |
 |
70 |
90 |
|
-- |
| Lowers the target's Sp. Atk stat by 1 stage. |
| Sleep Talk |
 |
 |
-- |
101 |
|
-- |
| Can be used only if the user is asleep. The user uses one of the other moves it knows at random. |
| Smack Down |
 |
 |
50 |
100 |
|
-- |
| If the target is off the ground it gains the Landed status. This move can hit a target that has the Sky-High status. |
| Stealth Rock |
 |
 |
-- |
101 |
|
-- |
| Gives the opponent's side the Stealth Rock status. |
| Stone Axe |
 |
 |
65 |
90 |
|
-- |
| Gives the opponent's side the Stealth Rock status. |
| Stone Edge |
 |
 |
100 |
80 |
|
-- |
| This move has a 1-stage Critical-Hit Ratio Boost. |
| Struggle Bug |
 |
 |
50 |
100 |
|
-- |
| Lowers targets' Sp. Atk stats by 1 stage. |
| Substitute |
 |
 |
-- |
101 |
|
-- |
| The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user and it will vanish when it takes damage equal to 1/4 of the user's max HP. |
| Sunny Day |
 |
 |
-- |
101 |
|
-- |
| Summons harsh sunlight for 5 turns. |
| Swords Dance |
 |
 |
-- |
101 |
|
-- |
| Boosts the user's Attack stat by 2 stages. |
| Tailwind |
 |
 |
-- |
101 |
|
-- |
| Gives the user's side the Tailwind status for 4 turns. |
| Thief |
 |
 |
60 |
100 |
|
-- |
| If the user is not already holding an item it steals the target's held item. |
| Trailblaze |
 |
 |
50 |
100 |
|
-- |
| Boosts the user's Speed stat by 1 stage. |
| U-turn |
 |
 |
70 |
100 |
|
-- |
| After attacking the user switches out of battle to be replaced by another party Pokémon. |
| Vacuum Wave |
 |
 |
40 |
100 |
|
-- |
|
| X-Scissor |
 |
 |
80 |
100 |
|
-- |
|