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General | Location | Attacks | Stats | Egg Moves |
| Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
| Gen IV Dex | ||||
| Champions Pokédex | ||||
| Picture | ||
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| Abilities: Levitate | |||||
| Levitate: Damage dealing Ground-type moves have no effect on this Pokémon. Cannot be trapped by Arena Trap ability. Takes no damage from Spikes. | |||||
| Evolutionary Chain | |
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| Alternate Forms | |||||||||||||
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Standard Moves | |||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| Charge | ![]() |
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-- | 101 | 20 | -- | |||
| Boosts the user's Sp. Def stat by 1 stage. The user gains the Electric Boost status. | |||||||||
| Charge Beam | ![]() |
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50 | 90 | 12 | 70 | |||
| Has a 70% chance of boosting the user's Sp. Atk stat by 1 stage. | |||||||||
| Confuse Ray | ![]() |
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-- | 100 | 12 | -- | |||
| Confuses the target. | |||||||||
| Dark Pulse | ![]() |
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80 | 100 | 16 | 20 | |||
| Has a 20% chance of making the target flinch. | |||||||||
| Discharge | ![]() |
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80 | 100 | 16 | 30 | |||
| Has a 30% chance of paralyzing targets. | |||||||||
| Double Team | ![]() |
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-- | 101 | 16 | -- | |||
| Boosts the user's evasiveness by 1 stage. | |||||||||
| Eerie Impulse | ![]() |
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-- | 100 | 16 | -- | |||
| Lowers the target's Sp. Atk stat by 2 stages. | |||||||||
| Electric Terrain | ![]() |
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-- | 101 | 12 | -- | |||
| Turns the entire field into Electric Terrain for 5 turns. | |||||||||
| Electro Ball | ![]() |
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?? | 100 | 12 | -- | |||
| The higher the user's Speed stat compared to the target's the greater this move's power (ranging between 40 and 150). | |||||||||
| Electroweb | ![]() |
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55 | 95 | 16 | -- | |||
| Lowers targets' Speed stats by 1 stage. | |||||||||
| Endure | ![]() |
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-- | 101 | 12 | -- | |||
| During the turn this move is used if the user takes damage from a move that would knock it out it will endure the hit with 1 HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Facade | ![]() |
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70 | 100 | 20 | -- | |||
| This move's power is doubled if the user is poisoned badly poisoned burned or paralyzed. Although this move is a physical move the damage it deals is not halved when the user is burned. | |||||||||
| Foul Play | ![]() |
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95 | 100 | 16 | -- | |||
| The damage dealt by this move is calculated using the target's Attack stat instead of the user's Attack stat. | |||||||||
| Helping Hand | ![]() |
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-- | 101 | 20 | -- | |||
| Boosts the power of an ally's move by 50% during the turn this move is used. | |||||||||
| Hex | ![]() |
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65 | 100 | 12 | -- | |||
| This move's power is doubled if the target has a status condition. | |||||||||
| Hyper Voice | ![]() |
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90 | 100 | 12 | -- | |||
| Light Screen | ![]() |
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-- | 101 | 20 | -- | |||
| Gives the user's side the Light Screen status for 5 turns. | |||||||||
| Nasty Plot | ![]() |
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-- | 101 | 20 | -- | |||
| Boosts the user's Sp. Atk stat by 2 stages. | |||||||||
| Night Shade | ![]() |
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?? | 100 | 16 | -- | |||
| Deals 50 HP of damage. | |||||||||
| Pain Split | ![]() |
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-- | 101 | 20 | -- | |||
| The user adds its remaining HP to the target's remaining HP then splits the total in half for them to share. | |||||||||
| Poltergeist | ![]() |
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110 | 90 | 8 | -- | |||
| This move fails if the target isn't holding an item. | |||||||||
| Protect | ![]() |
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-- | 101 | 8 | -- | |||
| The user protects itself from incoming moves for the turn. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Rain Dance | ![]() |
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-- | 101 | 8 | -- | |||
| Summons rain for 5 turns. | |||||||||
| Reflect | ![]() |
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-- | 101 | 20 | -- | |||
| Gives the user's side the Reflect status for 5 turns. | |||||||||
| Rest | ![]() |
