#668 Pyroar

General Location Attacks Stats Egg Moves
Gen IX Dex Gen VII Dex Gen VI Dex
Champions Pokédex

Picture
Normal Sprite
Male Female
Name Other Names No. Gender Ratio Type
Pyroar
Japan: Kaenjishi
カエンジシ
French: Némélios
German: Pyroleo
Korean: 화염레오
National: #668
Male :11%
Female :89%
Fire-type Normal-type
Classification Height Weight
Royal Pokémon 4'11"
1.5m
179.7lbs
81.5kg
Abilities: Rivalry - Unnerve - Moxie
Rivalry: Attack & Special Attack is increased by 25% if the foe is of the same gender; Attack & Special Attack is decreased by 25% if the foe is of the opposite gender.
Unnerve: The opponent Pokémon will never use their held Berry while the Pokémon is in battle.
Moxie: Attack is raised by one stage when the Pokémon knocks out another Pokémon

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *0.5 *2 *1 *0.5 *0.5 *2 *1 *2 *1 *1 *0.5 *2 *0 *1 *1 *0.5 *0.5
Evolutionary Chain
PyroarMega Pyroar
Gender Differences
MaleFemale
Male Sprite Female Sprite

Standard Moves

Attack NameTypeCat.Att.Acc.PPEffect %
Acrobatics Acrobatics - Flying-type Acrobatics: Physical Move 55 100 16 --
This move's power is doubled if the user isn't holding an item.
Body Slam Body Slam - Normal-type Body Slam: Physical Move 85 100 16 30
Has a 30% chance of paralyzing the target. If the target has the Minimized status this move's power is doubled and it will be sure to hit.
Bulldoze Bulldoze - Ground-type Bulldoze: Physical Move 60 100 20 --
Lowers targets' Speed stats by 1 stage. When Grassy Terrain is active this move's power is halved.
Burning Jealousy Burning Jealousy - Fire-type Burning Jealousy: Special Move 70 100 8 100
Burns targets if their stats were boosted during the turn this move is used.
Crunch Crunch - Dark-type Crunch: Physical Move 80 100 16 20
Has a 20% chance of lowering the target's Defense stat by 1 stage.
Dark Pulse Dark Pulse - Dark-type Dark Pulse: Special Move 80 100 16 20
Has a 20% chance of making the target flinch.
Dig Dig - Ground-type Dig: Physical Move 80 100 12 --
The user gains the Underground status on the turn this move is used then attacks on the following turn.
Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 100 16 --
The user takes 1/3 of the damage dealt by this move.
Endeavor Endeavor - Normal-type Endeavor: Physical Move ?? 100 8 --
Deals damage to the target equal to its remaining HP minus the user's remaining HP. This move fails if the target's HP is the same as or lower than the user's.
Endure Endure - Normal-type Endure: Other Move -- 101 12 --
During the turn this move is used if the user takes damage from a move that would knock it out it will endure the hit with 1 HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before.
Entrainment Entrainment - Normal-type Entrainment: Other Move -- 100 16 --
Changes the target's Ability to be the same as the user's.
Facade Facade - Normal-type Facade: Physical Move 70 100 20 --
This move's power is doubled if the user is poisoned badly poisoned burned or paralyzed. Although this move is a physical move the damage it deals is not halved when the user is burned.
Fire Blast Fire Blast - Fire-type Fire Blast: Special Move 110 85 8 10
Has a 10% chance of burning the target.
Fire Fang Fire Fang - Fire-type Fire Fang: Physical Move 65 95 16 10
Has a 10% chance of burning the target and a 10% chance of making the target flinch.
Fire Spin Fire Spin - Fire-type Fire Spin: Special Move 35 85 16 100
Gives the target the Bound status.
Flame Charge Flame Charge - Fire-type Flame Charge: Physical Move 50 100 20 --
Boosts the user's Speed stat by 1 stage.
Flamethrower Flamethrower - Fire-type Flamethrower: Special Move 90 100 16 10
Has a 10% chance of burning the target.
Flare Blitz Flare Blitz - Fire-type Flare Blitz: Physical Move 120 100 16 10
Has a 10% chance of burning the target. Cures the user of being frozen. The user also takes 1/3 of the damage dealt by this move.
Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 8 --
The user gains the Recharging status on the turn after this move is used.
Heat Wave Heat Wave - Fire-type Heat Wave: Special Move 95 90 12 10
Has a 10% chance of burning targets.
Helping Hand Helping Hand - Normal-type Helping Hand: Other Move -- 101 20 --
Boosts the power of an ally's move by 50% during the turn this move is used.
Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 8 --
The user gains the Recharging status on the turn after this move is used.
Hyper Voice Hyper Voice - Normal-type Hyper Voice: Special Move 90 100 12 --
Iron Tail Iron Tail - Steel-type Iron Tail: Physical Move 100 75 16 30
Has a 30% chance of lowering the target's Defense stat by 1 stage.
Mud-Slap Mud-Slap - Ground-type Mud-Slap: Special Move 20 100 12 --
Lowers the target's accuracy by 1 stage.
Noble Roar Noble Roar - Normal-type Noble Roar: Other Move -- 100 20 --
Lowers the target's Attack and Sp. Atk stats by 1 stage.
Overheat Overheat - Fire-type Overheat: Special Move 130 90 8 --
Lowers the user's Sp. Atk stat by 2 stages.
Payback Payback - Dark-type Payback: Physical Move 50 100 12 --
This move's power is doubled if the user attacks after the target.
Protect Protect - Normal-type Protect: Other Move -- 101 8 --
The user protects itself from incoming moves for the turn. With each consecutive use this move's chance of success becomes 1/3 of what it was before.
Psychic Fangs Psychic Fangs - Psychic-type Psychic Fangs: Physical Move 85 100 12 --
Removes the Light Screen Reflect and Aurora Veil statuses on the target's side.
Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 8 --
Summons rain for 5 turns.
Rest Rest - Psychic-type Rest: Other Move -- 101 8 --
Fully restores the user's HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user's HP is full.
Roar Roar - Normal-type Roar: Other Move -- 101 20 --
If there are other Pokémon in the target's party that can switch into battle the target is forced to switch out of battle and is replaced by one of those Pokémon at random.
Round Round - Normal-type Round: Special Move 60 100 16 --
If multiple Pokémon use this move in the same turn the second user onward will act immediately after the first and the power of the second Round onward will be doubled.
Scorching Sands Scorching Sands - Ground-type Scorching Sands: Special Move 70 100 12 30
Has a 30% chance of burning the target. Cures the user and target of being frozen.
Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 12 --
Can be used only if the user is asleep. The user uses one of the other moves it knows at random.
Snarl Snarl - Dark-type Snarl: Special Move 55 95 16 --
Lowers targets' Sp. Atk stats by 1 stage.
Snore Snore - Normal-type Snore: Special Move 50 100 16 30
Can be used only if the user is asleep. Has a 30% chance of making the target flinch.
Solar Beam Solar Beam - Grass-type Solar Beam: Special Move 120 100 12 --
The user gains the Charging status on the turn this move is used then attacks on the following turn. In harsh sunlight the user does not gain the Charging status and can attack immediately. This move's power is halved in any other weather condition.
Substitute Substitute - Normal-type Substitute: Other Move -- 101 12 --
The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user and it will vanish when it takes damage equal to 1/4 of the user's max HP.
Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 8 --
Summons harsh sunlight for 5 turns.
Taunt Taunt - Dark-type Taunt: Other Move -- 100 20 --
Gives the target the Taunted status.
Temper Flare Temper Flare - Fire-type Temper Flare: Physical Move 75 100 12 --
This move's power is doubled if the user couldn't act or its move missed or failed on the previous turn.
Thief Thief - Dark-type Thief: Physical Move 60 100 20 --
If the user is not already holding an item it steals the target's held item.
Thunder Fang Thunder Fang - Electric-type Thunder Fang: Physical Move 65 95 16 10
Has a 10% chance of paralyzing the target and a 10% chance of making the target flinch.
Trailblaze Trailblaze - Grass-type Trailblaze: Physical Move 50 100 20 --
Boosts the user's Speed stat by 1 stage.
Wild Charge Wild Charge - Electric-type Wild Charge: Physical Move 90 100 16 --
The user takes 1/4 of the damage dealt by this move.
Will-O-Wisp Will-O-Wisp - Fire-type Will-O-Wisp: Other Move -- 85 16 --
Burns the target.
Yawn Yawn - Normal-type Yawn: Other Move -- 101 12 --
Makes the target drowsy. This move never misses.



Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 507 86 68 72 109 66 106
Max Stats
Hindering Nature
Standard 161 - 193 79 - 108 82 - 111 116 - 144 77 - 106 113 - 142
Max Stats
Neutral Nature
Standard 161 - 193 88 - 120 92 - 124 129 - 161 86 - 118 126 - 158
Max Stats
Beneficial Nature
Standard 161 - 193 96 - 132 101 - 136 141 - 177 94 - 129 138 - 173
86
68
72
106
66
109


Mega Pyroar

Picture
Name Other Names No. Type
Mega Pyroar
Japan: Mega Kaenjishi
メガカエンジシ
French: Mega Némélios
German: Mega -Pyroleo
Korean: 메가화염레오
National: #668
Classification Height Weight Capture Rate
Royal Pokémon 4'11"
1.5m
205.7lbs
93.3kg
Abilities: Fire Mane
Fire Mane: Boosts the power of the Pokémon's Fire-type moves by 50%.
Damage Taken
Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*1 *0.5 *2 *1 *0.5 *0.5 *2 *1 *2 *1 *1 *0.5 *2 *0 *1 *1 *0.5 *0.5


Stats -

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 607 86 88 92 129 86 126
Max Stats
Hindering Nature
Standard 161 - 193 97 - 126 100 - 129 134 - 162 95 - 124 131 - 160
Max Stats
Neutral Nature
Standard 161 - 193 108 - 140 112 - 144 149 - 181 106 - 138 146 - 178
Max Stats
Beneficial Nature
Standard 161 - 193 118 - 154 123 - 158 163 - 199 116 - 151 160 - 195
86
88
92
126
86
129

<--- Vivillon #666
Vivillon
#670
Floette
Floette --->