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-- | 101 | 8 | -- | |||
| Fully restores the user's HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user's HP is full. | |||||||||
| Rising Voltage | ![]() |
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70 | 100 | 20 | -- | |||
| This move's power is doubled if the target is under the effect of Electric Terrain. | |||||||||
| Round | ![]() |
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60 | 100 | 16 | -- | |||
| If multiple Pokémon use this move in the same turn the second user onward will act immediately after the first and the power of the second Round onward will be doubled. | |||||||||
| Shadow Ball | ![]() |
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80 | 100 | 16 | 20 | |||
| Has a 20% chance of lowering the target's Sp. Def stat by 1 stage. | |||||||||
| Sleep Talk | ![]() |
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-- | 101 | 12 | -- | |||
| Can be used only if the user is asleep. The user uses one of the other moves it knows at random. | |||||||||
| Snore | ![]() |
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50 | 100 | 16 | 30 | |||
| Can be used only if the user is asleep. Has a 30% chance of making the target flinch. | |||||||||
| Spite | ![]() |
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-- | 100 | 12 | -- | |||
| Removes 4 PP from the move last used by the target. | |||||||||
| Stored Power | ![]() |
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20 | 100 | 12 | -- | |||
| This move's power is increased by 20 for each stage that the user's stats have been boosted. | |||||||||
| Substitute | ![]() |
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-- | 101 | 12 | -- | |||
| The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user and it will vanish when it takes damage equal to 1/4 of the user's max HP. | |||||||||
| Sunny Day | ![]() |
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-- | 101 | 8 | -- | |||
| Summons harsh sunlight for 5 turns. | |||||||||
| Thief | ![]() |
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60 | 100 | 20 | -- | |||
| If the user is not already holding an item it steals the target's held item. | |||||||||
| Thunder | ![]() |
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110 | 70 | 12 | 30 | |||
| Has a 30% chance of paralyzing the target. This move never misses in rain and can hit a target that has the Sky-High status. | |||||||||
| Thunder Wave | ![]() |
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-- | 90 | 20 | -- | |||
| Paralyzes the target. | |||||||||
| Thunderbolt | ![]() |
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90 | 100 | 16 | 10 | |||
| Has a 10% chance of paralyzing the target. | |||||||||
| Trick | ![]() |
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-- | 100 | 12 | -- | |||
| The user and the target swap their held items. | |||||||||
| Uproar | ![]() |
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90 | 100 | 12 | -- | |||
| The user gains the Uproar status. | |||||||||
| Volt Switch | ![]() |
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70 | 100 | 20 | -- | |||
| After attacking the user switches out of battle to be replaced by another party Pokémon. | |||||||||
| Will-O-Wisp | ![]() |
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-- | 85 | 16 | -- | |||
| Burns the target. | |||||||||
| Special Moves | ||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | Form | |
|---|---|---|---|---|---|---|---|---|
| Overheat | ![]() | ![]() | 130 | 90 | 8 | -- | ||
| Lowers the user's Sp. Atk stat by 2 stages. | Heat Rotom Only | |||||||
| Hydro Pump | ![]() | ![]() | 110 | 80 | 8 | -- | ||
| Wash Rotom Only | ||||||||
| Blizzard | ![]() | ![]() | 110 | 70 | 8 | 10 | ||
| Has a 10% chance of freezing targets. This move never misses in snow. | Frost Rotom Only | |||||||
| Air Slash | ![]() | ![]() | 75 | 95 | 16 | 30 | ||
| Has a 30% chance of making the target flinch. | Fan Rotom Only | |||||||
| Leaf Storm | ![]() | ![]() | 130 | 90 | 8 | -- | ||
| Lowers the user's Sp. Atk stat by 2 stages. | Mow Rotom Only | |||||||
Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 440 | 50 | 50 | 77 | 95 | 77 | 91 | |
| Max Stats Hindering Nature |
Standard | 125 - 157 | 63 - 91 | 87 - 116 | 103 - 132 | 87 - 116 | 99 - 128 |
| Max Stats Neutral Nature |
Standard | 125 - 157 | 70 - 102 | 97 - 129 | 115 - 147 | 97 - 129 | 111 - 143 |
| Max Stats Beneficial Nature |
Standard | 125 - 157 | 77 - 112 | 106 - 141 | 126 - 161 | 106 - 141 | 122 - 157 |
50
50
77
91
77
95
Stats - Alternate Forms | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 520 | 50 | 65 | 107 | 105 | 107 | 86 | |
| Max Stats Hindering Nature |
Standard | 110 - 157 | 76 - 105 | 114 - 143 | 112 - 141 | 114 - 143 | 95 - 124 |
| Max Stats Neutral Nature |
Standard | 110 - 157 | 85 - 117 | 127 - 159 | 125 - 157 | 127 - 159 | 106 - 138 |
| Max Stats Beneficial Nature |
Standard | 110 - 157 | 93 - 128 | 139 - 174 | 137 - 172 | 139 - 174 | 116 - 151 |
50
65
107
86
107
105
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